December 23, 200916 yr I've been mulling over whether to use Deflect Range Curse when Slaying Dagg's in Chaos Tunnels. My gut feeling is the extra pray drain won't be worth it, as you are only likely to get +1 hit when the Dagg's hit 10+ on you - although with between 5-10 Dagg's hitting you at any one time I guess this could mount up. Has anyone used Deflect in a multi zone - if so how effective is it really? As a discussion point, are these Deflect Curses actually beneficial, I've used at Steels & Dark Beasts & couldn't see any real benefit against the increased drain on pray. Any thoughts would be appreciated.
December 23, 200916 yr You do realize that the deflect prayers have the same drain as the regular prayers.. right? Do you hate Wyverns or Warped Terrorbirds? Think again! Misunderstood Monsters!Want to become a Champion of Champions like I once was? Champion Scroll Guide!Feeling Bored? List of Sidequests Rare Drops: Dragon Sq Half : 1, Dragon Med : 2, Dragon Claws : 2, Dragon Legs : 1, Dragon Boots : 60+, Granite Legs: 8
December 23, 200916 yr You do realize that the deflect prayers have the same drain as the regular prayers.. right?This. IRC Nick: Hiroki | 99 Agility | Max Quest Points | 138 CombatBandos drops: 20 Hilt | 22 Chestplate | 21 Tassets | 14 Boots
December 23, 200916 yr Author You do realize that the deflect prayers have the same drain as the regular prayers.. right? No I didn't - I assumed that Deflect Missile Curse being Lvl 68 would drain faster that standard protect range being only Lvl 40. In that case my question has been answered & therefore Curses are obviously worth it !!! Thanks guys
December 23, 200916 yr Deflect curses drain slightly less than normal prayers, whether you're getting hammered or not. So by all means curse at them dagganoths like a sailor. Personally, I'm wondering what this prayerbook might contribute to Zamorak GWD through the use of Sap Mage or Leech Magic (on the mage mini that drives everyone insane, of course.) This could apply to other boss-hunting as well, though not as drastically. Edit: I r slow poster. Still want to know thoughts on new prayers and bosshunting, though.
December 23, 200916 yr Deflect curses drain slightly less than normal prayers, whether you're getting hammered or not. So by all means curse at them dagganoths like a sailor. Personally, I'm wondering what this prayerbook might contribute to Zamorak GWD through the use of Sap Mage or Leech Magic (on the mage mini that drives everyone insane, of course.) This could apply to other boss-hunting as well, though not as drastically. Edit: I r slow poster. Still want to know thoughts on new prayers and bosshunting, though.im pretty sure deflect curses and protection prayers drain the same. i timed it myself actually.as for saps and leech prayers, im pretty sure they would be immensely useful for team GWD's. 10-25% defence drain alone would be worth it.Corp beast teams already use statius hammers to get down the beast's defense as much as possible
December 23, 200916 yr I was curious about the prayer drain yesterday then I found this rs wiki article: Ancient Curses Those with a little bit of knowledge are more dangerous than those with none.
December 23, 200916 yr I was curious about the prayer drain yesterday then I found this rs wiki article: Ancient Curses Nice find Ermin :thumbsup: Still the proud owner of Quest Cape since 8th December 2007All skills used to be 70 or higher. (Dang you Dungeoneering. Oh wait, it's not a skill...)Drops: Whips 8, Black Mask 8, D/Skirt 1, D/Spear 1, D/Shield Left Half 1, D/Boots 12, G/Maul 4, Range Ammy 1, Hexcrest 1.
December 23, 200916 yr Yeah curses are basically awesome except for several situations (if you want to boost mage/range, or give a lower than turmoil boost to a melee stat, or rapidly switch between melee and anything else) the leeches drain pretty fast so it's pretty impractical to use them as a regular boost prayer
December 23, 200916 yr Yes, deflect and protection prayers drain at same rate. Timed it myself too. I find kind of annoying occasional "lag" in running when deflection ability works, though. Leech prayers are very useful for boss fights that are not over in a few seconds. Although only 1 person should use them since they don't stack (did some trio cb without statius hammers that way and it went fine). Not sure if leeches are worth it for slayer, I'd stick with piety if you can't use turmoil.
December 23, 200916 yr You do realize that the deflect prayers have the same drain as the regular prayers.. right? No I didn't - I assumed that Deflect Missile Curse being Lvl 68 would drain faster that standard protect range being only Lvl 40. In that case my question has been answered & therefore Curses are obviously worth it !!! Thanks guys I've heard, but haven't tested myself, that Turmoil (Lv. 95) has a slightly slower drain than Piety (Lv. 70). The curses were made to drain less :P
December 23, 200916 yr Yes, deflect and protection prayers drain at same rate. Timed it myself too. I find kind of annoying occasional "lag" in running when deflection ability works, though. Leech prayers are very useful for boss fights that are not over in a few seconds. Although only 1 person should use them since they don't stack (did some trio cb without statius hammers that way and it went fine). Not sure if leeches are worth it for slayer, I'd stick with piety if you can't use turmoil.For slayer, the Beserker prayer alone is enough to make me stay on Curses. 15% extra time from super pots, heck yes. And also, could this create a new role at bosses in general? Someone who brings more ppots than food and leech/saps the most dangerous threat (mage mini at Zamorak, Graardor's range....)?
December 23, 200916 yr The Berserker Prayer is great, but I don't feel that it compensates enough for the loss of Piety/Superhuman Strength at lower levels. Your choice however, as the Curses are very to play with and seeing it Deflect a hit is always nice. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~
December 24, 200916 yr Yes, it's up to you if you use boost prayers at all or no. If you prefer not to use them then berserker is worth it. But if you do use them stick with normals till you can use turmoil. Leeches for 1 person are good in most gwd for small teams. If you have a bit larger teams then it's better that everyone just uses piety/turmoil. In GWD I see that trio and duo arma are very great uses for leech defence and range for 1 person. At sara it's good to use leech defence as well (best for "tanker". Idk how you do sara but for my teams usually 1 goes with unicorn and tries to keep zil following him for most of the time while other people use yak). Zammy and bandos usually die fast enough without leeches.
December 24, 200916 yr Something I find interesting, is that according to the RS wiki, not only do the leech prayers (levels 70+) drain more slowly than the sap prayers at lower levels. additionally, they drain a half second slower than ultimate strength and co. Piety drains 2 points/ 3 secondsTurmoil drains 1 point/ 1.8 seconds= 2 points/ 3.6 seconds. these prayers as a whole, reward you for having higher levels (as they should) and you loose nothing by using them. you actually gain more time using these prayers than their normal prayer book variants. according to the drain rates alone, you'd be a fool not to use these prayers as your permanent book. There are obviously times when the old prayer book is better/easier to use, but in places where they compare, the new prayers are stronger, and have better drain rates. Reverents can be a pain, but you can run away from them. Just curious, do they still have teleblocking ability?Fear the church, the reverents have 85 magic!!!!
December 24, 200916 yr You do realize that the deflect prayers have the same drain as the regular prayers.. right? No I didn't - I assumed that Deflect Missile Curse being Lvl 68 would drain faster that standard protect range being only Lvl 40. In that case my question has been answered & therefore Curses are obviously worth it !!! Thanks guys except there is a little slowdown when using deflect curses. You might have trouble running in soul wars or tanking at bosses. oh yeah, and i wouldn't trust rs wiki. lol.
December 24, 200916 yr Something I find interesting, is that according to the RS wiki, not only do the leech prayers (levels 70+) drain more slowly than the sap prayers at lower levels. The reason Leech prayers drain more slowly than sap prayers, is that leech prays only are draining 1 skill at a time, while sap prayers drain multiple skills. Eg. Mage sap drains your opponents mage and defense levels, while Mage Leech only drains/boosts your opponents magic. If you were to use Leech Mage and Leech Defense to equal the skills drained by Sap Mage, then the two leeches would drain faster than sap mage was draining prayer.
December 24, 200916 yr This has gotten way off topic, but personally I think: Prayers > Curses UNLESS you have 95 prayer.
December 24, 200916 yr Another little benefit of deflect curses over protection prayers is they protect 60% of pvp hits whereas protection prayers only protect 40% which can really shine in pvp areas, especially with turmoil.
December 24, 200916 yr The ONLY thing that you are missing out on with the ancient hymnal is the ability to use the lower level boosts(5-10%). This is actually a pretty big hit for me personally while slaying because I use the 5% prays contantly and compensate with sgs specs, but I'd think that the guranteed half sgs spec from soul split more than compensates for that. EDIT: Also, I don't see why you would target minions wit the leech spells, draining kree's defense while boosting your own makes a notable difference in the time that kills take, but you can't(or at least I can't) survive on no pots while using leech along with deflect... Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20
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