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Did crumble undead cause inflation?


Myweponsg00d

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Well, as you may or may not know, Crumble Undead used to be probably the best way to train magic. This was, however, changed a long time ago by Jagex cutting the exp almost in half. (just for a time reference, this was more than a year ago, I think close to 2?)

 

 

 

This nerf of crumble exp caused a ton of people to look for a new way to train magic, namely High Alch. There is no doubt in my mind that a majority of the gp in runescape comes from high alch training. Tons of millions of gp are alched into the game every day. However, before crumble was nerfed, high alch was not nearly as popular as it is now. In fact, there were probably as many crumblers as there were alchers, so that means that once crumble was nerfed, we got twice as many alchers.

 

 

 

Do you think that Jagex caused mass inflation by nerfing crumble? Discuss.

 

 

 

*EDIT*

 

Here's something I posted on page two, hopefully putting it in here will help focus the claims made in new posts.

 

Alright I would just like to take this time to say a few things:

 

1.) This post is mainly about the fact that since we have lost crumble undead, alching has become THE most popular way for many people to train magic. I am not trying to say that alchemy was not a respectable way of training, its just that crumbling used to be a very good way to get exp within the younger years of RS2. The alchemy/fletching revolution no doubt has cause a dramatic increase in the ammount of gp in RS. This has caused severe inflation, and the party hats coincidentally started to really skyrocket around the time that alchemy was growing as the "common" way to train magic.

 

 

 

(Note: I do not care if this is not your method, because it is not my method either. I dont care what you think of alchemy, but the fact is that it is without a doubt the most popular way to train magic for pures, which seem to be more common these days than main accounts)

 

 

 

2.) I don't know why anyone is talking about the price of nature runes...because I mentioned nothing of it. Inflation translates shortly into an increase in the ammount of gold in the game.

 

 

 

3.) We have determined that crumbling was popular way before slayer, as I thought it was. Please don't say anything about auto casting crumble, etc. because the first exp cut came before the slayer skill was even introduced. I trained 66-75ish magic on crumbles down in the magic guild, and I know the slayer staff didnt exist. Crumble got 60-80k an hour depending on if you perferred to fail cast or normal cast.

 

 

 

Also, we could talk about more general magic updates that have caused alching to be so popular. Another update that made many default to high alching was the huge change to the charge spell. Charging was once used by the most elite and rich players and got 200k exp per hour (I believe?). I think that Jagex made a huge mistake with high alchemy, and I think that something seriously needs to be done about it before we overflow the banks of Runescape.

 

 

 

**Note: This post is not trying to say that inflation is necessarily killing Runescape, but the fact is that inflation is real and it affects the game in some way. I personally do not think that inflation is hurting Runescape because the only items that have been affected by the inflation are our rare/holiday items.

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Alching came before Crumbling. Crumble undead only became popular with the release of the slayer staff I believe due to the auto cast.

 

 

 

Alching has been used in forever but there have been a few methods that were nerfed. (Charging and crumbling)

 

 

 

I personally can't stand alching and really "train" my magic by fire bolting steels :)

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Yes, there certainly are tons of people who alch because they want to just alch their items. But, I am mainly talking about magic trainers here. It is true that high alch has become a "better" way to train than crumble used to be, but I know a large group of people would still stay true to crumble if it was never nerfed (me being one of those people). Mainly because it would be so simple to put on full armor and auto-fail crumble, and still get great exp.

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Alching came before Crumbling. Crumble undead only became popular with the release of the slayer staff I believe due to the auto cast.

 

 

 

Alching has been used in forever but there have been a few methods that were nerfed. (Charging and crumbling)

 

 

 

I personally can't stand alching and really "train" my magic by fire bolting steels :)

 

Crumble got nerfed before slayer I believe :wink: Or atleast around the time it came out. Crumble became popular because of the abundance of "new" runes (chaos, death, nature, etc) upon the release of RS2.

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Alching came before Crumbling. Crumble undead only became popular with the release of the slayer staff I believe due to the auto cast.

 

 

 

Alching has been used in forever but there have been a few methods that were nerfed. (Charging and crumbling)

 

 

 

I personally can't stand alching and really "train" my magic by fire bolting steels :)

 

Crumble got nerfed before slayer I believe :wink: Or atleast around the time it came out.

 

 

 

Nope, I'm pretty sure it got nerfed because Of the Slayer staff which auto casted crumble, first staff to do so. Probably shortly after slayer was released anyway =P

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Alching came before Crumbling. Crumble undead only became popular with the release of the slayer staff I believe due to the auto cast.

 

 

 

Alching has been used in forever but there have been a few methods that were nerfed. (Charging and crumbling)

 

 

 

I personally can't stand alching and really "train" my magic by fire bolting steels :)

 

Crumble got nerfed before slayer I believe :wink: Or atleast around the time it came out. Crumble became popular because of the abundance of "new" runes (chaos, death, nature, etc) upon the release of RS2.

 

 

 

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No, I know for a fact that cumbling was very popular before slayer, and I remember many people having to choose between earth or air staff. The release of slayer MAY have caused the nerf of crumble, but it certainly did not start the use of crumble as a training method.

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Crumble undead would be extremely popular to the rich and lazy. With Crumble undead, you could play games of Halo and in-between post game carnage reports look at your computer screen.

 

 

 

Sure, Crumble cost a lot more money, but for the rich, this is no big deal.

 

 

 

I beleive you are correct, if Crumble undead was never released, many runescape accounts would not be like they are now.

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It didn't start it but it definatly increased it. Before a few people were doing it, but with the release of the slayer staff it definatly increased the amount of people that were doing it.

 

 

 

Yes it was being used before slayer, but not to the extent it was with the release of slayer which lead to it's nerfing.

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Alching came before Crumbling. Crumble undead only became popular with the release of the slayer staff I believe due to the auto cast.
lol

 

Yes it was being used before slayer, but not to the extent it was with the release of slayer which lead to it's nerfing.
lol

 

 

 

It was nerfed way before the slayer staff. Just look at the exp it gives in classic, compared to the exp it gives now in rs2. That nerf basically made the skill not used. There was a nerf that came a bit after the slayer staff, but that was only to undo the fact that the slayer staff made crumble useful again.

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Yea, i've bn playin for about 2 years now and i remember it. I discovered that crumble undead was like the best way to lvl magic just about the time my magic lvl was high enough to use it. Went out spent all my money on the rune in the right ratio, and crumbled for that day. The next day i logged in, it had bn nerfed! Was ragin!

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Yea, i've bn playin for about 2 years now and i remember it. I discovered that crumble undead was like the best way to lvl magic just about the time my magic lvl was high enough to use it. Went out spent all my money on the rune in the right ratio, and crumbled for that day. The next day i logged in, it had bn nerfed! Was ragin!

 

the same thing happened to me :lol: lol

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Well, as you may or may not know, Crumble Undead used to be probably the best way to train magic. This was, however, changed a long time ago by Jagex cutting the exp almost in half. (just for a time reference, this was more than a year ago, I think close to 2?)

 

 

 

This nerf of crumble exp caused a ton of people to look for a new way to train magic, namely High Alch. There is no doubt in my mind that a majority of the gp in runescape comes from high alch training. Tons of millions of gp are alched into the game every day. However, before crumble was nerfed, high alch was not nearly as popular as it is now. In fact, there were probably as many crumblers as there were alchers, so that means that once crumble was nerfed, we got twice as many alchers.

 

 

 

Do you think that Jagex caused mass inflation by nerfing crumble? Discuss.

 

 

 

this was pretty much a coincidence, the reason? well the reason crumble undead was so popular was for its auto casting ability once slayer came out with the slayer staff. this kept the lazy players from getting exp so easily so they went else-where for exp(strike spell splash training seems to be a biggie for the lazy players)

 

Alching has been a MAJOR form of training magic since rsc, it just got a LOT more popular with RS2 with the increase of supply of natures( both from drops and the ability to RC them) If you wanna talk about insanity, in rsc it was simi common practice for the really rich people to sit in wheatfields, pick wheat, and alch it(no spawn rate on wheat back then so endless supply) the more pactience people obviously gravitated to a way to not only break even but make money from alching( yew long, magic long, steel pl8s etc)

 

 

 

so in short, inflation and use of highalching was bound to get more popular as the runes becamse more readily available.

 

 

 

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In my opinion, alching really got it's major inflation with the release of RS2 and bank notes. Before RS2, only the rich used alchemy, and they would frequently do it on items of no value, just for the insane experience.

 

 

 

Now, because alching offers you an easy way to make PROFIT with it, of course more people will use it.

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Alching came before Crumbling. Crumble undead only became popular with the release of the slayer staff I believe due to the auto cast.

 

 

 

Alching has been used in forever but there have been a few methods that were nerfed. (Charging and crumbling)

 

 

 

I personally can't stand alching and really "train" my magic by fire bolting steels :)

 

 

 

I remember standing in al kharid at the shantay pass seeing this guy do charges, it looked as if he was only doing 1 every 3 or 4 seconds but according to him his xp went flying like crazy, he reported over 10k xp gains really close together. I was like wtf and didn't understand until jagex "nerfed" charging and found out that while it only did the emote every 3 or 4 seconds you would egt the charging xp for every dam click on the spell :XD: which, yeah, sounds pretty much not in the spirit of the game to me :P

 

 

 

And about crumble undead and alching, people wouldn't sell yew longbows or steel plates to the store, and if less people alch the yew long prices would drop and the method would increase in popularity until prices get higher and more people see profit in supplying the bows therefore pushing prices back down again, this equalizes itself, and because of this there would have been more or less the same amount of alching in runescape if crumble undead still gave the same amount of xp.

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Well actually if it wasn't nerfed natures would be more.

 

 

 

Natures wouldn't be in as high demand, so supply would would be lower making the price higher...

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hmm yeah... probably but not that big an effect on the economy.

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RS2 nerfed mage exp a lil lol.. I wish jagex didn't cut the exp in half.. Yeah yeah i know we can make our own runes but it would have been nice if they left it as it is... But the only bad about that would mage would be too easy to train then.

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Alright I would just like to take this time to say a few things:

 

1.) This post is mainly about the fact that since we have lost crumble undead, alching has become THE most popular way for many people to train magic. I am not trying to say that alchemy was not a respectable way of training, its just that crumbling used to be a very good way to get exp within the younger years of RS2. The alchemy/fletching revolution no doubt has cause a dramatic increase in the ammount of gp in RS. This has caused severe inflation, and the party hats coincidentally started to really skyrocket around the time that alchemy was growing as the "common" way to train magic.

 

 

 

(Note: I do not care if this is not your method, because it is not my method either. I dont care what you think of alchemy, but the fact is that it is without a doubt the most popular way to train magic for pures, which seem to be more common these days than main accounts)

 

 

 

2.) I don't know why anyone is talking about the price of nature runes...because I mentioned nothing of it. Inflation translates shortly into an increase in the ammount of gold in the game.

 

 

 

3.) We have determined that crumbling was popular way before slayer, as I thought it was. Please don't say anything about auto casting crumble, etc. because the first exp cut came before the slayer skill was even introduced. I trained 66-75ish magic on crumbles down in the magic guild, and I know the slayer staff didnt exist. Crumble got 60-80k an hour depending on if you perferred to fail cast or normal cast.

 

 

 

Also, we could talk about more general magic updates that have caused alching to be so popular. Another update that made many default to high alching was the huge change to the charge spell. Charging was once used by the most elite and rich players and got 200k exp per hour (I believe?). I think that Jagex made a huge mistake with high alchemy, and I think that something seriously needs to be done about it before we overflow the banks of Runescape.

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Alching came before Crumbling. Crumble undead only became popular with the release of the slayer staff I believe due to the auto cast.

 

 

 

Alching has been used in forever but there have been a few methods that were nerfed. (Charging and crumbling)

 

 

 

I personally can't stand alching and really "train" my magic by fire bolting steels :)

 

Crumble got nerfed before slayer I believe :wink: Or atleast around the time it came out.

 

 

 

Nope, I'm pretty sure it got nerfed because Of the Slayer staff which auto casted crumble, first staff to do so. Probably shortly after slayer was released anyway =P

 

 

 

 

 

crumble undead was not nerfed before slayer, i started runescape after slayer was released.. like 3 months after and i played for @ least another 6months before crumble was nerfed. i remember it very well when it was nerfed because i had just done 2k crumbles and people were complaining

 

 

 

 

 

 

 

It was nerfed way before the slayer staff. Just look at the exp it gives in classic, compared to the exp it gives now in rs2. That nerf basically made the skill not used. There was a nerf that came a bit after the slayer staff, but that was only to undo the fact that the slayer staff made crumble useful again.

 

 

 

 

 

if this was true, since i have no way of knowing, my statement is still true to what i know of. and i assume thats what this topic was about, alot of people were auto crumbling with slayer staff and then it got exp cut in half.

 

 

 

 

 

now if their is some other time it was nerfed i just never heard of it. and i would really like to know how it was nerfed, from what i gather from other posts it may have been auto castable? i dunno if some1 can explain that entirely id appreciate it.

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Do we even know if inflation is damaging to the economy, and if so is it damaging it all that much?

 

 

 

I mean, sure, it's damaging to the world economy, but the Runescape economy is VERY different than the real world. So, are there any "economists" here that can tell me why inflation is all that bad, especially since new players are coming in every single minute?

 

 

 

Oh, and Mywepons, fix your sig. It's arrogant, insulting, and pointless, all wrapped into one.

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