Sorry if the title is a little misleading, when i say hits, i mean the way that it shows us how much be just hit on a monster/npc/player. The new graphics are amazing and after looking through several threads on the TIF i have noticed several people saying that the combat system is way too old for the new graphics. I have a small suggestion to replace those nwbish red blobs that come up on the screen whenever you hit something. Instead of getting a red blob with a number in it, how about if we hit a monster we get a number that appears and floats upwards and disappears. For instance, if you hit a 15 on a monster, a yellow -15 would appear on it, and rise up and disappears when the next hit is taken. If you hit nothing, then just a 0 will come out e.c.t. If you manage to poison the person, then a green number will rise out with the amount of poison damage dealt. Support, Suggestions and Constructive Criticism are welcome. If you don't like my idea, please explain why. Happy Posting People ~ Sibmaster Supprters: - Georgelemmons