IonalK Posted February 23, 2010 Share Posted February 23, 2010 I've learned a lot from this guide, thank you :) Link to comment Share on other sites More sharing options...
Mischlings Posted March 14, 2010 Share Posted March 14, 2010 While working on a spreadsheet, I discovered a grave error in the formula that I posted on the last page. It should be: doses/hr=3600/((FLOOR(L/4)+7)*(k+b/10)) k=seconds/point (found here)b=prayer bonusL=prayer level Derived from these equations: Points/dose=(L/4+7) Points/hr=3600/(k+b/10) I realized just yesterday that I had made an error. The formula that I listed above should work without a problem now -- I use it all the time to determine what supplies I need to take for a slayer task and it always works for me. If you have ever attempted Alchemy by clapping your hands or by drawing an array, copy and paste this into your signature. Link to comment Share on other sites More sharing options...
Hegel Posted March 15, 2010 Author Share Posted March 15, 2010 Thanks, I wrote in in LaTeX to make it easier to read. Doses/hr=\frac{3600}{\left (\left \lfloor \frac{L}{4} \right \rfloor+7 \right )\cdot \left( k+\frac{b}{10} \right )} Link to comment Share on other sites More sharing options...
Mischlings Posted March 15, 2010 Share Posted March 15, 2010 Thanks, I wrote in in LaTeX to make it easier to read. Doses/hr=\frac{3600}{\left (\left \lfloor \frac{L}{4} \right \rfloor+7 \right )\cdot \left( k+\frac{b}{10} \right )} I just went to test out that equation today (since the numbers seemed off -- I just attributed it to using SGS specs) and I realized an error. I did some testing and found out that the prayer bonus affects prayer drain differently. I apologize for all the errors, but I can now say with confidence that it should be (k*(1+b/30)). I didn't realize the error because the testing I did was with protection prayers, and the two formulas work just the same for those prayers. Again, I'm sorry for all the errors with this equation, but it should be correct now. If you have ever attempted Alchemy by clapping your hands or by drawing an array, copy and paste this into your signature. Link to comment Share on other sites More sharing options...
Hegel Posted March 21, 2010 Author Share Posted March 21, 2010 I have updated the guide to be up-to-date with the recent LP changes. However, I have simply assumed that the spiders now poison 60 (instead of 6) so if someone could confirm or refute that it would be of much help. Link to comment Share on other sites More sharing options...
Maxingmck Posted March 21, 2010 Share Posted March 21, 2010 They hit 69 and it keeps lowering for poison Noobs: We pay we sayJaGeX: How much will you pay? Link to comment Share on other sites More sharing options...
Icarium Posted March 23, 2010 Share Posted March 23, 2010 The power applies to the term (n/99), and since n/99 is always less than or equal to 1, the raised term will never exceed 1. So if your level is 88, the first calculation gives 280(88/99)^1.1 = 246 xp/ red chin. only just checked this <_< thanks for clearing that up, I thought you would have put in brackets to indicate the seperation of the power (even though not necessary of course) do you think the exact same spot would work as well (or better) for bursting/barraging? i'm planning to smoke barrage rather than ice since it's cheaper and ice could potentially stop you arranging them into 3x3... I would go to rock lobsters, but already have 88 banked and want to keep mine at 68 for now to keep cb a bit lower for pking. Since they're undead i think that would also mean magic was more accurate...? a guide to soloing the king black dragon Link to comment Share on other sites More sharing options...
Hegel Posted March 24, 2010 Author Share Posted March 24, 2010 I can't see why smoke barraging instead of chinning will alter the order of efficiency of the spots, so it should still be 3>2>1>4. I have never heard of a correlation between being undead and being vulnerable to magic, but it is true that the skeletons are not particularly resistant to such sorcery. If I were you I would barrage lobsters as you can always keep the charms for the future when you do decide to improve your summoning prowess. If you wanted to, though, I don't foresee any problems with smoke barraging skeletons. Link to comment Share on other sites More sharing options...
Icarium Posted March 24, 2010 Share Posted March 24, 2010 (edited) ok thanks :)If and when I do go for 99 summoning I'd get the charms through slayer; right now the lazier approach appeals to me (i'd guess double the xp of rock lobs could be possible, since no luring).I'm pretty sure i heard about the undead thing training slayer when I first became a member (about four years ago), I was given zombies as a task by vannaka, and when I asked for advice he told me that, being udead, they were weak to magic... since this was a jagex tip rather than player i've always stuck by it. Turns out the xp is not double that at rock lobsters, since a lot of time is spent walking about arranging the skeletons. Perhaps if I get better at arranging them quickly and spend 90% of the time barraging then it would be better, but I only recorded 180k xp in 50 minutes (just under 220k/h). Edited March 24, 2010 by Icarium a guide to soloing the king black dragon Link to comment Share on other sites More sharing options...
muggiwhplar Posted March 31, 2010 Share Posted March 31, 2010 ok thanks :)If and when I do go for 99 summoning I'd get the charms through slayer; right now the lazier approach appeals to me (i'd guess double the xp of rock lobs could be possible, since no luring).I'm pretty sure i heard about the undead thing training slayer when I first became a member (about four years ago), I was given zombies as a task by vannaka, and when I asked for advice he told me that, being udead, they were weak to magic... since this was a jagex tip rather than player i've always stuck by it. Turns out the xp is not double that at rock lobsters, since a lot of time is spent walking about arranging the skeletons. Perhaps if I get better at arranging them quickly and spend 90% of the time barraging then it would be better, but I only recorded 180k xp in 50 minutes (just under 220k/h). Vannaka's referring to the crumble undead spell. Link to comment Share on other sites More sharing options...
Hegel Posted August 2, 2010 Author Share Posted August 2, 2010 Just made some minor changes to keep the guide up-to-date. Also, here is a list of chins required for each level transition: Link to comment Share on other sites More sharing options...
bedman Posted August 2, 2010 Share Posted August 2, 2010 Any idea what the mx xp would be nowadays with overloads and steel titan + scrolls? A Guide to Chinning in Ape atoll: up to 325kxp/h! Link to comment Share on other sites More sharing options...
Hegel Posted August 3, 2010 Author Share Posted August 3, 2010 360K/hr should be doable with the best equipment, and titan could probably add 30-40K/hr for a total of nearly 400K/hr. Link to comment Share on other sites More sharing options...
Krazi Posted August 5, 2010 Share Posted August 5, 2010 Great guide, I'm going for 99 right now. Although at my current xp rate, I need about 600 grey chins more than your chart says to go from 93-94 (170xp per chinchompa). I realize the number is approximate though, and I'm using snakeskin boots instead of ranger boots too. I bought 36,000 grey chins and started at level 91, so we'll see where that gets me. :thumbsup: Also, a quick note to anybody chinning. If you get to ape atoll and need to tele out before starting your trip, UN-EQUIP your greegree first. I lost my only one this way and had to go through the process of getting a new monkeyspeak amulet and greegree before I could start chinning. Apparently if you teleport with a full inventory and the greegree equipped, it just disappears. I checked the ground as soon as I arrived at my house, and outside the portal, and it was gone. I was angry to say the least. Link to comment Share on other sites More sharing options...
Undo Posted August 5, 2010 Share Posted August 5, 2010 Good guide. :) 1. "My ear's in a cup, I guess that doesn't count..."2. "So heyyy, that's a pretty reasonable reaction huh?"3. "So you up for NAFTA?"4. "That went exactly how I wanted it to." Link to comment Share on other sites More sharing options...
Hegel Posted August 27, 2010 Author Share Posted August 27, 2010 Due to the recent void armour update the recommended equipment has now changed. Expect to see XP gain rates increasing by upwards of 10K/hr. Link to comment Share on other sites More sharing options...
Assume Nothing Posted September 15, 2010 Share Posted September 15, 2010 With the new Chaotic equipment, I'm not sure whether the Dharok's setup is any good anymore. Isn't it just possible to use a Iron Titan with scrolls in helm, Chaotic Rapier and Extremes at the Ape Atoll Skeletons? Link to comment Share on other sites More sharing options...
Hegel Posted September 17, 2010 Author Share Posted September 17, 2010 It is certainly quite possible that training with chaotic weapons gives xp faster than Dharoking does. I haven't had a chance to test it though as I do not have a chaotic weapon. In any case, seeing as skeletal monkeys do not drop effigies, it is probable that, discounting the need to train slayer, Dharoking is no longer the most efficient method of training melee. Dharoking still retains its enjoyability, though. Link to comment Share on other sites More sharing options...
Obtaurian Posted September 17, 2010 Share Posted September 17, 2010 For capes, you listed the 120 dungeoneering cape as being better than a normal trimmed skill cape. Is there a difference in stats? To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
xpx Posted September 17, 2010 Share Posted September 17, 2010 For capes, you listed the 120 dungeoneering cape as being better than a normal trimmed skill cape. Is there a difference in stats?Apart from losing 21k more if you were to die, there is no difference at all. Also i don't think it's particularly helpful mentioning that cape when there is less out than there than normal people have fingers to count on. First to 99 Farming on 27. September, 2005.First to 3766 Port Score on 20. March, 2014.First to 4664 Port Score on 2. March, 2015. Link to comment Share on other sites More sharing options...
Capt_Davy Posted September 18, 2010 Share Posted September 18, 2010 For capes, you listed the 120 dungeoneering cape as being better than a normal trimmed skill cape. Is there a difference in stats? Yes, I believe it has +8 prayer instead of a regular trimmed skillcape's +4 prayer bonus. Other than that....no difference. Link to comment Share on other sites More sharing options...
Hegel Posted October 25, 2010 Author Share Posted October 25, 2010 Just a few updates: There is now Ardougne Cloak 4 (although it is not superior to Cloak 3).It seems that the Dungeoneering Master Cape doesn't (or no longer) provides a prayer bonus over regular trimmed skillcapes, so it is no longer as heavily recommended.There is now elite void, which should help to lengthen chinning trips (and cut costs) significantly. Also, I will soon be far too busy to update this guide or answer questions regularly due to real life commitments. Link to comment Share on other sites More sharing options...
Devil_Flaze Posted November 15, 2010 Share Posted November 15, 2010 Thanks for the table of chins per level. It will help me alot when I decide to chin 99 range. Link to comment Share on other sites More sharing options...
bedman Posted January 4, 2011 Share Posted January 4, 2011 So drumgun is gaining 8M ranged xp per day, I heard. I'm here to theorize about how he does this. Let's say he plays 18h a day (which should be more or less accurate), that's 444k per hour. Would this be possible with the following set up: 99 ranged and prayerOverloadsRigourSteel titan + scrollsElite bottoms + arma top + deflector (and gloves of course)Soul wars cape for epic prayer bonusArcher ring (i)Ranger bootsRanging amulet/fury Would it be possible to get 450k ranged xp this way? A Guide to Chinning in Ape atoll: up to 325kxp/h! Link to comment Share on other sites More sharing options...
Vex Posted January 4, 2011 Share Posted January 4, 2011 He's not gaining 8m perday, he gained 8m in one day. A "day" on runetrack is 30 hours, if you start just under 6 hours prior to where it ticks over for the day you will gain 6 hours worth of xp in the 1st minute of the new session. He also could of spent more time during this particular period, just to set this daily record. Dec 31 - Jan 1 : 6mJan 1 - Jan 2: 6.4mJan 2 - Jan 3: 8mJan 3 - Jan 4: 5m I would say ask him, but he isn't going to say, at least until he is finished but I believe it's nothing out of the ordinary just all day spent doing it http://www.[Caution! Jagex Rule Violation].com Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now