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[9-2-15] Ninja Update – Responsive Combat

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#1
Leik
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Ninja Update – Responsive Combat

Today's update brings a change that'll make RuneScape combat faster, more frantic and more fluid: improved combat responsiveness from the deadly and talented Ninja Team. Get into game, gear up and seek out an enemy - you'll notice the difference right away.
As determined in a Player Power poll last year, we've also made a whole load of Gielinor's deadliest beasts aggressive, as they once were.
Read on for further details!


Combat Responsiveness
First, we removed the short delays between cooldowns ending and abilities triggering, and between clicking an ability and that ability activating. This means combat now feels more immediate and dynamic – your actions translating crisply to those of your character in-game.
Note that we've increased cooldown times slightly to compensate for the quicker combat, so combat balance is unaffected.
As well as that, we've also improved target switching, so you can charge into battle with lethal efficiency.
Finally, if you're a Revolution fan, you'll find that your favourite combat mode kicks in and deactivates in a much smoother fashion.
There's no substitute for trying today's improvements first-hand. Log in and give it a go!
The RuneScape Ninja Team


Monster Aggression
Following last year's Player Power poll to bring back aggressive monsters, these beasts will now come straight at you when you enter their lairs:

  • Lesser demons
  • Greater demons
  • Black demons
  • Banshees
  • Mighty banshees
  • Aberrant spectres
  • Lizards
  • Desert lizards
  • Small lizards
  • Kurasks
  • Harpie bug swarms
  • Skeletal wyverns
  • Brine rats
  • Mutated bloodvelds
  • Dark beasts
  • Hill giants
  • Fire giants
  • Moss giants

You'll be able to initiate combat with as many monsters as you can handle, but only one enemy will attack you at a time if you make no aggressive move of your own.
Monsters will remain aggressive unless:

  • Your combat level is more than double theirs.
  • You've stayed in the area for longer than five minutes.

Stay alert on your travels - and make good use of those new, sharper combat skills!
The RuneScape Team


In Other News

  • Come and try out the new, more-responsive combat with Mod Kalaya and Mod Matthe in Castle Wars: today at 16:00 UTC, World 24.
  • GameBlast15 is coming 20th February, along with the next Double XP Weekend! Prepare now for maximum gains all-round on this weekend of charity fun.
  • The first RuneLabs poll is live! Head into game now and vote on your choice of player-proposed updates.
  • Want to know more about RuneScape lore? Head to the Lore Discussion forumon Thursday 12th February, 18:00 UTC, and join Mods Osborne, Raven, Srowley, Stu and Chaose for a Lore Q&A.

Patch notes



7rwjf.png
Leik.png
LIVERPOOL WILL WIN THE PREMIER LEAGUE THIS SEASON.
[01:24:34] CJ Hunnicutt: it takes skill to be that [bleep]ing stupid


#2
JeRambo
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I hope those are the patch notes and not the real update this week? Lame.

  • Boss timers will now always show by default.
  • Players can now select a faster wave spawn in the Fight Kiln.

Yay, something good.

 

Insane boss title is just stupid..What's next, INSANE INSANE BOSS TITLE IN RAINBOW COLOUR with 50,000 boss kills, or how about an INSANE SKILLER TITLE WITH 120 in all skills? Stupid, stupid..


Posted Image
"Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crowns and win no glory. I shall live and die at my post. I am the sword in the darkness. I am the watcher on the walls. I am the shield that guards the realms of men. I pledge my life and honor to the Night's Watch, for this night and all the nights to come."
"An imperfect man can do great deeds, and a great man imperfect ones.

#3
Leik
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Looks like that's all lol. A pretty damn boring week, even for a patch week. Not even the patch notes were interesting.


7rwjf.png
Leik.png
LIVERPOOL WILL WIN THE PREMIER LEAGUE THIS SEASON.
[01:24:34] CJ Hunnicutt: it takes skill to be that [bleep]ing stupid


#4
BloodAngel
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Possibly more interesting than the update itself, Mod Porky has just posted this on Twitter:

 

3SycZmQ.png


SLwQsg1.png

"Unfortunately, the real world isn't the same as a fairy tale."


#5
VonMedo
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Possibly more interesting than the update itself, Mod Porky has just posted this on Twitter:

 

3SycZmQ.png

 

Banks were made. 

22.7k QBD kills.wow


M3DO.png

Mamiću odlazi!


#6
Wkw
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Number1 haraken only at 206? Interesting


aaaaauserbar.gif

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Runescape player since January 2005
Ego Sum Deus Quo Malum Caligo et Barathum


 


#7
JeRambo
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Banks were made. 

22.7k QBD kills.wow

 

Inb4 very sophisticated QBD bot.


Posted Image
"Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crowns and win no glory. I shall live and die at my post. I am the sword in the darkness. I am the watcher on the walls. I am the shield that guards the realms of men. I pledge my life and honor to the Night's Watch, for this night and all the nights to come."
"An imperfect man can do great deeds, and a great man imperfect ones.

#8
Bxpprod
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Possibly more interesting than the update itself, Mod Porky has just posted this on Twitter:

 

3SycZmQ.png

Halfway to DKS rip


 

[bleep] OFF HOW ARE U SO [bleep]ING LUCKY U PIECE OF [bleep]ING SHIT [bleep] [bleep] [wagon] MUNCHER

 

 


#9
VonMedo
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Banks were made. 

22.7k QBD kills.wow

 

Inb4 very sophisticated QBD bot.

 

 

For maxed player in top gear, QBD is trivial


M3DO.png

Mamiću odlazi!


#10
Blutters
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Banks were made. 

22.7k QBD kills.wow

 

Inb4 very sophisticated QBD bot.

 

 

For maxed player in top gear, QBD is trivial

 

There used to actually be QBD bots... not sure about now.

 

The only benefit I've seen so far from today's update is that Revolution won't pull you back into combat.

Otherwise, there's a huge slew of bugs and issues, mostly with special monsters or bosses. Take a look at RGU on RSOF.


2dgucz6.png


#11
Bxpprod
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I hope those are the patch notes and not the real update this week? Lame.

  • Boss timers will now always show by default.
  • Players can now select a faster wave spawn in the Fight Kiln.

Yay, something good.

 

Insane boss title is just stupid..What's next, INSANE INSANE BOSS TITLE IN RAINBOW COLOUR with 50,000 boss kills, or how about an INSANE SKILLER TITLE WITH 120 in all skills? Stupid, stupid..

 

Insane skiller title yes plz


 

[bleep] OFF HOW ARE U SO [bleep]ING LUCKY U PIECE OF [bleep]ING SHIT [bleep] [bleep] [wagon] MUNCHER

 

 


#12
Zantareous
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  • Make-X will now remember the last used recipe for an extra two interfaces, to improve the process of making certain multi-staged items such as urns.

 

Ironman just became slightly more bearable.  (Assuming this works how I think it does.)


Zanty.jpegsigquotes.png


#13
Arceus
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I hope those are the patch notes and not the real update this week? Lame.

  • Boss timers will now always show by default.
  • Players can now select a faster wave spawn in the Fight Kiln.

Yay, something good.

 

Insane boss title is just stupid..What's next, INSANE INSANE BOSS TITLE IN RAINBOW COLOUR with 50,000 boss kills, or how about an INSANE SKILLER TITLE WITH 120 in all skills? Stupid, stupid..

 

It's insane, isn't it?

 

Props for the Make-X patch. Assuming it works how I think it does, it will save a lot of strife the next time I might need to make urns. That may not be for a while, but still, a nice update.


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?
---

 

cWCZMZO.png
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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.


#14
Ammako
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Means that pressing keybind for an ability fires it off instantly instead of waiting until the next tick?

#15
Kaur
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Insane boss title is just stupid..What's next, INSANE INSANE BOSS TITLE IN RAINBOW COLOUR with 50,000 boss kills, or how about an INSANE SKILLER TITLE WITH 120 in all skills? Stupid, stupid..

What's stupid about them? What's wrong with giving people goals to work towards? It's not like it's required for comp cape or anything.

I actually like your little suggestions and would support them in runelabs! :shades:



#16
BloodAngel
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It seems that lucky chaotic items have been added to quickchat with this update:

 

46eEoMU.png


SLwQsg1.png

"Unfortunately, the real world isn't the same as a fairy tale."


#17
Major Dash
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Insane boss title is just stupid..What's next, INSANE INSANE BOSS TITLE IN RAINBOW COLOUR with 50,000 boss kills, or how about an INSANE SKILLER TITLE WITH 120 in all skills? Stupid, stupid..

What's stupid about them? What's wrong with giving people goals to work towards? It's not like it's required for comp cape or anything.

I actually like your little suggestions and would support them in runelabs! :shades:

 

 

 

Vitalis is 1/5000 drop from Vorago or something with no threshold. The other boss pets require luck, sure, but you have to get INSANELY lucky to get the Vitalis pet. It isn't something that you can realistically grind out. If you look at that list, that guy with the most Vorago kills has 2.7k kills which is not even close to the theoretical drop time. Not to mention that you have to get 100 zeal from Soul Wars (dead as hell) which would take you quite some time.

 

 

I really hate how everything in the game is about titles. All of those stupid elf titles that the mods made should never have been put in the game. 


19509_s.gif

 

“I had a feeling we weren’t coming back from this fight when it began.”

“Do you have any regrets?”

“I don’t. It seems surprising, I know, but I wouldn’t change a thing. This is how it was meant to be.”

“Huh, you never really notice how lovely the day is until you realize you’ll never see it again.”

“Mmmhmm.”

 


#18
Alg
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Insane boss title is just stupid..What's next, INSANE INSANE BOSS TITLE IN RAINBOW COLOUR with 50,000 boss kills, or how about an INSANE SKILLER TITLE WITH 120 in all skills? Stupid, stupid..

What's stupid about them? What's wrong with giving people goals to work towards? It's not like it's required for comp cape or anything.
I actually like your little suggestions and would support them in runelabs! :shades:
Mostly that Egoscape is getting tiring, and at some point you just have to say "okay Jagex, that's actually a bit much, calm down" :twss:

#19
Arceus
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It seems that lucky chaotic items have been added to quickchat with this update:

 

46eEoMU.png

Oh no they don't. You can't just make a Treasuer Hunter, non-degradable (?) version of dg items like that! Though if this image is to be believe, it looks like there are broken versions (69-96?). I wonder how they would be recharged, tokens as usual?

 

uOcC6Pl.png


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?
---

 

cWCZMZO.png
l1M6sfb.png


My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.


#20
Saradomin_Mage
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I wonder how they would be recharged, key tokens as usual?

fixed m8

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.






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