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Ravenkana

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Everything posted by Ravenkana

  1. So legitimate players have to suffer? If this keeps up, the one on one Bounty Hunter won't have any PKers to be enjoyed by...
  2. Nah. It's not the "Afro Troll", "Brimhaven Monster", or "Bigfoot". Why it is, quite simply, Bear Holding a Shark!
  3. I think he's arguing because he thinks your "actual issues" are wrong, that RWT has been affectively killed, not just hampered. I'm inclined to agree with him, Jagex staff have probably spent hundreds of combined hours looking for possible ways around the system. I don't think a handfull of gold sellers have found a way around it that Jagex missed. But think of some of the past bugs Jagex missed; the Construction PK bug for one? Also consider how poorly these updates were implemented, the GE has some items priced wrong, the Duel Tournament really doesn't function, and BH has turned into a numbers contest.
  4. It's not that they're not in a rush. It takes a long time to develop, test, and debug a new minigame, especially one this high-risk. And since I don't think they were planning on releasing one, it looks like they're starting from scratch. So that mid 2008 date might actually be as fast as they can get it out. So... Jagex really didn't have the December 10 updates well planned out, savvy?
  5. I think you are missing some big concepts here. You're talking about rules that people are breaking? He's talking about trying to live. Incase you don't get the big picture here, most adults can easily make $200 in a day. Not $180 in a month. Breaking rules isn't the big ussue here. I dont know were you live lol 200 a day? lol I make 280 a week lol thats 5 days a week at 7 an hour 8 hour days, thats before taxes. But you're making 10 times what the farmer is making AND he works twice as long as you do...
  6. It's an OOOOOOLLLLLDDDD NERFED game at that.
  7. But what if the price still hasn't reached the price it would have been destined to have? Can you say price floors?
  8. I think I've read somewhere that Jagex still have at least five years of content planned. : Of course they'll say that publicly, they won't say "only 2 years" because then people won't play lol, what they say is just business, not reality. Don't be daft. Do you think a company would lie to themselves and their employee's? Please. Jagex is a multi million organization under scrutiny of other beings than you, a fan, and other fans. What they inform publicly affects lots of things aside from the gaming population. Lying about stuff like this is commercial suicide, especially since they are taking on a whole new game called Mechscape. The GE is a Player Controlled Market! Bounty Hunter is a good replacement for the old Wilderness! The Duel Tournaments are a great way to make large sums of money! Not one pker, or otherwise EVEN MINUTELY intelligent runescape player would EVER say that the current Bounty Hunter is a good replacement. Not one. But Jagex says it is... and Jagex NEVER lies...
  9. I think I've read somewhere that Jagex still have at least five years of content planned. : Of course they'll say that publicly, they won't say "only 2 years" because then people won't play lol, what they say is just business, not reality. Don't be daft. Do you think a company would lie to themselves and their employee's? Please. Jagex is a multi million organization under scrutiny of other beings than you, a fan, and other fans. What they inform publicly affects lots of things aside from the gaming population. Lying about stuff like this is commercial suicide, especially since they are taking on a whole new game called Mechscape. The GE is a Player Controlled Market! Bounty Hunter is a good replacement for the old Wilderness! The Duel Tournaments are a great way to make large sums of money!
  10. Why can't you guys get it through your heads: YEW LONGS WILL NOT ADJUST! They are set by JAGEX to NOT go below 704 gold each. And seeing as they are WORTHLESS TO ALL PLAYERS NOT ALCHING they are NOT going to go up. That is NOT a player controlled economy. Jagex has placed absolutes on "certain" items to control their base prices. Then why was the GE sold to us as a massive new PLAYER CONTROLLED market?
  11. Yup, they're the first division of the flaming cavalry.
  12. Oh man I just love that logic. So we lose money in cooking because training the skill is easier than falling off a log therefore it's only fair that every other skill loses money. :roll: Ya. But since most skills lose money, and the High Alch has gotten the Nerf, doesn't this mean that general wealth is going down? Personally I believe that the price roller coasters are not that bad; the worst is yet to come. In properous times, due to the price ceilings, goods will not achieve there proper heights. In times when a huge money drain has been released the price floors will prevent items from becoming purchasable. Summoning anyone?
  13. Personally, I hate your type of people...(P2P supremacist), who think that F2P is like the scum of the earth, and provide absolutely no valid argument with your statements. I'm pretty sure at one point or another, you bought items from a F2per, especially raw materials. They are not useless, and as of a matter in fact, I'm proud to announce that i'm going back to F2P in 96 more days. ~Ddaanniiellh [Edit]: Whoops, forgot to respond to the actual topic. Tbh, I don't care if Taverly and summoning is opened to F2P or not. But, i've decided not to train it if its not F2P/P2P (Don't bother asking why, i'm not explaining). P2p supremacist? It is a GAME, that we the consumers (aka members) pay for. I'm all for charity, but I don't want my money going towards updates for F2P. Lately they got SoS, GE, Duel Arena, and now you want them to get summoning? Thats enough time and effort going into F2P, which we are basically the ones paying for an update every week or two. Jagex has said that they break even with the ads for F2P... And the recent updates for them were meant to salve the loss of the Wilderness... And have you forgot the Duel Arena Nerf already?
  14. Would be fun if jagex brought in biological warfare... Or even Tesla coils. "Years of eating nothing but Lobster and Pie catches up with you! You have a Heart Attack!" 79 damage!
  15. Yes from looking at the source code for that page it should have In there..... if you try and access that url then you will find the image fully removed Do you feel that's enough to prove there will be an update today? I do :-k I very much doubt we will be getting an update this week..... a major quest only came out a few days ago.... A MAJOR quest? You have to be kidding me... A major quest would be something that adds a new skill like... oh, I don't know... Summoning?!?
  16. Technically, the only reason pures work is that Jagex balanced their combat system badly in the beginning. In a game where players are encouraged to train every skill as high as possible, with no disadvantages for having higher levels in a skill, it's simply poor design for players to get a benefit by deliberately training a character without certain skills. For the players who'd worked out the best stat-distribution for Wilderness PKing, or for one-on-one duelling, or whatever, it's pretty galling that Jagex has just changed the game so that pures don't get the same benefits. That's the kind of change that a designer might decide not to make to a well-established game out of respect to customers who preferred it the old way. But, frankly, pures should never have worked in a well-balanced game, and it's interesting that Jagex wasn't afraid to change it. This is just a guess, but I'd imagine Summoning isn't going to be pure-friendly either. Hmm... I see what you're saying, but the game is STILL not balanced. Why? The majority of Runescape chooses to melee because close combat has but one payment, both Magic and Ranged have to purchase expensive consumables. Plus Magic's melee defenses simply can't hold up against a purely physical attacker... And add the fact that you can pick and match your armor... well... the combat triangle becomes a three ring circus.
  17. Maybe if Jagex did regular mantianence, this wouldn't happen? Like WoW, maybe once every I dunno, Wednesday? Or after the weekly update?
  18. But how is the vast amount of money for Construction going to come into the game now? Staking, and PKing, are pretty much gone, and the High Alch has become much less profitable, i.e. you lose more money now then before.
  19. you make a strong arguement! Yes... But don't forget the promised lending system! "zoMg, berrow ur rune plz!!!"
  20. But think of the fun of being lvl 15 and whipping out a Tok Jad while Woodcutting!
  21. Does the GE have price ceilings and floors for rares? Because, if so, then though the price may fluctuate, it will always remain within a certain area.
  22. ... So you mean Jagex took PKing from the carefully crafted masterpieces that were pures to place it gently into the hand of groups of one-iteming bandits? And, on the subject of Merchanting, Merchanting has been made easier. How? Go take a few turns on the roller coaster of the Pure Essence market.
  23. I think Jagex is the only company to ever do this. Seriously. :ohnoes: Yup... WE'RE the Beta Testers... Anyone remember the Day O' Construction Based Doom?
  24. Wrong. You've bought into the myth. Look at properly functioning stock markets. Prices do not usually go up and down rapidly *unless* there's a reason. The 5% price ranges are what cause people to fixate on the price being "stuck up" or "stuck down" day after day. They also *dramatically* reduce trade volume, which makes price fluctuations far worse. While I see your point, I still don't agree that removing price ranges make a difference. So unless I'm missing what you are saying the scenario could just as easily play out like this: A player looking to sell 10K of p ess throws out 500 at 130 and sees they sell quickly. Seeing a demand, he offers 500 more at 140 and once again they sell fast. He now looks toward 150 and higher. Other sellers sit back loving the fact prices are rising and wait for the time they too want to jump in. They quickly push the price of p ess up to near 170. Then, as you mention, prices reach a peak and they start to slide. Now, sellers are under-cutting each other even faster and potentially more dramatically then prices were rising. Seller A sells at 150, Seller B decides to undercut at 140 but Seller C can go as low as 100 because he's not 'restricted' and he needs money fast for his new dragon boots. The resulting price roller coaster sees the price of p ess go from 130 to 170 and back down to 130 in a matter of a day. How is that better or at the least, less confusing for sellers and buyers alike? The problem we are facing with p ess right now as I mentioned and other have as well is that noone knows what the price should be yet. The recent changes have made it difficult to predict. RCing is generally considered one of the better remaining money-makers in the game and yet the recent updates have crippled the resources for that skill. It looks like the price for p ess will settle somewhere between 120 and 170 since that's where it has been trading for the last few weeks. Eventually it will find its price. I just don't see how unrestricted price limits would have made finding that price any easier and I certainly wouldn't buy the argument that it would have gotten there less chaotically. But the increased randomness would make it harder for merchants to jump in and coast the... um... coaster... The price controls were set SO that merchants couldn't take advantage of price trends. In the current situation, the market is VERY predictable in certain areas. Also add in the floors and ceilings and... well... All hail Vladimir Gow- I mean Andrew Gower!
  25. I really like that idea, it would stop most RWT. RWTers would have to trade in barrows and dragon armor, and the new stuff like godswords and bandos and dragonfire shields. And some of those are worth hundreds of millions. Maybe that's why Jagex didn't do that, I think they really had to stop RWT for legal reasons. But if they also said the weilder had to have the levels to use the armour... Imagine autoers with 75 attack and 70 defense!

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