Even though I doubt they will make any more f2p skill, if they were going to make any skill f2p they would make fletching. like it has been stated, range is the only one that can't make its own supplies. Also there are already most of the trees there, they would just have to add in maple trees, which f2p can already use in firemaking. they would also have to add in a flax field and change the smith code to allow arrowheads up to addy for f2p, and boom f2p fletching. Herblore is plausible, but it is much less likely to be added in, which is saying alot considering they probably won't be adding anything in. With f2p herblore you would be able to make a couple of the potions. They would just have to make Taverly f2p and for adding the herbs they could make the edgville dungeon wilderness f2p. There really isn't that much stuff that is "members" exclusive to the dungeon except the obelisks for staff crafting, But the staff crafting spell is members only anyway so they wouldn't need to change anything. That's just my oppinion. (would have never thought about this though, so thanks to the thread creater)