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Dragon Defender confirmed.


CrashJordan

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I have this flux capacitor strange key right here, and there weren't any boats involved at all!

 

The key is used to unlock a boat, young grasshopper. It is in that boat you will find the secret of time travel, but level 80 sailing is required.

 

It's something about sailing your boat in the opposite direction to the way the earth is spinning - I didn't pay much attention to it because I was distracted by a shiny thing.

you failed to do meeting/making history.

Oh, I did it, but that's just a boring quest, so I forgot it 5 seconds after I did it.

I thought it was interesting...

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

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I always thought that the people in the warrior's guild were pretty interesting, especially the guy with the green hat and the rapier. Maybe we'll get a quest that involves them?

 

While Guthix Sleeps does.

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To put it bluntly, [bleep] off.

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I always thought that the people in the warrior's guild were pretty interesting, especially the guy with the green hat and the rapier. Maybe we'll get a quest that involves them?

 

While Guthix Sleeps does.

I was thinking a quest story that focuses on just them. It might not work I guess since some of them have been replaced after wgs.

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i've thought for a while that perhaps the sequel to wgs would be a quest where the rewards would come indirectly from the people who died to lucien. like, either you were given their equipment to help defeat them, or their friends would give you something as a reward for vengeance against him

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Yeah, I'd prefer there to be a little more story behind the dragon defender than just magically appearing in Marmaros' shop. I don't know if I like Jagex' current trend of releasing new content that has no backstory.

You're right there... If defenders, halberds, maces, claws, ETC. were inventions of humans, why are there supposedly ancient versions of all these created by Dragonkin? Perhaps all the weaker metal versions are based off of the original designs of Dragon equipment.

Oh. Thought process:

Trying to think of plausible origin :arrow: Defenders originated from the East (hence current back story of normal defenders and "made in China" stickers) :arrow: Dragonkin made Dragonite equipment :arrow: Dragonkin must've designed defenders :arrow: Dragonkin must've designed all equipment

 

... Oh. Seems possible enough, but I'm not sure that was what you were looking for.

 

Or they thought: 'That human weapon is really good! Let's make a dragon version!'

:-k

Thought there was something about humans not existing then or similar.

Or that they were undeveloped. Or that the weapons were made in the other plane before being brought over.

Anyway, it was just a thought. Don't wanna really debate about this.

 

Or, the dragonkin made it based on existing weaponry, only more powerful, so people would use them. Using dragon weapons and killing people with them in some way equates to the dragonkin gaining strength, Seems to me like they would take an existing design, improve on it, imbue dragon magic in it (probably the same kinda magic that they make dragons with) and give it to people. People start killing people with these epic weapons, the dragonkin sit in the background smiling as they somehow gain power from it.

 

Also, dragon is somewhat smithable. You kinda smith dragon platebodies. Random thought, maybe the ape atoll monkeys have connections with some crazy smithers that hae access to dragon ore or bars or whatever, and that's where the scimitars come from?

 

You don't need to do wgs to use dclaws.

 

 

Yes lets force everyone to dung to get every new item that actually does something. And especially would be nice if this item will cost 500k tokens and doesn't protect over crap.

:thumbdown:

You need to do While Guthix Sleeps to get Dragon Claws yourself, and WGS has very high requirements. I don't see how it's much different really. It's still a level 60 req item that has use far beyond what it should.

I don't understand all the hate on Dungeoneering. It incorporates all skills and quite nicely at that. It deserves to have some of the best rewards out there. Although I don't agree with the price, as xpx said, you would gain the ability to get them, not a single one.

 

You DO realize that dragon claws are TRADEABLE.I'd wager that most people who use claws HAVE NOT DONE that quest. As it is, it seems illogical to connect it to dunge, at least a direct reward. It'll have something to do with the warriors guild and rune defenders, obviously, with at most an actual Dungeoneering REQUIREMENT (requirement being defined as a specific level required. No tokens.)

 

Well, that's my opinion.

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It would piss me off if they released this as a dungeoneering reward. All the current rewards have some tie into the actual skill, like for example most armor and weapons bought outside of the game are versions of the in game gear. Defenders have no tie in with the game at all.

 

This should be left to the hands of a major quest reward; grand master no doubt, and hopeful an untradable monster drop.

 

Knowing Jagex they will release it in such a manner that its under appreciated at first, and no one will use it. During that time I will strike.

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Ritual of the Mahjarrat reward please, weren't there warriors guild people involved with wgs?

 

That'd be a pretty interesting and fitting reward, IMO. I mean, I hope there's more to the reward of the finale of the most epic story in Runescape than a dragon defender, but it'd be cool nonetheless.

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To put it bluntly, [bleep] off.

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There has to come a point where Jagex will have to increase the possible amount of HP. Considering that currently you can easily 3 hit someone with maxed HP with the current max strength bonus. How can they keep adding powerful weapons without countering the power somehow?

 

I think it would be good if they released the dragon defender along with a quest. I always find i enjoy things more if it took some doing to get it in the first place.

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Legalize baby punching. Tax and regulate it. Punch babies erry day.

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Jagex said that all Dragon items would be tradeable, even if they are a quest item.

 

Not sure how they'd release this, probably through a monster-drop like the majority of the others.

 

it wouldn't be the first time that jagex has had to eat their words...

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Ok just a few quick points.

 

1: Dragon items can't come from dungeoneering. Metal taken into dungeoneering became too heavy to carry, and any taken out was warped by whatever power is down there so it stands to reason that a metal found on the surface couldn't come from there.

2: Unless I'm mistaken you're all forgetting dragon items don't come from the dragonkin. Dragon items originated on Freneskrae. I'm sure one of the Mahjarrat gave us that info at some point. Hence why the tormented demons drop claws and whatnot. So rule out dragonkin.

3: 500k tokens?!?! Are you bloody insane?!?!

$: Defenders have all been untradeable so far so the Dragon Defender had damn well better be untradeable as well. (angryface)

My idea is as follows;

I like the idea of a boss cyclops. It would be opened by a quest. In the quest you're contacted by the warrior's guild who inform you they've captured a new more powerful cyclops, but it's somehow escaped en route to the guild. So you're shipped off to an island where it's wandered into a cave beneath a dormant volcano(here's where you can have a dung requirement to get in if you like) and it's your job to go in and help them recapture it. Once you've somehow managed to do so you find that the Warrior's Guild now has a 4th floor and you use tokens to go in and fight the bossish cyclops who sometimes drops the rare dragon defender.

 

Now I know everyone is up in arms about how this will further overpower melee, but i have a solution. Considering all dragon weapons have a spec I see no reason for the defender not to have a special ability as well, however since it's a defensive item it wouldn't be like a normal spec using a spec bar, it would just be a passive ability that's always on. What is this ability you ask? Wait for it you impatient jerks!!! In order to make it a valuable tool to every corner of the triangle, the Dragon Defender's special ability would be the reduction of damage sustained by any and all specs! So say goodbye to being claw or DDS rushed! This would usher in a whole new format in PKing as well as the defender's godly stats being perfect for your day do day monster slaying

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Damnit, I tripped over Magzar's half inflated blow-up doll and hurt myself. I wish he wouldn't leave that thing lying around. -.-

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Or, the dragonkin made it based on existing weaponry, only more powerful, so people would use them. Using dragon weapons and killing people with them in some way equates to the dragonkin gaining strength, Seems to me like they would take an existing design, improve on it, imbue dragon magic in it (probably the same kinda magic that they make dragons with) and give it to people. People start killing people with these epic weapons, the dragonkin sit in the background smiling as they somehow gain power from it.

 

Also, dragon is somewhat smithable. You kinda smith dragon platebodies. Random thought, maybe the ape atoll monkeys have connections with some crazy smithers that hae access to dragon ore or bars or whatever, and that's where the scimitars come from?

 

You DO realize that dragon claws are TRADEABLE.I'd wager that most people who use claws HAVE NOT DONE that quest. As it is, it seems illogical to connect it to dunge, at least a direct reward. It'll have something to do with the warriors guild and rune defenders, obviously, with at most an actual Dungeoneering REQUIREMENT (requirement being defined as a specific level required. No tokens.)

 

Well, that's my opinion.

Not going to pointlessly quote the entire thing...

 

Anyway, if they come from Frenskae, to say that they're based off of human designs would mean both that they're not exactly "ancient" as we have actually heard in back stories and in game, and also that whoever made them went back and forth between the two worlds, which I don't believe they've ever hinted at, making it sound rather that it was a one-time migration. You are right though, it's possible that there are actually human smiths capable of working Dragonite, although I think they specified it was equipment brought from the other realm...

_______

 

And let me try once more. It takes high levels to get Dragon Claws yourself! It takes moderate levels to get any Dragon equipment YOURSELF. It doesn't matter if someone can buy any of it, it's the point that the original source that someone would have had to go to to get it originally required that someone to be a moderate or high level.

As for the Dungeoneering requirement, that's basically what I said before - that Dungeoneering would either have the ability to get Dragon Defenders as a drop (as a token reward) OR unlock that dungeon with that Cyclops boss monster that drops them.

But of course, it doesn't have to be tied in any way to Dungeoneering! And I think people just want it to be a quest reward so they can use a guide and click through dialogue and story and be done in 30 minutes and back to their stupid Slayer tasks. Give me a break.

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Knew it would come eventually. Unfortunately, I can;t wield it, but it'll be interesting to see what it does to the PvP scene.

 

I doubt anyone will bother with it PvP, Godswords and Claws already dominate that area of the game.

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Knew it would come eventually. Unfortunately, I can;t wield it, but it'll be interesting to see what it does to the PvP scene.

 

I doubt anyone will bother with it PvP, Godswords and Claws already dominate that area of the game.

 

The C. Rapier + the Defender + Claws > Everything else. Major risk? Yes. Effective? Hell yes.

 

Godswords are meh now.

The challenge of a mistake is not to avoid it. The challenge of a mistake is dealing with the outcome.

 

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Proud of who I am and what I am.

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Knew it would come eventually. Unfortunately, I can;t wield it, but it'll be interesting to see what it does to the PvP scene.

 

I doubt anyone will bother with it PvP, Godswords and Claws already dominate that area of the game.

 

The C. Rapier + the Defender + Claws > Everything else. Major risk? HELL [bleep]ING YES. Effective? Hell yes.

 

Godswords are meh now.

 

Fixed.

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He didn't really confirm it - I'm sure they've thought about a great many things, but from his answer we won't be seeing Dragon Defenders for a very long time. Making the graphics and stats for a single item is very easy, it's the balancing and designing how the item is released that takes a long time, and that hasn't even started.

 

All these "Jmod confirmation" threads get really annoying when they give safe answers that are interpreted completely wrong...

2496 Completionist

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I hope they're smart enough NOT to make it a cyclops drop.

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