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RU_Insane

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Everything posted by RU_Insane

  1. I'll have to agree with you there, Jive. Being a regular dice host, I find the odds of dice to be the dismay of many a gambler who came before me bearing cash. Speaking of which, I've pocketed about 300k profit in 10 minutes work today. 9.5M cash pile now. I think I'll call it a day. I dunno.
  2. I'm able to get a decent amount of offers with someone advertising along with me. One guy who bet with me bet 100K which he lost, 200K (lost) 300k (lost) 400k (lost) 500k (lost) 600k (lost) and 700k (lost) which gave me a grand total of 2.8M in under two minutes. Today I made about 450k in under thirty minutes, which brings up my cash pile to about 6.5M. I think it's a potentially excellent money maker for free to play, considering that I'm free to play. :P
  3. i remember when people were complaining about this four years ago.
  4. Dear OP, Please stop pulling things out of me. It's rather painful, and the conclusions you're coming to have no basis in reality. Lots of love, Your Ass.
  5. I'm amazed so many people still haven't gotten the message that OP isn't blaming free trade for his loss. He knows that his loss was because of his own stupidity. What he's saying is that with the advent of free trade he's less inclined to play actively with that financially secure feeling. Free trade has allowed prices to become more volatile and thus make merchanting easier for both experienced and clever merchants. He lost 850 mill and dreads the idea of gaining it back because he isn't as adept at others at making ridiculous amounts of money an hour ranging from the double digits of millions to the triple digits! Why should he take so long to gain back the capital using something that he has experience in that's been a proven way of making good cash for years, when he knows that people in emerging niche interests can generate the same, or an even greater amount of capital in a fraction of that time? It's discouraging for him. Four years ago making one million gp an hour with double nature crafting would be considered high level money making. Now, the return of free trade has allowed people with little experience in those traditional money making areas such as skilling and monster hunting to make that amount of money in at least a tenth of the time it would take a Rune Crafter to accrue that much capital. Simply put, the divide between what was traditionally considered a powerful method and niche skills of making money falters in the face of high-level merchanting. I'm not surprised though. This is an extension of a phenomenon that's been occurring for some time. Skillers have long complained about how several skills like woodcutting and mining were the traditional and long-held methods of accruing significant financial capital in the game. With more powerful bosses being released, and subsequent new armors to be dropped along with the release of armors and weapons and potions to make boss killing easier, skillers feel that they have been shafted because there are people they think are putting little effort into their gains. But such is with the art of monster hunting. You know you risk a significant amount when you attempt to loot-share Corporeal Beast, for example, hoping for a split of a divine sigil drop. Some will argue that the risk is worth the reward. I agree. However, what he's comparing is risk vs reward to a steady amount of income. Skilling is indeed a steady amount of income because the goods produced will be easily sold because there's always a steady demand for those exhaustible commodities, and goods are produced at a constant rate. Staking is an example of a "risk vs reward" type of generating capital, obviously. You choose to risk whatever you have and fight your best to win the spoils of the duel. Just because chances are 50/50 on the surface doesn't mean the odds of winning are equally in favor for both dueling parties though. There are certainly many factors as per what's allowed to be used in the duel, and armor strengths and weapon strengths, and different strategies that can all be executed different ways for similar strategies, that can turn the fight in one's favor. Considering these factors, what seems like a 50/50 fight actually turns into a 10/100 fight in one of the worse case scenarios for you. Merchanting is a hybrid of risk vs reward and a steady income because it (usually) involves dealing with flipping exhaustible commodities. However market conditions have been made more volatile with the return of free trade, so the uncertainty in flipping has made the activity more risk than steady income. Considering now that the risk aspect has been significantly increased, it can now be comparable more-so with monster hunting. What the OP is complaining about is that the reward for merchanting and staking, is marginalizing the efforts of 'legitimate' players who invest more effort into what they produce, and the subsequent discouragement from attempting to engage in what used to be considered a traditional money making method is no longer reliable for meeting the same standards of today's level of capital. Thus, he has become disinterested in playing, because his gaming experience was mostly based on generating cash, and he doesn't want to slave away at regaining 850 mill when others can make 850 mill with relatively little effort, but great risk. This is what it would be like if he blamed free trade for his losses: "I lost all my cash staking it away. I blame free trade." No, he has recognized that it is his own stupidity -- for lack of better term -- that's depleted his capital. What he's really saying is: "I lost all my cash staking it away, but I realize I lost my cash because I didn't stop when I should've. Now, I'm faced with the option of regaining that cash because I have the levels to engage in high level money making methods. However, in comparison to what others can receive staking, I feel discouraged from doing so because there are people who are adept at staking who can make as much as I lost with little effort. I have to work for my capital; others don't. Risk generates their capital, hard work generates mine." He recognizes that free trade has contributed to the "caps" of many methods being raised through the roof so to speak. No price limits or trade limits means junk trading is now a viable option for subscribing to street prices to obtain that rare item. Why it works is because there's demand and no supply. The way the system worked before free trade was introduced is that it marginalized supply with the trade limit -- no one could sell for the desired, "true" street price of an item. That increases demand. The supply can now more easily meet with the demand because those obstructions have been removed. He's merely stating that staking has felt the same effects of this obstruction being removed in comparison to other methods of generating capital. However, free trade is not the cause of his loss at all. It is his cause of disinterest because it has augmented various pre-existing methods that were restricted in the reward department because you could only trade so much. Now, the risk -- the chance of winning -- is the same, but the reward is greater because those caps have been removed. Knowing that others invest little risk into their gameplay experience -- as he realizes that gameplay is subjective -- for greater rewards, it's discouraged him from playing the game because his way revolved around capital. He anticipated that free trade would improve his experience because his gameplay revolved around money, and free trade is directly involved with capital. It has done just for the opposite for him. I can sympathize with him -- green dragons are no longer a viable moneymaker for me.
  6. 207955 people playing at the time of this post I think it's safe to say the update will bust the counter over the 250K mark, maybe even 270K
  7. Nice kill loot IMO. The begging was dragged out considering the speed of the KO however.
  8. That's strange because I remember I read a quote from them saying that we could be allowed to trade to our siblings, friends and even our other accounts. I'll try to find the quote.
  9. I just noticed 200K too. I hope it can pass 250K on the day free trade + wild come out again >.<
  10. If all you care about is fair gameplay, play single player games. Every single MMO is full of bots, cheats, hacks RWT of some description. The Internet isn't Utopia. /thread Their original reason for the restricted trade RWT updates were all [cabbage] anyway. Like runescape is the only MMO that has a RWT community using stolen credit cards. The reason they are bringing back free trade is the failed GE mechanic with manipulator clans. Restricted trade was a failed experiment. I cant wait to log in and dump 100m on my IRL noob friend. Cash is usless to me i have everything banked for what buyables i have left. I just logged in a voted on the main site... it was 90% for bring back free trade. And the old wild was what made runesacape hardcore... there arnt very many MMOs where you can loot the otherguys items once you murder his noob ass. :thumbup: This This +1
  11. I can actually hear you giggling lol. You pkers and your clans get to pick on and bully ppl again, sounds like great fun. 4 words: welcome to the Internet. Bullying on RS through PKing? Lmao? Anyone who goes into the wilderness like I_trollz_u said, should be aware of the risks, and it adds to the excitement of RC'ing or doing a clue or whatever. If they don't want to risk anything, they shouldn't go into the wilderness. That's the way it was before and shouldn't be changed with the re-implementation to cater to kiddies who have no balls to lose a few pixels. That's it. rofl i've been around the internet a loooong time. Its funny how you think i was whining. Just stating the fact that all the pkers are so pumped up for this to come back i can hear them cheering. Quit trying to lecture to someone you dont know. Oh yeah im sure all the pk clans are there to pick on ppl well prepared for a group attacking them. Honestly it doesnt matter to me, i say let them have their fun. And you only just realized that people don't give a [cabbage] about other's feelings on the internet. Good for you. I never said you were whining, but you do sound like you're standing up for the people who ARE whining that they lost their mismatched leather and bronze armour because they were ignorant (or didn't care) about the risks of going into the wilderness. You want to reply to someone who thinks you were whining? Check the two posts after mine. It's funny because you just showed you can't read. What you know doesn't change the fact that my point still stands because I was never attacking you, I was attacking the ignorant people you stood up for. Whether I think I know you or not, my point still stands because there ARE people who will complain about losing their [cabbage] that they should've been aware that they were going to lose in the first place. That's what you were defending, and I showed you that defending THEM was wrong, I wasn't attacking YOU. And with your post you just gave me the impression that you can't read. Try fixing that. lmao. i assure you that i can read. Im just amazed at how badly pkers want this back. Yes i know alot of ppl dont care about others feelings. Dont get so worked up im just messing around a bit. OK alright, sorry. I agree that a lot of people do want it back. That's not surprising. And yes actually, I would agree that a lot of what PKers do to other players is mean. But the thing is is that it's not really bullying. Bullying isn't deserved by anyone, is usually attacking someone for something they can't change about themselves. You can change yourself from being so naive to less naive about certain dangers through experience. Is it deserved? In a way yes if they haven't prepared themselves for it. In RuneScape it's easy to argue that naive players DO deserve to get killed because nothing of real value is lost. So I would argue that they deserve to get killed because it's a more concrete way to teach them about the dangers of RuneScape. Yeah, some players in RuneScape are harsh, but in the end, they usually have a reason, especially if its something like the wilderness. Naive players deserve to get killed because they should know about the dangers of the wilderness. If a player is aware about the dangers of the wilderness, if they get attacked in the wildy, they are at least prepared. Is it mean to attack someone who isn't prepared to fight? Yes. Is it justified in some cases? Yes. I'm just saying if you're entering the wilderness, you should be prepared to put up a fight, or die (at the very worst) so that you know better. That's why I was kind of going off on your post because it's not bullying, it's teaching those kinds of players a valuable lesson that they can only benefit from. No one benefits from bullying and it isn't justified nor deserved, because they can't change the thing they're being bullied for. Attacking someone because they're ignorant is justified in some cases and can only benefit them in the future, because you can LEARN to NOT be ignorant. So really, the PKers aren't out their to bully per se, but YES, I agree that they can be mean, but their meanness can only benefit both victim and attacker in the future.
  12. I can actually hear you giggling lol. You pkers and your clans get to pick on and bully ppl again, sounds like great fun. 4 words: welcome to the Internet. Bullying on RS through PKing? Lmao? Anyone who goes into the wilderness like I_trollz_u said, should be aware of the risks, and it adds to the excitement of RC'ing or doing a clue or whatever. If they don't want to risk anything, they shouldn't go into the wilderness. That's the way it was before and shouldn't be changed with the re-implementation to cater to kiddies who have no balls to lose a few pixels. That's it. rofl i've been around the internet a loooong time. Its funny how you think i was whining. Just stating the fact that all the pkers are so pumped up for this to come back i can hear them cheering. Quit trying to lecture to someone you dont know. Oh yeah im sure all the pk clans are there to pick on ppl well prepared for a group attacking them. Honestly it doesnt matter to me, i say let them have their fun. And you only just realized that people don't give a [cabbage] about other's feelings on the internet. Good for you. I never said you were whining, but you do sound like you're standing up for the people who ARE whining that they lost their mismatched leather and bronze armour because they were ignorant (or didn't care) about the risks of going into the wilderness. You want to reply to someone who thinks you were whining? Check the two posts after mine. It's funny because you just showed you can't read. What you know doesn't change the fact that my point still stands because I was never attacking you, I was attacking the ignorant people you stood up for. Whether I think I know you or not, my point still stands because there ARE people who will complain about losing their [cabbage] that they should've been aware that they were going to lose in the first place. That's what you were defending, and I showed you that defending THEM was wrong, I wasn't attacking YOU. And with your post you just gave me the impression that you can't read. Try fixing that. lmao.
  13. I can actually hear you giggling lol. You pkers and your clans get to pick on and bully ppl again, sounds like great fun. 4 words: welcome to the Internet. Bullying on RS through PKing? Lmao? Anyone who goes into the wilderness like I_trollz_u said, should be aware of the risks, and it adds to the excitement of RC'ing or doing a clue or whatever. If they don't want to risk anything, they shouldn't go into the wilderness. That's the way it was before and shouldn't be changed with the re-implementation to cater to kiddies who have no balls to lose a few pixels. That's it.
  14. This is hilarious because I was just browsing a Naruto fansite, and I was browsing a topic about Madara. Remember that Madara now has Rinnengan so he can now use all 5 elements (water, earth, fire, air and lightning). There is no lightning in RuneScape so players are at a disadvantage there.. Madara could just put everyone under an illusion and then suck them up into box-world and let them die there, lmao. Madara>Zaros + Zamorak + Armadyl + Saradomin + Guthix tbh
  15. I'll say what I said in the last thread: this vote is nothing more than a mere rubber stamp for an update that will be implemented regardless of player input.
  16. The fact that there is no log-in to vote and the absense of a "no" option leads me to believe this poll is just a clever, yet poorly implemented rubber stamp for an update that will be implemented regardless of player input. Jagex has their minds made up already, the free trade and wilderness will come back. This is evident because there is no "I refuse" option or something similar to voice player dissent, only player consent. And if you don't vote because you oppose free trade, someone can easily fill in for you or fill in for someone else to take your place. Free trade is coming back regardless of player input. ...although if you classify the "poll" as a "petition" and have numerous safe-guards to check against vote fraud then I guess you could argue that there is a chance that the wilderness could NOT come back.
  17. Posting in epic thread anyway the noob version of myself would stare in awe of my level 104 in shining Dragon and Barrows armor and he'd be like "10K please" >.> I'm so glad I live in an age and level where I can make up to 30K a minute now...
  18. Dang... I stopped being a member 3 months ago, and I was only member for 3 months...so I should remember. I think the VERY first thing I did. Ah yes, I met my friend in Varrock and he took me on a mem's tour =O I loved seeing the random terrorbird familiars along the way, haha Members>all <33 Can't wait to be one again and keep tending to my house <33
  19. I visited the RSWiki twice today. The first time I visited, the site was perfectly ordered and almost seamless. Now the sites CSS contents are askew and disorganized, and the scheme is off track: I don't think it's a problem with my browser, because I've tried it on Chrome and FF. Is it something to do with the new skin update the whole Wiki community released recently? How do I reverse this problem and prevent this from happening again? Or is the problem server side? Thank you in advance for you time ^_^
  20. Are you the same guy who thought cave slimes were good money, or am I thinking of another troll? By the way, learn to troll. Your thread fails. Best weapons in RS are pretty much the PvP/Dungeoneering Chaotic weapons.
  21. http://services.runescape.com/m=news/realm-vs-realm-2 Discuss. I myself am excited for this ^_^ Finally a chance for me to participate in these tournaments. I would have been able to before as a member, but oh well. Opportunities come and go =P
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