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10m+ Wonder


time2quit

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The fury, best ammy in the game, a great balance of offence backed up by defence and a bit of extra prayer on the side, its chief rival the glory falling a long way behind... But now might 2.7m be to high?

 

They used to be common for every high level to own yet now falling by the way side. Personally i sold mine at 10m with regards that it wasn't that much of a boost and sold it to gain xp. But for an ammy that was not to hard to obtain from the shops, aided by the intro of the gloves every 100/110+ used to own one, and after the intro to the pvp table the supply incresed. The shop ban did not take effect straight away, with a fair few kicking around, but now esp with merchanting clans, onyx (i) etc, and the ever decreasing supply the number are drying up, the price rises and many switch to alternatives.

 

Going to keep this fairly short, but jagex said when they changed the shops they might be open to changing the fury price, with such a great supply at the start delaying the effect, should it be now they intervene while the price is to say the least high..?

 

Yes it can be "earnt" in 40+ hours by a low level, good cash earner for mid levels, but its a big commitment and if people can display that they can probally train faster get to a higher level and unlock much better methods of earning gp.. For a higher level yes they can earn it much earlyer with pots/turmoil etc (30 hours ish), but yet there are much better options out there for people with this ability. And anyone that did would probally use the gem for "street price" and an uncut or onyx ring. Either way no new furys enter the game.

 

It's not like this is a new item... And with the price nearly ten times the price during the pvp drop loot era, should now be the time jagex look seriously at the TzHaar and FIX it?

 

[btw please do not fall back on the you can't afford it argument, belive me my bank can more than cover a few... this is about a flawed change and a botched fix now taking affect]

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I'm somewhat split about the issue. On the one hand, the fury and onyx(i) are the best amulet and ring in the game, respectively. They deserve a hefty pricetag. On the other hand, the sheer difficulty of obtaining an onyx gem is a little too much. Like you mentioned, I don't know if 20+ hours at TzHaar is really worth it. I'm planning on doing that myself once I hit 300 MA rank, but I'd really rather not, and I'm aware that it's a big undertaking. I could be spending my time doing a lot of other things, especially because a dragonstone(i) only slightly inferior. But, I'd imagine that the onyx(i), even at current prices, is worth it to people who go to FFA corp a lot. It's a huge time or monetary investment that may pay itself back a hundred fold.

 

I think a good balance would be to allow the Karamja gloves to once again decrease the price. I'd feel much better about spending 10-15 hours at TzHaar than 20+.

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To put it bluntly, [bleep] off.

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I don't think you can compare prices from now to the past. Theres a bunch of easy / get rich quick ways around and it's just gone up in price along with other items.

 

Don't think it should be fixed, if people want to pay 10m for an ammy let them.

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Hasn't this topic already been made?

 

The fury will rise slowly, since there's already a large quantity of them in game. It should go up to at least 20m. For a maxed player, it takes about 20-25 hours to get an onyx. If that player values time at 2m/hour, an onyx costs them about 40-50m, but during that time they'll get about 10m in other drops. So it would not surprise me if a fury got up to at least 20m.

 

Personally I'm fine with the current onyx "situation". Jagex needs to pick one price and method for getting onyxes, and stick with it. We can't keep switching between 260k and 2700k and between NPCing runes and camping monsters. As long as it stays the same and doesn't switch every other month, I'm fine with it.

 

Also... 10m for a fury (+2 strength, +2 prayer) is quite good considering people pay 25m for a Bandos tassets (+2 strength, -3 prayer).

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It would seriously hurt the rare market. Onyxes are vital currency in dealing with street trades, especially since hooks dropped.

 

This wouldn't persuade Jagex, they've stated numerous times in the past how much they hate rare items.

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They need to do something about the onyx situation but I don't think they should try to solve it by decreasing costs or increasing tokul drop rates, all that's going to do is eventually lead to another problem. Sure it's the best item of its kind in the game for most situations but how many people go to tzharr, collect tokul and make the uncut onyx into a fury. Most people willing to spend that much time and effort there either sell the uncut onyx/onyx ring for high street value or they make it into a ring for personal use. My point is the number of furies is decreasing and are slowly becoming semi-rare(very slowly). An old item that isn't discontinued should not become a semi-rare item over time. Even if they reached 20m+ and became worth camping tzharr for decent profit over time how many people do you know will have the patience and be dedicated enough to camp them for that long.

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So because it is time-consuming and actually difficult to get, you want Jagex to make it noob-friendly? I am glad Jagex has done this. It adds on to the "not-easy to get list".

Not noob friendly but there needs to be another way to get a fury other then making it out of an uncut onyx. Mainly because of the fact that most people that put time into getting an uncut onyx will only do it because they need an onyx ring and can't/don't want to buy it for it's ridiculous street price. I'm not suggesting it as a drop at all btw.

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To all those saying that it's the best and thus should be difficult to obtain -- how would you feel if the price of Barrows gloves in the RFD chest was suddenly increased to 950m? According to the logic I've read so far, this is a completely valid and sensible suggestion.

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the primary issue is the onyx ring and gem, not the fury.

 

300 mobilising armies ranks, only to realize it's close to impossible to buy yourself an onyx ring? Basically the mobilizing armies rewards are weakened massively by having unbuyable onyx gems.

 

rares market? how about the actual game content being made obsolete? that's serious, rares are not a significant part of the game in any way.

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It would seriously hurt the rare market. Onyxes are vital currency in dealing with street trades, especially since hooks dropped.

To hell with the "rare market". The bloody things should have been removed from the game years ago; Jagex didn't to be nice to those who owned them already, but they sure as hell shouldn't make ANY decisions about gameplay based on them.

 

As with any other changes related to expensive items, the issue comes down to intent. Did Jagex really mean to inflate the value of onyx items by 5 times, 10 times or more? Then the current situation is intentional, and the fury and onyx (i) are meant to be expensive items.

 

If they didn't, and it was just a side effect of changes to the Tzhaar shops, then eventually they will revise the tokkul price. They said last year that they'd review the situation and hopefully that will happen soon.

 

One thing that would help at least a bit is making tokkul tradeable. There are thousands of players with "partial onyxes" rotting in their banks because they can't buy anything they need with them, and they can't trade them.

Qeltar, aka Charles Kozierok

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One thing that would help at least a bit is making tokkul tradeable. There are thousands of players with "partial onyxes" rotting in their banks because they can't buy anything they need with them, and they can't trade them.

 

This would likely make the biggest impact in terms of raw onyx accumulation. Lots of people have maybe 5-6 hours of Tzharr slayer tasks built up, but nowhere near the full amount to purchase an onyx.

 

Allowing people to sell tokkul (at perhaps a 1 GP per tokkul) to other players would greatly improve the quantity being produced. Instead of 10 people getting 50% of the tokkul needed with 0 onyx produced, 5 people will buy onyx and 5 will get GP out of it. It's a win-win situation for everyone gathering the supplies.

 

Implementing this would keep onyx "un-common" but much more feasible to obtain. Trading sticks is another currency in the game which is tradeable, so I see no issue in making tokkul tradeable.

 

PS. Tokkul isn't just limited to slayers or monster hunters. Skillers can still sell ores to the shop for tokkul. One way to boost this would be to make a shop that buys other skilling items too, such as magic logs, or raw fish.

 

Making Tokkul and adding in some shops skillers can sell to will boost this enough no other changes will need to be made.

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It would seriously hurt the rare market. Onyxes are vital currency in dealing with street trades, especially since hooks dropped.

To hell with the "rare market". The bloody things should have been removed from the game years ago; Jagex didn't to be nice to those who owned them already, but they sure as hell shouldn't make ANY decisions about gameplay based on them.

 

One thing that would help at least a bit is making tokkul tradeable. There are thousands of players with "partial onyxes" rotting in their banks because they can't buy anything they need with them, and they can't trade them.

 

First of all: it would be terribly unfair to players like me to ban the rares. I've always enjoyed running around with a haloween mask (got two now + a santa) and I'm buying up new rares everytime I got +50mil to get a white phat one day when I sell all of these.

And why do I buy rare items? Because I'm against buying XP to get L99's like many do. I can say I've gathered every single XP myself and hate the fact I see L50's or whatever calling L125's nub because they're not wearing a skill cape and they wear untrimmed cook/fletch whatever...

Many people say they hate the restricted trade system etc, I don't I curse the day skillcapes were released. Now everyone just cares about L99's and not about enjoying the game.

It simply doesn't make sense repeating the same action over and over again for weeks, like I see many fletchers/alchers at ge, saying they've not moved there for days in a row...

Rares are a nice way to decorate yourself and show wealth to the outside. Taking away the rares would make me quit immediately. It would be so unfair to remove all the hard work I did to get the wealth...

And no: I'm not a mercher/pker whatever. I just love the game as it should be played: the hard way...

 

Making tokkul tradeable would make the RS economics crash even more and cause even more inflation... Not a good thing to even think about imo...

2016 goals: all skills +30mil xp - Completed this goal 11th December 2016 smile.gif
2017 goals: get at least 3 more master capes (start xp: invention done@21st Jan, mining done@2nd April & ranged 76/104mil done@June 20th) & all skills +40mil xp (done 24th August)

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It would seriously hurt the rare market. Onyxes are vital currency in dealing with street trades, especially since hooks dropped.

To hell with the "rare market". The bloody things should have been removed from the game years ago; Jagex didn't to be nice to those who owned them already, but they sure as hell shouldn't make ANY decisions about gameplay based on them.

 

One thing that would help at least a bit is making tokkul tradeable. There are thousands of players with "partial onyxes" rotting in their banks because they can't buy anything they need with them, and they can't trade them.

 

First of all: it would be terribly unfair to players like me to ban the rares. I've always enjoyed running around with a haloween mask (got two now + a santa) and I'm buying up new rares everytime I got +50mil to get a white phat one day when I sell all of these.

And why do I buy rare items? Because I'm against buying XP to get L99's like many do. I can say I've gathered every single XP myself and hate the fact I see L50's or whatever calling L125's nub because they're not wearing a skill cape and they wear untrimmed cook/fletch whatever...

Many people say they hate the restricted trade system etc, I don't I curse the day skillcapes were released. Now everyone just cares about L99's and not about enjoying the game.

It simply doesn't make sense repeating the same action over and over again for weeks, like I see many fletchers/alchers at ge, saying they've not moved there for days in a row...

Rares are a nice way to decorate yourself and show wealth to the outside. Taking away the rares would make me quit immediately. It would be so unfair to remove all the hard work I did to get the wealth...

And no: I'm not a mercher/pker whatever. I just love the game as it should be played: the hard way...

 

Making tokkul tradeable would make the RS economics crash even more and cause even more inflation... Not a good thing to even think about imo...

IMO they don't need to get rid of rares, they need to kill anything being used to buy rares as a type of currency(onyx and hooks are the two main things but I think hooks crashed). Which I'm almost 100% sure jagex doesn't care/like items like onyx being used as currency, why else would they kill mint cakes?

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I'm not saying Jagex should ban discontinued items -- if they were going to do that, the time to do it was 6 or 7 years ago. I am just saying they should not let the impact on these items be any sort of consideration in gameplay balance decisions.

Qeltar, aka Charles Kozierok

Webmaster, RuneScoop - Premium RuneScape Information for Expert Players -- Now Free!

Featuring the Ultimate Guide to Dungeoneering -- everything you need to know to get the most of the new skill!

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I'm not saying Jagex should ban discontinued items -- if they were going to do that, the time to do it was 6 or 7 years ago. I am just saying they should not let the impact on these items be any sort of consideration in gameplay balance decisions.

 

Yer right, if they would have done it back then when they were not this valuable I can understand. I read your opinion too fast, sorry. <_<

 

And using other items to base the economy on or to use as a currency doesn't count for everyone.

For me personally the GP hasn't decreased in value. It's just easier to make cash nowadays (espec in member)...

But the main things I don't like is the Ubereasy way certain money comes into game...

 

I'm very glad they kinda solved the PvP trick (76k trick I believe?) or at least that's what I've heard. But there are other silly, no-skill ways, like the fruitbat papaya way.

It doesn't take an awefull longtime to gather charms & reach the required level. But every day I see guys in edgeville doing this. I heard over 500k/hr...

That's just insane for not doing anything special and not gaining XP.

Also merch clans made the honoust players playtime frustrating. While we are farming herbs, slaying, whatever... Certain people abuse the ge system & many many people who are silly enough to think they can earn cash.

While they're simply abused by some smart players who use this method and not doing a dang thing except making false promises and cheating the game.

 

Knowing furies increase in value doesn't concern me at all, there are way more nasty things that need Jagex priority to be worked on...

 

Another thing that bothers me is item flipping. A guy in my CC spends 30mil every day flipping items, buying low and selling way higher.

Ok nobody notices problems from this, but it's not the way GE should work imo

2016 goals: all skills +30mil xp - Completed this goal 11th December 2016 smile.gif
2017 goals: get at least 3 more master capes (start xp: invention done@21st Jan, mining done@2nd April & ranged 76/104mil done@June 20th) & all skills +40mil xp (done 24th August)

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heard over 500k/hr...

That's just insane for not doing anything special and not gaining XP.

 

 

If you ask me, its ok to make a lot of gee pees if the person is sacrificing potential exp.

PM me in game anytime

 

It's a lot easier then that for an idiot to sound smart on the internet.

 

That's exactly what you're doing right now... just saying.

 

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