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Zaaps1

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Everything posted by Zaaps1

  1. Zaaps1

    ZMI Altar

    Would be airs after 88 rc, and steam runes before then, actually. If you don't have 82 Magic (steam runes), go to ZMI. If you don't have Ourania tele, go to fire runes. How would airs be faster at 88? you dont get more xp because of multiple runes, so you still make just as much as you would at 75. (for the additional giant pouch) Assist, fastest 30k xp possible after level 88.
  2. Zaaps1

    ZMI Altar

    Would be airs after 88 rc, and steam runes before then, actually. If you don't have 82 Magic (steam runes), go to ZMI. If you don't have Ourania tele, go to fire runes.
  3. Generally correct, but keep an eye on the prices. It could very well change.
  4. Well it's too late for us to help now, if you've sent it. If you haven't: Fix up your spelling and grammar, first of all. Change a few words around so that you IMPLY that it was someone else, instead of just saying so. Underlined comments, bolded words are additions or direct changes. Italicized are spelling/grammar/syntax errors.
  5. Speed. All the way. After all, if you really want the end result, it doesn't matter what road you take, as they will all be enjoyable (but not necessarily all easy).
  6. But should you have to? And when you are slaying and buying tons of ppots, they do add up quickly. Yes, we can all still afford it, but it's not right. Why should we suffer for Jagex's miscalculation? It almost leaves us no choice but to 26k.
  7. Mainly this. So, in order to be safe from a 100M~ (random guess) item, I have to spend my own 300M (head/body/legs/shield) to get protection? Couldn't think of anything better. We all blank out sometimes, right? Knowingly or unknowing, you do so already.
  8. Zaaps1

    Smash Club.

    Not any of this meteor smash stuff people keep telling me.
  9. Your rights end where others' rights begin. If they're beginning to hurt you in any way (taking up too much time, making you take heavy damage, etc.), that's your cue to stop. You must also ask yourself, "Would they do the same for me?" Don't get me wrong, I'm all for helping people (and I do it a lot myself), and it is the "right" thing to do, but you have to learn to say enough is enough. If you're really having a problem, put your public chat on friends. You'll feel bad the first few minutes, but you'll learn to ignore it.
  10. Nah. Better off selling those pineapples and buying watermelons with the money. You'd get like 2x the watermelons than pineapples, which equals either 2x the compost or compost for half the cost.
  11. Zaaps1

    Smash Club.

    Falco's dair [bleep]es anytime during the attack, not just the beginning like in Brawl. It can also [bleep]e through platforms, which is pretty own in some stages since you don't have to worry about recovering. The other guy flies through the platform while you land safely. Too bad he looks terrible in melee.
  12. I think the cheapest would be watermelons. Although you should just buy your supercompost or use the Lunar spell Fertile Soil.
  13. Actually that wouldn't nullify the argument since it commits the fallacy of Ad Hominem. Instead of creating an argument in your defense you simply point out what the other person's bad points are. :D But in this case, it isn't between two equals. It's between a superior (Jagex) and an inferior (you). Since the superior is supposed to set an example, anything the superior does is ok for the inferior to do.
  14. What made you think I was a troll? :s They are powerful, yes, but remember that their power is offset by the armor.
  15. You could fairy ring there? AJR takes you what? 5-10 squares farther away than Kyatt? Plus I'd imagine the profit of the herbs would far outweigh the cost of a kyatt.
  16. Making one in your house would be faster anyway :| You can only make Watches and Sextants. There's no way to make a chart.
  17. I can't even do clues because the observatory professor isn't at the observatory and therefore I can't retrieve my chart. Gf Jagex.
  18. I think you are a little mislead. Here, let me explain. Farming can make a lot of wealth. Seeds don't always cost too much, and deaths are only 1/9, or 0/9 if you pay the farmer, if possible While trees are the best xp, a run of snaps gives ~4k xp, which adds up over time. (Equal to ~1 maple tree, and you profit, not loss). I agree though, while you say trees are a money sink. It's why I put 99 farming on hold. One snapdragon seed is currently 48k. 1 snapdragon herb is currently 11k. You'll average 7 herbs per patch. So if you planted 9 patches, you should expect 63 herbs. However, 1 in 9 patches die, so it's really only 56 herbs. Now let's see. 9 snap seeds is 432k. 56 snap herbs are 616k. So if you farm 9 patches, you should expect about 184k in profits, even though one patch dies. And remember that 9 patches takes only 10 minutes. However, in reality, you'd get to 10 patches in 10 minutes of effort (1 run = 5 patches = 5 minutes, so just double everything). So 10 patches yields 70 herbs. However, ~11.1% of those will die. So you'd actually get ~62.23 herbs. That's 684,530 gp. All the seeds cost 480k. That's a profit of 204530 in just 10 minutes, including deaths. So in one hour of time (12 runs), you will make 1.2m, and you'll also have ~48k farming xp to boot. Compare that to PAYING ~400k for that same xp (palms/maples). Feel free to do the math again yourself. But deaths ARE 1/9, and the AVERAGE (if living) is 7. Doubt your playing the same game as I. My game called Runescape goes like this. Each trip to all 5 allotments yields between 20-30 herbs, 5 on average per seed. That includes death and bonus yields. Is as simple as that, don't talk to me about death rates or bonuses because you don't know what the true values were coded at. I simply count whats in my bank and its in that range every stinking time. ... Um, no. 5 per seed is the MINIMUM. On average, it's more like 7. I've been farming snaps for a long time. I farm them 20 seeds at a time before I go to the GE again. I've been consistently getting 130s. You do the division, it's 6.75, which is accurate once you consider that 1/9 will die. Once you factor that in, the average IS 7, if you round down. And I'm pretty sure you don't know the exact values that were coded in either, so don't bring that up. Don't say I'm making stuff up if your argument is the exact same as mine. My statement was, "I did this, and this is the average." You said, "You're wrong, I did this, and this is the average". You're using the exact same logic as me, but you're saying mine is wrong... Frankly, here's where we differ: 1) Average Yield 2) Time We can ignore time because we are not talking about how I do it or how you do it, but the fastest way to do it. So that means we differ on yield. Now I'm going to say that from my experience, the average yield has ALWAYS been 7, or close to it. I have never had such bad luck that my yield average was as low as 5. Once again, 5 is the MINIMUM. If you use Supercompost and Magic Secutars, the least you can get is 5. The most you can get is something like 16. Now, does it make sense that the average is 5? That would mean that you NEVER got over 5 herbs from a single patch, which I am sure is not true. What happens to the average when you do 2 patches and one patch yields 10 and the other dies? I'll give you a hint. Its still 5. My opinion is still valid and you are still playing some other fantasy game, end of story. But that probably won't happen for two reasons: 1) Who only plants 2 patches? 2) The death rate isn't 50%, it's 1/9, which is about 11%. And I'll give you a hint: it's called percentage error. If you're basing all of your arguments on examples like those, well then it's no surprise why they're wrong and you're mislead. You are the only one getting different results from everybody else. So that means either you're wrong, you're unlucky, we're all wrong, or we're all lucky. Now then, which one is the most likely scenario? I'd say either you're wrong or you're unlucky. I'd stop being so stubborn about this. How about trying a few herb runs? If it'll really help you, I'll give you whatever seeds you'd need to test this for yourself. But honestly, you're wrong in this case. The average ~6.8, it's not 5. I really don't think everyone else is wrong just because you're getting "different" results.
  19. When they fixed Siege, Hoard and rescue they removed the prefix for technical issues. You sure? Because other people have one, and only I don't, or rather only I can't get one.
  20. Wow I can't get a prefix. I had one two days ago, but now I don't. When I try to get another, nothing happens, and I still don't get one...
  21. Wrong, he just bought one of mine for 298 gp. I just tested it. He buys them for GE minimum.
  22. HARK AND BEHOLD ALL YE SKILLERS! ALL YE DREAMS AND VENGEANCES SHALL BE ANSWERED!! THE NERF IS COMING!!! Yeah...it is. Look at the last few pages of the 26k threads (and I stress the plural form) for proof. There is a lot of evidence by mods that state Jagex is working on the fix. Until then, you can join them, ignore them, for keep your head up high. You earned your money, not cheated for it. You're the better man, right? Who cares about the money, it's the fun that counts, in the end. Your situation would be a lot different irl, but just remember it's a game. And no matter what you do in this game, it's NEVER the wrong decision as long as what you did was what you wanted to do.
  23. Correct. However, you may not be able to maintain optimal speed that entire time. I know my first few times, I had a few messups. If you time just one wrong, you lose 2-5 seconds, which really adds up.
  24. The BEST option is to use Spellbook swap. With a magic potion, you can cast it a level 92. You simply cast the spell, then cast Trollheim teleport. If you can't, well then it's best to stay on normal magics. However, there is an alternate way. There is a fairy ring teleport (to the slayer caves, so Slayer Ring works as well) that leads to a path to the back entrance of the stronghold. It's mentioned in the Tipit Troll Stronghold guide, I think.
  25. Plankmake is 3.8gp/xp now, that looks right. However, unlike string ammy, it can be extremely cheap. Just this week it was as low as .6gp/xp. I didn't pay much attention to the prices, however. Just keep an eye on the prices. Remember, however, that string amulet is 4gp/xp or worse, and slower xp. You can finish off 1 invent of logs (25) in approx 55 seconds, if done right. That should give you an idea of the speed. Time includes banking. And I'm pretty sure the Rouge buys them for GE minimum. I know when it was first released it was a set price, but it has since then been changed.
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