Everything posted by Sylpheed
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Behind the Scenes - March
I can't see or think of anything I couldn't do in the Morytania area except making my own prayer renewal. Expect there to be a make your own super prayer potion as well.
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28-Feb-2012 - Squeal of Fortune
3 Iron ore and a Small Rc lamp. Ujelly?
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28-Feb-2012 - Squeal of Fortune
Did the second set of spins and got 40 Steel Arrows and an exp lamp. Also, an interesting note; in hindsight I should have screened it but the super rare reward was called 'Swagger stick' so that's another item exclusive to the minigame.
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28-Feb-2012 - Squeal of Fortune
They aren't degradable. All the high end items such as Bandos/Arma are identical to the normal versions other than the fact that they're untradeable.
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Post all RS Screenshots, Videos, and Sounds here!
As annoyed as I would be if that happened to me, I can't help but laugh at his reaction.
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14-Feb-2012 - TzHaar Quest, Minigame and Graphical Rework
That's not a cape, that's...portable drywall on your back, the hell. It really is ugly as hell. Not only does it look like your carrying some kind of building material on your back as opposed to wearing a cape but I'm pretty sure the weight of it would crush your windpipe.
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price of the new flasks?
Demons could definitely do with an update. They need to get rid of the flat cartoonish faces and give them better animations.
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price of the new flasks?
This to be honest. If the flasks can be refilled at 1 dose then there is no point making them break in the first place.
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price of the new flasks?
I really doubt they will be refillable, if that's possible then any profit to be made on them will go right out the window. Jagex want these flasks to generate some form of income for players with high crafting. If all you need to do is buy 100 flasks and then be set for life, they aren't going to generate any form of profit at all. Not to mention that once everyone has their flasks the content will essentially be dead. I would imagine that once a 6 dose is made it can't be altered or added to in any way except being consumed. I see no reason, or problem for that matter why they can't make the flasks decantable back into ordinary potions however.
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Behind the Scenes - February
"Are you a poor player who cant afford anything? Do you struggle to make ends meet while those with wealth trample on you? Then this mini-game is JUST for them, to make you feel even worse!" That's basically what it feels like to me from Jagex's stand point :| Still, a nice month none the less. I think we've been due for some extremely high-leveled content (a la Nex) for a while now. Extremely high-level content isn't the same as content for the super mega rich 1% of the player base.
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Behind the Scenes - February
I'd say its highly likely that it will considering how hard it will be to get.
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Behind the Scenes - February
Ganodermic + Fight Caves = Easy Mode.
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Behind the Scenes - February
Once before stepping through the door; not once and then you can step through the door as many times as you wish. Edit: Nvm
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Behind the Scenes - February
I was thinking this as well. By all means make the boss super hard but don't make it inaccessible to people that have more than adequate stats but not the billions you need for Torva/Pernix/Virtus.
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Behind the Scenes - February
Everything looks good this month. From the sounds of it, you only need to sacrifice one fire cape for unlimited access to the kiln which sounds fair. Potion flasks sound pretty awesome if a little overpowered. Hi 6 dose overloads and Sara brews.
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Future Update Discussions
I have to say, that looks pretty impressive. Also, lol at the new boss teaser at the end, looks pretty big.
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31-Jan-2012 - Troll Warzone
It's a known issue, they're working on a fix. As for the armour previews, I think they all look awesome. I can understand why people are taking a dislike to the new Armadyl though. It doesn't really look anything like the original. Also, is it just me or does the new dragon bear more than just a passing resemblance to Primal.
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31-Jan-2012 - Troll Warzone
They all look better than the old versions but that's not really hard lol. Steel in particular looks pretty cool though. Looking forward to seeing Mith-Rune armours done next. Does anyone have any pictures of the Mage robes or leather armours yet? I didn't realise these armour updates were going to be so extensive either, I just assumed they were just doing the standard metal armours. Really interested to see what they do with dragon hide.
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Future Update Discussions
http://www.burningman.com/ This Rs version of it. This isn't what I expected when I asked for more effigies ... Has anyone else noticed the Slayer skill icon on that banner? I'm assuming that effigy is going to be used to teach new players about the skill in some way.
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26-Jan-2012 - Dev Blog: Re-sculpting the TzHaar
If it is the updated Brimhaven dungeon then it looks almost identical to the Dragonkin area shown in one of the screenshots over on Kotaku. I think it's more likely to be Adamant dragons to be honest. For one thing, I don't see why they would add Green Dragons to a non wilderness area, not to mention those dragons in the new screenshots look identical to Mithril dragons only green.
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JAGEX LIMITED v.IMPULSE SOFTWARE, ERIC SNELLMAN, and MARK SNELLMAN
Before I derail the thread anymore I'll just reply to this. Yes, Jagex's content focus has shifted towards keeping it's already paying members. I hate to keep comparing Runescape to other MMO's but it holds water. The older MMO's get the more the companys that own them try to keep players. It's inevitable that the balance between low and high level players will shift to the high level area. The longer a game lasts the more high level players there will be. I don't necessarily see it as a sign of death. I see it as a natural part of the games lifecycle. The simple fact is, Jagex is still making profit from Runescape, until member numbers steadily begin to decline and Jagex continually loses money from running and updating the game, it isn't dying.
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JAGEX LIMITED v.IMPULSE SOFTWARE, ERIC SNELLMAN, and MARK SNELLMAN
Even when Runescape no longer becomes profitable from regular content updates there's no way in hell they will just shut the game down. Simply charging membership for existing member content the game would still be massively profitable. The only thing they would be paying would be server costs. MMO's quite often use this model when they reach the end of their lifecycle. Until that happens I won't be considering it a dying game. That's not naïveté, it's common sense.
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JAGEX LIMITED v.IMPULSE SOFTWARE, ERIC SNELLMAN, and MARK SNELLMAN
I don't feel sorry for them at all. They did what they did knowing full well that they were breaking the law.if anything they should count themselves lucky.
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200M in all Skills
So is this just a Spam thread now?
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New Lure / Bug Abuse to Watch Out For
This. I don't really understand how you can drop it fast enough but not pick it up.