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Jagex, Are you forgetting something?


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1. The Halloween Event is over yet the music is still there

 

2. Did Maggie forget Wendy in Rimmington?

 

3. Did Maggie forget the Cat?

 

 

 

NEVERMIND:Also, (can't confirm) has anyone seen a penguin recently. Did they take out penguins from halloween stuff and not put them back?

 

I spotted a rock-disguised penguin the same day the event was removed.

 

 

 

 

 

 

 

I think Jagex is thinking to much about the Grandmaster Quest :ohnoes: Can't wait.

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1. The Halloween Event is over yet the music is still there

 

2. Did Maggie forget Wendy in Rimmington?

 

3. Did Maggie forget the Cat?

 

 

 

Also, (can't confirm) has anyone seen a penguin recently. Did they take out penguins from halloween stuff and not put them back? I think Jagex is thinking to much about the Grandmaster Quest :ohnoes: Can't wait.

 

 

 

1.) The music is supposed to stay. How dare you suggest they remove it! :0 Note to those who may misinterpret: the previous sentence is meant to be jokingly condemning, not rude.

  • Never trust anyone. You are always alone, and betrayal is inevitable.
  • Nothing is safe from the jaws of the decompiler.

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They promised most Randoms to be gone long time ago. They still haven't done what they promised.

 

 

 

They talked about it in the Post so they still are thinking about it. But grandmaster quest>randoms. I just got Dr. Jekyll at KQ :wall:.

 

 

 

But the music always stays

 

Wendy is left for members so they can still do the quest like Jagex said we could.

 

The cat is Wendy's.

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I spotted a rock-disguised penguin the same day the event was removed.

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R.I.P. oO000oO0oO00, RS2 range pure transformed to a maxed PvM char in EoC, ten years of time completely wasted.
Good to be gone :)

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They promised most Randoms to be gone long time ago. They still haven't done what they promised.

 

 

 

They talked about it in the Post so they still are thinking about it. But grandmaster quest>randoms. I just got Dr. Jekyll at KQ :wall:.

 

 

 

But the music always stays

 

Wendy is left for members so they can still do the quest like Jagex said we could.

 

The cat is Wendy's.

 

Why didn't she tag along with Maggie. Isn't Wendy Maggie's Assistant

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They promised most Randoms to be gone long time ago. They still haven't done what they promised.

 

 

 

They talked about it in the Post so they still are thinking about it. But grandmaster quest>randoms. I just got Dr. Jekyll at KQ :wall:.

 

 

 

But the music always stays

 

Wendy is left for members so they can still do the quest like Jagex said we could.

 

The cat is Wendy's.

 

Why didn't she tag along with Maggie. Isn't Wendy Maggie's Assistant

 

 

 

So you can still start and do the quest I guess. I may be wrong since I did the quest and havn't been to rimmington since but thats what I'm thinking.

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670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012

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They promised most Randoms to be gone long time ago. They still haven't done what they promised.

 

 

 

Im still waiting for wilderness tag

 

And I'm still waiting for the 5 or 6 things that were never implemented or discussed any further to the public.

 

 

 

Meh, if they forgot anything it was being able to put the enjoyment of such things to the players, more so than players wanting to point out their flaws.

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They promised most Randoms to be gone long time ago. They still haven't done what they promised.

 

 

 

Im still waiting for wilderness tag

 

And I'm still waiting for the 5 or 6 things that were never implemented or discussed any further to the public.

 

 

 

Meh, if they forgot anything it was being able to put the enjoyment of such things to the players, more so than players wanting to point out their flaws.

 

And we all want flaws don't we :thumbsup:

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They promised most Randoms to be gone long time ago. They still haven't done what they promised.

 

 

 

They talked about it in the Post so they still are thinking about it. But grandmaster quest>randoms. I just got Dr. Jekyll at KQ :wall:.

 

 

 

But the music always stays

 

Wendy is left for members so they can still do the quest like Jagex said we could.

 

The cat is Wendy's.

 

 

 

In a post they on mainsite, news they said that randoms had good priority. There were PVP worlds, some other updates+randoms. But now they are taking randoms priority even further below.

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In a post they on mainsite, news they said that randoms had good priority. There were PVP worlds, some other updates+randoms. But now they are taking randoms priority even further below.

 

 

 

[hide=This?]

In February's edition of State of Play we promised to report regularly on anticipated updates, giving you a better idea of how they are progressing. This week, we feel it's the right time to catch up with Summoning, PvP minigames and some other releases we have planned.

 

 

 

Summoning Improvements:

 

 

 

progress95.gif

 

 

 

Progress has been made on Summoning 2 and we plan to have this released by the end of the month. It is currently past the balancing and entering the final QA stages.

 

 

 

Many of you have asked what the rebalancing entails. Well, we do not want to ruin the surprise completely, but we can say that we have changed our philosophy towards balancing familiars. Instead of having lots of benefits that ADD UP to create a useful familiar, we have decided to make sure that each familiar will have one stand-out ability that makes it awesome.

 

 

 

Take the beaver, for example: currently, it boosts your Woodcutting, counts as a knife, produces logs when Woodcutting and offers the Multichop special move. On their own, these abilities add up, but don't 'stand out', as such. Well, with our change in policy, the beaver will soon make you logs and planks no matter what you are doing at the time, in a similar vein to Ava's Accumulator from the Animal Magnetism quest.

 

 

 

We can also reveal that the combat familiars will give you XP when used in battle. Each combat familiar will have a specific skill that they raise your XP in during combat - the spirit jelly gives Strength XP, for example. This will be equal to the XP you would receive if you had caused the damage yourself.

 

 

 

Friends List Changes:

 

 

 

progress40.gif

 

 

 

When we released the changes to the Friends List on the 25th of February, we never intended them to impact on your enjoyment of RuneScape. In fact, the changes were made so that you could chat easily with your FunOrb friends and vice versa.

 

 

 

Unfortunately, as many of you have pointed out, the text used in the interface was difficult to read for some, leading us to make changes to its colour scheme. This was only a short-term solution, however, and the FunOrb and RuneScape Game Engine teams are collaborating to make something that will be appreciated by 'Scapers and 'Orbsters alike.

 

 

 

Item Lending:

 

 

 

progress2.gif

 

 

 

The item lending feature has progressed past the proposal stage. Unfortunately, the Game Engine developers in charge of the project have had to delay it while they work on issues with serverload that came to light during the Audio Week release. These problems meant that worlds went out of action for a period of time and the developers have been tackling this issue so it does not happen again.

 

 

 

We're aiming to have this resolved in the next couple of weeks, so that item lending can be made a priority again. For the moment, we can tell you that the item lending feature will be session-based, allowing you to transfer objects to another player for the period that you are both logged in.

 

 

 

New PvP Minigame:

 

 

 

progress1.gif

 

 

 

Our next PvP minigame is entering the last stages of QA. Many of you have asked on the Forums about some aspects of this minigame - in particular, how it differs from the Duel Arena.

 

 

 

Well, firstly, we can promise that the game is nothing like the Duel Arena or even Bounty Hunter. This game calls for strategy, requiring far more than just combat. It demands mastery of both offensive and defensive tactics while offering fantastic rewards that you can receive nowhere else.

 

 

 

We plan for this minigame to be available to both members and F2P, which means that everyone can expect some enhanced equipment with great set effects. We will continue improving both free-to-play and members' PvP content in the future. Expect more news in upcoming State of Plays!

 

 

 

Clan Wars Changes:

 

 

 

progress4.gif

 

 

 

We've had a good look at the suggestions players have been sending in for Clan Wars. In particular, we'd like to add a 'run-in' option, where players will be permitted to re-join the battle after they've died. The first team to achieve a pre-agreed number of kills may be declared victorious. Along with this, we're looking to provide a choice of arenas, each with different scenery and obstacles. We've got plenty more Clan Wars features planned - including some 'dangerous' ones - so keep your eyes peeled for information.

 

 

 

Random events:

 

 

 

progress4.gif

 

 

 

We had planned some work on the random events of RuneScape quite some time ago. We were looking to see if we could remove most of them, because a decent number were not particularly good at stopping modern-day bots. Since the threat of bots and macros has been largely removed, we feel that this is a perfect opportunity to address the problem again. For the moment, we are concentrating on our PvP minigames to compensate for the Wilderness changes, but the random event proposal has been approved and is in the pipeline.

 

 

 

NOTE - We are certainly not removing every single random event. This proposal gives us the chance to reassess them, see if they are doing their job properly and then take action: removing those that do not work, adding to those that do and improving the rewards of all that remain!

 

 

 

Grand Exchange:

 

 

 

progress1.gif

 

 

 

Issues with item images have meant that the Grand Exchange Database has been delayed until mid-April. We apologise for this continued delay; we intend to release the database when we are certain that it delivers on its aim - to give you a strong visual idea of market price trends over a long period of time.

 

 

 

Our Grand Exchange price changes are still ongoing. The godswords and flatpack furniture are examples of items that have had their value changed thanks to your feedback.

 

 

It also mentions upcoming State of Plays in there. That was on 27/03/08, and none have been released since. The PVP minigame they mention, is FOG, I think[/hide]

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They promised most Randoms to be gone long time ago. They still haven't done what they promised.

 

 

 

Im still waiting for wilderness tag

 

Hahaa, they said publicly in a news post that "Wilderness Tag" was dropped, so you'll be waiting ages mate, considering they're not making it anymore.

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They promised most Randoms to be gone long time ago. They still haven't done what they promised.

 

 

 

Im still waiting for wilderness tag

 

Hahaa, they said publicly in a news post that "Wilderness Tag" was dropped, so you'll be waiting ages mate, considering they're not making it anymore.

 

 

 

Yeah, I'm still hoping for the random events change.

 

And what the hell is a wilderness tag? #-o

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And what the hell is a wilderness tag? #-o

 

 

 

Wilderness Tag features a series of pillars dotted around the entire of the wilderness, with players being invited to tag them, similar to the way the Agility Arena works but without the timers. Players who successfully tag all the pillars (featuring various levels of difficulty) are rewarded with a generous helping of combat XP in the discipline they choose. Be careful, though, it is the Wilderness after all.

 

 

 

But as 3 Hit U already said, it has been cancelled.

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They promised most Randoms to be gone long time ago. They still haven't done what they promised.

 

 

 

They talked about it in the Post so they still are thinking about it. But grandmaster quest>randoms. I just got Dr. Jekyll at KQ :wall:.

 

 

 

But the music always stays

 

Wendy is left for members so they can still do the quest like Jagex said we could.

 

The cat is Wendy's.

 

Why didn't she tag along with Maggie. Isn't Wendy Maggie's Assistant

 

 

 

So you can still start and do the quest I guess. I may be wrong since I did the quest and havn't been to rimmington since but thats what I'm thinking.

 

 

 

well you start the quest near the legends guild now:

 

 

 

The Swept Away quest will remain in-game as a piece of members' content. To start the quest, youll need to speak to Maggie, who has moved her caravan to a spot just west of the Legends' Guild.

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And what the hell is a wilderness tag? #-o

 

 

 

Wilderness Tag features a series of pillars dotted around the entire of the wilderness, with players being invited to tag them, similar to the way the Agility Arena works but without the timers. Players who successfully tag all the pillars (featuring various levels of difficulty) are rewarded with a generous helping of combat XP in the discipline they choose. Be careful, though, it is the Wilderness after all.

 

 

 

But as 3 Hit U already said, it has been cancelled.

 

 

 

Now pkers have gone, there could be a chance they might think of doing it again. Not a high chance though. Just maybe if they become low on ideas.

 

Maybe add more revenants so it's not just running around clicking pillars. Everyone loves revenants.

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They promised most Randoms to be gone long time ago. They still haven't done what they promised.

 

They said they were they didnt say that they were imedtly.

 

They had a precentage bar and it was far form being compleated.

 

P.S. I know my spelling is bad, just woke up... #-o

"Let your anger be as a monkey in a piñata... hiding amongst the candy... hoping the kids don't break through with the stick." - Master Tang

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Yeah, that one. I seriously thought we were past those updates :o My bad *Apologies to Jagex*. Guess according to that list Random events update is next?

 

 

 

We have had GE update right?

 

I think they update GE in pieces and they don't lose much words about it.

 

 

 

I made some speculations on october BTS with the new update model involving some thoughts about the random event changes for december. I was already thinking they will make one quest per month. So if you count christmas as a quest (like halloween) the 3 updates for december could be: Christmas event, new tactic pvp minigame and the random event changes.

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And what the hell is a wilderness tag? #-o

 

 

 

Wilderness Tag features a series of pillars dotted around the entire of the wilderness, with players being invited to tag them, similar to the way the Agility Arena works but without the timers. Players who successfully tag all the pillars (featuring various levels of difficulty) are rewarded with a generous helping of combat XP in the discipline they choose. Be careful, though, it is the Wilderness after all.

 

 

 

But as 3 Hit U already said, it has been cancelled.

 

 

 

Now pkers have gone, there could be a chance they might think of doing it again. Not a high chance though. Just maybe if they become low on ideas.

 

Maybe add more revenants so it's not just running around clicking pillars. Everyone loves revenants.

 

 

 

The reason it was dropped was because it was boring, they may add it in the future although it may be a completely different type of game, much like how summoning was changed around several times before it was actually released.

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