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did the system requirements go up recently?

Featured Replies

I often use my ThinkPad to play RuneScape. It's a pretty old machine, but it has always been able to run the game without problems. However, the game became a little choppy a few weeks ago, even though I've always used the least CPU-intensive graphics settings. Does anyone know if the system requirements went up recently?

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ARENAscape:

 

Baratus [AS] max hit: 166 with Moon Battle Hammer

ixfd64 [AS] max hit: 116 with (untitled spell #2)

No theres just an issue with the game engine giving very low fps on some peoples computers. People with brand new gfx cards and 8gb ram are having problems as well as low end pcs. Hopefully it'll get fixed soon, they at least have acknowledged its a problem.

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Mercifull <3 Suzi

"We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12

Jagex just fails

Many reports are considering the possibility of a new anti-macro tool recently implemented in game affecting game play and specifically, FPS.

I may be weird, but I'm saving up to be eccentric!

Merciful basically summed it up.

I would be interested in hearing more about that, deacon. I thought "optimus" wasn't coming out until April/May. Maybe Jagex released a little hidden fix tho....

 

Whatever they did, I'm tired of playing in min.

Working on max and completionist capes.

2435/2475

Paul, I think deacon377 was talking about Clusterflutterer, not the impending Optimus.

 

From what I've heard, Clusterflutterer, along with being inefficient code-wise (since they essentially scrambled everything) created some hardware compatability issues with most setups. It's basicly luck of the draw if you are unaffected.

Yep, ever since after the bot nuke, fps on most computers have dipped.

I used to be at the cap of 40 fps most of the time except in places like ge w2.

After the nuke, I suffered from fps drop.

My fps dropped a bit after the bot nuke but I never knew it was a wide spread problem, I assumed it was just my laptop. I even called my ISP and upped my internet connection speed thinking the problem was on my end. Interesting....

 
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Mine has also been down to routinely 15fps on min sitting in an empty area.

"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

---

 

 

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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

I suffer from small freezes every 3 seconds while running through areas. While standing still and not moving the camera, but doing other things like checking my bank or skilling, I get 30 fps.

Jagex just fails

 

 

Also, 'displayfps' shows a low (around 15) fps for me in non-crowded areas used to show 30 fps, I notice no actual difference.

 

What I have found to help: Change graphics to OpenGL, turn as many things off as you're willing to turn off (for me, that's basically everything) = runs much, much, much more smoothly than any other setting (especially "Safe Mode" which actually runs the slowest for me).

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I constantly get 30 fps, wherever, whenever. However, my ping is awful and can somebody go up to 3000.

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My fps dropped a bit after the bot nuke but I never knew it was a wide spread problem, I assumed it was just my laptop. I even called my ISP and upped my internet connection speed thinking the problem was on my end. Interesting....

Internet connection doesn't affect the frame rate.

Occasionally it seems that runescape is suffering from some kind of memory leak. A week ago runescape was using about 1.5GB (which is a lot even if it was caused lazy garbage collecting, but it probably was not), after restarting the game the usage became 200MB.

 

 

 

Internet connection doesn't affect the frame rate.

 

Not directly.

But if a lot of data was buffered because of a network error, you may get seconds of data in one moment. This might affect the fps briefly.

"The more persistence a game tries to have; the longer it is set up to last; the greater number (and broader variety) of people it tries to attract; and in general the more immersive a game/world it set out to be--then the more breadth and depth of human experience it needs to support to be successful for more than say, 12-24 months. If you try to create a deeply immersive, broadly appealing, long-lasting world that does not adequately provide for human tendencies such as violence, acquisition, justice, family, community, exploration, etc (and I would contend we are nowhere close to doing this), you will see two results: first, individuals in the population will begin to display a wide range of fairly predictable socially pathological behaviors (including general malaise, complaining, excessive bullying and/or PKing, harassment, territoriality, inappropriate aggression, and open rebellion against those who run the game); and second, people will eventually vote with their feet--but only after having passionately cast 'a pox on both your houses.' In essence, if you set people up for an experience they deeply crave (and mostly cannot find in real life) and then don't deliver, they will become like spurned lovers--somebecome sullen and aggressive or neurotic, and eventually almost all leave."

Mike Sellers' Hypothesis

I'd believe memory leaks.

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Maxed since Sunday, January 9th, 2014
Completionist since Wednesday, June 4th, 2014

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