Skip to content
View in the app

A better way to browse. Learn more.

Tip.It Forum

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

00hydro

Members
  • Joined

  • Last visited

Everything posted by 00hydro

  1. Mind Staff Maybe. No Nature/Chaos/Death/Whatever. I saw another thread for the large Myrajjat (I know I spelled that wrong) base, and it had the chaos, death, and blood staves coming in the hundred and some million apiece. That is appropriate for how much those staves can do. Also overall, the spellbook is a bit overpowered. Specifying teleport is just too good. And the bonuses to superheat and high alchemy would make prices of all ores, bars, and alchables go crazy.
  2. Let's not forget the Chaos Elemental Drops them
  3. Well first you have to decide whether you want said skill to be purchasable. Examples of useful buyable skills would be: Smithing, Herblore, Crafting Examples of useful unbuyable skills would be: Melee, Runecrafting, Fishing, Woodcutting Next you have to decide which skill it would cooperate with Fishing and Cooking Woodcutting with Firemaking and Fletching (Fletching could also go with Ranged) Mining with Smithing Runecrafting with Magic Perhaps we need something to tag along with Agility? Construction?
  4. That's my point. The reason that said effect happens is because games are allowed to host too many people at once, and that advantage allows too much of a blitz. Games like Barbarian Assault, with a more limited about of persons on a team, are better constructed.
  5. As I was browsing many a forum, I noticed that from the beginning to even now most of the rants on Soul Wars have merely touched upon the issue that slayer level matters and that the rewards are something of a rival to Pest Control. In my opinion those are both very viable pluses to a minigame, none of which should be removed. My issue with this minigame- and the reason I avoid it- is the fact that it's too simple. It really is. It has elements directly taken from Castle Wars (bandages, barricades, explosive potions, maybe more. I haven't played it enough to memorize the stock.) and they're very few ways to achieve your goal. In order to effectively play the game, x about of players kill other players and y amount kill for, oh, 5 "souls" apiece until you then flood the main obelisk, instantly putting the other team's avatar to a slayer level of 0. Then x(y-z) (z=number of players who don't bother help with the avatar slaying, they just enjoy killing other players) players flood the avatar and kill it brutally. While this happens, the other team does the same thing. Most of the time, the team that gains control of the obelisk first wins. It's just that one dimensional. That's where the game that I particularly love just as a game shines- Barbarian Assault. In this specific minigame, not only can you not flood your way to victory, but you, as an individual, matter. It requires the mixture of actual strategy (even though it itself becomes easy to master) and highly skilled and leveled characters. This game requires people to pay attention because of the calling. To some this is annoying, but it's from games like this that revolutionary items can be created. (Fighter Torso, first plate with a strength bonus. Revolutionized player killing and JaGex's combat idea.) For the next new minigame, I do hope JaGex plans it to be more complex than just a flood of 130s deciding the outcome. If you think I'm wrong in any way, please say. I'm interested to hear others opinion's on this game.
  6. 00hydro replied to Dire_Wolf's topic in Rants
    B-b-b-but colored fires for your pyromaniac friends :D
  7. Yup. I think at one point some of my friends knew, but I just denied them with a straight face and now it's no longer mentioned.
  8. Great my friend gave me the code in a "secret" way while I was rejecting it. I better not get banned for that...
  9. 16.37 1900 total ~ 116 combat
  10. 00hydro replied to a post in a topic in General Discussion
    Just a status symbol, and more of an ability. Lots of people like the ability to do something, but don't exactly need to. I live in an area where I can walk wherever I please, but I'm still getting my full license because I want the ability.
  11. Pie. Despite how hard your dark armor is to acquire, I would recommend having it be weaker than barrows, but stronger than all the rest, if it's going to have a magic attack bonus.
  12. Psht, way to go. What goes around comes around, and in this case it proved right. Off topic, however, it's good to see Qeltar back. Maybe we'll get an update on TruthScape :P .
  13. Darn, I'm trying to learn Finnish and would probably help. (It's obviously important to know how to say mithril darts (t) in Finnish. Or German for that matter.) On topic, my guess would be Spanish or possibly Italian. What about the character languages such as Chinese?
  14. Kudos to him, it's great to see him actively doing this.
  15. For a skill, fishing, because it's always available and a great money maker For an item, the gold piece. But if that's not allowed, I'd say a barbed harpoon. A weapon and a fishing tool.
  16. In my opinion, in order to make the best of members right off the bat: 70+ Combat 40+ In all stats 2m+ In bank All Free to Play Quests completed Two sets of rune armor
  17. nachalo I can't decide if I support this or not. You're reasons are perfectly align and there's no use argueing with them. The only defense that I would think of is just the novelty of them. People pretty much just pay for the novelty of having an item that there's a limited about of. Also I would fear how many worlds would succum to the "No rares no pay" ranters. :? Konets
  18. Steels can't drop it, they're too easy to slay in mass numbers. One in a million is completely outrageous. It should be on in one hundred. Why? Because it'd still take about 200 times before you got in. Roll a hundred sided die and see how long it takes to roll on the number sixteen.
  19. Even with marble? alright then.
  20. If I have marble burners and a gilded altar, what herb do I need to light them to get the 350% bonus?
  21. Why was this ignored? Makes perfect sense to me...
  22. No way! This is simply amazing. :roll:

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.