June 21, 200917 yr So, what prices do you think they'd be at? Remember that other Brawlers would be more used and demand would be higher, etc. Edit: Another question; Do you think they should be tradeable? [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --]
June 21, 200917 yr This thread seems kind of ironic to me. I was just discussing this with a friend earlier. I would assume they would make their way up to more than 5M a pop. Pure estimate of course.. My Tip.it goals/achieves blog.
June 21, 200917 yr I've always thought what the prices would be like if they were tradable. I'd say around 1m-5m.
June 21, 200917 yr if they were sell able i wouldn't do this Check it out, huge amount of effort has gone into this massive mod![hide=old sig][/hide]
June 21, 200917 yr i doubt you average brawler would exceed 2m. There not that hard to obtain as a drop in PvP (well for me its hard, but everyone else it doesn't seem so). Though I'd personally buy myself Melee, this Defence goal is just overkill. :cry: Popoto.~<3
June 21, 200917 yr I agree that they wouldn't be all too much, as people get them somewhat frequently. Just from my occasional 26k'ing, I have two agility brawlers, one set of thieving brawlers, and one set of ranging brawlers. I agree with the 1-2m estimate above.
June 21, 200917 yr Author if they were sell able i wouldn't do this I alched Zurial, don't act cool alching Brawlers :lol: [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --]
June 21, 200917 yr Everyone alchs brawlers, I alch the ones I already have 99 in, but yeah, mining/agility would be highly priced its the only 2 I care for.
June 21, 200917 yr Agility and firemaking would definitely be the most expensive maybe around 3-5M. Melee and range would probably not even sell for the 100K. Click for My Blog670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012
June 21, 200917 yr magic gonna be 500k-1m cos thats how much it saves if u do curse and a bit extra money cos u save the time + theuberelite gonna be uberichelite
June 21, 200917 yr Mining and Agility would beat other prices by far...I think hunter would be somewhere up there too, I've met ALOT of people who literally hate hunter at chins...
June 21, 200917 yr I don't think they should be trade able. It would make the game even more based on money. Secondly, I think brawlers would cost like 2.5m for the lowest and 10m for the highest.
June 21, 200917 yr I would have to say that hunter, mining, agility, and mabey firemaking. [hide=Quotes]Albel/JustinAlbel doesn't say anything anymore, just comes in, leaves an arrow and vanishes into the night :(Probablypractising some euphoniumYou nearly had me fooled, you fooler youEuphonium/10.9/10. To me, always associate Albel with musical stuff in OT.Everyone with a goatee and glasses is Albel now.lmfao albel m8 wat r u doin, hi though. [/hide][hide=Runescape Achievements]99 firemaking(2007), 99 woodcutting(2008), 99 fletching(2009), 99 magic(2010), 99 cooking(2010), 99 farming(2011), 99 construction(2011), 99 runecrafting(2012), 99 Hunter (2014), 99 ranged (2015), 99 HP (2015), 99 Slayer (2015), 99 attack (2015) 99 Defense (2015) 99 Prayer (2015) 99 Summoning (2015) 99 Strength(2015) 99 Herblore (2015) 99 Dungeoneering (2017) 99 Mining (2017) 99 Crafting (2017) 99 Smithing (2017) 99 Thieving (2017) 99 invention (2017) 99 Fishing (2018), 99 Divination (2018), 99 Agility (2018), MAXED (05/17/2018)[/hide]
June 21, 200917 yr ok. some of these posts about this are way silly. #-o i think all of the gloves would easily be in the millions range just for the fact that people would use them to get 99. i think if someone had a mindset to get 99 magic alching they would buyout all the magic brawlers for max price then stand in the wild and alch. the same thing can be said for any other skill that you can train out in the wild with. i dont see any of the gloves you cant use in the wild being worth very much. alotta people these days are willing to spend money for 99's and i see brawlers just being another high priced tool if you could sell them. i think the rate they come into the game wouldnt keep up with the rate they disappeared if you could buy them. i dont think they should be tradeable. i obtained them from killing someone, thats somthing not alotta rs players really do that much anymore. btw. id have alot more 99's if i could buy them.
June 21, 200917 yr well lol i just got another pair of meele brawlers (ill use these) and range ones #-o Check it out, huge amount of effort has gone into this massive mod![hide=old sig][/hide]
June 21, 200917 yr These things are consumables, right? Therefore, I think the highest would be several hundred thousand, maybe up to 500k. And only for an unbuyable skill, like mining or agility. You could just invest that money into resources for buyables. If the CORPORAL beast is this hard, imagine how hard a GENERAL or COLONEL beast would be. a corporal is not even an admirable rank in armies that use that ranking system. Yeah, it is a pking minigame, so any arguments anybody makes will probably be biased.The best way this will end :Everybody just says,"I'm not arguing with you anymore, goodbye."The worst way this will end: I don't really know, psychological warfare? Worldwide thermonuclear war? Pie eating contest?
June 21, 200917 yr Agility and firemaking would definitely be the most expensive maybe around 3-5M. Melee and range would probably not even sell for the 100K. 300k melee xp an hour is something people will pay for. Only the brawlers like Thieving, Wc and Prayer which don't give a spectacular increase in xp will be below 7-8 million. Retired 2146 overall - 136 combat - 6 skillcapes Plus I think the whole teenage girl thing will end soon (hopefully), because my girlfriend is absolutely in love with him(she is 18), and im beginning to feel threatened by his [Justin Bieber] dashing looks.
June 21, 200917 yr I would gladly pay 5 - 10m for agil ones... oh and EDIT: they shouldn't be tradable... I don't wanna be poor D: 99 ranged/99 hunter/99 mage/99 cook/99 constitution99 woodcutting/99 firemaking/99 farming99 herblore achieved on 7/10/200899 agility achieved 7/2/2010
June 21, 200917 yr Making brawlers tradeable would be a bad idea. A lot of capes would lose their prestige. ^Forgot to add that. Retired 2146 overall - 136 combat - 6 skillcapes Plus I think the whole teenage girl thing will end soon (hopefully), because my girlfriend is absolutely in love with him(she is 18), and im beginning to feel threatened by his [Justin Bieber] dashing looks.
June 21, 200917 yr well not only would they be instantly bought out by manipulation clans, but the satisfaction of achieving a particularly hard 99 skill would decrease. Most Difficult Quiz Rare drops; tzhaar-ket-om: 6 tzhaar-xil-ak: 4 tzhaar-xil-ek: 4 tzhaar-mej-tal: 1 Obsidian cape: 18 Dragon Plateskirt: 4 Dragon Platelegs: 7 Sq Shield left half: 1 Dragon Boots: 1 Dragon Medium Helmet: 11 Draconic Visage: 1 Zamorak Spear: 3 Steam Battlestaff: 1 Godsword Shards: 3 Bandos Chestplate: 1 Bandos Tassets: 1 Abyssal Whip: 1
June 21, 200917 yr They would probably be to expensive for me too buy. :wall: Proud (retired) Tip.it Times Editor! Tip.it Times Archives TET event forum
June 21, 200917 yr Certain brawlers that are sorta unnecessary like wc might go only for 80-90kish. But I wouldn't be surprised if agility went for over 3m just because gives insane experience. The average exp/hr for agil is around 60k max, but with brawlers its over 200k making agility nearly 4 times easier. Smithing would become way easier with its brawlers using Dareyeek furnace tele and edgy tele over and over. Combat ones would be around 1mil-ish because most players who buy them don't usually want one or two, they want several so that they can go all the way to 99 in the combat skill. Thus they need to be pretty expensive for their bonus xp but not so much that buying a few would ruin your life savings. But no, I would not like brawlers to be tradeable because it makes every skill just about 4 times easier for a little extra money. I wouldn't like watching some once prestigous skills to turn into competitions over who has the most money to reach 1-99 in a week. [hide=]tip it would pay me $500.00 to keep my clothes ON :( :lol:But then again, you fail to realize that 101% of the people in this universe hate you. Yes, humankind's hatred against you goes beyond mathematical possibilities.That tears it. I'm starting an animal rebellion using my mind powers. Those PETA bastards will never see it coming until the porcupines are half way up their asses.[/hide]Apparently a lot of people say it. I own. http://linkagg.com/ Not my site, but a simple, budding site that links often unheard-of websites that are amazing for usefulness and fun.
June 21, 200917 yr It would jsut do too much damage imo. Want to be my friend? Look under my name to the left<<< and click the 'Add as friend' button!Big thanks to Stevepole for the signature!^
June 22, 200917 yr obviously they shouldn't be tradeable. A Guide to Chinning in Ape atoll: up to 325kxp/h!
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