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TheAncient

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Everything posted by TheAncient

  1. I only put that on there to show that an update is coning this week, but ok.
  2. Fail :( Which is weird, becuase
  3. Lets wait like 15 nore niutes ><
  4. Why you would ever do this? Nax KC? lol
  5. All kids on RS look like that lol
  6. Apparently theres a post on RSOF in which Paul says that an update is coning this week, too lazy to find it though. Theres a pic on DI i think
  7. Yeah its sad. Btw it's 1/10000, Jagex said when they released it that it was the chance of getting a shield half fron a skeleton or sonething, which also is 1/10000
  8. (Sorry the 'nn' key doesn't work on this keyboard) Nowadays p2p nelee pvp is just a KO fest. With AGS around 60N and iten lending the nost powerful nelee wep in the gane is accessible to even level 90's. I was three hit wearing full Barrows (I'n 130) by a 100 in D ned and granite body. Talk about overpowered. In ny eyes nelee prot is (or should be) acceptable nowadays because otherwise there's just way too nuch luck involved in nelee pvp -- it's basically who pulls off the first 70 spec that wins. Granted, nelee vs nelee with prot on is sonewhat pointless (though you could argue against this; dharok's for exanple can still hit 50+ through pray, and GS still hits through pray like the whip hit nornally in its early days), which is why I advocate that people use nore hybriding in pvp. Hybrid is the nost fun anyway
  9. BGS is better for pvp
  10. This is right
  11. my default stock (aka life's supply) of potions is a quite a few mil, so if they ever go rapidly up i'll sell them (like I did to sara brews, sold 2K of them at their max... lol) then buy them back when they get back to normal but yeah it's kinda late... i'd look for some other things to invest in related to the update... currently have like 100M in random things
  12. That spell takes up too many inventory spaces to be viable (3 spaces = 3 brews = 180 HP; you will need to be using Dream for an hour straight if you want it to work)
  13. If teleblock doesn't come back maybe PKer's will PK exclusively in 30+ wild (where tele is not allowed) Im excited for the PvP worlds ...
  14. If you're a level 1 smither and you get a 99 smithing person to assist you in fixing barrows items in a PoH, do you pay the full cost or the reduced cost? Thanks
  15. I've heard reports that z spear is better
  16. :wall: It wasn't me who claimed attack pray gives you more xp... if you scroll through these posts you'll see I've been saying "strength pray" this entire time HP of the monster does make a difference, but I'm not sure if it's very significant or not. Either way I don't see the monster's HP being a deal breaker simply due to the fact that Bandits (with 50 HP) yield one of the highest xp rates in the game (but that's also due to some other factors)
  17. I agree with one of the people above.. if BSS (blessed ss) gets cheap enough it could be a possible alternative to DFS...
  18. Does anyone knnow the trade limit for maxed out QP on f2p? If its somewhere near 100K/hr (25K/15 mins) then air running could become viable again
  19. Again, my calculations are with the assumption that you're fighting a low level monster, so you can assume ~100% accuracy (and therefore attack prayers don't really have any purpose; attack is irrelevant in the proposed scenario). Also helpful from assuming 100% accuracy means that a x% increase in average hit yields an x% increase in damage dealt. Either way, regardless of the calculations (they were just one specific case), let's not lose sight of the main point: 5% and 10% prayers are cheap to use and yield a significant increase in efficiency.
  20. Loving the flaming cause Im in differential equations. Took BC calculus 3 years ago and got a 5 on the AP.. lol. By the way I believe it's "math" not " ".
  21. No, DFS is still better. I'd rather have 30 defense than 5 range any day
  22. the xp you gain is basically directly proportional to the damage you deal. So if you do 5% more damage you gain approximately 5% more xp. Therefore you gain 5% more xp every hour. It is safe to assume that: 1 - (100 / 105) ~= 5% So a 5% increase in xp is roughly the same as a 5% increase in speed. Not exactly the same, but you can reasonably assume so. I'm not quite sure what game you are playing, but in a game called "Runescape", which we ought to be talking about, attack/def/str prayers effect the corresponding level directly and maximum damage, frequency of damage dealt to you/by you indirectly. Where was i thinking a 6-year old could figure this out... [/hide] :lol: Lol. Use a max hit calculator and see how a 5% strength prayer affects your max hit. I was surprised at this too, but for 5% and 10% prayers it raises your max roughly ~4.5% - 5% and ~9% - 10% respectively. (WITH the assumption you have 99 strength... I'm not sure if this assumption works with lower levels) You still assume way too much and have nothing to prove those facts. Also if you are right, +10% strength IS +10% max hit IS 10% experience. But then +10% attack should be +10% experience as well which would add up to +21% experience(or even +50% with piety). The maths for these prayers really aren't as simple as you might think they were, and it isn't useful just to assume things. Focusing on only maxed out players really doesn't help either. Proof = Rhq prayer drain rate calc + Rhq max hit calc Why can't I make assumptions...? Otherwise it would be too hard to make any meaningful conclusions. 10% attack is not 10% additional damage. If you're slaying or fighting low level monsters youre hitting close to 100% of the time, so 10% accuracy increase does not make a difference. Even with all of my assumptions just based off of bare intuition one can tell it's far more beneficial to be dealing 5% or 10% more damage than spending 10K or so on a prayer potion Time and gp are essentially interchangeable (see "opportunity cost"); if you can save a lot of time for only a few gp it's well worth it. This is one of those cases. Closing your mind to only a few options makes you inefficient and insistent on extremes.
  23. How many HOURS did it take to amass that 1M in drops?
  24. Might start hunting at the dangerous ffa cw, if Im lucky i can get 240K an hour in kills :
  25. the xp you gain is basically directly proportional to the damage you deal. So if you do 5% more damage you gain approximately 5% more xp. Therefore you gain 5% more xp every hour. It is safe to assume that: 1 - (100 / 105) ~= 5% So a 5% increase in xp is roughly the same as a 5% increase in speed. Not exactly the same, but you can reasonably assume so. I'm not quite sure what game you are playing, but in a game called "Runescape", which we ought to be talking about, attack/def/str prayers effect the corresponding level directly and maximum damage, frequency of damage dealt to you/by you indirectly. Where was i thinking a 6-year old could figure this out... :lol: Lol. Use a max hit calculator and see how a 5% strength prayer affects your max hit. I was surprised at this too, but for 5% and 10% prayers it raises your max roughly ~4.5% - 5% and ~9% - 10% respectively. (WITH the assumption you have 99 strength... I'm not sure if this assumption works with lower levels)

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