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smobo

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Everything posted by smobo

  1. There's are also very little demand. Most people use a fire/lava/steam staff for spells involving fire runes, so they're main use now is to pay the banker at zmi, and maybe alching without a staff while killing things.
  2. Its cheesy, but beyond that... The art is nice, and the layout of the cards is very very pretty. However, I think the game itself is /very/ weak. Its a shame because there is a lot of potential that could have been put into it, but they really half-assed the game part of it. In my opinion, if they wanted to just wanted to make pretty cards, they should have made some runescape playing cards, you know the ones you play poker with. If I seen those in walmart, I myself would pay a few bucks for them just for lols.
  3. Its completely relative to who you're talking to, and what you're talking about. I consider myself to have a fairly high combat level, I've got a few levels to go till max, so I don't have a "really" high combat. I would say someone in p2p over lv 125 has "high level" status, and anyone over 90 in f2p is "f2p high level" status. In individual skills though, it really depends the skill. I've had friends say my farming level is pretty high (81), but at the same time say that my fletching is pretty low (84).
  4. I had some in my inventory while getting this level: And that gave me 70+ stats: Where you expecting something else? Next I'll be going for 2k total w/o a skill cape, and 80+ stats. Hate/rate but before you flame about the title check the date pl0x.
  5. With the ge, you don't need to stock cannon balls too much. I would say buy 5-10k whenever you run out. The way I slay,with duradel, cannoning most cannonable tasks using a geyser titan in multi when i can, using whip on controlled, I get about the same amount of xp in slay, hp, range, and the melee stats as an average. And picking up about the same xp worth in charms. With sumona i don't know though. So, using my tactic, you'd probably hit 93 ranged around the same time as 91-92 slayer. The money you would earn from drops would pay for the cannon balls, your potions and food, maybe 88 sum (dependent on charms), and still give you some cash to put in your pocket at the end.
  6. I'll start with this. Ways money gets added to the game: - High or low alching an item. - Randoms events, including caskets from fishing. - Coin drops from monsters. - Selling items to a store - Thieving - Penguin hide and seek. - Coin duping :shame: - Quests with coin rewards. - Barrows. - Coinshare* Ways money gets removed from the game: - Dropping/dying with coins. - Buying an item from an npc. - Repairing Barrows items. - Various small npc fees, including boat transportation, chopping down a tree. There are too many of these to list. - Coinshare* Things that do not affect the amount of money in the game: -Getting a drop from a monster that isn't coins. -Dying/dropping non coin items. -Using arrows/runes ect. -Trading with players. I think I got everything, probably not though. Coinshare is a funny thing. It instantly creates an amount of coins equal to the min price of an item, and then sells it for the market price. This actually usually /drains/ money from the economy, because someone will buy it for more then the amount of coins created. But there is the times where an item is falling, and the coinshare can actually create money, due to the fact the item is bought. An example of this is dragon claws, when they where 37m and no one was buying. While they where falling to about 20m, coinshare was actually creating money. A lot of coinshared claws weren't sold until they where about 20m, but people where getting 30m+, between them, from getting them as drops.
  7. 8/10. You still got some low levels still, you could probably get 70+ in no time.
  8. 4/10. Its an achievement, but I'm not one to throw high rates around like candy. As your level goes up, so will my rate. I'm not being a jerk, 4/10 isn't that bad.
  9. If his team won every game, and he never missed a game, it would have taken him 333 games, which is 111 hours. . He's exchanging it for ~7.5m xp, which is approx 67k xp/hr. But, its actually not that pro, and it probably only getting 40k xp/hr off exchanging zeal. He also is probably only getting about 60k total xp/hr off in game. Which puts him at give or take 100k xp/hr. 100k xp/hr total is not very great xp. Armoured zombies are around 150k xp/hr easy, and you can practically afk that. But anyways, 1k zeal is a good achievement. You're wasting it on hp in my opinion, but never the less, 8/10
  10. [hide=Statsness] It has the same spec as Granite maul.[/hide] Sorry if its been posted already
  11. [hide=Spoiler I think]http://itemdb-rs.runescape.com/viewitem.ws?obj=14679[/hide]
  12. Probably not worth a post, but w/e. Pretty soon I'm hopping for 2k total w/o a 99. At the rate I'm going, it'll be at least a week or two though. ((For those interested, 71 con, 69 hunt, and 89 sum are the hidden lvs))
  13. smobo replied to compfreak847's topic in Rants
    I've looked over some posts and decided I'd put in my say. Firstly, I would have to agree with you in saying, if you're main goal was to get 99's in all melee stats, slayer isn't the way to go. I would say you get around 55k combat xp/hr doing slayer, and 100k xp/hr killing zombie monkies or armored zombies. In terms of total xp though, you need to factor in all the xp. So thats ~ 95-100k for slayer and 150k for the alternate method per hour. So, if you're only caring about pure total xp or combat stats, its the way to go, I'm not going to make fun or judge you for going that way. Though, if you plan on getting 99 slayer, either with maxing stats, the total levels, I would suggest you stay away from alternate training methods once you get decent combat stats (decent being 60's 70's about). My reason for this, is your path to 99 slayer will probably get you maxed melee and ranged. Slayer is one of those skills you either love, or love to hate.
  14. smobo replied to Balazeal's topic in Help and Advice
    Actually it depends on what you're killing. If using irons will speed up kills enough to cover cost, you're losing money using bronze.
  15. If you farmed snapdragons, yews and palm/papayas, I'm pretty sure you break even. 9.3mil would a decent amount to float for that.
  16. I personally think we don't need any skills yet. Though, I wouldn't mind new "skills" to be made from current skills. Sailing, in my opinion, could be a really nice addition to con, smithing and crafting. You could make the boat part out of planks, building different rooms. Build parts of the boat with smithing, build a sail with crafting. Higher crafting means better sails, higher smithing can let you build cannons or better rutters, higher con means you can make your boat bigger, and make it nice and shiny. Personally, I would enjoy an update like that, but a sailing skill would be... me walking to jagex headquarters the next day to slap the designers.
  17. Bronze, iron and steel will only attack with dragon breath when you're out of melee range. Mithril dragons on the other hand will attack with magic, range and dragon breath when out of melee range, and magic, melee and dragon breath when in melee range. KBD will attack with his breath attacks, which act a bit differently then metal drags as long as you're in the room. And "normal" drags can only use dragon breath as a melee weapon.
  18. If you trained from 1-99 slayer, depending on your slayer master and the tasks you cancel, and you gathered all the charms that dropped, you'll get somewhere between 96-99 sum when you hit 99 slayer. I'm going for 99 slayer eventually, and the rate I'm going I'll no doubt be 98 or 99 sum by the time i get there. So to someone like me, busting or camping water fiends, or something like that is a waste of time, seeing as 99 sum will probably just "happen" as a result of my slayer training.
  19. If good armour is tradable, that mean you can buy it and sell it. Being able to buy it takes some of the worth out of it, but not being able to sell it takes some reward out of getting it. So maybe a good approach is something similar to a dfs, where you could buy part of it, then do something cool to charge it. Something a bit more difficult then being dragonfired 50 times, but thats the best example I could come up with. Though, with new equipment, you can't just do the normal "just make the numbers bigger" tactic. If new, stronger items are to be released, they need to be differently stronger, and not just make damage bigger. What if there was a new sword that say, damaged your opponents ability to eat food or something. So if you hit them enough, sharks heal 15 instead of 20. (ya thats a lame idea, but w/e)
  20. You have more skill capes then me lol.
  21. In rs, I'm pretty sure you can use every letter, capitalized= non capitalized, and all the numbers. So, thats 36^13 passwords. For an online attack, you can guess 1 password every ~5 seconds, and lets assume jagex removed the "you can't rapidly enter passwords" thing. Statistically, you can say you'll get it halfway through, so thats (36^13*5)/2=426454320448945520640 seconds, 296148833645101056 days, or ~8.1x10^14 years. With an offline attack, say you can do 1bil passwords/second. Same stuff as before, it'll take you (36^13/1x10^9)/2 on average. So the hacker would take ~85290864089seconds, 59229766 days, or give or take ~162,000 years. So, depending on the hacking style, it'll be ~8.1x10^14 years (( the age of the universe is estimated to be about 1/60,000 of this btw)), or ~162,000 years on average.
  22. I don't know, its pretty serious to me. I mean, a few weeks ago, I was soloing tormented demons and I died. I got randomed while teleing to lumbrige, had trouble finding my spare sapphire lantern, and didn't use energy potions. As a result, I only got back in time to pick up my equipment and major inventory items. I mean, I lost half a dozen sharks from that death, I even think I lost a prayer potion!!!!!!!!1111!!!!!! Isn't that absolutely horrid. :o
  23. 10/10 and 10/10, both 99's themselves deserve it. Oh, and another 10/10 for posting your tasks, now i have a basic idea of how many tasks 99 is going to before me ^^. So, 30/10 Just wondering, whats your blocklist look like?
  24. people use d hallies because there is a spot where you diagonally attack a demon, which causes it to still try to melee you. Between titans, en excalibur and a little food, i can camp there almost as long as my titans hold on. Apparently unicorns are amazing here, and you can stay as long as you have one by your side, getting 50+ kills on a good solo trip.
  25. What i do to risk in pvp worlds is wear a warrior ring (brawlers prot over warrior) and 2 other items, like a dds and a neitiznot helm, as well as keeping full pray, that way you can prot items when you're about to die, and you're risking a warrior ring, which is over 75k risk. I find this easier then dropping 75k.

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