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HeliosG

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Everything posted by HeliosG

  1. The following is either new or a change of t he existing co-ord location 00.15 South 13.58 East and located at
  2. Two new sites for orb scans - or the description currently held is slightly inaccurate.
  3. @Makoto - Whilst I found your article interesting in its attempt to put a different slant on the F2P issue, I fear that it ignores the raison d'etre for its very existence; namely that it is there as a show case for the members game. Other games use different strategies - some for instance are on a pay2win as explained in a previous post, some a timelimited demo, others a level limited demo (for instance the new WoW free to lvl 30 offer). Jagex chose to provide an unlimited time but with a limited access to map, skills, mini games, quests and items. In this respect it works well. I suspect that all members arrived at the game via the F2P route. There are plenty of skills to try out and (I believe) 20 quests to undertake, plus PvP content. I would suggest that for someone new coming to the game there is plenty there to entertain. My decision was to turn member once I had completed all the quests, a numnber of months playing time and an excellent grounding in the game. I respect the choice of those who decide to remain in F2P rather than membeship but it is their choice and it is done knowing the limitations and the company policy on that version of the game. That does not create an excuse to use illegal methods for gaining XP or GP or to claim that the game is not interesting enough. Fighting Elvarg in addy sure gets the old ticker pumping, as did a trip to the Dark Knight's Fortress trying to avoid PKers en route. It would be useful for you to explain what sort of additional content is required in F2P to make it less 'under-served' then perhaps I might be able to perceive more value in that which you propose. On a minor note - there have been more changes to F2P in the last 2-3 years than there ever were in the begining when F"P was static. The bank at Lumbridge and gravestones made a massive difference for begnners, no longer the march to Varrock and the risk of being killed by the lvl 27 wizard near Delrith and losing everything. Perhaps they were installed for members but F2P benefited as well.
  4. THis location within the Varrock Castle walls to the SW. http://i222.photobucket.com/albums/dd310/heliosgamos/compasscliuelocationa.jpg Can I also suggest grouping the compass clues for one area together to save searching through the whole list And perhpas t he Orb scan clues to be put in alphabetical order by place mentioned in the clue, Finally the location given for t he Zanaris orb scan of 'near the agility short cut' is a little misleading in its phraseology - it is in fact due W of the second agility shortcut in a bay in the path to the Cosmic alltar.
  5. I'm not quite sure where the author was going with this article. Was he/she complaining about 'nerfing' (such a perjorative word) or unfair banning, or the lack of testing as he/she perceived it. By the end of the article, i remained confused as to the ultimate conclusion. To understand the complexities of software development, especially in a game environment where balance is a key issue requires a much deeper treatement than that given here. As someone with 20 years of software development behind them in the commercial sector, I can fully support what Xeen says. The law of unintended consequences plays a huge role in software developemnt. A small tweak here can cause a massive ripple there. Chaos Theory Rules!. A commercial example would be code to round currency in a particular way in one part of the software suite different from the method used in the other 20 thousand lines of code. It can and did result in a difference of millions of pounds / dollars, fairly key when deciding how much to put into the overnight money market (the function of this particular software suite). Trying to find and fix the offending lines of code in 20 thousand of them was particularly challenging. Heads rolled on that one - a bit different from losing or gaining a few pixels.
  6. I just entered the cave once the monster was close enough. The familiar you need is the albino rat. or any blue charm familiar - the albino rat just happens to be the lowest level one
  7. Hi Val - Please add me to the list Helios Gamos P2P
  8. Well done mate. You will never be alone in RS again :lol:
  9. Please read my above post. Your method of thinking does not take into account opportunity cost. Please stop posting this. Happy - you are quite correct to factor in opportunity cost, however remember your audience here. Most will have no idea of what you talk and an explanation of the concept in your first post may help. HTH
  10. Rune Ratios At level 73 RC, I was averaging 694 xp per trip - using 41 rune essence, and experiencing a ratio of 3:1 higher runes against elemental runes, thus getting 3 Cosmic or above runes per Elemental rune with 17% Laws and 17% natures. At level 74, the average was 706 per trip and a ratio of 3.35:1. 17% laws still and 16% natures. I don't have exact figures to hand but the percentage of deaths increase to compensate for the drop in natures. You get between 11 and 13 different rune types (norm is 12) from those 41 runes. HTH
  11. I think your high level player arrogance has gone to your head. This was not intended as a guide or a how to article but purely one players experience in the game. And what is there to say that this player was a low level...as you call it noob? There are a lot of high level players who prefer to play the game and not trade. Each to their own in this game I say. And calling a player a noob is like calling the kettle black. We were all there at one stage, and some are still there even at the high levels. What may seem simple and easy to some, may be harder to others. And being accepting of peoples differences/ages in a game like Runescape makes a persona a better player of the game. There is nothing wrong with intellectual diversity in the tip.it times and I applaud Tip it for keeping things interesting and different by giving other players the chance to share their experiences. :thumbsup: =D> Well said Kiwi. Runescape is not all about high levels and nor is Tip.It. Neither are they here just for those who have played since the beginning of time. RS can be quite daunting even after you've read the Knowledge base; remember once upon a time there was no knowledge base, not everyone knew of fan sites, you had to rely on the good nature of more experienced players. This article was a sweet nice and funny change of pace. It brought back memories of my first trade (and yes I made the same mistake). Well done Scaredy Cat. Helios
  12. Whoops! I really should read the announcements before posting. Well I don't like them - they interupt the flow of reading a post. They also don't open the advert in a new window when one clicks on the text - a bit of a pain as one has to restart logging in to the forums having rashly clicked the big red x in the top right to get rid of the intrusion. :wall: :idea: - don't click on things you don't understand
  13. Is it my PC or is it a general thing - I seem to be getting certain words highlighted and underlined in green throughout the Forums at the moment. When I click on them it takes me off to another site - advertising something loosly connected to the word. Have I been infested with some malware? If so how can I get rid - I've got Norton, Spyblocker, Adaware running and it seems to have got past all of these. Suggestions welcome Helios
  14. I've read most of the previous 4 pages and in general I agree with the changes proposed. Merging the General P2P and F2P forums would be good for the reasons stated by the tallest, sith and others. All the 'have you seen' 'what did you do' general topics can be interesting but they swamp the discussions on changes in RS and their effects on gameplay - e.g. how does the upgraded crossbow and the dark bow affect weapon choices for rangers. I see a few of these fairly erudite threads in both General and Help and Advice and yes they can be slow moving but for developing one's game play are extremely informative. Unfortunatley, it is not easy to find these types of threads and will be made worse by the merging of the General and Help and Advice forums. I'm not certain the Rants or Debate Forums are the right place either. AOW and its current sub forums are probably not the right place at the moment as not all discussion will start with a guide, although such discussion may well influence guides. So the upshot is, the changes look good but consider adding a forum (or sub forum) that deals with the changes to game play and updates made by Jagex - similar to the discussion that goes on (sometimes) in the Recent Updates on RSOF but hopefully with less duplicate threads and slower moving. Helios
  15. Lemurian said For this spell - Seaweed will work just as well as Soda Ash which saves a lot of cooking time.
  16. I know Melee should beat Range in the triangle but from the simple point of view of balance, I thought things were mainly ok until the whip was introduced. A whip hits higher and almost as fast as an MSB with rune arrows. The highest hitting Ranger item is the crystal bow which on rapid is both slower than the whip and hits less at equivalent combat levels. The imbalance between Melee and Range comes from the whip. I suspect some will go back further and say imbalance arrived with the change to the special bar drain on the MSB special when compared to the 4 specials of a DDS. I disageee with that - a high powered Ranger could take out players with less than 80 hit points with the two specials long before they were within melee range - a little one sided IMHO.
  17. Greek or Latin names just seemed to be appropriate for the world of Runescape. My first character was called Hieros Gamos (which is greek for a sacred or ritual wedding) but I messed him up and forgot the password :wall: So my second character used the same basis - hence Helios Gamos which means Sun Wedding (and also has the benefit of being easier to spell). I have another noob character called Helio Trope - which again is of greek / latin origin is a type of flower (with no space between the words). The latin name is heliotropium arborescens meaning woody like and turns to the sun.
  18. Radical thought - cook them ? You would have been better off selling the fish you caught at the shop in Shilo and buying feathers from there with the proceeds. Would have given you a net profit at the end of the day.
  19. 65 is an ok level to start on blue dragons, just don't expect fast xp. I'd suggest steel arrows with the MSB or if you wish rune crossbow with pearl enchanted bolts - the special is quite effective against blue dragons in my experience. Once you get to 76 or so, Crystal Bow on rapid is better. There are safe spots in the Taverly Dungeon where the baby blues do not interefere with you. If you are banking hides and bones, you may wish to experiment with banking at CW and ballon to Taverly (just have a supply of normal logs in your bank) rather than tele to Falador to bank. It frees up 2 inventory spots (one if using teletabs) And yes 70 agility is really useful - not only does it shortcut the run but it means no more carrying the key with you, and thats another free inventory spot
  20. Every time I've played BA - which is at least 15 if not more. It helps to have a good team.
  21. Iron is the accepted speed approach to mining and steel plate bodies the smithing speedster Alternatively - gold with the family crest gauntlets. This is slower mining xp but faster smithing xp. Where Iron - choice of a) NE of Yanille B) W of Falador over crumbling wall c) NE of Ardougne with a Ring of Dueling for banking. Coal - (for steel) mining guild or use your Kingdom Gold - 'Between a rock' gold mine (using charos ring with boatman) or NW Brimhaven via Fairy rings to Fisher king's land. Smithing - smelt at Port Physmatys or Neitznot, smith at Varrock With your stats I think I'd go iron and steel plates using the kingdom for my coal. HTH
  22. I can't decide whether the bracelet is useless or not for RC because Against a) I've been attacked many times at the abyss but only been killed thrice since it came out (and I'm 71 RC) B) I always drop the glory on the ground before the final blow and then rush back to pick it up c) cost and different charge cycle to the glory For a) save some of my pouches if I die - I'm not really worried about the glory I have loads and can make my own if need be - the pouches take time to get back. On balance - prolly not.
  23. Cooking Gauntlets do have an effect on monkfish despite what Jagex have hinted in the past. A number of the mods on this forum ran some tests a while back to find out and I beleive the answer was something like a 1.5% improvement. Sorry, I can't find the thread to back this up) but my own tests from level 70 to 80 cooking monks all the way back this up.
  24. If you've done the quest to get in there, then pyramid plunder is the fastest method of gaining theiving xp whatever your level in the game (as long as it is over 21). Sorceress's garden is second fastest.
  25. I'd support the RC natures vote, its how I made my first million. Also you may wish to consider Hunter - raise your levels to hunt red chinchompas, not quite as much per hour as RC but might be more enjoyable for you. Molten glass is very good if you have lunar spells and have done 'hand in the sand', beats RC natures for money earnt per hour where RC is lower than 75. You also have the skills for picking flax and turning them into bowstrings - a good earner plus you get craft xp at the same time. Or use your kingdom on Miscellenia to provide the flax for you to save time. HTH Helios
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