Everything posted by stormveritas
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Black Demons and Hellhounds
Black demons and hellhounds are both relatively GREAT experience builders, but lousy earners. If you're looking for money, skip them. If you're building experience, take them off.
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99 fishing help
No, but it's fairly close. Flyfishing salmon and trout reaps in an average of 60 exp/fish. You need 11MM experience to go from 82 to 99 (an approximation). That means you'll need about 180-200k feathers to get there.
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Black Elite Armor / Tormented Wraith
Does the new armor from that quest work at the Tormented Wraith? It's easy to get back if I lose it, and there's less a chance I'm going to die in two seconds if I forget to sip prayer. Would be a nice development. Any findings?
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Post "While Guthix Sleeps" Borking WARNING SPOILER
Shouldn't the guy Bork is guarding not be available to help him out now? Can we get confirmation on whether or not he's still around after the quest? If he is, that's a ripoff, since I put him in jail myself.
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Ohai. I like prayer.
Well, that's definitely an improvement. While I love prayer, I just feel that using pots for tasks strictly for chivalry bonus is wasteful. If you need it, enjoy; I'd recommend maxing that pray bonus because it makes a -huge- difference.
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Fast way fro 9-70 farming? Any tips?
For profit, making sara brews from toadflax is VASTLY more profitable than ranarrs ever dreamed of being. Miscellania, man. 100% maples = 40ish tree seeds/week. Also, if you really need it, you can always do the penguin hunt for 30k exp in farming a week.
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Ohai. I like prayer.
I don't use prayer when I don't have to. Piety is great (as is Chivalry, I imagine) but prayer pots are both grossly expensive next to super sets, and don't last nearly as long. Give herblore a chance!
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Making money fighting
There's a reason everyone suggests slay, you know. If you really must ignore that terrific money earner, kill Green Dragons in the caves. The money is simply terrific, and they die very easily for big scary looking things.
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Fastest Way To Make Money W/ My Skills [Urgent]
The best money always lies in doing things other people don't want to do. Tasks which don't fetch much experience, for example, or are very tedious. Seconds are always good. Potato cacti and whiteberries fetch a pretty penny. Also, farming toadflax is fast and very profitable. Summoning seconds are great, too. Look at prices on kyatt and graahk hides! Raw material collection is brutal. Yew logs are very high, as are pure essence, flax, and bowstrings. All good money.
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Skills that most need updating
Mining - While there have been some nice improvements (shooting stars, inferno adze, Varrock Armor 3), it's still far and away the worst skill in the game. Agility - The usefulness of agility took a dive with the introduction of summoning (as terrorbirds extend run) and the pools of Ooglog. We really need some new shortcuts or a better training method which perhaps yields something of value.
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How much longer until the next great cape?
The only bonus they have is a few extra points of prayer. firecape has additional defensive, accuracy and strength bonuses. Would be more fun if true. Skill capes have a very good defense bonus. I also find prayer much more useful, since I don't like wasting prayer pots or having shortened slayer trips.
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How much longer until the next great cape?
Trimmed skill capes are just about as good and seem incredibly popular. I think until their novelty wears off, Jagex will focus on other pieces.
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26th November 2008 - While Guthix Sleeps
[hide=SPOILER, Sort of]Cast Fire blast on the three heads. That charges the forge. If you wish to see the forge, go to the floor below with green brutal dragons, run to the extreme southwest, go up the stairs there, and run south down a hallway. The Forge is unlocked before you... and breathtaking![/hide]
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GM Quest Boss (SPOILERS)
Made it to the end boss in GM Quest. Can't beat him. Some people claim he's "easy", but he switches attack style rapidly, hits for 25+, and lowers all my stats. Anyone know what's going on? Why is he hard for me (stats in sig) and easy for others? I can use pretty much anything to fight him, but have already died three times. Thanks.
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Slayer Q, Summona or Chaeldar?
Sumona can also be -very- easily reached with a quick slayer ring.
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Dark Beasts --- new question
I use the Mourner HQ. Death Altar means you work backwards from Lleyta; haven't tried that yet because it's not necessary. I like Proslyte Gear with Whip + Holy Book. Nice prayer bonus, and they are weak to slash attacks.
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80 Prayer.
It took a long time and a lot of money, but I'm happy I got it. The extra ten points makes a big difference. Each prayer pot with 4 doses now buys you 12 more total prayer points. If you go to irons, where maybe you bring 12 prayer pots, that's 144 prayer points! If you don't fight many prayer intensive enemies, maybe just stick to 70, but I am all about raising prayer.
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Cash needed
15m!? You don't have a great chance, but I'd suggest fighting the tormented wraith in the black knight castle in Wildy. At least then you have a -chance-, if you're lucky enough to pull in an elixir. If you don't, you should still easily cover the cost of prayer pots with thousands of oak planks.
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99 Firemaking or 70 Prayer?
Go kill green dragons or blue dragons for the bones to get to 70 prayer. Then use the rest of your cash for 99 fm. Not only will prayer be higher, but a trimmed skillcape has a lovely prayer bonus.
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PVP: To pray or not to pray
Prayer levels count against your combat. If you have to take the hit there, you'd be crazy not to use those skills.
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Tip.it Times Presents: A Time of War
I like the concept, and your general point. In a vacuum, you are absolutely right; what's good for the demand side is indirectly good for suppliers. Unfortunately, in practice the interdependency really isn't there anymore. [*:1d70q0rd]Summoning has drastically reduced the reliance of monster hunters upon skillers. Creatures like the bunyip and unicorn have cut into the call for food, and titans have made trips go by more quickly. [*:1d70q0rd]Items like the black mask / slayer helm / salve amulet (e) / godswords / armor have reduced the appeal of potions. Permanent increases to stats and overall bonuses have made the incentive less appetizing or necessary to kill the same baddies.[*:1d70q0rd]The Grand Exchange destroyed price on potions, because so many herblorists found trading pots too tedious. Given the opportunity to dump potions, they did - and did for a huge pricedown. Super attack, strength, defense, agility potions, super energies... they have not recovered. All of these skills are now cost-out to perform.[*:1d70q0rd]Skillcapes created such an alluring incentive that many non-skill based players chose to powerlevel skills to collect Level 99's. Whereas previously only a skill based player could be bothered to fletch to make money, the fast experience lured many combateers in with the promise of a huge prayer bonus on their cape if they got 99 Fletching, creating a glut on the market and skyrocketing the demand/price on yew logs.
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Pickpocketing success rate
Interesting strategy; a bit confusing on a single premise: Is pickpocketing worth it? Haven't pickpocketed since level 60 or so; it wasn't holding a candle to Pyramid Plunder. Is the experience up in the 100k/hour range, like with Plunder?
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Tip.it Times Presents: A Time of War
Wow! Feedback came in fast on this one. Thanks to everyone that's posted. I did get a kick out of one person telling me I should try raising my skills before I complain; I only felt justified in writing this because that's how I've always played. Some arguments are well made and I can't counter; 91 Runecrafting is certainly a good earner, but I think that speaks to a scaling issue. I think that 91 Runecrafting is a -much- more difficult achievement than 91 in all melee stats, and very few people have achieved 91 Runecrafting, which adds weight to the case. My solution is a simple one. Pokemama hit the nail on the head with the allure of skillcapes driving too many folks to powerskill. The way to recreate moneymaking opportunities in skills is to create ways to level which may not be the fastest route, but offer a "home run" style lucrative item or reward which requires a high level and a good deal of luck. The days of leveling skills and making money for non-gathering skills is over, but Jagex has found a nice niche to profit from in a few skills already. Impetuous Impulses and Pyramid Plunder both offer items which are rare rewards but can be quite lucrative (Dragon Implings and the Pharoah's Sceptre, respectively). I think this serves as a decent footprint of how Jagex could continue to make the skills attractive without getting profit margin squeezed dry.
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Closing a Chapter
MMORPGs are, by nature, about open architecture surrounding content. Jagex or other companies would be CRAZY to close any storylines without plans for plenty of new ones, because it stops them from future potential content that already has a foundation laid for it.
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Defender Of Varrock - 29th September 2008
I don't understand people like yourself (not trying to be offensive). If you work out how long it takes for you to do the quest, in that time you could of had double the exp in each of those skills and that's generally the case for every quest. What is there to understand? I hate training Mining and Hunter so some free exp for doing a quest is a nice reward. I don't really care if I could get double the exp, why should I do something I don't like in a game? :roll: I don't understand people like you, who have to analyse every single piece of data in the game and try to enforce your ridiculous views onto other people. Don't forget that each new quest adds quest points to your total, which in turn increases your time at Tears of Guthix every week. Those points/seconds add up, and contribute much-needed EXP to your worst skills.