Everything posted by Quyneax
-
What are you listening to right now!?
Sisters of Mercy - Marian (Version) http://www.youtube.com/watch?v=F1WcGXpqfnE
-
firemaking's curse
I would say that the net enjoyment gain is thought to be great enough, that the grinding and the fun of the quest balance out.
-
200M in all Skills
Pengs can be done in 15 minutes or less if they are properly trapped, but if that's too slow you could spend all your time in world 60 and spy them as they are confirmed near a tele spot. At 10 minutes for 16 penguin points they are 237600 xp/hr which I'm fairly sure is worth doing. @Jadinkos: I don't think top players dungeoneer any different from others. They key floors and they join floors with the people who will take them. Of course if you're 120 dg, maxed and with hex/bn/2h/plate binds you'll typically dg with better people, but that's independant from being 2b+ xp. At 80 dg you can be maxed/2b+ xp all you want, but that won't get you into the best teams unless you are personal friends.
-
Item Set Comparing
Two things: Yes, it would be easier to compare sets this way. Why would you want to compare item sets? You don't have to wear all parts of a set at once, indeed sometimes that's not worth it (Bandos boots, Dharok's helmet etc.).
- My Little Brony: Friendzone is Tragic
-
PvM for profits
There isn't anything that combines money, stuff for max combat (charms, effigies) and low attention. You'll have to combine a few methods for that. For melee xp and a little charms, you can kill skeletons (the level 100-140 ones near the Agility pyramid). You need humidify casts and waterskins, but it's good Dharoking (you don't have a rapier) and it's multicombat so your familiar can give a bit of xp. Use it to finish off skeletons left at low health. The skeletons are agressive but not with a huge range and they are somewhat spread out, so you'll have to walk a bit (and loot). Farming is great for money. In pvm, it's hunting dragons.
- JeRambo's Blog
-
Q
I meant cheese wheel as a possible item for healing 20 hp when dharoking. Idk if that's viable though. Ah ok, it's already in my post about 2 up from yours :P. Haven't tried it yet. Like someone we know called A..... P...? :( :( Better rate than dks I guess.
-
myth dragons
The best setup would be virtus, arcane spirit shield and such. Just keep boosting magic attack and damage. Without Virtus, you have ganodermic and Ahrim's. Ahrim's has 2 less magic attack per piece, but ganodermic must be entirely replaced when it degrades, unlike Ahrim's. If you don't have soul split, ganodermic may be worth it, but if you do I would go with Ahrim's. The massive magic defence of ganodermic is the only real advantage for the cost. Storm of Armadyl is a lot better than polypore staff damage-wise, but leech magic doesn't work with it currently - you need to give up soul split for augury or lose a chunk of accuracy. Storm is also quite expensive and provides a lot more experience. To profit, you simply have to pick up the rune items - miths drop rune battleaxes and other items very commonly. Bones will add a lot of gp as well. Bars probably aren't worth banking.
-
Magic damage boosts and multitaget spells
No magic damage boost works on the secondary targets. I think void works on secondary targets when using chins. I'm not sure if you have to hit the the primary target to hit the secondary, I think that might be the case for chins but not for magic. Take that with a grain of salt.
-
Improving my TDs set up
You forget that ganodermic degrades and costs much more to repair, Pulli. Purchase cost isn't relevant at all. Dragon boots are -3 mage attack +4 strength, infinity is +5 and 0, so it's 8 mage attack vs. 4 strength. Magic isn't that accurate, so I think infinity is better.
- Q
-
Q
Yes, but it needs to be filled. You add any foods to it and it will eat all those together, up to 140 lp. So I could add 10 cabbages and eat them at once. But if I wanted that I could in this case eat two cabbages as well :P.
-
Improving my TDs set up
I would think ganodermic legs and helm are a waste of money if you don't need the poncho since the poncho is the only piece with massive stat advantages :P. Infinity hat and Ahrim's robeskirt should be perfectly fine. Once you get a steel titan, helmet scrolls become important, making the helmet of Neitiznot the best (not bad for a 50k medium-level quest reward winged bucket). I would say berserker (i) > vigour (regular berserker is a bit iffy). Mage's book >> bss (+15 magic attack for 2.5m). The Ardougne cloak 3/4 has +6 stab, +6 magic attack and +6 prayer so that's great as well. Infinity boots can be upgraded to ragefire, about 8-9m for 1 mage attack. Arcane spirit shield is roughly 50-55m over mage's book for +5 magic attack. Virtus is about 90m for the skirt for +4 magic attack (compared to gano, +6 compared to Ahrim's) and the top is the same but 120m or so.
-
Other Experiment s
Eh you don't lose points killing bandits. Anyway, bandits suck because you get neither an xp boost nor the salve amulet effect. There are roughly two options for max xp gains, gear wise: void deflector with barrows gloves, whip/rapier and otherwise the best strength bonus, or Dharok's. For all undead you use a salve amulet (e), for LRC a fury or strength amulet (don't think glory is worth it). You should always pray piety or turmoil and keep your stats potted high. A few good monsters to kill are: Skeletons in the Marim dungeon (on ape atoll) - multicombat, high health, easy to Dharok, fast spawns, no drops. Living rock creatures in the living rock caverns - Massive health, bonus xp, some drops, best xp targets use two attack styles so Dharoking is less convenient, low effigy rate. Skeletons in the chaos tunnels - Drop decent blue/crimson charms, medium health, multicombat, low effigy rate. Skeletons on the plateau near the agility pyramid - High health, multicombat, scarabite research pages, low effigy rate, desert effect (humidifiy required).
-
Void Vs. Armor - Who wins?
1) No. 2) Torso, tassets, barrows gloves and neitiznot gives you +12 attack +21 strength. Void increases attack and strength bonus by 10% + 6.4. That means that if you have over 146 strength bonus in void, you should use it over strength-boosting gear. Over 56 attack bonus shouldn't be terribly hard to come by. I don't know how the polearm works, so it's very possible Bandos is better. 3) Yes. Void ranged with deflector and ranged top is always better than even Pernix chaps/coif, swift gloves and unholy book. For two-handed weapons that might be different, but stakes are one-handed I think. 4) It's only better if you have ~51% or less accuracy with the fighter hat. 5) Arcane is better than spectral, Virtus is better than ganodermic (not sure about Ahrim's), all other items have equal magic attack and defence I think?
-
Post all RS Screenshots, Videos, and Sounds here!
Congratulations :thumbsup: .
-
Q
15-20 lp, not 150-200 :P. Cornucopia is 140 lp when filled, way too much. Tomatoes heal 20 but they will only hold 5 in a space. Watermelons heal ~50 per slice (3 slices per melon) but you can't put them in baskets, same problem with pineapples. Sweets are stackable but way too expensive. Poison karambwan is interesting (-50 lp per bite, exactly right for natural regeneration during an overload dose), but untradeable and one bite per space. Cheese wheel might be promising (20 per bite, 5+ bites per wheel). I'll have to look into cheese (yum).
-
bonecrusher
Yep. It's very useful for increasing xp rates.
-
Q
Yeah I'm using them right now, what I do is when my overload wears off (551 lp or so) is drink one dose of Zamorak brew (-70 lp) then eat a cabbage, then wait until 501 lp, then re-overload. Still looking for a sack of something that heals 15-20. I've also tried using Zamorak brew while overloading but that seems to cancel out the last 100 hit from overload.
-
Decided to go for a Fire Cape
99 mage says polypore and blood barrage. Never again shall you worry about healing :P.
-
Easiest way to do jad
700k in runes was 500 casts last I checked the price, which is enough for the caves :P. It only takes about 30-35 minutes, which is part waiting on spawns as well.
- Q
-
Knockout
Knock-out doesn't work with cannon or familiar, I tried :(.
-
Priorities
The base slayer gear is as follows (alternatives in brackets): [For all slayer monsters except those mentioned under other weapons] Chaotic rapier (whip) Bandos body + legs (Verac's skirt with either fighter torso or proselyte top) [Depending on prayer/accuracy needs] Fire cape/Soul Wars cape/Ardougne cloak 3 Barrows gloves (your best rfd gloves, at least rune) Steadfast/Dragon boots (rune boots) Amulet of fury (glory) Dragon defender (rune defender) Berserker ring (i)/ferocious ring if slaying in Kuradal's Dungeon (berserker ring, warrior ring) [Most important] Full slayer helmet. [For magic defence on waterfiends/aquanites] Karil's top and elite void skirt (black dragonhide body and chaps) [Crush attacks to use on waterfiends] Chaotic maul (Saradomin sword, Zamorakian spear) [stab attacks for higher-levelled dragons, when not using rapier] Korasi's sword (Zamorakian spear, leaf-bladed sword) Task-specific items such as mirror shields, antifire shields/potions, elemental shields, rock hammers, crystal chimes Cannon (optional, up to personal preference) Slayer setups generally emphasise strength bonus, which increases the average damage of each succesful hit (slayer monsters usually having rather low defence, hitting is not a problem). Secondly, prayer bonus is important to keep the cost of prayer potions down (as you slay with piety on, to increase the speed of your kills. This is cost-effective and highly recommended). As a rule of thumb, +10 prayer bonus or above is good, but don't overdo it (anything above +20 is a waste). Defence and accuracy bonus are usually not fretted over (any defence bonus over 200 will do; if you get hit too often you should be using a protection prayer). Dagganoth, black demon, black dragon, lesser demon, hellhound, bloodveld and spectre tasks should be cannoned, as it dramatically increases xp rates (although it costs a bit). Some notes on gear: You'll want a fury and a berserker ring before you get bandos plate, and get that before tassets. You'll want accuracy bonus on higher-levelled dragons; if using stab attacks (which you should) you can use the Ardougne cloak 3 which provides you with +6 stab and +6 prayer bonus. Torso + sw cape and fire cape + proselyte are common cheap top/cape combinations; the former is better. Some levels to get for slayer (in approximate order but I'm not sure on the summoning): 70 prayer and King's Ransom - piety 68 summoning - bunyip 81 dungeoneering (you need 2 million xp, which takes you to level 80, but allowing some tokens for the scroll of life) - rapier 89 herblore (85 with a +4 stew boost) - extreme potions, superantifires 95 prayer - turmoil and soul split 88 summoning - unicorn 96 herblore (91 with a +5 stew boost) - overload 99 summoning - steel titan I'm sure I missed something but this is most of it. You won't notice the defence difference of Bandos vs Barrows.