April 28, 200719 yr Well, I read the announcement post and some people thought it was good and some people thought it was bad. So I was just wondering if you are for or agaisnt the wilderness ditch as I have yet to decided if more of us like it or vice versa. Basically, Do you like the wilderness ditch? If so why? ~MAK
April 28, 200719 yr Good = helps noobs that are naive & I love to jump it \ Bad = looks like poo and push's back wildy and ruined Varrock fence - Twitter | RuneScape FB Group | My PC
April 28, 200719 yr 5 bucks say that noobs will still get lured and whine about it. Pretty much what Dragon said.Thread terminated.I guess that means I'm the thread Terminator? No Tip.Iters were harmed in the making of this post.
April 28, 200719 yr 5 bucks say that noobs will still get lured and whine about it. If your so naive to walk into the wilderness in the first place a new screen and ditch will not stop them, but it covers Jagex's back a little more.. I agree your right : - Twitter | RuneScape FB Group | My PC
April 28, 200719 yr It looks disgusting lol... I thought it was supposed to look like some sorta drain... When i got there its like eww... It looked like someone had diarhea and pooed all over the place... I'd rather it be a whitewashed fence we can climb over. And its unwise of JaGeX to build something just for the sake of whiney noobs...
April 28, 200719 yr Moved to General. Two roads diverged in a wood, and I-I took the one less traveled by,And that has made all the difference.
April 28, 200719 yr Author Instead or working on that ditch, they should have worked on a better way to handle player reports for macros etc. Seriously, why shouldn't people be aloud to lured into the wildy? Runescape is meant to be a sort of educational game, so why not learn in a game about how to handle lurers and scammers etc so if we get hurt in a game at least we won't be hurt in real life because we would have learnt from our mistakes. That's what an educational game should be like. I don't think we ever get taught something very useful about real life apart from SE. But there are the few who take this game to seriously.
April 28, 200719 yr I think it would look better if it was just a crack in the ground just black, all the way down without the soil all over the sides.. :shame: Kinda like this, but thinner and all the way along: - Twitter | RuneScape FB Group | My PC
April 28, 200719 yr Author The author of the tip.it times had the best idea, a moat filled with piranas. That would look nice and dangerous as well as effective(well in Jagex's point of view).
April 28, 200719 yr What exactly is the wilderness ditch? And whats it there for? http://siggy.draynor.net/stats/dragonmwccape,olih.gif[/img]
April 28, 200719 yr What exactly is the wilderness ditch? And whats it there for? It's a big ditch that separates the Wilderness from the rest of the world. You need to jump over it to cross it. Its use is to stop lurers from luring people into the wilderness. Two roads diverged in a wood, and I-I took the one less traveled by,And that has made all the difference.
April 28, 200719 yr I think its good. And RCers need to shut up. Things change, for the better or for the worst. You just need to adapt. ~ W ~
April 28, 200719 yr hate it.. you have to hop it everytime.. ruined alot of mountains or fences.. i was in world 2 and people still were getting lured... they hop over the ditch like the wild doesnt even matter 99 Fletching 99 Cooking 99 Thieving 99 herbloree 99 magic 99 crafting 99 smithing 99 attack 99 strength 99 defence 99 hitpoints99woodcutting 99mining 99 fishing 99 firemaking 99 hunter 99 prayer
April 28, 200719 yr this is general so it is just f2p so no. It is almost impossible to get lured/k0ed on f2p due to no forums and dds/barrage. BAD Proud Retired Council of The GladiatiorzClick here for our website - 110+ F2P Combat Requirements
April 29, 200719 yr I find it good. Now the lurers will have it harder making noobs enter the wilderness, because the noobs won't be able to cross the ditch. Add me if you so wish: SwreeTak
April 29, 200719 yr good - you actually know where the wildy is seperated from the normal area. bad - it looks bad, it needs to be a bit more scary looking.
April 29, 200719 yr I'm actually getting to like the "new" edgeville - mind altar route, as the skeletons (and the lurking edgeville PK crowds) can be avoided completely - no great problem with them, but I try to avoid taking any hits.
April 29, 200719 yr I don't like it, it just seems weird Come to #tip-it on Swift IRC, if you're cool
April 29, 200719 yr It's idiotic. It's not overly difficult to jump, but it's another inconvenience to get into the wilderness. I remember when you could PK anywhere... goes to show you just how much Jagex has catered to the noobs.
April 29, 200719 yr I personally dont, as i think you would have to be rather silly to get lured into wildy in the first place. Blog to all 99's! Look here to find out how im doing it
May 1, 200719 yr I think its good, I like the extra 2 squares of non-wildy beyond it to. The new pop-up thing stands out and can't simply be avoid with a simple click further. The ditch should get a makeover though. For those saying it wont help, have YOU seen any complaints about getting lured lately?
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