Everything posted by JacTise69
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Grenwalls
At 1.5 mil an hour (99 hunt and scentless potions) its as fast for cash as green dragons and slightly worse than frosts at 2 m/hr. Only DKs, TDs, nex, bandos gwd, and herb farming beat that for gp/hr I believe.
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snapdragons
Torstols are better and have been better for a long time.
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Decent money making methods?
Better that than suggesting 2 of the worst ways to make money in the game.
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Decent money making methods?
So many things to fix today... They are that bad for money. Killing level three men in edgville is more $/hr than magics or yews.
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Decent money making methods?
Fixed that for ya! ;)
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Questions
Dice games are not scamming. Its gambling, and like all gambling the house will always win iin the long run. PvM just stand for players vs monsters. Its what PvE is for WoW. GE is more useful now with free trade. For those of us who never trade players GE makes it so we never have the risk of getting scammed and can always get the accurate prices for the items we want to buy.
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Overloads
Turmoil is priority over getting overloads. Then a pony/yak. Then ovlds. Don't save up for. Turmoil though, get enough cash for 882 dbones/frost dbones (that's how many you should be able to do with a war tort before its timer goes out) offer them and then go back to making cash. Keeps your cashpile low so you're motivated to make money, and keeps the levels coming so you don't get discouraged.
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Fletching 83-99
Bolts are no longer good for exp since the make-x hammer hitting them.
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Decent money making methods?
Did you even read the first post? He has a d scim and 800 k. TDs are not an option he can consider at this point.
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Decent money making methods?
Greens with no BoB are around 1 mil an hour if you have a good server with good bots, you only need to hit 385 damage to get the kill, less if there is more than one bot on the dragon. With a BoB this can jump up to around 1.5 mil an hour. Take a stack of house tabs, 2 sharks, and a dose of super antifire if you're using a setup with no dfs/anti-dragon shield. Drink a dose of super att and super str at edgeville bank and run to the. CT entrance just north of varrock. Run south to that portal and take a dose of your. Super antifire. Kill dragons. ???? Profit! One dose of super antifire should last a whole inventory and terrorbird/war tort. Have your highest lvl str and attack prayers/piety/turmoil on the whole time, recharge prayer in your house and tele to edgeville via mounted glory. Wash rinse repeat
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Auras
Reverence gets more useful the lower your prayer bonus is. So in standard gear (bandos, firecape, ddef, crapier, fsh, dboots, barrows gloves, berserker ring, fury) you'll notice a slight effect on the drain rate, in good prayer gear you'll notice practically nothing in drain rate. The. Ppoint restored per dose is nice no matter what.
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Road to Max Cape
I believe smithing and construction are the only ones worth it.
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Trollbomber's Blog To Completionist - Max Cape Achieved
Nice herb run, my record is 75 with 2 seeds back but it was with snaps.
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Trollbomber's Blog To Completionist - Max Cape Achieved
1st post Edit Good luck, I've got the same goal as you, but my blog is on the forums that can't be named...
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Fishing
C2 fishing is more efficient than barbarian at 70+ fishing if you ever want to level dungeoneering. Not to mention it takes care of your lower floors and brings more strength exp than barbarian via the monsters you have to kill.
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A Guide to Chinning in Ape Atoll
Cannon only gives half the exp/hit that chins give. Not worth it.
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Grenwall hunting - how ?
Mobile phone means I can't see your stats but I'll say they arent worth doing until at least 90 hunter. Even at 99 the capture rate is low. You don't bring papayas, you bring a fruitbat and use its scroll special ability to get the papayas for bait. Also its worth getting scentless potions from herblore habitat, 3 3 dose potions will last almost exactly one fruitbat. 1.) 5 box traps 2.) None, see above. 3.) Sure, but you'll only be banking ever 45 min.
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05-Jul-2011 - Salt in the Wound
I'm a ninja. ;)
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05-Jul-2011 - Salt in the Wound
[spoiler=rewards]Reward 100 more ammo in DG for your ammo bind slot. 2 Quest Points 45 k Defense exp 17.5 k HP exp 15 k Herblore exp 12.5 k Summoning exp 5 k Dungeoneering exp
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Ring slot
This is only true when accuracy is less than 50%. Below that both attack bonus and str bonus provide equal amounts of dps increase. What on earth is less than below 50%? That makes no sense. Below 50% implies 49% and down, so how can you have less than it? By having any % accuracy lower than 50%... seriously how is this hard to comprehend? If you are hitting LESS than 50% of the time 1 pt str bonus will add an equal amount of dps as 1 pt attack bonus. Which is why in some situations a fighter hat is better than a neit helm for better dps I think you mean when accuracy is MORE than 50%, below that they provide equal boost. But tbh its virtually impossible to have accuracy that low once you get out of newb territory because all weapons give such big bonuses, particularly given the fact this guy clearly has 80+ attack and a CLS so accuracy is no issue at all. /facepalm Maxed solo set up a CLS is still less than 50% accurate on graar, it happens more than you think when bossing.
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/obt/
^ Relevant
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How to train Dungeoneering?
^ As it should be. Leveling to 60 should be done with... 1.Penguin Points 2.Experience Lamps 3.Tears of Guthix 4.Fremminik Saga's 5.Unlocking Resource Dungeons 6.Troll Invasion exp book After that do some solo complexity six smalls to get a feel for it, read some guides on terminology/strategy, and then solo to 70. From there join DGS.
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Ring slot
This is only true when accuracy is less than 50%. Below that both attack bonus and str bonus provide equal amounts of dps increase.
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Herblore Training
Check out grimy's spreadsheets on "the other forums". Has gp/exp for every potion as well as an efficiency number based on your income capacity if you download it. You only need 91/92 herblore for overloads, 94 with mature greensman ale. Why 95?
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Abyssal whip
I'm guessing the whips with the attatchment will be untradeable and have stats similar to that of the chaotic rapier (req 80 dg vs 80 slayer). Meaning the price should settle to just around where it was within weeks after the update.