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Quyneax

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Everything posted by Quyneax

  1. Superheat it, that should pretty mouch double the xp/hr to 120ish k/hr.
  2. Yes - yes - broad arrows, broad bolts, adamant bolts, adamant arrows - yes, red salamanders, jadinkos - yes - cavefish, rocktail with admiral pies.
  3. 100% approval is ideal but you can let it drop a few percent without Zamorak eating your head :P. Collecting resources can be done at pretty much any time, once a week works. Afk money: cannonballs (smithing, extremely bad in every way), fishing rocktails (decent but you are 99 fishing), farming herbs (great but you can only do so much of it & requires attention some of the time), woodcutting eucalyptus/yew/magic (really slow and you are 99 woodcutting anyway).
  4. I'd do jadinkos until I had enough juju potions, then switch to butterflies because I'm no big fan of agility. I don't think they are very far apart in total time spent levelling both skills (meaning, not worth doing the faster method if you dislike it).
  5. Although the system may not be entirely clear to you, it really isn't anyones fault but your own that you didn't try to maximise your xp (which would simply have involved reading a small guide section). So yes, reset.
  6. Supeheating, getting your strange rocks in bank skills (erm), alching/stringing etc., opening effigies... not many things really :P.
  7. I soul split Ahrim in void to heal, he is fairly accurate but his curses are pretty much nulled when using overload :P. As for your setup, I'd try Ahrim's top + Verac's skirt (fury, mage arena/ardy 3/sw cape, seers (i)/dstone (i), infinity boots, neitiznot helm, barrows gloves) and use blitz + salamander once you get 82 magic. For now you need 60 ranged and magic ASAP and 70 in both really quick afterwards. Try some of the cheaper methods if you're low on cash - ranging dragons for money for example, using that to train magic. With your current levels, green dragons are probably about as good as barrows.
  8. QP

    Quyneax replied to Skully's topic in Help and Advice
    Add Nomad's Requiem to that list, and the void quest line especially if you don't have void yet, and Do No Evil if you want to get some thieving levels (also comes with a free elite clue).
  9. Better magic xp, and it's cheaper but orb charging is extremely slow and entirely not worth it.
  10. Points in no particular order: I'm fairly sure agressiveness is only governed by max defence roll (e.g. potted levels, defence bonus, prayers, steel titan/wolper defence boosts). Dragon boots with a ranged setup are not a great idea (at least use bandos for more defence & prayer, or snakeskin, or ranger's). I would recommend you get a picture of the void setup and, if you can find a person, one setup picture with a divine and/or Pernix. Melee works great on reavers and mages (e.g. karil's top, void deflector & switch helmets, for example) but Verac's is not great (chaotic maul beats it & allows much easier swiching with void). I don't think ranged-only will actually suffice for all but the most elite teams, I think people should try to be those elite teams. I'd add defence and magic levels to the recommended levels, as well as dungeoneering and melee levels with notes about which chaotics. I have heard that the Statius warhammer/Bandos godsword are not very effective, but dragon claws can be if used to shorten the blood stage. Otherwise it's a good guide, don't worry about the length, it's a complicated boss after all :).
  11. Air battlestaves are cheap and fast and unorbed staffs buy only 100 (per 4 hours). Be sure to get your friends to buy a few batches :thumbup:.
  12. Yep looks good, I'd say acp isn't worth it at all as it has a melee penalty. Just go with black hide, as you need ranged offence more (ranged is the slow bit after all).
  13. You can have one visible level boost, one prayer level boost, one item boost and one void boost and have them all stack. E.g. overload, turmoil, salve amulet and void stacks. Salve and FSH don't stack, so they are probably of the same type (as shown by 2 pots and 2 prayers not stacking). This leads to the hypothesis that void and FSH would stack if you could have both equipped.
  14. I'd buy it if Azzanandra had us kidnap that imcando dwarf and a bunch of other smith/craft/mage experts and had us made the hilt ourselves :P.
  15. Well you would be right if he still had to buy vigour, but since he doesn't, I wouldn't pay the 4.5m for +1 str since that's offset by the spec saved.
  16. Cool story (and I mean this w/o the usual sarcasm) :). Yes frost dragon worlds are crowded. If you are using the best gear you might be able to crash but it's single combat. It will take quite some time to find a good world I'm afraid. Try quickchat worlds and foreign language servers. @above: each world can support 1 person in the best spot, one person in the second best, and 2-3 people w/o cannon.
  17. I'd go for the deflector every time tbh, 6 str for 13 accuracy may not sound like much but the only place where you need the accuracy (miths, gwd in larger teams) you also want that ranged/magic defence.
  18. Moved to Tech&Computers :). I think it'd help to include your system specs, such as Windows version.
  19. [hide=high-end melee] Of course the rapier can be whip. [/hide] [hide=low-end melee] Cheap and simple. [/hide] [hide=ranged] I don't have acp or ranger's boots but they would be better of course, the chaotic crossbow is better than the rune one, and if you want to go all-out, the pernix top is best. [/hide] Those are the setups I'd put in your guide. Also add kyatt/geyser/iron/steel and perhaps unicorn and list their benefits. Good work so far though.
  20. Kuradal for all tasks indeed, and yes, berserker probably isn't worth it. Most people don't have a vigour (as it isn't so great for many things) so I recommend berserker out of habit :P. If you ever get imbued rings though, berserker (i) is quite a bit better.
  21. Alright it seems I had the wrong number then #-o. Go with the above then.
  22. If you can switch well, rapier is better. Also I fixed my post lol, it maxed below 700 for sure but I mean 200 :P.
  23. Tds have a fairly inaccurate melee attack which maxed below 200. I'd say void deflector, black hide + defender etc. should be enough defence.

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