Dupin Posted October 1, 2010 Share Posted October 1, 2010 I've been lurking around here occasionally, and as an outsider looking to get more involved, there are two big obstacles I've noticed: 1. Lack of traffic. Everything seems to move slowly here. This seems to be both a cause and an effect of not having very many people who post regularly. This could be solved by giving people a reason to pass through. Roleplaying isn't for everybody, but I'm sure many more people would be into it casually if they just stumbled upon a thread one day. 2. Many threads appear overly complicated to a new roleplayer. A combination of labyrinthine rules, extensive backstories, and verbose introductions quickly bores a reader who isn't used to this sort of threads. You need to start with smaller threads that are easier to jump into, then the more complicated ones will build up naturally with the increased interest in the Tavern. Also, I thought Iconic quit? His quitting thread is still on the first page. Plus he mentions Hextriplet as a lost hero in the OP, but confesses to being an alternate account in the other thread. I guess the real pro roleplayers get so involved that they start developing alternate personalities in real life. Link to comment Share on other sites More sharing options...
The_Mather1 Posted October 1, 2010 Share Posted October 1, 2010 I'm saying this as a friend of Hex, it has nothing to do with being pro. Also all our backstories and such are there for the viewer's pleasure and to help them get into the situation of the game. The rules are set because they have previously been proven neccessary and the introductions are there to tell the players how and where they start. However most often they can be skipped and the character sheet is all that is neccessary in order to start. Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
Ieyfura Posted October 1, 2010 Share Posted October 1, 2010 There aren't many 'pro' RPers here, or if there are, they just prefer the RPGs more ^.~ "Don't get in my face, don't invade my space. I'll put you in your place.I'll only tell you once, I'll never tell you twice. This is me being nice." ~Porcelain and the Tramps Link to comment Share on other sites More sharing options...
Retech Posted October 1, 2010 Share Posted October 1, 2010 Personally I skim/skip backstories unless they are truly important. For example, Dungeoneering games do not have backstory, except for where the world is set. In Underworld, it's just that the world is dark and evil instead of pretty like the actual world. In Tale of Two Cities, it's just that most of the world is wasteland. Also, the Tavern was one of the fastest posting (and highest per capita posters) in the entire forum, but that was usually when there was a war or a crisis or an argument going on in Hegemony, so one of those just needs to start up again. Moderators just like writing long backstories because it makes the thread look good + it's fun. :D If you notice in our profiles, our post counts are astronomical, and we're all in the top 60 or so posters in the forum or so. Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Seraphi Posted October 1, 2010 Share Posted October 1, 2010 What can I say, I never really liked RP for the sake of RP. I like the game format, which I suppose is the reason I like D&D. Not to say that I don't like longwinded tales and character background, but I like having an overall goal in mind, and a game provides that. Link to comment Share on other sites More sharing options...
The_Mather1 Posted October 1, 2010 Share Posted October 1, 2010 Suppose that comes with Asperger's. Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
Seraphi Posted October 1, 2010 Share Posted October 1, 2010 Maybe, but I think a lot of people think that way as well. I can appreciate the art in storytelling, but it isn't tangible enough to get me to act, in a way. Link to comment Share on other sites More sharing options...
jasignhagj Posted October 1, 2010 Share Posted October 1, 2010 I'm planning a new hegemony style game that could include a lot of people. Time period will likely be early 20th century with an alternate history setup. Ill probably have it up in a week or two, depending on school. Link to comment Share on other sites More sharing options...
a_bert Posted October 1, 2010 Share Posted October 1, 2010 Also, I thought Iconic quit? His quitting thread is still on the first page. Plus he mentions Hextriplet as a lost hero in the OP, but confesses to being an alternate account in the other thread. I guess the real pro roleplayers get so involved that they start developing alternate personalities in real life. ***** 'Tis I, 'tis Vindice, 'tis I! Link to comment Share on other sites More sharing options...
Icuownage Posted October 1, 2010 Share Posted October 1, 2010 The book I've been reading is pretty freakin good with storytelling imo. Even if everyone in it is either insane or just an [wagon]. It's a REALLY big shaft.I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time? Link to comment Share on other sites More sharing options...
Ieyfura Posted October 1, 2010 Share Posted October 1, 2010 Also, I thought Iconic quit? His quitting thread is still on the first page. Plus he mentions Hextriplet as a lost hero in the OP, but confesses to being an alternate account in the other thread. I guess the real pro roleplayers get so involved that they start developing alternate personalities in real life. ***** I actually lol'd.Anyway, there is always talk of such ideas...then we get lazy and the full potential of the game is never realised. At least that is how I see it. That or the mod will have to take a break from tip.it for whatever reason, causing the game to die. The mod comes back, but no one has interest in a 'dead' game, so the mod gets discouraged. "Don't get in my face, don't invade my space. I'll put you in your place.I'll only tell you once, I'll never tell you twice. This is me being nice." ~Porcelain and the Tramps Link to comment Share on other sites More sharing options...
Nexaduro Posted October 1, 2010 Share Posted October 1, 2010 Same thing that happened with Twin Dragons, Dedly. :D 10:53 PM - retech9691: I feel the need10:53 PM - retech9691: To include many chasms in my story arc10:53 PM - Resistance: You mean plotholes? Remember, Remember, the 4th of NovemberRIP Dawngate ;-; Link to comment Share on other sites More sharing options...
Iconic Posted October 2, 2010 Author Share Posted October 2, 2010 Everyone has alternative personalitys, they just need to be unlocked. [Falador tavern] Link to comment Share on other sites More sharing options...
The Dark Lord Posted October 6, 2010 Share Posted October 6, 2010 I agree. The rules and the introductions to threads in this forum make this an unappealing place for most forum users. The complicated gameplay coupled with having to keep up with dozens of different numbers (such as balancing your country's budget in Civ-style games) really makes the game more like work than play. And you don't even get paid for it. Also people are turned off by some of the story-telling because it can be tedious to constantly read through it if you're not used to it, and I would imagine that some of the stuff here seems like a lot of people are into LARPing in real life (which makes people feel like you're too serious about your stuff). Likewise, the various Hegemony threads really are an old and worn out concept. They should be killed. With fire. The first Hegemony thread was popular because it had a simple objective with a simple game mechanism. You didn't have to think too much when playing it, and there were very few rules, so you had a lot of free reign and room for creativity. As it stands, Civ-styled games in the Tavern are either too far-fetched fantasy wise (think Grim's thread) or too complicated (think everything else). Dungeoneering, for example, was a marvelous idea because it had both a simple objective and didn't require much personal upkeep from the player's point of view (although it was hard on the GM). Now, I'm not saying that every thread should be Dungeoneering-like (which would be a horrible idea), but it did have a lot of good things about it. And it was popular. You should really think about the threads you guys create if you want to attract people. I would also advise that you branch out more (don't give a rat's arse about the mods possibly looking down on having a discussion thread for different online games here). You guys need to do some games like Dwarf Fortress, Haven and Hearth, Transformice, whatever. Don't make yourselves just about RP/forum games threads. You're a separate community and should damn well act like one. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Retech Posted October 6, 2010 Share Posted October 6, 2010 Dungeoneering is a GM killer. :thumbup: Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Iconic Posted October 6, 2010 Author Share Posted October 6, 2010 I still like the idea of a recruitment week, its one thing that would create huge publicity.Can't we at least request a thread in Announcements.Does anyone like the idea of assigning helpers, these people will 'break people in' to the tavern. [Falador tavern] Link to comment Share on other sites More sharing options...
Icuownage Posted October 6, 2010 Share Posted October 6, 2010 I'm planning a game which is rather like dungeoneering, but it isn't really that skilled based. It also isn't really luck based either. More like a puzzle. It's a REALLY big shaft.I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time? Link to comment Share on other sites More sharing options...
The_Mather1 Posted October 6, 2010 Share Posted October 6, 2010 So a RPG then. Twitter: @TheMather1 Link to comment Share on other sites More sharing options...
Iconic Posted October 6, 2010 Author Share Posted October 6, 2010 I still like the idea of a recruitment week, its one thing that would create huge publicity.Can't we at least request a thread in Announcements.Does anyone like the idea of assigning helpers, these people will 'break people in' to the tavern. [Falador tavern] Link to comment Share on other sites More sharing options...
Icuownage Posted October 6, 2010 Share Posted October 6, 2010 More or less. But then again what is this forum all about :P. I'll write it all up after I finish my homework. In like 4 hours XD. Also Iconic, it might be a good thing if you don't troll OT... Especially if you're gunna try recruit from there >.>. It's a REALLY big shaft.I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time? Link to comment Share on other sites More sharing options...
tripsis Posted November 8, 2010 Share Posted November 8, 2010 Hello you guys :) The admins have talked about all of the ideas presented here and here's what we have to say: Global Announcement:We would be happy to create a global announcement to remind the users of the Falador Tavern's existence and do a little promotion. We'll probably get this up in 1-2 weeks once the sticky (mentioned below) has been completed and maybe once the Crew Application period has ended. Sticky:Definitely something that we'd love to see. I'd be happy to set up a basic structure for you guys and you can fill in the descriptions for each role play. Tavern To Top:Unfortunately this is not something that the Administrative Team will be doing. It is not fair to the other forums suffering activity issues. If we do it for one forum we would feel obligated to accommodate all of the inactive forums and we simply can't keep moving forums around. Furthermore, we feel it will just be an annoyance for our users. PM Tavern Members:Another no here. The Administrative Team will not be PMing Tavern members to remind them to post. Posting is optional. If users are not posting then it is not our job to remind them to do so. Again, we feel this would be an annoyance to the users more than anything. Thread in Varrock Library:We are not going to have an entire thread in the Varrock Library dedicated to the Falador Tavern. However, I have added a note to the Varrock Library Rules stating that role plays should be posted in the Falador Tavern. I know it's not much, but it's the best we can do. If you guys have any other ideas, feel free to share them. :) - 99 fletching | 99 thieving | 99 construction | 99 herblore | 99 smithing | 99 woodcutting - - 99 runecrafting - 99 prayer - 125 combat - 95 farming - - Blog - DeviantART - Book Reviews & Blog Link to comment Share on other sites More sharing options...
Ieyfura Posted November 8, 2010 Share Posted November 8, 2010 I wish I had my computer 2 months early. I'd make a couple of banners for the Taverners to choose from for 1 to be in the announcement. O.o "Don't get in my face, don't invade my space. I'll put you in your place.I'll only tell you once, I'll never tell you twice. This is me being nice." ~Porcelain and the Tramps Link to comment Share on other sites More sharing options...
Nexaduro Posted November 8, 2010 Share Posted November 8, 2010 Thanks, Tripsis. I think we're in a bit of a bumpy spot here, my thought is that we should work a bit on good ideas for new games (Space is nice, but too many people might end up killing Archi). 10:53 PM - retech9691: I feel the need10:53 PM - retech9691: To include many chasms in my story arc10:53 PM - Resistance: You mean plotholes? Remember, Remember, the 4th of NovemberRIP Dawngate ;-; Link to comment Share on other sites More sharing options...
Ieyfura Posted November 8, 2010 Share Posted November 8, 2010 A good thing to get going (even though it would be impossible anyway) is to have about 10 or so different game mods, each with their own game or variation of a game. Each would have about 5-10 slots for players to sign up for. A person can only sign up to up to 2 games at once. (This would of course only be a decent idea if our population somehow shot up to 50 or so active users. "Don't get in my face, don't invade my space. I'll put you in your place.I'll only tell you once, I'll never tell you twice. This is me being nice." ~Porcelain and the Tramps Link to comment Share on other sites More sharing options...
Earth Posted November 8, 2010 Share Posted November 8, 2010 Stickie! Stickie! We should all get working on the descriptions of the various genres and specific games that are running as of now, with a rundown of the predecesors of them. Youtube account: Earthgragonsage; currently uploading not an effing thing.[hide=Memorable Crossroads Quotes.]Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.[/hide] Link to comment Share on other sites More sharing options...
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