D Posted October 25, 2006 Share Posted October 25, 2006 I've been reading a book called Inkspell by Cornelia Funke, and this person loves to play with fire and can do various things like, turn invisible with fire (they do something in the book to make that happen), make fire "flowers", etc. I think that firemaking should be an entertainment skill, and maybe a weak weapon like setting somebody on fire that does 5 damage, and burns you. Or possibly a defence, where there is a wall of fire that is higher than the regular fire and if people pass through it, they get 3 points of damage, for each second in the fire. A possible way to destroy the fire will be to use a bucket of water on it. Back to the entertainment part, maybe like juggling torches, eat fire, breathe fire, surround a body in fire, make fire rise and lower, and use firelighters to make the fire different colors. Also, the people in the book could also talk to fire, with some fairy's honey that was hard to get. Maybe you could create a quest that allows you to learn how to talk to fire, what words to say (but certain ones require certain levels), and allow you to attempt to get some fire honey out of the fairys' nest. Use your imagination! Link to comment Share on other sites More sharing options...
oreocookie987 Posted October 25, 2006 Share Posted October 25, 2006 You definitely need to work on this idea and ellaborate on it more, but its a good idea in the making and I'll support it :mrgreen: Expecting a good life because you're a good person is like expecting a bull not to charge because you're a vegetarian. Link to comment Share on other sites More sharing options...
no_username4 Posted October 25, 2006 Share Posted October 25, 2006 This would be great as firemaking is not that great at the moment. I think there should just be more uses, not so many of the fancy gimmick style things(not that they should be all left out). Like making more firemaking based quests. Link to comment Share on other sites More sharing options...
D Posted October 25, 2006 Author Share Posted October 25, 2006 Yeah, I wrote it a while ago, and don't have much time, I'll try to revise it later. Link to comment Share on other sites More sharing options...
Dalcyte Posted October 26, 2006 Share Posted October 26, 2006 I've been reading a book called Inkspell by Cornelia Funke, and this person loves to play with fire and can do various things like, turn invisible with fire (they do something in the book to make that happen), make fire "flowers", etc. I think that firemaking should be an entertainment skill, and maybe a weak weapon like setting somebody on fire that does 5 damage, and burns you. Or possibly a defence, where there is a wall of fire that is higher than the regular fire and if people pass through it, they get 3 points of damage, for each second in the fire. A possible way to destroy the fire will be to use a bucket of water on it. Back to the entertainment part, maybe like juggling torches, eat fire, breathe fire, surround a body in fire, make fire rise and lower, and use firelighters to make the fire different colors. Also, the people in the book could also talk to fire, with some fairy's honey that was hard to get. Maybe you could create a quest that allows you to learn how to talk to fire, what words to say (but certain ones require certain levels), and allow you to attempt to get some fire honey out of the fairys' nest. Use your imagination! runescape=ink heart? i think not. Work out this a little more, because its hard to see what you're getting at...I'm not gonna support for now till you can explain it a little better. Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
NJE03 Posted October 26, 2006 Share Posted October 26, 2006 I think those idea you mention sound fun. Useless but fun, I support. :P [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85 Link to comment Share on other sites More sharing options...
Arch_Tyrant Posted October 26, 2006 Share Posted October 26, 2006 I like your ideas but you can also make so much more to firemaking then just lighting logs or lighting lantrns and torches... Making fire making a fun based skill is a good idea but here are some other good ideas... Burning arrows or even Swords? People used to burn down there crop feilds when they were done harvesting to create more nutrients in the soil...Could we burn our farming patches to get more items while harvesting? I like your idea of using firemaking to make walls of fire as a combat strategy to make cb more then just hitting back and forth... Firemaking combined with the theiving skill to burn down things such as houses (it could happen :D ) or even crops...(Maybe for like a theif based quest) And i dont know any other ideas you have but seriosuly jagex needs to do something about this useless skill Link to comment Share on other sites More sharing options...
ROBOSRUS Posted October 26, 2006 Share Posted October 26, 2006 *Imagines burning throwing knives* Ill support the idea if you elaborate... Link to comment Share on other sites More sharing options...
Zaaps1 Posted October 27, 2006 Share Posted October 27, 2006 you mean dustfinger??? The guy with the maklin or whatever??? I never really liked that character. Although I think firemaking should be expanded, this need more detail and more work. And he never turns invisable. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
1packer Posted October 27, 2006 Share Posted October 27, 2006 I totally support the idea to make firemaking more fun..... Even if that isn't all that clear, it has a lot more then just lighting logs, and we should be able to burn wheatfields, since no one uses them all that much and they respawn fairly rapidly. But it would be fun to make high level firemaking mean something, like let you have fun in a game Link to comment Share on other sites More sharing options...
gyroman25 Posted October 27, 2006 Share Posted October 27, 2006 i support this :thumbsup: :thumbsup: firemaking now is just useless expet when you cook your food and that's it N0valyfe an idol to some, a great player to many, and a true runescaper to all Link to comment Share on other sites More sharing options...
Freshwacka Posted October 27, 2006 Share Posted October 27, 2006 Burning weapons? Next we'll have weapons that confuse, paralyze, and hyponotize you. Pokemon ftw? 99 Crafting Blog Link to comment Share on other sites More sharing options...
jemathonical Posted October 27, 2006 Share Posted October 27, 2006 How about burnable gloves? They are weak but do burn damage. I've made a thread on the burnable gloves idea. ^Sir Jem 05-The Bunny Drinking Blog?^ Click it! Link to comment Share on other sites More sharing options...
zzrice007 Posted October 28, 2006 Share Posted October 28, 2006 nar....i think the writer/publishers will sue Jagex for copyright... and the fire thing about doing damage will be the new pking! \ Link to comment Share on other sites More sharing options...
mr_blah_man Posted October 28, 2006 Share Posted October 28, 2006 I do like the idea, it would add a new atmosphere to RuneScape. People could host their own shows and that. And yes, a new quest involving burning a wheat field and finding some sort of "secret" door would be quite cool. Although the burning gloves part does sound good, it would be to easy to PK. You just burn 'em, super poison them and then spec' 'em. They'd die almost instantly! ~Support~ Link to comment Share on other sites More sharing options...
Zaaps1 Posted October 28, 2006 Share Posted October 28, 2006 Also something else I've thought of, since this will cause damage, this would have to be made a combat stat. Tis will disrubt many skill pures and pkers. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
junkiejeff Posted October 28, 2006 Share Posted October 28, 2006 Maybe burning arrows? For some extra damage? Link to comment Share on other sites More sharing options...
tefda Posted October 29, 2006 Share Posted October 29, 2006 Firemaking is definitely for skill totals. It's been in the game for AGES and they haven't decided to change it. I doubt that they'd change it in the near future. Making the skill some sort of entertainment skill would just be silly. Firemaking is used for cooking and lighting, that's it. Link to comment Share on other sites More sharing options...
f2p4life Posted October 30, 2006 Share Posted October 30, 2006 i support all the way! firemaking is TOTALLY yes i mean TOTALLY USELESS, only that it raises ur total lvl. jagex should expand the firemaking skill... WC: 80/99 WOOTS!rsn:benedict666 Link to comment Share on other sites More sharing options...
deathtodarigan Posted October 31, 2006 Share Posted October 31, 2006 The Major problem with your idea is the new skill cape emote, In it you "play" with fire. If you were to make it so you could "play" with fire at random levels it could seriously annoy the people that have worked hard for their level 99 stat Link to comment Share on other sites More sharing options...
Kiriyama Posted October 31, 2006 Share Posted October 31, 2006 How about pyromancy? Dude1: Dude he just insulted you Dude2: I'll burn his house. Dude1: Sweet Dude2: Gimme a tinderbox. Noob: ARGGGGGGGGH! RUNZ AWAY! HAXOR! Denizen of Darkness| PSN= sworddude198 Link to comment Share on other sites More sharing options...
aarone4 Posted October 31, 2006 Share Posted October 31, 2006 Sorry to say this but what is the point in changing it. I agree with the guy that said about the skill cape but i also believe that there should be no changes at all. Maybe a few more quests that require the skill (not just sea slug quest) and ones that have a minor use. Maybe even some sort of fire arrows but none of this silly burn gloves (i believe this is like effects of paralasis from pokemon) or walls of fire becasue it would change it to a combat skill. Sorry to say it but its a silly idea. Finaly I can wield drag weapons. Link to comment Share on other sites More sharing options...
Meta_Mucil Posted October 31, 2006 Share Posted October 31, 2006 I will have to admit...at lower levels, firemaking is good for all players for cooking low level foods, lighting lanterns, etc. After 65, firemaking seems to be a bust. I know I wont train on it anymore now that I can light my helmet. Perhaps some higher level firemaking skills can be used in conjunction with magic like with the bolt enchanting spell. At certain WC levels, you are able to cast some fire-based spell using your magic. Just a thought. JAGEX could always add banner burning at level 75 and arson at level 90...LOL Meta Mucil SHHH, I am concentrating.....oh look, a paperclip! Where was I again? Link to comment Share on other sites More sharing options...
Concret_Pred Posted October 31, 2006 Share Posted October 31, 2006 tht sounds lik a weird but good book anyway it would be nice to give more reasons for fire makin p.sdiffrent coulered fire is already done Link to comment Share on other sites More sharing options...
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