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Nadril

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Arg, so my WoW account got unbanned, but this is the second time my account has been compromised.

 

It's very frustrating and is making it really hard to play normally.

 

I mean I've scanned my computer with McAfee and changed my password multiple times. I'm sure the addons I am using aren't infected (they are fairly well known addons), so I'm really at a loss of what to do.

 

I have emailed Blizzard (I've been emailing them a lot lately :P ) letting them know my situation.

 

The only thing I can do is not log on for the time being (in case it's a keylogger).

 

 

 

I suggest using http://www.safer-networking.org/index2.html too. McAfee is good, but it is always better to scan with multiple programs. Also, do you use the splash screen thing that pops up before the login screen? Cause that is also a built in keylogger checker, and has saved me before by detecting a keylogger.

 

 

 

Here I was thinking you were referring to a windows splash screen.

 

Anyways, the WoW splash screen hasn't detected anything.

 

 

 

Jaziek: I may buy an authenticate, but I don't want to until I get whatever is allowing people to use my account out of my computer.

You can't ever find a place that's nice and peaceful, because there isn't any. You may think there is, but once you get there, when you're not looking, somebody'll sneak up and write "(bleep) you" right under your nose. Try it sometime. I think, even, if I ever die, and they stick me in a cemetery, and I have a tombstone and all, it'll say "Holden Caulfield" on it, and then what year I was born and what year I died, and then right under that it'll say "(bleep) you."
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I may buy an authenticate, but I don't want to until I get whatever is allowing people to use my account out of my computer.

You can't ever find a place that's nice and peaceful, because there isn't any. You may think there is, but once you get there, when you're not looking, somebody'll sneak up and write "(bleep) you" right under your nose. Try it sometime. I think, even, if I ever die, and they stick me in a cemetery, and I have a tombstone and all, it'll say "Holden Caulfield" on it, and then what year I was born and what year I died, and then right under that it'll say "(bleep) you."
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I may buy an authenticate, but I don't want to until I get whatever is allowing people to use my account out of my computer.

 

 

 

You know, I was going to say something exactly the same as what you said... but then I thought no, you might have a nicer approach lol

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Hit 70 on Friday. Currently going for the Wintersaber Mount, just got revered. Im hoping to get it by the time my Sub runs out but i have it noted that i payed for a month on the 24th July so i have no idea whats happening.

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With the release of upcoming content patch players will see a change in the way we allow buffs and debuffs to stack exclusively in a raid. For the most part, what this change means is that many buffs and debuffs that were previously allowed to stack together no longer can, and that many buffs and debuffs that only a single talent specialization could bring can now be brought by multiple different specializations. The philosophy behind this change shows up in many of the changes we have made in Wrath of The Lich King, such as when we made almost all buffs raid-wide. We want players to be able to form raids and parties based on who they want to play with, rather than who has the correct talents and abilities to min-max their raid performance.

 

 

 

Raid composition will still matter to some extent, but without this change, it would have overwhelmed every other aspect of raid planning (as we added new capabilities to each of 30 different talent trees). You no longer need to rigidly control the melee/spellcaster balance of your raid, or make sure every group has all the critical buffing classes, etc. This change has many class balance implications.

 

 

 

IMPORTANT! Before we are done, we will thoroughly test the performance of every class. It should not be assumed that one class' current performance relative to others in beta is final. Some classes (and specializations) will need to be reduced in power and some increased. Many may feel the change has more impact on class X than class Y. We will address all of those concerns via our internal testing and community feedback.

 

 

 

There are thirty or so different categories into which buffs and debuffs fit. Here you will find a comprehensive list of the changes made broken down by category and which spells/talents are in that category.

 

 

 

 

 

Armor Debuff (Major): Acid Spit (exotic Hunter pet), Expose Armor, Sunder Armor

 

Armor Debuff (Minor): Faerie Fire, Sting (Hunter pet), Curse of Recklessness

 

Physical Vulnerability Debuff: Blood Frenzy, (2nd Talent Spec TBA)

 

Melee Haste Buff: Improved Icy Talons, Windfury Totem

 

Melee Critical Strike Chance Buff: Leader of the Pack, Rampage

 

Attack Power Buff (Flat Add): Battle Shout, Blessing of Might

 

Attack Power Buff (Multiplier): Abomination's Might, Trueshot Aura, Unleashed Rage

 

Ranged Attack Power Buff: Hunter's Mark (only Hunters benefit, so no need to exclude against other class abilities)

 

Bleed Damage Increase Debuff: Mangle, Trauma

 

Spell Haste Buff: Wrath of Air Totem

 

Spell Critical Strike Chance Buff: Moonkin Aura, Elemental Oath

 

Spell Critical Strike Chance Debuff: Improved Scorch, Winter's Chill

 

Increased Spell Damage Taken Debuff: Ebon Plaguebringer, Earth and Moon, Curse of the Elements

 

Increased Spell Power Buff: Focus Magic, Improved Divine Spirit, Flametongue Totem, Totem of Wrath, Demonic Pact

 

Increased Spell Hit Chance Taken Debuff: Improved Faerie Fire, Misery

 

Percentage Haste Increase (All Types): Improved Moonkin Aura, Swift Retribution

 

Percentage Damage Increase: Ferocious Inspiration, Sanctified Retribution

 

Critical Strike Chance Taken Debuff (All types): Heart of the Crusader, Totem of Wrath

 

Melee Attack Speed Slow Debuff: Icy Touch, Infected Wounds, Judgements of the Just, Thunderclap

 

Melee Hit Chance Reduction Debuff: Insect Swarm, Scorpid Sting

 

Healing Debuff: Wound Poison, Aimed Shot, Mortal Strike, Furious Attacks

 

Attack Power Debuff: Demoralizing Roar, Curse of Weakness, Demoralizing Shout

 

Stat Multiplier Buff: Blessing of Kings

 

Stat Add Buff: Mark of the Wild

 

Agility and Strength Buff: Strength of Earth Totem, Horn of Winter

 

Stamina Buff: Power Word: Fortitude

 

Health Buff: Commanding Shout, Blood Pact

 

Intellect Buff: Arcane Intellect, Fel Intelligence

 

Spirit Buff: Divine Spirit, Fel Intelligence

 

Damage Reduction Percentage Buff: Grace, Blessing of Sanctuary

 

Percentage Increase Healing Received Buff: Tree of Life, Improved Devotion Aura

 

Armor Increase Percentage Buff: Inspiration, Ancestral Healing

 

Cast Speed Slow: Curse of Tongues, Slow, Mind-numbing Poison.

 

 

 

In each category, you can only benefit from the most powerful spell granting that effect. For example, Fel Intelligence grants spirit and intellect, both weaker than Arcane Intellect and Divine Spirit. If a player has Fel Intelligence and receives a stronger Arcane Intellect buff, he will gain the intellect value from Arcane Intellect and the spirit value from Fel Intelligence.

 

 

 

In most cases, fully-talented players will have exactly equal power on the strength of these buffs and debuffs. Fel Intelligence is an example of where one ability is weaker than others. The buffs in the "Increased Spell Power Buff" category are also not all the same potency, as they scale and grow in radically different ways. In virtually every other case, however, the buffs are equal. This means, for example, that fully-talented Battle Shout and Blessing of Might now grant the exact same amount of attack power.

 

 

 

In addition to this change, we also needed to address the "mana battery" roles in a raid. The mana regeneration effect they grant is no longer limited to their own party, and it no longer depends on the amount of damage they deal. Each time they trigger the mana regeneration effect, 10 people in their raid group will receive a buff which causes them to regenerate 0.5% of their maximum mana each second. This buff, Replenishment, will be given preferentially to raid members with the lowest mana, but will re-evaluate which raid members receive it each time it is fired. Replenishment is provided by Shadow Priests, Survival Hunters, and Retribution Paladins.

 

 

 

Finally, we have modified Heroism and Bloodlust to affect the entire raid. However, all affected raid members will be unable to cast or benefit from Bloodlust/Heroism for 5 minutes.

 

 

 

Below you will find a list of the changes to abilities which exhibit new behavior regardless of the exclusive categories. The changes usually mean the old behavior was removed and replaced by the new behavior. Numbers listed are for maximally-talented versions. Here is that list of changes:

 

 

 

 

 

Improved Scorch: Increases spell critical strike chance against the target.

 

Winter's Chill: Also increases spell critical strike chance against the target.

 

Elemental Oath: Grants 5% spell crital strike to raid members.

 

Improved Moonkin Aura: Grants 3% haste of all types.

 

Earth and Moon: Increases spell damage taken from all schools by 13% on the target.

 

Misery: Causes spells cast at the target to have +3% spell hit.

 

Shadow Weaving: Buffs only self.

 

Improved Shadow Bolt: Buffs only self.

 

Expose Weakness: Buffs only self.

 

Shadow Embrace: Buffs only self.

 

Blood Pact: Grants health instead of Stamina.

 

Fel Intelligence: Has replacement ranks that grant flat values of Intellect and Spirit.

 

Frost Aura: Excludes properly against all other resistance buffs.

 

Grace: Reduces damage taken by target by 3%.

 

Rampage: Increases melee and ranged critical strike chance by 5% for the raid.

 

Improved Faerie Fire: No longer benefits melee and ranged hit chance, only spell hit.

 

Hunter's Mark: No longer increases attack power bonus from attacks against the target.

 

Improved Hunter's Mark: No longer grants melee attack power.

 

Sting (Hunter pet): Now acts as a minor armor debuff.

 

Waylay: Attack speed reduction changed to 20%.

 

Icy Touch: Only slows melee attack speed (not ranged or spell).

 

Tree of Life: No longer grants healing based on spirit, grants 3% increased healing received to raid.

 

Demonic Pact: Now buffs raid instead of debuffing monsters.

 

Focus Magic: Now buffs raid instead of debuffing monsters.

 

Totem of Wrath: Now grants a flat amount of spell damage, and all enemies in its radius have an increased chance of being struck by criticals.

 

Heroism: Cannot be recast while caster has Exhausted debuff, and those with Exhausted debuff cannot be affected by it.

 

Bloodlust: Cannot be recast while caster has Sated debuff, and those with Sated debuff cannot be affected by it.

 

Vampiric Touch: Grants Replenishment mana regeneration buff to up to 10 raid members on dealing damage.

 

Hunting Party: Grants Replenishment mana regeneration buff to up to 10 raid members on specified shots.

 

Judgements of the Wise: Grants Replenishment mana regeneration buff to up to 10 raid members on Judging.

 

 

 

Or, in not quite so many words, just about every single talent tree has been to a lesser or greater extent invalidated and is now in dire need of complete overhaul, starting with everyone who would previously have earned their raiding slots based on the utility they offered.

 

 

 

Interesting times, indeed.

-This message was deviously brought to you by: mischief1at.gif

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This is a patch that is intended to transition between bc to wrath so its all going to change when the new end game is 80, new spells are activated and its more balanced.First looking at this i thought it was just making it eier that you will only have the best debuffs, buffs in raid encounters but it matches blizzards trend to peanolising players for mindlessly spamming things.We saw this predominatly with potion sickness because it suddenly made potions and emergency thing and not something which you could just chug and keep spamming.So if youre spamming debuffs or buffs which have no effect on teh raid because a better one is up then your wasting mana.And from what i heard, there going to be experimenting with mana races rather than dps races, where theres a certain amount of time before everyone goes OOM and even shadowpriests can keep you alive, i would believe it if potion sickness still existed because then shadowpriests then cannot chug mana pots however i suppose the revision on how vampiric embrace will work in raids sort of validates this theory.

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I'm bored to the ultimate.... still 2 months of waiting for wotlk :<

 

 

 

Hope in that time i've leveled up my warrior and new hunter :roll:

 

 

 

E: If Blizz keeps changing every mage talent like that, i'll reroll warrior/dk/hunter i think..

 

(Imp scorch: scorch has a 33/66/100% chance to increases chance to land a spell critical strike 2/4/6/8/10% (these are stacks)

 

 

 

The damage done to target was better.. sigh...

 

 

 

-------By the way, should i take Herb/skinning on hunter? or herb/alch, i have herb/alch shaman but it's on horde :|

VIX VIX VIX

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[hide=]wowscrnshot083108010844ig1.jpg[/hide]

 

 

 

Multiboxed Shammies. Identical gear, T5 or better. All with Amani Warbears.

 

 

 

Amani warbears own :shock: . There's only 5 guilds on my server that have come forward with having person with the bear. One day, 2 of them passed each other in Orgrimmar. And I though THAT was rare :-# .

TETsig.jpeg

 

YOU! ATTEND TET EVENTS! CLICK HERE!

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http://www.wowinsider.com/2008/08/30/ne ... for-wrath/

 

 

 

New titles seem pretty cool, but i think its a bit stupid of Blizzard doing the "First ... to 80" as im guessing most people will just no life like crazy missing out on most of the stuff 71 - 80 has to offer.

 

 

 

Also guessing that some people will get more than one of the first race/class titles.

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I dont see the quest one attainable wright off the bat, from peopel who have tried doing as many quests possible pre bc, there at around 1.7k and 800 maybe in outland so if theres 800 in northrend (most likely more because there not doing a new race and concentrating on the continent so you can make it if you get to 80.The others are gonna be quickly attained, by a select few because first tauren druid can take the archdruid and plainsrunner and possibly proffesions because they have access to the resources quickly.Still cool because its something peopel have been after, more variety in titles.

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Server: Andorhal

 

 

 

Lvl 30 BE Pally

 

Lvl 27 BE Rogue

 

Lvl 30 BE Hunter

 

 

 

Server: Shadowmoon

 

 

 

Lvl 10 Gnome Warrior

 

 

 

Speedofsound and I rolled a Gnome warrior and a Dwarf warrior for fun :D Hopefully we will be playing these guys for a while, If your on Shadowmoon, send a PST. ::'

 

 

 

wowyq0.png

 

 

 

The gnome would be me ::'

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While leveling in my Dwarf Warrior I came across this in a troll hut. Green smoke was coming from it.

 

I wonder what it could be... :-k

 

bongos4.png

 

 

 

:lol:

You can't ever find a place that's nice and peaceful, because there isn't any. You may think there is, but once you get there, when you're not looking, somebody'll sneak up and write "(bleep) you" right under your nose. Try it sometime. I think, even, if I ever die, and they stick me in a cemetery, and I have a tombstone and all, it'll say "Holden Caulfield" on it, and then what year I was born and what year I died, and then right under that it'll say "(bleep) you."
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And it doesn't help that in WC3 the trolls are Jamaican... :P

You can't ever find a place that's nice and peaceful, because there isn't any. You may think there is, but once you get there, when you're not looking, somebody'll sneak up and write "(bleep) you" right under your nose. Try it sometime. I think, even, if I ever die, and they stick me in a cemetery, and I have a tombstone and all, it'll say "Holden Caulfield" on it, and then what year I was born and what year I died, and then right under that it'll say "(bleep) you."
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So what are you guys doing while waiting for the new expansion :? ?

 

[hide=]flyingmountatlastiv2.jpg[/hide]

 

I believe I can fly...

 

 

 

WOOT, finally got my flying mount training. \'

"The cry of the poor is not always just, but if you never hear it you'll never know what justice is."

siggy3s.jpg

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So what are you guys doing while waiting for the new expansion :? ?

 

 

 

Trying like mad to get to Illidan.

 

 

 

What does Illidan drop?

 

Rogue and warrior stuff...seriousley the glaives are rogue/warrior weapons, bulwark, the leather headpiece,the plate headpiece...lot of warrior rogue stuff.

 

 

 

Well im leveling a druid on another pvp server and its the best leveling experience ive had in the game.

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