Everything posted by Grimy_Bunyip
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Post and discuss all Jagex Twitter updates here!
i think in an interview from under a month ago, jagex said something along the lines of "oh we haven't even started elemental workshop 3" yet even though it was hinted to in the chaos elemental letter. sorry i can't be more precise
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Removal of new high level potions in PvP
the argument that AGS is buyable and so is herblore is definitely somewhat flawed. an AGS is both a liquid item, and it is risked in the process of PVP It's not a matter of spending 100 mil to be stronger, rather risking 100 mil to be stronger. Herblore on the other hand is a sump cost. Once it has been spent, you would be able to PVP like never before at negligible risk and cost AFTER you pay the entrance fee. Anyways I think extreme potions should have SOME benefit in pvp. Not +6 Attack/Strength/Defense/Ranged and +40% magic as Jagex had set it up. Maybe +1/+2 would have been reasonable. I think of it this way, herblore just so happened to get a combat boost. This does not mean future skills will not get combat boosts during their high level updates either. what if Smithing also gave +6 to all stats and Crafting and firemaking and thieving and agility +6*5 = +30 boost over other players? Eventually this would get pretty ridiculous. I definitely agree that herblore deserves a bonus But not +6 but removing it altogether was kinda BS
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07-Oct-2009 - High-level Herblore Potions
I just tested that. Overload potion > Sara brew EXCEPT for magic level. That will still get drained to oblivion if you don't bring some restore potions. Makes me kinda want to get my hands on a timer to figure out when the next stat restore is coming. Do you think this was intentional? or do you think this is a bug? I wouldn't put it past Jagex to overlook something like that.
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Efficient Training - The Guide to all Skills (WIP)
I've actually finished a bunch of efficiency spreadsheets, and I wouldn't mind working with someone else on making more Add me in game, we can talk RSN: Grimy Bunyip here's my crafting spreadsheet so far if you want to take a look: http://spreadsheets.google.com/pub?key=tUM9Nvyv9AGJMqNYV_fjCFg&output=html
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Best ways to get my Skills to 65?
Slayer's your best bet. Most people enjoy it. I would recommend that you farm herbs too. Great money, but not everybody enjoys it. honestly at your level i would just do quests quests and more quests. most skills don't have terribly fun ways to train them unfortunately Great Orb Project trains runecrafting, but you need to reach lvl 50 runecrafting to play that minigame. Thieving has Sorceress Garden and Pyramid Plunder That's it really, unless you enjoy doing stuff like chopping wood for the sake of chopping wood.
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Looking for an Efficiency Clan
been playing runescape for 5 years now, and I've been writing guides for as long as I can remember. I'm not sure if such clans exist but I'm looking for a clan where people put alot of effort into training as efficiently as possible. A Guide Writing Clan would be Ideal. My hopes aren't too high but I'm looking for a clan with smart players that understand things like opportunity costs, and aren't afraid of being blunt or egotistical. My stats are in my signature Here's a sample of some of the spreadsheet's I've been working on recently It's a direct copy and paste from the last forum I kept it on so there will probably be some syntax errors
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Seer's Diary
just get lvl 71 the odds of getting a +6 on spicy stew are miniscule just get lvl 71 and eat an admiral pie (+5 fishing i believe) im almost positive bonuses from foods/potions work on all diary achievements
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Google Doc Input Cell
I make alot of spreadsheet guides for my clan particularly those that specify which training methods are efficient at what income I'd like to make it so the user can input his income. however i do not know if it is possible to make so my published spreadsheets have a single cell where the user can edit i know how to make the entire spreadsheet user editable, but then some troll ends up just deleting the whole thing. if anybody knows I would appreciate it very much <3:
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your first attempt at a 99.?.?
I never savored the idea of grinding long hours, so farming was my first 99, and after 5 years in rs i still only have 2 99's :P
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Dragonkin: After the Rise of Lucien
it's safe to speculate that saradomin got his hands on the stone at some point the walls of FoG have saradominist markings on it perhaps the FoG was where guthix once hit the stone and where saradomin found it this is nowhere near the lunar isles so it's definitely not where V------ found it.
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Is there an easy way to drop items... like ( drop all) **
idk about powercrafting... (tbh i would just bank those bowstrings or train on something else :P) but some skills like fishing/woodcutting have a timer. Right after you catch a fish or chop a log, you must wait 3 seconds before you can catch another. During that 3 second interval you can drop fish/logs without interrupting your fishing/woodcutting i suppose you could also summon terrorbirds, deposit 12 items, then dismiss it?
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No-one trying to decipher Chaos Elemental message this time?
im surprised nobody mentioned this yet but this line basically means Soul Wars
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Quest 150
ive been looking around and i finally found the wikia article on V------'s name, and it indeed varies between accounts. Any idea why they might be different between characters? different quest lines for different names? maybe our character actually is V------? it seems odd that jagex would randomize V's name
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what was V_____'s full name?
yeap, thanks
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what was V_____'s full name?
i am curious, and no matter where i look i cant seem to find info on it
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what was V_____'s full name?
no, he is the guy who touches the stone of jas in your vision you can only see his full name if you right click him during the vision
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what was V_____'s full name?
you know, that guy from the lunar isle book and WGS
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SC Item Rates
there is some deviance in xp rates depending on your level as well (very little i believe) the pickaxe was 7k xp after the big SC update btw, at least it was for me at lvl 70. It may have been increased? and no I don't believe there is anywhere you can find this information, at least not as far as i know. If we could get a list up that would be awesome =D>
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SC Item Rates
perhaps he was asking for the total amt of xp given by each item?
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So what really is native to Gielinor?
isnt it mentioned somewhere that gielinor MIGHT have been created by the elder dragons?
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Furture RS Continent -Gielinor = Sphere-
I believe the "Tumeken's Dream" explains much of the unexplored terrain in the desert The following quote seems to speak about the conflict between sophanem and menaphos based on this, there should be an area with alot of monkeys somewhere near sophanem and menaphos, presumably south of it [hide=] [/hide] this quote is about the far southern desert. According to this excerpt, the far sou thern desert was more or less empty. However there may be a large number of insects in this region, perhaps various insectoid followers of scabaras [hide=] [/hide]
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The year 2009- What will it be for runescape?
I love the idea of a dungeon, but runescape REALLY isnt team oriented >_<
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Why do you wear "great" armor or use an "awesome" weapon?
don't forget that you can loan these items my SGS has allowed me to convert millions of gp in junk items back into cash Don't forget, zamorak brews and mixes are a Very good alternative to prayer potions around half the price per prayer point, granted you need to drink more often. So timing when you drink actually becomes pretty important Useful for tasks like spiritual mages, aberrant spectres, black demons, metal dragons. Basically anywhere you need to pray but won't be taking damage from anything besides the brews/mixes
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who thinks we need a new high lvl slayer monster
what about farming? herblore? mining? agility? tons of skills cut out at lvl 85. Slayers still get something at lvl 90 also, remember the best reward of slayer debatably the slayer helmet, and that lasts through the entire journey slayer always continues to reward you with good combat xp sure, a slayer update would be good, and even players that arent high slayers would probably enjoy the new toys the higher lvls would sell off. But I just think we have more pressing skills at the moment. If you're a slayer and you're getting bored, go try some new skills or quests.
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Special attack button and item slot
I like what Jagex did with the run button/meter flipping between tabs to toggle run on and off is a bit of a hassle I'd like to see the same thing done for special attacks, there is still some space under the compass after all also I would like to see a special attack (sidearm) item slot example: say i had a whip equipped in my weapon slot and a dragon dagger equipped in my sidearm slot i use the whip when i attack something, however if i click the special attack button, i do a dragon dagger special attack, with the dragon dagger instead of a whip special attack that would save me a lot of hassle of having to switch out weapons when attacking things