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Question: Least-Admirable Skill Cape


Lunar_Drifter

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IMO Fletching IS less admirable for sure. But Someone with 99 Fletching definitely deserves more respect than someone with no 99s.

 

Haha, no...

 

For example, compare my stats to yours:

 

I have no 99's, but...

Total level: 1821>1475

Total XP: 51,180,149>32,225,653 (most of yours is fletching)

All my stats besides Firemaking and Fletching are higher than yours.

 

You can't base anything off of one skill. Runescape was a better place before skill capes. Nowadays everyone's trying to show off, or make themselves sound more important than other people.

 

 

The whole point of runescape is to show off to others. Otherwise pixels dont mean anything wether its Fletching or Summoning.

 

Care to elaborate?

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Nowadays everyone's trying to show off, or make themselves sound more important than other people.

Kind of like you just did :mrgreen:

You sorta took that out of context. I was saying that one skill can't be used to determine how much "respect" someone deserves. I don't like when people go around wearing little capes that show off their skills. I don't mind if it looks nice, but if you demand respect for it, that's just being rude.

 

Respect is earned on a personal level. It's not something you can buy, especially not virtually in a game.

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01001001001001110110110100100000010101000111011101100101011011000111011001100101

00100000011000010110111001100100001000000111011101101000011000010111010000100000

0110100101110011001000000111010001101000011010010111001100111111

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IMO Fletching IS less admirable for sure. But Someone with 99 Fletching definitely deserves more respect than someone with no 99s.

 

Haha, no...

 

For example, compare my stats to yours:

 

I have no 99's, but...

Total level: 1821>1475

Total XP: 51,180,149>32,225,653 (most of yours is fletching)

All my stats besides Firemaking and Fletching are higher than yours.

 

You can't base anything off of one skill. Runescape was a better place before skill capes. Nowadays everyone's trying to show off, or make themselves sound more important than other people.

 

 

The whole point of runescape is to show off to others. Otherwise pixels dont mean anything wether its Fletching or Summoning.

 

Care to elaborate?

 

Theres not much to elaborate. People only get better items or levels to show off, unless they are somehow "attracted" top pixels i don't think anyone here would spend hours clicking on a monster or a rock for fun ;)

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Haha, no...

 

For example, compare my stats to yours:

 

I have no 99's, but...

Total level: 1821>1475

Total XP: 51,180,149>32,225,653 (most of yours is fletching)

All my stats besides Firemaking and Fletching are higher than yours.

 

You can't base anything off of one skill. Runescape was a better place before skill capes. Nowadays everyone's trying to show off, or make themselves sound more important than other people.

 

I agree 100%. I've thought about it a long time, and I'm completely convinced that the skill cape update was the worst update ever. That one single update knocked the whole supply and demand system out of whack, destroyed the community where people only trained the skills they liked and replaced it with a system where people maddeningly work towards a cape they want in a skill they hate training, and it made Jagex feel like that was acceptable as high level content, i.e. that the cape was enough to justify the skill's existence beyond whatever the highest level content was (and the highest level content was already useless in most skills). I want them to go away forever, and I want skills to be actually worthwhile at high levels.

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Skillcapes were a player-suggested idea though. There was a HUGE RSOF suggestion that outlined what they should do, and the ones Jagex put out were actually less desirable than the ones that many people wanted before. And even after they were released there wasn't much hate for them.

 

But then, I'm not blaming their existence for anything like that. The community had its pros and cons then, it's not like the update completely killed everything that RuneScape was before.

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Considering I've been saying this for the last few days, FM cape is fail, see too many of them and they're easy and very cheap to get. Gotta suck a lot to want to have this as first cape.

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Considering I've been saying this for the last few days, FM cape is fail, see too many of them and they're easy and very cheap to get. Gotta suck a lot to want to have this as first cape.

 

fm cape does look pretty phat though

 

do you have any 99s btw? gotta suck ye ;)

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It's always funny (and very predictable) to see that the people without any skillcapes look down upon all the skillcapes that are relatively common.

 

But anyway, I personally think the least-admirable skill cape(s) are the ones you can buy. And yes, with that I include prayer as well. I know that I got buyable skillcapes, but I don't brag about them nor do I find them a real achievement. I just got them to look nice.

 

Fun fact: Strenght is the most common skillcape, in case you thought cooking was!

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respect people for who they are, not what their stat sheet says about them

 

nobody deserves respect for 'playing a videogame' - honestly, it's fun, but it doesnt require any ability - just a lot of free time

 

It's really no different than respecting actors, athletes, musicians, artists, etc >_< None of their contributions are even as tangible as politicians and politicians are a drain compared to scientists.

 

Plus to become proficient at anything requires an absurd amount of time and if it doesn't take time/dedication, it's just innate skill you were born with and why should that be respected?

 

You can't base anything off of one skill. Runescape was a better place before skill capes. Nowadays everyone's trying to show off, or make themselves sound more important than other people.

 

I've been playing 9 years now and I can tell you, with a fair degree of certainty, that RS has ALWAYS been a place where people show off or try to make themselves seem important. Skill capes didn't do crap. Before skill capes, you still had lots of talk about 99s and lots of older talk about people being able to 1/2/3 hit people. And, quite frankly, skill capes do nothing to help show off because all it does is show that a player has one or more 99s and then one particular skill he's 99 in. It does nothing to show that players have had particular 99s for years, how many they have, or the amount of exp/rank.

 

 

 

I agree 100%. I've thought about it a long time, and I'm completely convinced that the skill cape update was the worst update ever. That one single update knocked the whole supply and demand system out of whack, destroyed the community where people only trained the skills they liked and replaced it with a system where people maddeningly work towards a cape they want in a skill they hate training, and it made Jagex feel like that was acceptable as high level content, i.e. that the cape was enough to justify the skill's existence beyond whatever the highest level content was (and the highest level content was already useless in most skills). I want them to go away forever, and I want skills to be actually worthwhile at high levels.

 

Again, it just looks like that to new players and people who really don't have 99s. However, if you've been around, you'll know that things have and will always be like this. Only low levels obsess about skill capes, the higher ups have always focused on the high scores table (especially because if you were 120+ under the old system it was assumed you had several 99s).

 

Not to mention that a lack visible rewards, aka added incentive, don't stop people from challenging themselves. Prior to the champ challenge update, I had already killed 5 or 6 champions. And what was the reward before the update? A banner on the wall in an area only your player could enter/see.

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Again, it just looks like that to new players and people who really don't have 99s. However, if you've been around, you'll know that things have and will always be like this. Only low levels obsess about skill capes, the higher ups have always focused on the high scores table (especially because if you were 120+ under the old system it was assumed you had several 99s).

 

Not to mention that a lack visible rewards, aka added incentive, don't stop people from challenging themselves. Prior to the champ challenge update, I had already killed 5 or 6 champions. And what was the reward before the update? A banner on the wall in an area only your player could enter/see.

Agreed

People make it seem like nobody had 99s before the update, and that the only reason anyone actually trained skills after was to get the skillcapes.

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I'm not too big into skillcapes. I only got 98 cooking to have an epic party with my friends where one fishes a fish, one chops a log, one burns the log, and I cook the fish on fire for four 99's.

 

That being said, strength is the MOST admirable melee skillcape, and anyone who thinks otherwise should take a look at whip v. SS rates at armored zombies or Slayer.

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That being said, strength is the MOST admirable melee skillcape, and anyone who thinks otherwise should take a look at whip v. SS rates at armored zombies or Slayer.

Except that we're talking about how admirable, not how fast.

 

How is strength less admirable than defense? Both are more/less useful for certain things (str for pking, defence for boss tanking).

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That being said, strength is the MOST admirable melee skillcape, and anyone who thinks otherwise should take a look at whip v. SS rates at armored zombies or Slayer.

Except that we're talking about how admirable, not how fast.

 

How is strength less admirable than defense? Both are more/less useful for certain things (str for pking, defence for boss tanking).

Again, admirable, not useful.

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That being said, strength is the MOST admirable melee skillcape, and anyone who thinks otherwise should take a look at whip v. SS rates at armored zombies or Slayer.

Except that we're talking about how admirable, not how fast.

 

How is strength less admirable than defense? Both are more/less useful for certain things (str for pking, defence for boss tanking).

Again, admirable, not useful.

 

I see what you're getting at.

 

But who the hell cares about being admired? This game is to have fun. Unless you've got something TRULY special, you should shut up and focus on training.

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I see what you're getting at.

 

But who the hell cares about being admired? This game is to have fun. Unless you've got something TRULY special, you should shut up and focus on training.

And I agree wholeheartedly. How admirable a 99 is doesn't count for anything. A 99 like defence is a lot more useful than one like mining because you can do a hell of a lot more with it, even if it's not more 'elite'.

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But who the hell cares about being admired? This game is to have fun. Unless you've got something TRULY special, you should shut up and focus on training.

 

This in my opinion is a bit naive and idealistic. If there's over 10 people playing the same multiplayer game, it's a cruel fact that at least on some level it turns into a competition, intented or unintended. It's not a surprise that people wanted skill capes, get interested in wearable rares for other than purely merchanting reasons, overtrain skills lunatically, wear costumes and post levels, kills or drops. Being admired is a funny thing for many people and it can be seen at their behaviour:

* Player wears expensive gear while skilling, even though they give zero or even negative bonuses. Why? Because it's fun do it? I doubt it.

* People skill with santas, masks, phats and bunny ears on. Do they really boost your herblore for example or do you have other reasons?

* We tend to post big levels here and add in fancy sigs saying we're "99 in XXY". If you're proud of what you're done, isn't that enough or do you have to make sure that everyone else sees it too?

 

All that reminds me of the jealousy of neightbours after one gets a new and pretty car. The other one has to get a new one too or at least cause some scratches to ther other's car during the night.

 

On topic, I'd say once again that fletch and cook are the ones that get less admiration from me than a slayer helmet.

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This in my opinion is a bit naive and idealistic. If there's over 10 people playing the same multiplayer game, it's a cruel fact that at least on some level it turns into a competition, intented or unintended. It's not a surprise that people wanted skill capes, get interested in wearable rares for other than purely merchanting reasons, overtrain skills lunatically, wear costumes and post levels, kills or drops. Being admired is a funny thing for many people and it can be seen at their behaviour:

Likewise this is a bit cynical to the point of being unrealistic. Not everyone is going to play that way, as his post shows

* Player wears expensive gear while skilling, even though they give zero or even negative bonuses. Why? Because it's fun do it? I doubt it.

The game isn't completely about bonuses though. And often in the case of skills they just aren't necessary.

The items in question are valuable because they look good more than anything else. People like looking good, and looking at what people wear in any public place shows that. It's not "look at me I'm rich and powerful" it's "look at me I look good".

* People skill with santas, masks, phats and bunny ears on. Do they really boost your herblore for example or do you have other reasons?

Again, looking good?

* We tend to post big levels here and add in fancy sigs saying we're "99 in XXY". If you're proud of what you're done, isn't that enough or do you have to make sure that everyone else sees it too?

Not everyone does that though. And that's the point he was making, that there are a number of players that simply don't care about being admired.

 

All that reminds me of the jealousy of neightbours after one gets a new and pretty car. The other one has to get a new one too or at least cause some scratches to ther other's car during the night.

Wait for it...

 

On topic, I'd say once again that fletch and cook are the ones that get less admiration from me than a slayer helmet.

And after you make this post you prove that it's true for yourself.

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The game isn't completely about bonuses though. And often in the case of skills they just aren't necessary.

 

Again, looking good?

 

They aren't needed, but still are used to look good. What then looks good? In most cases the items worn aren't exactly the coolest things, they are status symbols. Usually the gear is build up to match your prime item, whatever it really is. Lets take an example. It wouldn't be the first time people ask me why am I cutting wood without gear or not wearing a skill cape while hunting. In fact those examples are under 5 days old. For me they show that people already take admirable things as a habit.

 

Not everyone does that though. And that's the point he was making, that there are a number of players that simply don't care about being admired.

 

Of course there's not a single group that agrees completely on things. That's the point of this debate forum and that made me to reply. However in my opinion it proves enough that the blogscape has 3rd most replies on these forums, right after General section and off topic.

 

Wait for it...

 

Sold my car when I moved to my current apartment ;)

 

And after you make this post you prove that it's true for yourself.

 

Kinda true. I admire hard work and in my opinion certain capes don't require that as much as certain other items. However in that case it doesn't mean I would go like "OOOH WAWAWUA" when I see someone with a slayer helmet.

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i'd say getting the magic skill cape is one of the hardest

 

Magic is fairly fast and easy these days. Bursts/barrages give a decent exp per hour, which is also an advantageous way to collect charms when used on rock lobs.

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