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country devil

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Everything posted by country devil

  1. if you're gonna use melee armor try to keep above -20 Mage offense.. it's a really easy fight as long as you have all 6 styles and switch quickly
  2. I think I used void melee iirc.. and kept the balmung equipped for maging her.. switched to rune xbow with broads.. you can bank before you fight her(after the sentinels) it's a very easy fight(pray range deflect) and only stay in melee range when you need to use the balmung then step back so you only need to tank her melee once every 6 style swaps(need all 4 elemental Mage attacks(surge/wave works great) plus range and melee(balmung only)) I would use the iron titan rocktails are overkill. I think I used monkfish and an emergency brew and shark(shark brew for like 300+hp in one tick) and didn't use it. maybe used 3 monks total on that fight
  3. I would personally do them.. (the highest level ones) they die pretty quick and iirc the new botwatch thing cleared out those caves
  4. until Q posts the slayer pro guide.. use a rapier/turm/overloads(or extremes)/cannon(where it will let you) on every task.. iirc hedgehog has a really good efficiency list of tasks to block/skip and to slay "efficiently" there will be little or no profit to be made
  5. I would say yes to both. I'm about to go from 89 herb to 93/94 soon when I get some time.. and I recently got 92 prayer(have the bones for 95 banked but work/school takes a lot of my time) and soulsplit alone is really really nice. makes surviving in dung a lot easier and I enjoy doing barrows.. it's ok cash with poly staff and soulsplit is nice there too if you can afford it I would get it
  6. if I remember correctly.. Zulu time(aviation/naval) is gmt so you can use google and enter Zulu time and it should tell you instanty what time it is without having to use a converter
  7. don't forget jack of trades/troll invasion and the surefooted aura makes you not fail while it's active.. great for ape atoll until 75 agil when you stop failing jt
  8. if you are planning to max(even possibly in the future) you would "lose" more money(read: time) to just focus on Mage xp unless you are very close to your goal(time=money) for example(made up numbers for simplicity) you needed 500k exp and bursting rock lobs was 250k xp/hr and costs 700k/ hr (made up number) so you lost 1.4m but alching was 60k xp/hr and broke even it would take ~9 hrs(again made up numbers) 700k-1m/hr is very doable so you would net lose a lot more potential gp by alching and not get the summon/hp exp from bursting rock lobs(good crimson charm rate) (posting from my phone or I could easily pull up the exact numbers and for any confusion)
  9. it would also help if u used that fc when you burst for blessing your grave *should* you die to lag or a misclick
  10. IMHO before edit: juju's are from hunting jadinkos 74 hunter is required for the secondary for farm juju's read up on this websites herblore habitat guide for specific info
  11. the darts kill all phases of nex and of the qbd.. so it should work on har aken (never been myself either)
  12. qbd is ~10m/hr last I heard once you get the method down.. but that might require a steel Titan
  13. the chaos tunnels are like 2-4 level Wildy iirc.. just bring a varock teletab if you feel like you need to pray Mage(to help prevent teleblock) and tele if you see someone in Mage gear or bring a few pray pots and three only four items so you only drop a little bit of loot if you die to a pker
  14. go big or go home:get turmoil err.. I mean piety.. use prossy top/verac skirt if praying protect prayers or guthan(iirc cheapest barrows top) and verac skirt for money: farm herbs(toadflax/snapdragon) green dragons in the chaos tunnels(super/extreme attack/strength and a couple cheap food like tuna per trip)
  15. I would highly suggest jack if trades and greenfingers(the higher the better) if you do farming/herb runs
  16. ~3m cash, 30m in d bones I need to alter at some point, max in Mtk coffers, 15-20m in random Mtk resources I haven't sold yet, 10m in snap seeds and around 7m in snaps ive farmed, ~10m in armor/gear total ~80-90m I guess
  17. there is probably going to be a price spike directly followed by a crash around when it gets taken off the wheel
  18. introducing low leveled bosses that are designed specifically for low leveled players that have enough loot to be desired by high leveled players would be camped by high leveled players.. to lock them out of content because they are too high of a level would make high leveled players upset because they pay for content and it's never a good idea to lock out veteran players
  19. herblore experience from when you unlock extremes on should really only come from making extremes/overloads to use when bossing/dungeoneering?/slaying so the cost is extremely high in gp but over the course of gameplay is significantly cheaper due to not spending money on getting experience then buying supplies for overloads and other unreadable potions
  20. "taken" I believe and me and 15 or so clan mates massed zgw ls for almost 3 hours.. and didn't get any gwd items.. including shards/armor/hilt/robes/spear and we were killing all three in under 10 seconds of spawning
  21. I used ahrims with mystic boots illum zammy book/blessed ss switch for rangers pps/ee and brought a vecna skull and a Mage pot for jad and only died cause I have a really bad system/lag with less defence/Mage/hp lvls than you
  22. I would use a different computer to change your password and make sure you have a 7 day bank pin then do the usual virus/keylogger/whatever scans
  23. dragon defender fury korasi for spec tok-harr cape>fire cape/blue or red cape(nomads requium)>skill cape= obby cape culltoromancer(sp?) gloves 10(colloquial barrows gloves) steadfast boots bandos chest bandos tassets full void with melee helm(elite is preferable) full slayer helm chaotic rapier prosthelyte(sp?) armor(use neitz helm) dragon claws for spec
  24. fast experience usually doesn't mean profitable. I would suggest troll invasion/penguin points as an alternative if you can do them
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