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stormveritas

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Everything posted by stormveritas

  1. If you just want to train combat, anything like this that you can do and you enjoy is fine. There are faster ways, but fun is the most important element. And ranging lessers is fantastic. It's quite easy to do a slayer task of 150 or so lessers in one trip once you get the hang of it. :-)
  2. I would recommend wildy. Go to ardougne, steal a load of cakes, bring a cheap dagger to the tele house by the gate to West Ardougne, warp up to 54 wildy and the agility place. Good luck! It's actually quite fun. And as long as you're three-iteming, it's not that long of a trip back, and you can't lose much if PK'd.
  3. Fire giants are fantastic! Also, moss giants NW of ardougne or Brimhaven isle are great.
  4. Kyle, If it makes you feel any better, I did the EXACT same thing - grinding guam leaves and being confused. It does make more sense, after all! Live and learn - guams are cheap!
  5. =D> Exactly. Fire giants are probably the most heavily ranged enemies in the game, but JUST range works well on them (well, maging does too, but that's expensive for bad drops). Level 60 range, go ahead and range them. Level 60 combat, you might be able to finish the waterfall quest, but it will be tough!
  6. Definitely nats. If you have the stomach for the abyss, and the capital to invest in a bunch of glories, it's really quick.
  7. Do NOT range attack her. She will mage you harder and own your prayer. Get close, protect - melee, (using a prayer pot), full rune and d scim and hack away at her. When you melee, she only drains prayer to start the match, and then you'll get her. Good luck!
  8. Don't complain that there aren't many people in on the monkfish secret. They're the best overall fish for sub-shark fishermen in the game. Fast, great exp, great cooking experience, and terrific healing power. I adore monkfishes. I stockpiled 500 to start out, I'm sure I'll be back there at some point to grind myself over 76 fishing.
  9. Go get em, man! Today must be a lot of fun for you. And if you aren't going to use your money to have fun, what good is it!? Give em hell! Good luck on 60!
  10. Short bow dominates. It's much, much faster, and deals more damage per second than the long bow does. It will cost you a bit more in terms of arrows, but time is money.
  11. Cannonballs, for me, were well worth the slight smithing tradeoff. Plates are a huge waste of money - would you buy 3000 worth of steel bars to alch for 1200 (and a 300 coin nat!)? Of course not. On the other hand, the same 3000 worth of steel can sell for 4000 when you make 20 cannonballs out of those five steel bars. So for every 3000 spent, cannonballs make a 3100 (assuming a 300 gold nat cost) difference in your net income. Seems like a no brainer, doesn't it?
  12. Mining guild is pretty good. That's where I go! I've seen stuff about the Hobgoblin Mine, or Grand Tree, but they don't seem right. Hobby mine is too far from civilization, and Grand Tree only has three mith rocks. Maybe the Lumby mine is good now, if you can bank in Lumbridge.
  13. Dueling rings can be generally purchased for 2k, not 5k. Might want to be careful buying, and shop around a bit.
  14. There's a sand pit in the west section of Yanille. Bring a bucket. Also some on Entrana. If you've done "Hand in the Sand" (probably what you're doing now), the guy you help will put 80 buckets in your bank every day you ask him.
  15. Bring a friend. At the end, you're in a multi-combat zone with some hard-hitters, and the zombies can be attacked by a friend, letting you focus on the single baddie. If you can use a dragon longsword, do it. Rune gear is very useful. I don't know what your prayer levels are, but 43 prayer and a few prayer pots makes most every quest much, much easier.
  16. Shilo is faster than monkfish, but monkfish are roughly as fast as lobbies with higher experience, better healing capacity, and higher cooking experience. Of course, I still burn my fair share of them. :oops:
  17. To speculate, is there a reason you think there will be another substantial drop in price? As it is dropped by Abyssal Demons, I understand that the value declines with increasing supply. At the same time, the price has been relatively steady for a good while now.
  18. For future reference, these can be crafted pretty easily, and most everyone would trade you a coif for a tanned cowhide.
  19. Supercompost seems to help get more herbs (in my experience) as I've read clipping them while wearing the magic secateurs from "Fairy Tale". Supercompost also definitely decreases the fail rate. I never get less than 6 with super compost and secateurs. My max reap is either 8 or 9.
  20. At your level, do airs. Perhaps consider cosmics after 27 for speed of leveling and maybe selling to people outside the Mage Training Arena. Obviously, at 44 make the nats happen. You will find that fires will not sell.
  21. I would also suggest both. Against quest bosses and such and such, it's never a bad idea to open with a dds special attack to poison, then break out the D Long and melee them. After the beast is poisoned, the dagger is really kind of useless.
  22. It's highly dependent on your agility level, weight, and spot selection (I prefer seers because I like to talk to people, but elves have a place closer to the bank for flax). Hope that helps!
  23. OK. People pay THROUGH THE TEETH for smithing experience. It's a phenomenon I simply don't understand. If you're F2P, you're best dollar will be made selling steel bars. Even if you bought the coal (at 200, the markey price; don't let people buy at 150!), and the iron (100), you're still making 100 per bar, easy money. If you mine everything, then obviously you stand to make tons and tons of cash this way. If you decide to go P2P, some money can be made through smithing. Cannonballs and arrows / darts / knives are both slow methods that train your smithing very effectively (although cannonballs give a penalty; 25 exp per steel bar, whereas everything else is in the thirties) and make money. These are can't misses, if you can find a seller. Personally, I've had 25k iron knives sitting in my bank collecting dust for a while. People say they sell well. People LIE!! A moot point if you're F2P. My advice remains in selling bars for cash.
  24. If these are tradable and as fast as you say, then say goodbye to lobsters, swordfish, and F2P suppliers. The question is - how much will they cost? I can't imagine they'll go for much more money than lobsters if they are as fast as lobsters. Can't wait to do this quest now, and find out how fast they are! Looks like I'll be eating up my banked lobbies for slayer, and fishing me some monks.
  25. Mining guild, Falador. You need 60 mining to enter, unless you have a dwarven stout.
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