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Is this a good method of getting charms?

Featured Replies

Right now here are my methods of obtaining charms:

 

Gold - Ice Warriors on Ice mountain or Fire Giants

 

Green - Don't really go for em much

 

Crimsons - Cockroach soldiers

 

Blue - Hellhounds and fire demons

 

 

 

I'm about 100 combat (97 I think), low slayer.

There is no way to make "Millions fast and easy"...

 

SO QUIT ASKING ABOUT IT!

Those are good, but some might suggest just to camp for crimsons as those are the best to use. Technically blues are the best, but they tend to not be very common so only use those on the side.

 

 

 

You could also just train slayer up and get charms that way.

[hide=Drops]Slayer:Draconic Visage x3, Abyssal Whip x23, Dark Bow x3, Dragon Platelegs x3, Dragon Boots x40, Dragon Plateskirt x4, Shield Left Half x3, Dragon Medium Helms x10

GWD:

CS: Zamorakian Spear x2, Zamorak Hilt x1, Bandos Chestplate x1, Sara Sword x1

DKs: Dragon Hatchet x3 Beserker Ring x1[/hide]

[hide=Completed Goals]99Attack.pngAchieved April 26, 200999Defence.pngAchieved Sept. 15, 200999Hitpoints.pngAchieved Nov. 21, 200999Strength.png Jan. 10, 2010

99Slayer.png Achieved Mar. 5, 2010[/hide]

[hide=Goals]c1dfeeb1d3.pngCptBaker.pngCptBaker.png[/hide]

Cockroach Soldiers are underrated.

 

Keep killing them :thumbup:

I dont need a siggy no moar.

Ya roaches are good if you can't kill dusties, although I would recommend training slayer, and the charms will come. Also, there are many ways to make money fast and easy....Without manipulating.

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[hide=Drops]Araxxor Eye x1 Leg pieces x2
GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)
Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3
DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]

Cockroaches > Dusties tbh.

I dont need a siggy no moar.

Aberrant spectres tend to drop a lot of blue charms.

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I piety the fool.

Those are excellent methods of getting charms. Although, getting blue charms may take quite a while to get the number of charms you will need.

[hide=Accomplishments]65 Fishing (Swordfish gloves) - July 29, 2009

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Slayer Helmet - September 19, 2009

75 Attack (Ability to Wield GS) - October 17, 2009

100 posts in Tip.It Forum - October 25, 2009

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"They say that nobody is perfect. Then they tell you practice makes perfect. I wish they can make up their minds."

-Wilt Chamberlain

Those are excellent methods of getting charms. Although, getting blue charms may take quite a while to get the number of charms you will need.

 

not surprising that blues will take a some time to get at hellhounds.... hellhounds drop gold charms a bit more then blues :thumbsup:

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Just a tiny bit more.

 

 

 

e

 

 

 

That is truth. I have gotten 2 minimum on every trip.

I dont need a siggy no moar.

this guide is amazing for blues...

 

http://s1.zetaboards.com/twl/topic/1112798/1/

 

also, kalphites & abberrants.

 

black demons, waterfeinds dusties and a few others are good for crimsons

 

fire giants and hellhounds r good for gold

 

just about everything is good for green :roll:

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Cockroaches > Dusties tbh.

 

No, dusties give better charms, faster xp, and I don't know how much gp/hr roaches are, but dust devils are still pretty decent profit. Dusties > roaches.

 

 

 

If you have low slayer, though, you should be training slayer for charms, because, well, you should be training slayer anyway. :P There's some good things you get from a medium-level slayer skill, like broad bolts, Royal Trouble's enhanced kingdom management, and slayer rings, and they're worth going for.

 

 

 

And in general, the only charms you should actively hunt for are crimsons. You'll get enough golds and blues on the side.

reds go dust devils/greater demons/waterfiends

 

blue dont hunt for them specifically but suqahs drop some often also if u got 78 slayer aquanites are decent

 

if u ever want green try bloodvelds

 

gold i would say keep with fire giants

 

 

 

also if you hunted the guy in chaos tunnels kill bork daily you get 7 red 5 blue plus what you get for killing his little guys

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D.Drops=Skirt9 Med9 Spear2 Visage2 Legs6 boots35 shield half1 whip15 dbow5

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Cockroaches > Dusties tbh.

 

No, dusties give better charms, faster xp, and I don't know how much gp/hr roaches are, but dust devils are still pretty decent profit. Dusties > roaches.

 

 

 

Exactly, you dont know.

 

I do know, and personal experiences say that 200k trips at Roaches WITHOUT a rune item makes up for the lack of what, 5-10 charms?

 

And really, the xp is barely different. 5k?

I dont need a siggy no moar.

and slayer rings

 

 

 

While I love my slayer rings, they cost a ton!

 

 

 

Getting one ring from the slayer rewards is the equivalent of paying around 10K GP per tele (opportunity cost of runes).

 

 

 

While getting the ability to craft them makes up for it in the long run, you have to support the opportunity cost of around 850K when getting that ability. Every ring cost after that around 200 gps for the gold bar. Using 1000 rings = 1.05Mil cash spent and opportunity cost for 8000 teleports.

 

 

 

An average teleport will cost 131 gps if you use 1K rings.

 

 

 

For the average player that will probably use only 100 rings, every teleport will cost on average 1.088K gps...

 

 

 

For the player that plans on getting the ability to "complete" the game and will use only 10 rings, the averaged cost of a teleport will be : 10.65K gps...

 

 

 

I find it worth it, but so far I've already used 80+ rings... I will only be satisfied at 150+ rings used.

langerkiller.png

 

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Aberrant spectres tend to drop a lot of blue charms.

 

 

 

As do Gargoyles.

#KERR2016/17/18/19/20/21.

 

#rpgformod

Cockroaches > Dusties tbh.

 

No, dusties give better charms, faster xp, and I don't know how much gp/hr roaches are, but dust devils are still pretty decent profit. Dusties > roaches.

 

 

 

Exactly, you dont know.

 

I do know, and personal experiences say that 200k trips at Roaches WITHOUT a rune item makes up for the lack of what, 5-10 charms?

 

And really, the xp is barely different. 5k?

 

 

 

Actually I'd say the exp/hr is a lot higher at dust devils. Dust devils have low defence and decent accuracy, while Cockroaches have much higher defence, and are therefore harder to kill. They do drop a decent amount of charms though, possibly a higher percentage than dust devils, but they do take longer to kill.

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Cockroaches > Dusties tbh.

 

No, dusties give better charms, faster xp, and I don't know how much gp/hr roaches are, but dust devils are still pretty decent profit. Dusties > roaches.

 

 

 

Exactly, you dont know.

 

I do know, and personal experiences say that 200k trips at Roaches WITHOUT a rune item makes up for the lack of what, 5-10 charms?

 

And really, the xp is barely different. 5k?

 

More like 20k lol. You don't know either. :lol:

[Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player]

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In the Roaches versus Dusties argument, personally I prefer Roaches to be honest, mainly because I know I'm going to get money to pay for the shards and seconds, instead of lame Red Vambs and Herbs that I'd prefer be used for Herblore.

 

 

 

Other than that, Slayer is the way to go for charms regardless, because you'll want those Slayer levels one day for sure. For immediate Charm hunting, you're going to want to focus on Golds and Crimsons at your current level of 53. Terrorbirds are cheap to make and Bloated Leeches are the start of good xp-per-charm. Good luck on your combat training. ::'

and slayer rings

 

 

 

While I love my slayer rings, they cost a ton!

 

 

 

Getting one ring from the slayer rewards is the equivalent of paying around 10K GP per tele (opportunity cost of runes).

 

 

 

While getting the ability to craft them makes up for it in the long run, you have to support the opportunity cost of around 850K when getting that ability. Every ring cost after that around 200 gps for the gold bar. Using 1000 rings = 1.05Mil cash spent and opportunity cost for 8000 teleports.

 

 

 

An average teleport will cost 131 gps if you use 1K rings.

 

 

 

For the average player that will probably use only 100 rings, every teleport will cost on average 1.088K gps...

 

 

 

For the player that plans on getting the ability to "complete" the game and will use only 10 rings, the averaged cost of a teleport will be : 10.65K gps...

 

 

 

I find it worth it, but so far I've already used 80+ rings... I will only be satisfied at 150+ rings used.

 

 

 

:thumbup: Slayer ring do cost a ton, but I'd say they hardly worth the cost. I'd just stick with fairy rings.

 

If you are doing sumona, just keep 100 points to ban terror dogs and the rest of the points for 10k exp or runes.

 

Dont learn broad tip bolts crafting as well, you can get them cheaper in GE...

For the average player that will probably use only 100 rings, every teleport will cost on average 1.088K gps...

 

That's not so bad compared to some teleport spells.

 

 

 

Trollheim/Watchtower Teleports are a good ~700 gp, for example, and Ape Atoll teleport is a little more than that. Lunar teleports have similar costs--Waterbirth, Moonclan, and Ourania teleports all take 2 Astrals and a Law, which is about 750 gp. And all of those take inventory space for runes. Not to mention teletabs, which typically cost 700-1000 gp apiece.

 

 

 

Besides, a slayer ring is the optimal teleport for loads of things. Obviously the fastest way to get to the slayer dungeon/tower/Tarn's Lair/Pollnivneach. Fastest access to a fairy ring--that's important for managing Miscellania, for example, as well as many other things. Speeds up Temple Trekking considerably. Acts as a Ring of House Teleport if you put your house in Pollnivneach, which allows for slightly faster prayer training (more inventory space for bones) as well as being generally convenient--I find this particular functionality indispensible for questing, as I can quickly access an area with a summoning obelisk, prayer altar, unlimited supplies of commonly-used tools, and portals to all the major cities (in addition to the fastest fairy ring teleport I already mentioned).

Cockroaches > Dusties tbh.

 

No, dusties give better charms, faster xp, and I don't know how much gp/hr roaches are, but dust devils are still pretty decent profit. Dusties > roaches.

 

 

 

Exactly, you dont know.

 

I do know, and personal experiences say that 200k trips at Roaches WITHOUT a rune item makes up for the lack of what, 5-10 charms?

 

And really, the xp is barely different. 5k?

 

More like 20k lol. You don't know either. :lol:

 

 

 

Hi, xp rates are very different from 78 all to 98 all. :roll:

I dont need a siggy no moar.

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