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THE RANDOM EVENT THEORY.

Featured Replies

I really want a drill demon, but i could never get one. So I have been studieng how random events happen and this is what I found:

 

 

 

All my friends got a drill demon while telporting somewhere. Teleporting seems to get the higher gift givers (Mime, Drill Demon, Freaky Forester, Quizmaster).

 

 

 

I decided to put my theory to the test. I saw someone get a random (dwarf), so I took out tele runes and teleported.

 

 

 

LOW AND BEHOLD, The MOM takes me away to quizmaster, and i get mith scimmy from mytery box.

 

quizmaster1rk.png

 

 

 

 

 

This proves 2 things: 1, teleporting gives better randoms, and 2, Randoms happen at intervals, meaning many people (not all) get them around the same time.

You teleported once and call it proof? :lol:

 

 

 

Try 50 hours teleporting, 50 hours fighting, 50 hours fletching...

 

This is how you compile data, you need many hours of experimentation.

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:^_^: I drew that smilie, btw, along with a few more used by this site.

Classic bloodveld for lyph3! Although I do like the new ones.

Like a ninja, here I was, gone I am now.

BUT! I may be back! Add my new account, Dr Bloodveld!

  • Author

ill continue to study it (doing it now).

Last time I got a warspear I had torag as my tunnel brother. This is obvious prove that you'll get a warspear if you have to fight torag in the tunnels. :roll:

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Also, you will need to have some sort of control variable. If you are going to do 50 hours of various things. I'm not sure what you could use for such a variable because sitting around for 50 hours is boring and won't get you a random event (I believe they only come when you click on something to perform an action, correct me if I am wrong).

Trying is just the first step in failure.

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If you really want randoms, I think you've got to be repetitive

 

For example with fighting: Every time you kill a monster, take his bones and stuff, bury bones, and attack the next one

 

 

 

I did this and I had like 5-10randoms in 40min-1hour

i usually get better random events while i tele also. also almost ever time i tele from killing jellies i get a strange plant... ALMOST EVER TIME!

70+ all skills. 17/24 skills 75+

Maybe you should test what teleport you need to do aswell......

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LOL

 

 

 

Randoms are set to be RANDOM...

 

 

 

You get specific randoms in specific areas.

 

 

 

Also they happen every 20 minutes or so...

 

 

 

When I am using Dharok at low XP ((For the best strength training XP) I bring 10-50 alcs. WHY?

 

I alc every 23 minutes to get a random.. This helps prevent the evil chicken...Which is a Dharok nightmare ((Now every1 knows this))

 

 

 

I get the new graveyard dude down in the Iron Dragon dungeon. I get mimes at dagnaouths. Drill sargents down at Edgeville hill giants.

 

 

 

etc.etc.

 

I am not doing studies just some things I noted after playing for 1m hours

Maybe you should test what teleport you need to do aswell......

 

 

 

That wouldn't make a difference, besides, the point everyone is getting at is that one occurence is not proof, you need thousands, even millions of teleports as concrete proof.

 

 

 

Thinking about it, you would never have concrete proof without haxing the game. Or asking Jagex.

I get that abysss matrix thing ( where u pull the right lever) EVERY TIME I TELE TO CANAFIS VIA ANCIENT TELE...also, seems there is a system to detect a autoing es' type of scene. For example, watch how many random's u get if u do the folo-dance with someone with doing anythig else. So, auto-clickers events like teleing are probably a warning alert to the system to say "hey, this person may be autoing, lets send them a random to make sure" :lol:

maybe his telport theory is correct

 

 

 

i was mining ess in varrock, and clicked "telport Varrock". at that second, a drill demon appeared

 

 

 

the same thing happened the very next day, right after i cliekd teleport aubury

 

 

 

those are the only 2 times i got drill demon

Bellator_II.png

 

Goal: All stats 70+

I get the abyss one 90% of the time when I'm teleing to seers and only have those runes.

put him in jail

 

Then i'll just wait for him to drop the e-soap

You teleported once and call it proof? :lol:

 

 

 

Try 50 hours teleporting, 50 hours fighting, 50 hours fletching...

 

This is how you compile data, you need many hours of experimentation.

 

 

 

Try Not wasting 150 hours of your life and millions of gp on a theory evry1 who has played rs enuf is true

[quote=

 

I am not doing studies just some things I noted after playing for 1m hours

 

 

 

you dont live for that many hours :twisted:

You need more information. God i wish i could just look at jagex's source code for a little bit, it would explain so many things. Hmm, i guess then i'd have to learn runescript.

i agree with this theory.

 

 

 

i have gotten 2 drills, 1 mime and 2 quizes in a space of a month from teleing or either about to tele.

Wondering what to do with life .....

Coincidentally, I just teled from giants a day or two ago and I got a Drill Demon too! Got a shirt, wanted pants but oh well...

 

 

 

Anyway I agree that teleporting increases your chances. 've always wanted a Drill Demon but he enevr came to me! always did seem to get an abyss event or a MOM whenever I teleported. I tried it out.

 

 

 

 

 

I had bought 2k laws ages ago cause I felt bored. I bought a few hundred water runes and continuously teleported to Falador for about 300 teleports, not egtting 1 event at all. FYI, I'm F2P so I Falador teleport.

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Hazardmaster.png

Ive been camping at dusties, and whenever i get an alchable item, click the button and alch it i always get a random. ALWAYS. Its weird but makes sense.

Lvl 80 construction.

 

Dragon Drops: 11 (4 Chains, 2 Axes, 1 Med, 2 Skirts, 1 Legs, 1 2h)

 

God Wars Drops: 4 Zamorakian Spears, 1 Godsword Shard 1

Actually drill demon appeared to me too few days ago when I teleported to Varrock, but it doesn't necessary prove anything. It just seems to be that randoms want to appear when you do something like high alch an item, bury bones, tele and such after you have fighted or done something similar for a long time.

Rsn: Onauric Combat: 136 Total: 2150+

 

All quests done since: 3rd December 2005

Last time I got a warspear I had torag as my tunnel brother. This is obvious prove that you'll get a warspear if you have to fight torag in the tunnels. :roll:

 

 

 

:lol:

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I have got all my rare events by teleporting (Mime, 2 Drill Demons, Quiz Master ect.).

Used to play RS, not anymore. WoW pwns!

If you really want randoms, I think you've got to be repetitive

 

For example with fighting: Every time you kill a monster, take his bones and stuff, bury bones, and attack the next one

 

 

 

I did this and I had like 5-10randoms in 40min-1hour

 

this makes a lot of sense... i think you might be on to something

 

 

 

i see lots of randoms in port ecto furnace. mr jekyll, strange plant, frogs, mom, pirate, etc. if theres 5 people smelting there, you can almost be sure that everybody will get at least 1 random within an hour. i thnk any area or skill that is likely to be exploited by macros doing something repetitive will be a site for randoms to appear often

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Some of the Randoms that give cloths after you get the first one you get them more often EX: Forester, Mime, Etc...

 

I have only tested it with frogs and Foresters...

 

About 50 hours of each..................................

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