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kdb148

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Everything posted by kdb148

  1. Buy or make mith bars and make mith arrows.
  2. In this case isn't it for the loss since you got killed twice with your low pray?
  3. Counting herbs that die and everything, you will average just about 6 herbs per seed planted if you use super compost. Meaning you'll average 24 per round, and I'm guessing 2-3 more if you use the magic secateurs.
  4. kdb148

    70 range

    Use iron knives instead of arrows.
  5. Buying steel bars and making steel plates would be faster than gold ore, but also more costly, and not worth the cost IMO. Gold ore is probably the best way to do it quickly.
  6. I will. It's 1000 times harder to find the ingredients for 10k or more Sara Brews or ranging pots than it is for a large amount of yew longs. You would have to spend weeks buying enough ingredients for 99 herblore, and probably years to actually collect enough herbs, vials, and seconds yourself. By contrast, someone on this board proved that it is possible to get from 1-99 fletching in 2 days, if you have the money. Thats right, 2 days. It takes months to get 99 herblore. The exp from the pots might be the same, but actually getting the ingredients for those pots takes forever. Unless you have some magical source of crushed bird's nests that gives you 1k of them every day.
  7. No, the best p2p iron mining spot for banking is about 3 clicks NNE of Yanille.
  8. Use Zammy robes, prayer and mage bonuses, much better than monk's robes, and way cheaper than mystic should you screw up. Although, except for Ahrim and Karil, the brothers have such low mage defense that you can mage them in full rune. Karil can be maged just fine in Zammy robes, Ahrim can be easily ranged.
  9. Addy plates, mith plates, gold jewelry are good for f2ps to alch as well.
  10. It gives 73.5 exp at the arena. Every enchant spell gives 75% of its normal exp there. 94 mage is around 8 mil exp, so just subtract your current exp and divide by 73.5 and you have it.
  11. He will only sell you your first staff for 80k after completing DT. After that you have to either kill mummies in the pyramid for one, or buy from other players.
  12. Exactly. I knew someone would back me up. I hope nobody listens to people who claim 50k exp powermining iron per hour.
  13. Have you tried it? You can't drop the 3 ores you mined before the iron respawns on a full world. I don't care what the math says. I'm talking about what you can actually do. There have been many topics like this on this board, and this is the first time anyone has tried to claim you can get more than 40k per hour powermining iron. But no, you must be right :roll:
  14. Please stop giving out false information. And hacking? Lol!! There's no such thing as account hacking in runescape. "Hacking" is idiots getting keylogged for going to questionable sites. I'll just reiterate that you clearly have no idea what you're talking about, and that 40k is the absolute maximum exp per hour you can get powermining iron. I've done it as fast as humanly possible, and that's the maximum exp gain you can get.
  15. You don't even rank in mining. Stop giving people false information. A perfect hour of powermining iron, dropping 3 while the rocks respawn, is 40k per hour. A more realistic average is 36k per hour. I have 86 mining, with most of my exp gained through powermining. You don't know what you're talking about.
  16. Merchanting cballs won't help him get smithing levels. Cannonballs are incredibly slow and crappy smithing exp. And selling them can really suck sometimes. If it's profits you're looking for, do the blast furnace. The fastest way to make mucho profits there is with steel plates. Start by world hopping to put 250 coal in the furnace. Then solo there, buying iron from the ore seller and smelting/smithing/alching steel plates. You'll make money and some good smithing exp. A good alternative is to buy addy ores and then mine coal, superheat addy bars, and then make arrows. Sell for 150ea, and you'll make a nice profit. 1k addy ores will cost, at most, 1 mil, and after the cost of nats and arrow shafts, you'll still come out, at the very least, 600k ahead. The best thing about the second method is you get a lot of mining exp as well. And if you have 85 mining, do your superheating in heros guild to pick up some rune ores at the same time.
  17. I wouldn't even bother making armor. Just take a rune kite, house teletab, pick, and axe. Take the canoe up, and then mine, run down, and tele. There is enough mith there that on a crowded world, you can continuously mine it until full.
  18. Do the math. You need about 1.8 million exp. You can average 36k exp per hour powermining. That's 50 hours of powermining to reach level 85. At 6 hours per day, that a little over 8 days. But you'll never be able to do it for 8 straight days 6 hours a day, I would not recommend trying it.
  19. You won't be able to make any good money from smithing until level 85. Until then, the materials will always cost more to buy than you can make from selling them, until you can smelt rune bars. Not counting smelting steel, of course, from which you can make a profit at level 30. Now, you CAN make profit selling full addy or mith, I guess, but people are so rarely buying those things that you won't be able to sell very many.
  20. Don't you have to finish desert treasure to get ghostly?
  21. Thieve gems in rogue's den, then make your own. It's hard to find people selling them sometimes.
  22. The door requires (I think) level 61 thieving. It's on the second floor of the castle.
  23. If you have a reasonably high thieving level, thieve gems in the rogue's den for a while until you have enough to get you to level 50. Make necklaces and alch for a nice wad of cash :)
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