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Zaaps1

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Everything posted by Zaaps1

  1. so ive been told 10 million times, but i think these are good? Not nearly as good as armored zombies to zombie monkeys. The profit isn't nearly as good either. Trust me, dagannoths aren't that good for training.
  2. I suppose, but either way you should get 6 squads out of the way. 4 is all you need to do it effectively. And you can also get some nice things, like red topaz. Some of the stuff is worth banking. Plus, if you do get junk, you can drop it on the way to restock cannons. Also, very rarely do your squads die doing this. They will get caught, but they won't take enough damage to die. I guess it's goes down to opinion.
  3. I would personally train on Wildy Ice Giants or Hobgoblins. Remember that while no one can get in, no one can get out either. If a pker logs into your world and he's already in the hut, you're screwed. You probably won't be leaving the normal way. Also remember you can't log out in combat, so preferably, you want to be somewhere that isn't an "afk" spot as such. Your choice though.
  4. It's decent, but not good. There are way better options, like Armored Zombies.
  5. Amazing, very simple and very useful. Thank you so much.
  6. A few things: 1) You can use the minimap to move your squads. It makes life a lot easier for the green and yellow teams 2) Mention that for those who are going for Lord Marshal, investing 10k per game during this saves ~5 hours compared to ranking to 250 and playing the last ~40 games normally. 3) Oftentimes, blue teamers will send all but 4 squads to explore. This is a good idea because it gets them out of the way. Usually, it also places about 2 squads near the south wall, so you can attack the squads down there to assist the cannons. EDIT: 4) Also mention the QC codes, eg. "Run away!" to signify there is a crasher
  7. Zaaps1 replied to beaver's topic in Help and Advice
    So basically there are 2 new PvP type worlds: PvP worlds and BH worlds. Here's a good guide: viewtopic.php?f=180&t=801523 26k is pretty much killing a friend, while having both of you risk the optimal amount, so you trick the system into giving you good drops.
  8. Zaaps1 replied to sweetvictory's topic in Help and Advice
    Just because it's in Khazari, doesn't mean it'll be good. I would, however, still do it. The sooner you finish all of those quests, the sooner you can reap the benefits of all of them. They can only help you, so why not finish them earlier and get more benefits for more time?
  9. Excalibur covers the extra food you need and the super defense pots (although bring 1 shark for emergencies). Works fine for me.
  10. even without slayer mask? and I have never played FoG is it worth it to get those gloves for mith drags? Yes, even if you don't have a mask. And yes those gloves would help if you equipped them for the last few hits (I think barrows gloves would be better before then), but remember they only work on task.
  11. Yes. Although for the farming boost, you should get the level to farm snaps anyway.
  12. Lock = banned but you didn't use your appeal yet. Banned = Ban with no appeals left. You have nothing to use by appealing. I've never heard nor experienced getting banned on the appeal alone. It can't hurt you. That's why it's there.
  13. Personally, I've never need alch runes there. Actually, the CTs aren't crowded, so go there no matter what, unless you are normally ranging (safespot at Tower). Since they are a lot more nechs closer together in the CTs, it's much better to go there.
  14. You won't need alch runes.
  15. Zaaps1 replied to Caxis's topic in Off-Topic
    I mean on a graph though.
  16. I always melee them. I've tried both and I think melee is easier, not to mention faster.
  17. Zaaps1 replied to Caxis's topic in Off-Topic
    Isn't lower = harder? If it's lower that means you learn slower, hence why the line isn't steep. But w/e you all know what I mean, idc about the math terms very much.
  18. Zaaps1 replied to Caxis's topic in Off-Topic
    Was this to tournament level? Because pikachu definitely has a lot of stuff he has to learn to implement to his game. Yeah, but I meant the easiest for me to learn. The steepest learning curve for me, in other words.
  19. Zaaps1 replied to Pieterse's topic in Help and Advice
    You do the checking, I'll do the reading. No need for that. He's just telling you that you could look there and get your answer a lot quicker. Btw, the two guides I gave you were both from the AoW, first page. You could've found them within 30 seconds.
  20. Do them in CT. You won't need prayer or even food. Excalibur + bunyip is fine for me. Although you should bring ppots to pray Superhuman strength. 2 ppots is more than enough for 1 task though, and it does help quite a bit. Ignore the death spawns entirely. They don't even do a lot of damage. Really, Nechs are just like greaters. Bring exactly what you would bring for greaters, except anticipate a bit more damage (hence excalibur, not dds). You'll also get similar drops, except worth much more on average.
  21. Maybe swap the prossy for veracs if you need defense.
  22. Zaaps1 replied to Pieterse's topic in Help and Advice
    Your two best options: Slayer and chinchompas viewtopic.php?f=103&t=768260 viewtopic.php?f=103&t=785110
  23. Zaaps1 replied to Caxis's topic in Off-Topic
    Pikachu was easiest for me, idk why.
  24. yea there is going to be a problem with that as i change my ip from time to time Best not tell them your IPs then. Since you change your IPs, telling them a whole bunch proves nothing, since the hacker's IP could just be one of yours, except changed. Unless you can give the same IP before and after the hack. Even then though...

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