Everything posted by The_Jeppoz
-
Craza Killa's second pixel sig
Lovely :D Edit: Only thing that i can't understand is the shadows cast by safe and Witchy. There's something wrong in the lightsource position to cast them that way...
-
Need help in explaination of media's
Vector is a mathematical (and scalable) approach to arts... 8)
-
A WIP for you to C&C {Don't Laugh}
Alien invasion like in WC3 (by meteros wasn't it?) or maybe in WarOfWorlds ?
-
New sig done. WARNING: BLOOD.
Nice sig here.Personaly find it a bit poor in detail and linework, and somehow flat emotionaly, but it's still ok. The blood amount is so small and, plus, it's just part of the scenery, that i think this could be used in here without any real problem. All Thumbs up for the GOOD payment you got cause, imho, it's not 100% worth it :P still being a nice sig no doubt.
-
[WALKTHROUGH] - abstract, post-3D
Very nice try to help ppl out there even if it looks more like a briefing rather than a tutorial (thing that has its pros anyway). As pointed out above it lacks a model to train with (remember not every1 has cinema4d) and imo you should put in some screenshots of the tools you'r using with the details of the setting cause there's a lot of ppl that can't make a step without that kind of support. Plus i think you should organize it as an .html one with different pages so that you can provide bigger images plus the in-depth ones above, avoiding the 600k+ jpg. The reason is i personaly find the final images very messy and not appealing, and this kinda ruins the whole tutorial.They'd realy need some more room to express themselves the best. Hope this helps you. Very nice job yet !!!
-
1st Ever Attempt
Sorry to be rude but why do you have to say it's pretty good for a first ? In my modest opinion it's totaly ugly and pointless. There's almost nothing going on so it's pretty embarassing calling it an attempt. Do you realy think you'd help him saying it's allright ? Nahh... 1)It's saved as .Jpg , that's the biggest mistake for a pixel sig. 2) The design is totaly wrong, whip too short and fat, with wrong colors 2 (seems more like a molten candy stick) and the hand has 6 fingers (all sharp as teeth) and a bluish halo around the kunkles (not sure of the english here)... That gives the 100% of your drawn stuff a lot of stuff to heavely work on. 3) The sig, as it's designed...seems pointless....Looks like you'r gonna fill it little by little with whatever come to your mind...Result ? Ugly pointless sig. First of all think about what you'r gonna do with your sig. Make a plan of who will be in the sig, what will be the setting and what will be going on. Draw a crappy outline to define the sig or, better, refine the outlines, forgetting about colors, till you'lll have your final outlines. Then start thinking about the colors together with the shading (if you'r not very familiar with shading then just fill up the sig with the colors, making various tests to help your choice and the, in a second time, shade every block little by little.) 4) What's going on with the border ? at least make it a closed line... Enough said. Now it's true that this is a first try but don't take it as an excuse to make a 5 min work of crappy quality. Pixeling is just a matter of how hard you work and how much time you spend on it, with a good backup coming from your drawing abilities. Posting a 2 minutes work as poor as this is pretty pointless both for you and us. You'd better work harder and a little longer before posting again. With time you'll get better, if you try to !
-
2 sigs of a biginner-> C/C needed
First one is a bit 2 plain plus the main font is kinda questionable and the little one below very hard to read. The second one is kinda better due to the addition of the image (still having those text problems ) but the main font , here, is totaly off. Plus i made something pretty similar to this in the old days (2 years ago or something...) This guy is still active on these boards...
-
Proof that selling sigs is illegal
*throws nuke* :evil: Should be locked imo...
-
New pixelated signature.
Not bad but it's a jpeg...
-
���¢�¢â�¬â���¢â�¬�����¢�¢â�¬â�����
Actualy, I think I mean Zilben. TJ: What is with this Foodslayer junk?!TheFatGuyOverTherePlayingWithALittlePencilForTheFirstTime (Who might that be?) Dunno bro...Foodslayer sounds so cute :D No particolar reason but pissing you off that little much that cheers the atmosphere. About the longname above it's none particulary...just ranting about me not being in the list rofl (but it's allright i know i've been missing for long). OMG how expensive are they if MrX and me are cheap second choices compared to them ??? :shock: And to Teenage and others in that list, you all are in the list cause you do good stuff, that's something out of question. Have fun
-
Help Me! Where Do These Come From?!
Hasn't a post like this been around for the whole last week ? Starting to get pretty annoying.... :evil:
-
���¢�¢â�¬â���¢â�¬�����¢�¢â�¬â�����
LOL :lol: Kinda true... Dam have i been so inactive that even TheFatGuyOverTherePlayingWithALittlePencilForTheFirstTime was in the list and i'm not ? :lol: :lol: :lol: I'd realy have to find some more time to draw something... Yet this kind of posts are pretty pointless...as you can guess every1 has his style and his own supporters and since most of pixel styles are radicaly different, how can you know which one you like the best without checking them all yourself ?
-
my second pixel no finished
Is it a Muslim woman wearing a burka and, on top of it, a mystic set ? :?
-
7 Newest abstract works. Rate, comment, and CC! :)
I completely go with you Ryan, and even if 10M ethernet helped dealing with the page very fast, it's still out of question that either thumbnails or warning should have been used. (56k + Celeron opening this page ? :twisted: ) One personal thing i'd add is that the linework, yet very well worked on and everything, is very annoying in most of the pics. Being it very dense, fading it and choosing less central positions could have helped a lot imo. Plus i'm not a big fan of such eyecatching lineworks...but whatever that's just me.
-
pixel WIP HALP!!
Well...i'm not realy going to read all the posts since most of them seems related to fitness rather than graphics... However here's what i'd suggest for this pic 1) Never place your main character full frontal and in the middle of the sig. This mainly kills any attempt to give the sig a nice, working bg and spoils any atmosphere... 2) Never start a sig if you don't realy know what it will look like (more or less) once finished. Knowing exactely what you'r aiming for helps you organizing the spaces and, of course, the actions, expressions and so on of your characters. Making the main guy and then adding the "story" usualy ends up with a boring and pretty pointless sig (not always, but most of the times) 3) The girl anathomy is all messed up. As stated above she looks fat. Main reason is in the chest that, imo, you'd better totaly redraw. First of all breast is 2 high, remember armors are in metal and standard, so don't stretch at even if you move yourself. Only thing they can do is moving in their whole structure this or that way. Simmetry in an armor is very very important, cause it gives it the "Solid" look that's needed in a metal body. The head is deformed...you should have more haired skull visible...at least unless some1 kindly dropped a maul on her head just before. The hear is 2 high in the skull...and not very well designed. I suggest you place a strim of hair separating it from the face...might look more feminine too. 4) I've never seen Armor paddles with holes to let the arm move up. This is a huge mistake you should realy fix. Rising an arm takes the paddle to rise noticably... 5) Remember women should aim for 90-60-90 cms, so in order to make them look nice get rid of the vertical shaped armor for a much smoother one...will help a lot. Keep it up :)
-
finished my pixel.. what u think ?
working on a 1200x800 then resizing ISN'T PIXEL ART. Make the same thing starting from a 300x150 canvas then we can talk about it. Plus it reminds me 2 much of some Dragonball Character....
-
New (kinda big) pixel sig
Well...the above post comes like gold in the topic. Sigs like his are absolutely those you should keep doing, dumping the crappy concept ones :D . Lovely sig btw, lovely.
-
Oh no! Bob is stuck !
Wow Terley that's a realy impressive animation (both for the arts and the humor). And i go with Ryan... can you enlight us about the making of such a thing ? THX
-
New (kinda big) pixel sig
Very nice and big sig for the eye. The widescreen helps but the space organization is optimal and functional even if, to be honest, somewhere it's a bit empty (the border zones). Yet anything in the sig (but the great noob outside, but not totaly sure about it tho) has already been seen in the exact way in at least one of your sigs, with its pros and cons. Wherever i look i remember this or that... merely unchanged, plus the anatomy of the guys here is pretty messed up. The detail level is set by the items you reproduce that...how strange, are phats, armors and rare items.Other than that there is not even a try to add some detail, anywhere. The surfaces are covered by plain shading, no attempts to texturing of some sort. Other than RS elements, no elements are nicely done in the sig...The background too is your classical architecture with big grey boulders/bricks (sorry i miss the right term atm) shaped in a couple different prespective plans and nothing more (yet i love the noob). But this, again, mainly comes from your working plans. You accept anything from ppl that watching this or that sig pm you saying : i want this, this, this and this, flooding you with cash and giving us another, sorry, boring sig. I think you should have saved enough to give up this way of working. Artisticaly speaking you haven't improved a bit in the last year imo (regarding pixels of course...i still wish i could hand draw dinos as you can) and it seems like you either don't try or , probably, don't even need to improve a bit. The cartoony look choice sounds like an excuse to me. I personaly can't do 2 sigs that are too similar or a single one without trying something new that could also don't work. That's what i consider an "art attempt" with no presumption of calling my works "art" of any sort. But that's what i see other ppl do all time. Improving...getting past their limits...trying something new and don't get binded to their costumers, riding the trend that, let's say that, saves you a lot of work and gives you a good, payday. Don't you feel the need to improve yourself, fooling your limits ? A bigger format doesn't realy change the substance. I realy loved the Dragon rider sig you made. Totaly fresh air. It had some flaws ok...but it was a refreshing view coming from you. This sig joins the "We and our Richness Own you" series. It does it working great, don't get me wrong. You gave your costumers everything they asked for and you made it well...for sure the best in many recent shots,yet... Note: Nothing of the above has been written with anger or something close to that. I personaly don't love long posts even because most of the time there's no need to write more than a couple rows.This is just a burst of ideas i had to share with you, mainly cause i know how good you can draw if you want to. With rispect. Cheers. *puts on anti-dragon shield and waits*
-
FINISHED PIXEL SIG [with fixes] !!!
New? Try old, but not active much. Anyway, sig looks awesome dude. Did you mirror the armor? Can't see how you got such great symmetry without spending hours on that one part alone. Yes most of the armor pure linework was mirrored with GG flip option but i can assure that making an half has been very time-consuming on itself even cause i probably changed this or that detail 100+ times other than junking a whole armor design i made before... :P . The details had to be done manualy tho...since their color depends on the colors below them, that's obviously different from side to side. Thx for your nice post btw
-
FINISHED PIXEL SIG [with fixes] !!!
Thx Azvi but...i don't think i can consider myself back... I just had some spare time on the fly... It's the first time i open a graphic program in...2,3 months ? Bah...i hate this life :roll: Cheers
-
FINISHED PIXEL SIG [with fixes] !!!
Nice to know some1 remembers me and my style 8) Sorry for the little joke but whatever...here i am. The "[bleep]es" are left that way cause they'r supposed to be plain, not rounded at all...plus most of the armor has black outlines due to its color :P However it could be changed or not...can't say yet. Took a while to get the TJ in the sig...bad watchers :evil: :P And well thx for the posts :D
-
my new siggy. CC anyone?
Nice fusion but the bg is more eyecatching than it should. tone down the bg and it will be better
-
Heres my great new sig but now in color!
i mean that since the window develops itself starting from the middle of the gate and going over it... it's very likely that both those items stand on the same floor, ground floor in this case. So...stated that...how come the 2 wooden levels are at different height ? Hope that's clearer now.
-
Heres my great new sig but now in color!
Great :? ... ? What's going on with the floor you see from the gate and then from the window (that are supposed to be on the same floor since the window starts in the middle of the gate) ? That's totaly wrong, and even the prespective of the 2 horizontal "layers" is messed up, supposing they could actualy exist... Tha gate itself is a nighmare with the closer side taller than the further one... Nothing in the pic develops according to any known rule...neither prespective nor isometry (hope the spelling is good here). And on top of that...the guy looks like a flat sticker. Where's the shading ?