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TheAncient

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Everything posted by TheAncient

  1. Heh, I watched both of those, and towards the middle of the second one I was like "Does this guy ever die?" Then I finished the vid and lol'd. Love the vids you've made so far. :thumbsup: Thanks for the feedback, will be posting more. Maybe even some DG stuff too :thumbup:
  2. CLS is a little better than I first thought but still not that good. In the most useful setting it could have - safe pvp - it has a limitation of being relatively unreliable. There are a lot of fights where I miss with CLS a bunch of times. With rapier, even if I miss it's not a big deal because I have more rapier attack turns to begin with.
  3. http://www.youtube.com/watch?v=hpFVc8FsBl0 http://www.youtube.com/watch?v=xOuwL8k5mEQ Lol @ my fail in the last battle, should have stayed mage -.- I was hoping to get a lucky maul hit lol Hope you like it Still getting used to vidding while playing, the screen is a bit laggy and my switches arent being clean :(
  4. http://www.youtube.com/watch?v=CALByCvTdRI First hybing vid... slows down your computer a lot >< And lol @ my ammy switch mistake at first http://www.youtube.com/watch?v=acAk0z7FbdU Showing how to do the tree trick by killing a brid with almost no damage
  5. Meh, getting enough airs deaths and bloods is a huge hassle and takes up 3 inventory slots. I'd agree with you on laws but not on airs/deaths/bloods for surgebox.
  6. That may work in theory, but this also suggests you have a permanent team. The way he worded it suggests he's dg'ing with randoms, not a perm team I think it would even work well with randoms. but anyway youre right - thats why i really wanna help make a perm team finder :) lets you specialize and experiment
  7. Depends. If you wait until the very end to make your arrows, yeah, i'd get mad at you too You have to pick WHEN to make the arrows and not to leave them until last minute, but also don't make them when there's skill / guardian doors to make Laws speed up c1 rushing a lot which is the main reason to keep them bound. Many 100 + dg'ers have them unless they have a hex bound. Would argue its better to have one or two people have surgebox bound on the team. im supposed to be that guy for my team but i dont have 70RC TROLOOL
  8. Like I found out yesterday, solo c6 smalls aren't to bad for floors that you'd like to c1 but would be awkward to do so (such as a few random C1's you didnt get to) Theyre good bc GDs are still fast and you always get enough money for the tools by selling table items It took me about 5-6 minutes per and I averaged 7-8K xp for F30-32. You're taking an additional 3-4 minutes to get about 6-7K extra xp. This is not unreasonable. I wanna test out if C6 2:1s are still viable. Back in the day they were a little slow, but that was before GGS.
  9. Magic is powerful enough, as long as you have 77 RC or someone friendly enough to make you bloods. or a surgebox.
  10. I just got CLS. Its terrible. Feels slow and inaccurate even with defender. I thought maul was a waste of tokens... Rapier is definitely the best first pick among the three. I own all chaotic weps btw. Will test more. Current rank order: Rapier > Cbow > Maul > Staff > CLS
  11. Previously Purchased: Rapier -> Maul -> Cbow -> Staff -> CLS To Buy: FKS -> CKS -> EKS -> Rigour -> Augury -> Rapid Regenerate Now let's see if CLS is actually that useless.
  12. Jagex doesn't really care about macros - it's more profitable, actually, to let most of them live.
  13. Umm Jagex fail. It doesn't work with leech curses...
  14. One thing we could include in vids is to have one person vid the minimap so that we can tell where people are going
  15. Trolling is never fun and games because everyone gets butthurt. Except for the troll
  16. But wouldn't it be better if your 1.3-1.5k world (as well as any population) has the same spawn times as a 2k world? You get more kills in a set amount of time. That's what I'm implying. Do you know what 2.5 bridding is, and why they need 1.3-1.5k pop worlds? Is it if you're on a 2k world, the DKs would spawn too fast and you'll die? lol. Not only that, but the kill order and kill rate are very strongly determined by who you get to kill and when.
  17. LOL This is me doing for an entire floor with like 0 food... I was doing a run with 0 prestige so that I could get access to the next floor... so I wasnt afraid of dying and wanted to see how well I could do using almost purely gates and pray :P
  18. Guy is stuck in a gorg ore with a salve on top of it that's in front of a door EPIC
  19. you also risk losing it and for its value to go down.
  20. Obviously. Teleother graardor into clan wars DURRR
  21. I agree with pretty much everything green pointed out. I would say DFS > CKS in general. HOWEVER, the one exception I did bring up is raging for pvp. CKS provides 17 more ranged defense AND has 5 more ranged attack than DFS.
  22. It is HORRIBLE to have a maxed player on your team unless they are the most focused and are keying. Otherwise, you have to keep bugging them to open skill doors, and a slow maxed player can add 10 minutes to a dungeon time. I can only remember one instance (in 21m DG xp) that not having a maxed player hurt the floor, and that was when a single dead door (one nobody could open, even with potions) blocked off every bonus room. Regardless, we finished the floor in 19 minutes and got about 2/3 the xp. Communication is probably the biggest obstacle in dungeoneering, and voice chat makes this much, much better. For a perm team, it's pretty much a must. I normally key 30-35 minutes. In a team with a maxed person who was terrible at DG, I clocked in about an hour. :blink:
  23. Got 4x stomp in a row and still managed ~40 mins for c1s
  24. Quickswitch is only disabled if you are being attacked. You can be in combat (i.e. attacking something) and still be able to QS

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