But you do realize that that this cape being a reward to people who have completed the game limits future cape updates with stats? Because if i was Jagex i would think "We can't make future capes better than Comp cape".
I think that the only people who will actually be effected by not having this cape are the people AT high level combat. It would be nice if it didn't limit combat players or be useless for skillers but the point of the cape isn't to have a widespread use. It's just there as a small reward and indicator for people who've 'completed' the game. I wouldn't like Jagex to bump it up and make it better or, change the way it works to make it easier to access. The whole point is that it's hard to access. It can become a goal for some people and just a distant dream for others. I don't think we'll get to the point where you NEED the cape to stay competitive so I don't see the fuss. Let the people who want to get it, get it, and if they don't want to then they don't have to. Nobody is forcing them.
Which then limits combat capes updates for players who likes combat. And players who like to "Complete" stuff will often be the players who will have Comp cape. And for being the best cape in Runescape (Stat wise), it's not a small reward. The whole point is that it's hard to access? Then why does it have to be the best stat cape in game? And how is 120 Dungeoneering, 99 in all combat skills not enough requirement for the best COMBAT cape in game? Again i don't get why a reward for Completionist players have to be the best combat cape in the game.
It's fair that every item related to Combat should require high levels from the respective skills of combat. It's fine with some low level non-combat requirements. But beyond that is just a bad thing.
It's barely better than the fire cape. That being said, it's petty to argue about the stats because the defining part of the cape isn't the stats, it's the time and dedication put into it.