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D claws or Ags


gongusan

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Which "bosses" exactly? I'll assume that graardor stopped being considered a "boss" recently? Or perhaps you had others in mind. and monsters seem to have higher defenses than players(boss monsters I mean), which is why a whip is btter for players, and I used to do random duels with random people a lot, and I suppose that cannot be considered as a reliable experiment, but I got more wins overall using veracs.

 

 

 

I seriously doubt that anyone uses vercs in PVP worlds/bh though. Isn't this completely off topic?

 

 

 

--On topic--

 

Buy claws when you can.

 

I was actually referring specifically to bandos, I haven't been to Zamorak but SirHemen tells me it's the same thing there. A maxed tank has better defence the graador. I can't testify for the Corporal Beast or Tormented Demons.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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Well my only personal experience with a whip at bandos was when I attempted to solo with a whip and obsidian shield, and I didn't even get a full kill, but I can easily get 2 and possibly 3 kills if I get lucky(good specs+low amount of ranging) with a gs (I've used bandos and sara there, and personally preferr bandos). This just seems odd...I'm not willing to risk a defender there(i don't care how many defenders you have or how easy it was to get them; it was NOT easy to get them for me), but I seriously doubt that the 20ish accuracy will make THAT much of a difference, I could be wrong of course, but I'll leave that up to others to discover, and either way I'm personally not risking a defender in any even semi-dangerous situation.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

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Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
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Well my only personal experience with a whip at bandos was when I attempted to solo with a whip and obsidian shield, and I didn't even get a full kill, but I can easily get 2 and possibly 3 kills if I get lucky(good specs+low amount of ranging) with a gs (I've used bandos and sara there, and personally preferr bandos). This just seems odd...I'm not willing to risk a defender there(i don't care how many defenders you have or how easy it was to get them; it was NOT easy to get them for me), but I seriously doubt that the 20ish accuracy will make THAT much of a difference, I could be wrong of course, but I'll leave that up to others to discover, and either way I'm personally not risking a defender in any even semi-dangerous situation.

 

It does, it's a big difference. Besides, godswords obviously beat whip for specs; 2 good AGS specs or 1 bandos spec will halve or quarter the kill time. I need to try out dragon claws at bosses... they are more accurate\higher hitting then AGS, and I could probably get in 2 specs in w6 bandos. I could end up getting a lot of kills...

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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Well my only personal experience with a whip at bandos was when I attempted to solo with a whip and obsidian shield, and I didn't even get a full kill, but I can easily get 2 and possibly 3 kills if I get lucky(good specs+low amount of ranging) with a gs (I've used bandos and sara there, and personally preferr bandos). This just seems odd...I'm not willing to risk a defender there(i don't care how many defenders you have or how easy it was to get them; it was NOT easy to get them for me), but I seriously doubt that the 20ish accuracy will make THAT much of a difference, I could be wrong of course, but I'll leave that up to others to discover, and either way I'm personally not risking a defender in any even semi-dangerous situation.

 

It does, it's a big difference. Besides, godswords obviously beat whip for specs; 2 good AGS specs or 1 bandos spec will halve or quarter the kill time. I need to try out dragon claws at bosses... they are more accurate\higher hitting then AGS, and I could probably get in 2 specs in w6 bandos. I could end up getting a lot of kills...

 

 

 

A whip and defender have lower slash bonus and much lower strength, while hitting 1.5x as fast. When solo'ing with a GS, you might be able to use your specs on the first kill, and if you get lucky, the third kill, but even without the specials, the Godsword still outperforms a whip against most boss monsters. I just can't see how a whip is in anyway superior to a Godsword against bosses.

dgs5.jpg
To put it bluntly, [bleep] off.

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Whip and defender outhits gs at Bandos.

 

I have tested this a fair bit duoing with 95 attack and 95 strength.

 

 

 

 

 

It is worth noting that whip + defender with claws as a spec weapon means that you'd loose the claws if you die skulled.

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What are the exact effects of vengeance on the d claw spec? Does it return only the first swipe or all four?

 

 

 

I agree with most others in saying that the d claws are probably better than the AGS. The AGS focuses it all in 2 hits. What if you were to miss or hit low? That's most of your KO potential gone for that fight.

 

 

 

As for the D claw spec, you have 4 chances to land decent damage for one spec. That's a grand total of 8 very quick hits and if fail to KO them in those attacks, your next attack will come up much quicker than an AGS slash, potentially finishing them off or at least keeping them on healing.

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Ok first off... Everyone that Has not owned a paid of D claws and Ags and Actually pk'ed with them.... their opinions should be discarded, which would be most of the people here..... You cannot watch you tube videos and think you know whats better lol.

 

 

 

I personally think D claws are a pj'ing weapon and would rather spend the extra money for Ags, and besides.... I've seen the Ags K.o more than Claws.

 

 

 

and i would also say leave it to the prices.... if d claws is so much better and everyone will drop their ags's for them... then the ags price should drop to right?

Howdydee2003:

99 Attack - 99 Strength - 99 Hits - 99 Magic - 99 Smithing

First To get 99 Smithing With GoldSmithing Guants

 

Zx7r Ninja (Currently Training) Updated 2/14/09: Ags Achieved on 2/15/09

75/75 Attack 89/99 Strength 50/50 Def 78/85 Hits

***Owned a Bandos Godsword since 59 Combat***

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A whip and defender have lower slash bonus and much lower strength, while hitting 1.5x as fast. When solo'ing with a GS, you might be able to use your specs on the first kill, and if you get lucky, the third kill, but even without the specials, the Godsword still outperforms a whip against most boss monsters. I just can't see how a whip is in anyway superior to a Godsword against bosses.

 

Math doesn't help a lot, it's all experience. But since you seem to want to compare, I'll use a typical bandos outfit as an example. Bonus items:

 

 

 

Nezy helm +3 strength

 

Fire Cape +4 strength, +1 attack

 

Fury +8 strength, +10 attack

 

Bandos Tassets (K top or plate, I see K top more often so we'll use that) +2 strength

 

Dragon Boots +4 strength

 

Berserker Ring +4 strength

 

Dark Gloves +12 strength, +12 attack

 

 

 

Standard outfit for a 130+ team. Now, with godsword we get:

 

37 strength + 132 strength = +169 strength, 23 + 132 attack = +155 attack

 

 

 

With whip we get:

 

37 strength + 82 strength = 119 strength, 23 + 82 = +105 attack

 

Now, multiplying both of those by 1.5 compared to godsword gives us (same attack speed):

 

Godsword: +169 Strength, +155 attack

 

Whip (sim):+179 Strength, +158 attack

 

 

 

Whip has HIGHER stats, any way you look at it. Specials are meaningless, d claws are being used for specials.

 

 

 

Ok first off... Everyone that Has not owned a paid of D claws and Ags and Actually pk'ed with them.... their opinions should be discarded, which would be most of the people here..... You cannot watch you tube videos and think you know whats better lol.

 

 

 

I personally think D claws are a pj'ing weapon and would rather spend the extra money for Ags, and besides.... I've seen the Ags K.o more than Claws.

 

 

I probably have more experience then everyone else in this thread combined with both weapons (Not bragging, it's just that I've done a LOT of testing), comprising thousands upon thousands of specs with both weapons, recorded, graphed, and analyzed, under identical conditions, and I can say with absolute certainty that #1: Claws are more accurate then AGS. #2: Claws have a higher max, and thanks to both weapons even hit spread, a higher average hit. Higher accuracy + higher average hit = superior weapon. Period.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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I probably have more experience then everyone else in this thread combined with both weapons (Not bragging, it's just that I've done a LOT of testing), comprising thousands upon thousands of specs with both weapons, recorded, graphed, and analyzed, under identical conditions, and I can say with absolute certainty that #1: Claws are more accurate then AGS. #2: Claws have a higher max, and thanks to both weapons even hit spread, a higher average hit. Higher accuracy + higher average hit = superior weapon. Period.

 

 

 

Pics or documentation? oh yeah , Bronze dagger hits higher than Rune.... it does because i tested it...... lol. Tell me why ags is rising and claws r dieing lol.

Howdydee2003:

99 Attack - 99 Strength - 99 Hits - 99 Magic - 99 Smithing

First To get 99 Smithing With GoldSmithing Guants

 

Zx7r Ninja (Currently Training) Updated 2/14/09: Ags Achieved on 2/15/09

75/75 Attack 89/99 Strength 50/50 Def 78/85 Hits

***Owned a Bandos Godsword since 59 Combat***

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I probably have more experience then everyone else in this thread combined with both weapons (Not bragging, it's just that I've done a LOT of testing), comprising thousands upon thousands of specs with both weapons, recorded, graphed, and analyzed, under identical conditions, and I can say with absolute certainty that #1: Claws are more accurate then AGS. #2: Claws have a higher max, and thanks to both weapons even hit spread, a higher average hit. Higher accuracy + higher average hit = superior weapon. Period.

 

 

 

Pics or documentation? oh yeah , Bronze dagger hits higher than Rune.... it does because i tested it...... lol. Tell me why ags is rising and claws r dieing lol.

 

I'll let comp go into it (if he wishes) but just because a weapon is superior does not mean by ANY mean whatsoever that they will cost more. Look at whip vs GS, or DDS vs d long. You simply can't say that a weapon is better in performance because it costs more or less.

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Dragon Boots: 39|Abyssal Whips: 16|Dark Bows: 1|

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I probably have more experience then everyone else in this thread combined with both weapons (Not bragging, it's just that I've done a LOT of testing), comprising thousands upon thousands of specs with both weapons, recorded, graphed, and analyzed, under identical conditions, and I can say with absolute certainty that #1: Claws are more accurate then AGS. #2: Claws have a higher max, and thanks to both weapons even hit spread, a higher average hit. Higher accuracy + higher average hit = superior weapon. Period.

 

 

 

Pics or documentation? oh yeah , Bronze dagger hits higher than Rune.... it does because i tested it...... lol. Tell me why ags is rising and claws r dieing lol.

 

 

 

Maybe more people are killing Tormented Demons... :roll:

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I would get Claws, they can hit harder (Just under 80?) Are more accurate, faster, and need 60 attack instead of 75. Plus they are cheaper.

 

 

 

One advantage i can see with AGS is it protects over most items, making it the safer option if you are using protect item.

O.O

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Nezy helm +3 strength

 

Fire Cape +4 strength, +1 attack

 

Fury +8 strength, +10 attack

 

Bandos Tassets (K top or plate, I see K top more often so we'll use that) +2 strength

 

Dragon Boots +4 strength

 

Berserker Ring +4 strength

 

Dark Gloves +12 strength, +12 attack

 

 

 

Standard outfit for a 130+ team. Now, with godsword we get:

 

37 strength + 132 strength = +169 strength, 23 + 132 attack = +155 attack

 

 

 

With whip we get:

 

37 strength + 82 strength = 119 strength, 23 + 82 = +105 attack

 

Now, multiplying both of those by 1.5 compared to godsword gives us (same attack speed):

 

Godsword: +169 Strength, +155 attack

 

Whip (sim):+179 Strength, +158 attack

 

 

 

Whip has HIGHER stats, any way you look at it. Specials are meaningless, d claws are being used for specials.

 

 

 

Best ranging gear with rune knive = 25max hit with 134 range bonus, 2x the speed of cbow

 

Best ranging gear with rune cbow diamond bolts = 41max hit with 199 range bonus.

 

 

 

With 2x the speed with knife = 50 max hit with 268 range bonus

 

 

 

Yeah we should start killing boss with rune knife. If it works this way ;)

Hey Nicrune007 , Whats Your Username?

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99 Ranged on 2/6/07 99 Hit Points on 9/5/08 99 Defense on 26/4/08 99 Attack on 14/2/09 99 Strength on 25/2/09 99 Slayer on 13/9/09\:D/

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I probably have more experience then everyone else in this thread combined with both weapons (Not bragging, it's just that I've done a LOT of testing), comprising thousands upon thousands of specs with both weapons, recorded, graphed, and analyzed, under identical conditions, and I can say with absolute certainty that #1: Claws are more accurate then AGS. #2: Claws have a higher max, and thanks to both weapons even hit spread, a higher average hit. Higher accuracy + higher average hit = superior weapon. Period.

 

 

 

Pics or documentation? oh yeah , Bronze dagger hits higher than Rune.... it does because i tested it...... lol. Tell me why ags is rising and claws r dieing lol.

 

Sure, I've got over 2,000 screenshots (although many have been cleaned out recently), and I have plenty of friends who can vouch for my 2m+ tokul and days spent at clan wars :lol:

 

 

 

As for your reasons, I find it slightly unusual your arguing - I've got 4 times your overall combat XP from clan wars and fight pits alone. People are stupid, a few clans are dumping - there's reasons, FOLLOW them. Have you ever even owned either weapon? How much have you actually tested them?

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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i didnt ask for a [bleep] debate

 

 

I plan on making cash for either one of these and then getting 90 str with an ss, question is which would be best for pking, I'd be ranging then pulling ko weapon out for spec, so ags or claws?

 

Really? I thought you were asking for what the advantages\disadvantages of both, plus an overall opinion of which was best.

 

 

 

Debate:

 

* The formal discussion of a matter

 

* A discussion involving two or more opposing sides of an issue

 

* To discuss the pros and cons of an issue

 

* Consider: think about carefully; weigh

 

 

 

What were you asking for, then?

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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i didnt ask for a [bleep] debate

 

 

 

I am sorry but I just can't resist pointing out that smd is not a good thing to say to anybody, especially a Jmod. It stands for suck my ....

 

 

 

OT: Dragon claws is better than Ags, and the reasons have been stated for countless times by compfreak and others. :)

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Guild Wars 2-In game screenshot, the MMORPG you are waiting for. Click for thread.

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A whip and defender have lower slash bonus and much lower strength, while hitting 1.5x as fast. When solo'ing with a GS, you might be able to use your specs on the first kill, and if you get lucky, the third kill, but even without the specials, the Godsword still outperforms a whip against most boss monsters. I just can't see how a whip is in anyway superior to a Godsword against bosses.

 

Math doesn't help a lot, it's all experience. But since you seem to want to compare, I'll use a typical bandos outfit as an example. Bonus items:

 

 

 

Nezy helm +3 strength

 

Fire Cape +4 strength, +1 attack

 

Fury +8 strength, +10 attack

 

Bandos Tassets (K top or plate, I see K top more often so we'll use that) +2 strength

 

Dragon Boots +4 strength

 

Berserker Ring +4 strength

 

Dark Gloves +12 strength, +12 attack

 

 

 

Standard outfit for a 130+ team. Now, with godsword we get:

 

37 strength + 132 strength = +169 strength, 23 + 132 attack = +155 attack

 

 

 

With whip we get:

 

37 strength + 82 strength = 119 strength, 23 + 82 = +105 attack

 

Now, multiplying both of those by 1.5 compared to godsword gives us (same attack speed):

 

Godsword: +169 Strength, +155 attack

 

Whip (sim):+179 Strength, +158 attack

 

 

 

Whip has HIGHER stats, any way you look at it. Specials are meaningless, d claws are being used for specials.

 

 

 

Learn something new everyday! But what about a monster like the KQ's second form, where the defense is very high? Surely a Godsword's superior initial accuracy would be the wisest choice? Sure, a whip should POTENTIALLY have more accuracy, but that doesn't sound feasible when every hit is a 0, no matter how fast it's hitting.

dgs5.jpg
To put it bluntly, [bleep] off.

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Learn something new everyday! But what about a monster like the KQ's second form, where the defense is very high? Surely a Godsword's superior initial accuracy would be the wisest choice? Sure, a whip should POTENTIALLY have more accuracy, but that doesn't sound feasible when every hit is a 0, no matter how fast it's hitting.

 

Godsword has less then 50% more attack; if godsword is 100%, whip is 67%. It's not like the whip is going to hit 0 every time; a maxed tank has higher defence then the KQ. You still hit quite frequently, and the extra strength really helps.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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