Jump to content

Should F2P get skill capes?


hybrid2hell

Recommended Posts

We do realize that skill capes would give F2P (and possibly P2P) a huge boost in the economy, right? I mean, EVERYONE would have a reason to shoot for one or more 99's, and so there'd be a bigger demand for natural resources (ores, logs, uncooked food)

 

That really would suck for us. And to top it off, gathering skills won't make raw material's prices lower at all because natural resources are already tapped to their max potential in F2P worlds...

[Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player]

inuyashakent-2.png

Link to comment
Share on other sites

  • Replies 1.2k
  • Created
  • Last Reply

Top Posters In This Topic

I generally don't like what skill capes have done for 99s, or the economy, but since that's already fouled up, I'm all for F2P getting them. The capes aren't the reward in the achievment anyways.

Picture2-10.png

So, Lone Star, now you see that evil will always triumph because good is dumb.

Link to comment
Share on other sites

I think F2P should get skill capes, because that's the only thing u want to achieve when going for a 99 skill. Nothing will happen to the economy. Member already have the ability to wear a skill cape. And i know alot of ppl in members who doesnt have a 99 :)

2650_1111.png

2650_1111.png

Link to comment
Share on other sites

 

That really would suck for us. And to top it off, gathering skills won't make raw material's prices lower at all because natural resources are already tapped to their max potential in F2P worlds...

 

 

 

Suck for you how? Suck for P2P? No idea how that'll work. The way I see it, P2P has so many advantages in gathering resources, it's easy to take advantage of the huge demand that F2P skillcapes would bring. I'm saying it would boost the economy BECAUSE everyone will be buying and selling. And prices going isn't a bad thing.

Taking a Playstation 3 break.

card.png

Link to comment
Share on other sites

 

That really would suck for us. And to top it off, gathering skills won't make raw material's prices lower at all because natural resources are already tapped to their max potential in F2P worlds...

 

 

 

Suck for you how? Suck for P2P? No idea how that'll work. The way I see it, P2P has so many advantages in gathering resources, it's easy to take advantage of the huge demand that F2P skillcapes would bring. I'm saying it would boost the economy BECAUSE everyone will be buying and selling. And prices going isn't a bad thing.

 

It'd probably balance out. People buy the supplies, the price goes up, people see that gathering is now quite profitable, they supply the market.

 

Should only hurt the people that intend to sell the product after. Since it's F2P (no SGS, Bunyip, Guthan, EE), there will be a larger market than with P2P, so probably very little effect or the demand for the product will match

Link to comment
Share on other sites

F2p doesn't need skill capes. Skill capes really aren't the greatest thing you can do with a 99 skill you know. You can still be the only one wearing home-made full rune, and that is defiantly something.

Stats:

Attack: 61

Strength: 64 Defense: 53

Range: 42 Prayer: 45

Magic: 55 HP: 59

Cooking :79 Woodcutting: 70

Link to comment
Share on other sites

Theres a reason F2P is free, its basically a demo, and P2P is the full game, so no f2p can beg all they want but if the realy want something just pay the 5$ a month...

vcz3sx.png

PSN: Skaterguy1224 Tactical Nukes - 22

Link to comment
Share on other sites

F2p doesn't need skill capes. Skill capes really aren't the greatest thing you can do with a 99 skill you know. You can still be the only one wearing home-made full rune, and that is defiantly something.

 

I know 3 F2Pers who currently wear rune they smithed themselves, so I would not be the only one if I could.

 

 

 

Theres a reason F2P is free, its basically a demo, and P2P is the full game, so no f2p can beg all they want but if the realy want something just pay the 5$ a month...

 

From the RSOF:

 

[hide=]

We'd also like to clear up a few issues surrounding the free game. RuneScape is different from all other MMOs in that the free game has an epic amount of content (we'd estimate over 2,000 hours worth to get all your skills up to 99 and complete all the quests) and isn't merely a demo for the members version. If anything, we see the members version as an expansion pack for those that really love the game and we feel both games are substantive in their own right. I want to apologise for habitually over-promoting the benefits of membership to our free players. I strongly believe if you love the free game you will equally love the members content and that is sufficient promotion to me. If you can't enjoy the free game in its own right then we're not doing our jobs properly. We will continue to improve the free game and, crucially, make it as fun as possible because we know that this is the way that everyone first discovers RuneScape.
[/hide]

 

I bolded the parts I find most relevant.

 

 

 

I agree with those saying F2P don't need them, but neither does P2P. They were meant more for fun than anything.

Link to comment
Share on other sites

I agree with those saying F2P don't need them, but neither does P2P. They were meant more for fun than anything.

 

P2P pays for updates, so p2pers need cool things or else no one would pay and bye bye f2p + p2p. There more for showing the accomplishment than just for pure fun.

vcz3sx.png

PSN: Skaterguy1224 Tactical Nukes - 22

Link to comment
Share on other sites

 

P2P pays for updates, so p2pers need cool things or else no one would pay and bye bye f2p + p2p. There more for showing the accomplishment than just for pure fun.

 

 

 

Okay, so if they're more for showing an accomplishment (99 in a skill), then why can't F2P get skillcapes or a dumbed-down version of them? F2Per's get that "accomplishment" all the time and I highly doubt that out of ALL the content P2P is offered, skill capes are placed high on the list. In fact, I can't think of a more stupid reason to GET P2P than to do it for skillcapes.

 

Because if all they do is show off an accomplishment, then why get a Membership just for that?

 

 

 

And really? I don't think P2P pays for UPDATES. They pay for additional content. An add-on. Updates are necessary to improve the game. Sometimes the updates include more content, in which most of the time it's P2P only. But for weekly updates, I usually see a new quest and some tweaks. I'm sure very few people are paying for those quest and modification UPDATES, and that most of the subscribers pay for the ADDITIONAL CONTENT.

 

 

 

/rant

Taking a Playstation 3 break.

card.png

Link to comment
Share on other sites

^ (This is agreeing with the above post)

 

I can wield a set of armor and weapons that heals you when you hit, use spells that freeze targets and do almost twice the damage of the strongest F2P spell, fight monsters more than double or even triple my level and train many more skills. Compared to the very basic set of F2P armor and weapons, the strongest conventional monster being far weaker than I am, the small amount of skills and quests that cap at lower levels...

 

Something like a skillcape, which isn't even the best cape but a good one stat-wise, and also is a piece of content that I personally can't play, isn't something my $5 is going to. The rest of it, however, is more than worth it.

Link to comment
Share on other sites

I agree with those saying F2P don't need them, but neither does P2P. They were meant more for fun than anything.

 

P2P pays for updates, so p2pers need cool things or else no one would pay and bye bye f2p + p2p. There more for showing the accomplishment than just for pure fun.

 

I would suggest reading BloodKay's post a couple up from this one. Updates are not what you pay for. You pay for the pre-existing content, which is everything you currently have. The updates are a bonus, and nothing more. That is why all of these P2Pers complaining that they aren't getting their money's worth so far this year are incorrect. And skillcapes, if just for show, should have been made for both F2P and P2P, with F2P having a weaker but still good one.

Link to comment
Share on other sites

I agree with those saying F2P don't need them, but neither does P2P. They were meant more for fun than anything.

 

P2P pays for updates, so p2pers need cool things or else no one would pay and bye bye f2p + p2p. There more for showing the accomplishment than just for pure fun.

 

I would suggest reading BloodKay's post a couple up from this one. Updates are not what you pay for. You pay for the pre-existing content, which is everything you currently have. The updates are a bonus, and nothing more. That is why all of these P2Pers complaining that they aren't getting their money's worth so far this year are incorrect. And skillcapes, if just for show, should have been made for both F2P and P2P, with F2P having a weaker but still good one.

 

U do have a point about the weaker version, They could have a skill cape, but no bonus to pray/def.

vcz3sx.png

PSN: Skaterguy1224 Tactical Nukes - 22

Link to comment
Share on other sites

I agree with those saying F2P don't need them, but neither does P2P. They were meant more for fun than anything.

 

P2P pays for updates, so p2pers need cool things or else no one would pay and bye bye f2p + p2p. There more for showing the accomplishment than just for pure fun.

 

I would suggest reading BloodKay's post a couple up from this one. Updates are not what you pay for. You pay for the pre-existing content, which is everything you currently have. The updates are a bonus, and nothing more. That is why all of these P2Pers complaining that they aren't getting their money's worth so far this year are incorrect. And skillcapes, if just for show, should have been made for both F2P and P2P, with F2P having a weaker but still good one.

 

U do have a point about the weaker version, They could have a skill cape, but no bonus to pray/def.

 

Just give it stats that are a little better than any other F2P cape and any of us will be happy. In fact, most would be happy with just the emote.

Link to comment
Share on other sites

Just give it stats that are a little better than any other F2P cape and any of us will be happy. In fact, most would be happy with just the emote.

 

 

 

Actually I'd take the cape over the emote any day. :?

100% F2P

Bonesaw342.png

234fcb4520.png

Bonesaw342.png

Bonesaw342.png

99 Defense, Tuesday February 10th 2009

99 Attack, Tuesday May 26th 200962,189th to get it

Link to comment
Share on other sites

 

U do have a point about the weaker version, They could have a skill cape, but no bonus to pray/def.

 

 

 

Previous posts (earlier in the topic) have mentioned weaker versions of skill capes: Not as powerful as the member's versions, but still more powerful than the current F2P capes (all of our capes either have the same stats or no stats).

Taking a Playstation 3 break.

card.png

Link to comment
Share on other sites

Should free to play get skill capes? No. All the pay to play players are paying over ten pounds (in some cases) when it used to be only two and a half. So, we (as in play to players) should pay more money for less benefits? Less people would continue to subscribe to members and the people who could deal with the change would still not be pleased. Free to play has a load of content already, they don't need a cape. Think about it! The duel arena, team capes. The whole shebang.

 

 

 

If anyone is to lazy to read the above paragraph; no.

15q40gi.png
Link to comment
Share on other sites

F2P should definitely get skill capes IMO. They work much harder then P2Pers to get a 99 in a skill. So why shouldn't they get one? For those selfish people who say "just pay the freaking $5 you (insert swear word)" or something along the lines of that, why don't you try and get a 99 in f2p? I bet you won't be able to get it. Some people also live in countries where a US$5 is maybe $20 of their currency. I myself live in a country where US$5 is about $7.5 of my currency. Some people also have problems with paying the $5.

 

 

 

And besides, what DO YOU LOSE if f2p gets skillcapes? You don't lose a month's salary, an arm or leg. You don't lose anything.

 

 

 

Summary: YES. F2p should get skillcapes.

 

 

 

P.S. to the author. Why don't you create a "vote" style thing, where you tabulate everyone's vote, just to see whether most TIFers are greedy and selfish or not.

Link to comment
Share on other sites

F2P should definitely get skill capes IMO. They work much harder then P2Pers to get a 99 in a skill. So why shouldn't they get one? For those selfish people who say "just pay the freaking $5 you (insert swear word)" or something along the lines of that, why don't you try and get a 99 in f2p? I bet you won't be able to get it. Some people also live in countries where a US$5 is maybe $20 of their currency. I myself live in a country where US$5 is about $7.5 of my currency. Some people also have problems with paying the $5.

 

 

 

And besides, what DO YOU LOSE if f2p gets skillcapes? You don't lose a month's salary, an arm or leg. You don't lose anything.

 

 

 

Summary: YES. F2p should get skillcapes.

 

 

 

P.S. to the author. Why don't you create a "vote" style thing, where you tabulate everyone's vote, just to see whether most TIFers are greedy and selfish or not.

 

 

 

Wait so it makes one selfish because they want to get their monies worth? That logic is flawed. Sure nobody would actually be hurt, but the money that the pay to players have to pay each month would be worth less when they have to pay more. It is just like the real world, if you have money you can buy _____ but if you don't, oh well.

15q40gi.png
Link to comment
Share on other sites

Should free to play get skill capes? No. All the pay to play players are paying over ten pounds (in some cases) when it used to be only two and a half. So, we (as in play to players) should pay more money for less benefits? Less people would continue to subscribe to members and the people who could deal with the change would still not be pleased. Free to play has a load of content already, they don't need a cape. Think about it! The duel arena, team capes. The whole shebang.

 

 

 

If anyone is to lazy to read the above paragraph; no.

 

 

 

But F2Per's have been given P2P things before (like you said), and it's caused little to no relapse in subscriptions (from what I saw when they gave it to us). If people are going to stop paying just because we got skillcapes, when then they can go ahead and be babies. Are you going to stop paying to play? Do skillcapes mean THAT much to you?

Taking a Playstation 3 break.

card.png

Link to comment
Share on other sites

Should free to play get skill capes? No. All the pay to play players are paying over ten pounds (in some cases) when it used to be only two and a half. So, we (as in play to players) should pay more money for less benefits? Less people would continue to subscribe to members and the people who could deal with the change would still not be pleased. Free to play has a load of content already, they don't need a cape. Think about it! The duel arena, team capes. The whole shebang.

 

 

 

If anyone is to lazy to read the above paragraph; no.

 

 

 

But F2Per's have been given P2P things before (like you said), and it's caused little to no relapse in subscriptions (from what I saw when they gave it to us). If people are going to stop paying just because we got skillcapes, when then they can go ahead and be babies. Are you going to stop paying to play? Do skillcapes mean THAT much to you?

 

 

 

I see where you are coming from, but if you have that attitude on every little play to play thing then nothing will be play to play anymore. Also how would you know more or less people are subscribing? I can tell you now the ranting forum is as big as ever. Also valuing what you pay for doesn't make you a child, it makes you intelligent.

15q40gi.png
Link to comment
Share on other sites

Should free to play get skill capes? No. All the pay to play players are paying over ten pounds (in some cases) when it used to be only two and a half. So, we (as in play to players) should pay more money for less benefits? Less people would continue to subscribe to members and the people who could deal with the change would still not be pleased. Free to play has a load of content already, they don't need a cape. Think about it! The duel arena, team capes. The whole shebang.

 

 

 

If anyone is to lazy to read the above paragraph; no.

 

So you're saying that nothing should be given to free players. No new content.

Link to comment
Share on other sites

Should free to play get skill capes? No. All the pay to play players are paying over ten pounds (in some cases) when it used to be only two and a half. So, we (as in play to players) should pay more money for less benefits? Less people would continue to subscribe to members and the people who could deal with the change would still not be pleased. Free to play has a load of content already, they don't need a cape. Think about it! The duel arena, team capes. The whole shebang.

 

 

 

If anyone is to lazy to read the above paragraph; no.

 

So you're saying that nothing should be given to free players. No new content.

 

 

 

I'm saying the current pay to play content should stay pay to play. If something new were to be introduced into the game, it could possibly be open to free to play players. But I think it is wrong if something that people payed for (they expected it to stay that way) should stay for them. Imagine if you bought something for twenty dollars, but the next day... it was free. You'd be annoyed, right?

15q40gi.png
Link to comment
Share on other sites

Should free to play get skill capes? No. All the pay to play players are paying over ten pounds (in some cases) when it used to be only two and a half. So, we (as in play to players) should pay more money for less benefits? Less people would continue to subscribe to members and the people who could deal with the change would still not be pleased. Free to play has a load of content already, they don't need a cape. Think about it! The duel arena, team capes. The whole shebang.

 

 

 

If anyone is to lazy to read the above paragraph; no.

 

So you're saying that nothing should be given to free players. No new content.

 

 

 

I'm saying the current pay to play content should stay pay to play. If something new were to be introduced into the game, it could possibly be open to free to play players. But I think it is wrong if something that people payed for (they expected it to stay that way) should stay for them. Imagine if you bought something for twenty dollars, but the next day... it was free. You'd be annoyed, right?

 

My Nintendo DS cost me $150. Today I could get the same model for half that, easily. The same thing has happened to my phone, my TV, my computer, and pretty much all my electronics. I'm not annoyed at all, because I expect new models to come out over time. Poor analogy.

 

 

 

So you would be absolutely okay with skillcapes being f2p if they had been from the start, but absolutely opposed if they were changed to be f2p now? Either way, they'd be f2p. What's the difference?

Link to comment
Share on other sites

Should free to play get skill capes? No. All the pay to play players are paying over ten pounds (in some cases) when it used to be only two and a half. So, we (as in play to players) should pay more money for less benefits? Less people would continue to subscribe to members and the people who could deal with the change would still not be pleased. Free to play has a load of content already, they don't need a cape. Think about it! The duel arena, team capes. The whole shebang.

 

 

 

If anyone is to lazy to read the above paragraph; no.

 

So you're saying that nothing should be given to free players. No new content.

 

 

 

I'm saying the current pay to play content should stay pay to play. If something new were to be introduced into the game, it could possibly be open to free to play players. But I think it is wrong if something that people payed for (they expected it to stay that way) should stay for them. Imagine if you bought something for twenty dollars, but the next day... it was free. You'd be annoyed, right?

 

My Nintendo DS cost me $150. Today I could get the same model for half that, easily. The same thing has happened to my phone, my TV, my computer, and pretty much all my electronics. I'm not annoyed at all, because I expect new models to come out over time. Poor analogy.

 

 

 

So you would be absolutely okay with skillcapes being f2p if they had been from the start, but absolutely opposed if they were changed to be f2p now? Either way, they'd be f2p. What's the difference?

 

 

 

How was it a poor analogy? RuneScape is a video game, you pay for the content. This content isn't supposed to be given for free, even as time goes on because people pay five dollars (at least) a month for this content. And yes I would be alright if they were originally free to play because I would know they aren't part of the package of content I pay for monthly. The difference? If you had that stance on everything, nothing would be play to play.

15q40gi.png
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.