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AndyPandy

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Everything posted by AndyPandy

  1. That is so awesome. Forum skin pl0x?
  2. Well, for a solid 200-250k per hour, then you could absolutely massacre green dragons. Though, depending on what weapons and armour you've got, GWD would be great. I would reccommend doing green dragons until you can afford some good armour and a whip, then go GWD.
  3. If I were you, I'd go with bursting rock lobsters, or DKing. There is no point bursting monkeys, when for a little less exp per hour, you can do rock lobsters, and get charms, which will far outweigh the slower exp per hour.
  4. For me, hellhounds are blocked, I would have more, but I only just started using Duradel seriously, so ahven't had many tasks to block yet.
  5. That may be, but think about it, that's 60 of each a day. There's still room for a halluva lot of manipulation there.
  6. I find them useful, whatever I'm doing, that little extra max hit, or that little extra accuracy (if I'm using the attack prayers). Even the defence prayers are very helpful.
  7. Anyone been able to do this one yet?
  8. :shock: I feel sorry for the people who go in there thinking it's the same as it was....
  9. ZMI is quicker by far.
  10. Hey, can someone get this under TIF avatar limits please? I tried, but failed. [img=http://i34.tinypic.com/2e2pldg.gif] EDIT: Fixed.
  11. My best friend threw a water balloon at an open top merc. We promptly ran away.
  12. If you're going for a BGS, then green dragons is a solid 200-250k per hour, plus combat exp, and ankou can give great exp, with a little less profit.
  13. One thing, don't use imageshack for pictures, half the time, imageshack pictures don't show up, like in your guide. Use tinypic instead, much more reliable.
  14. There's no point stopping training at a certain level, unless you want to stay in one of the BH craters. Just train whatever you like, though I do reccommend keeping attack, defence and strength within 4-5 levels of each other, so you can be accurate, hit high, and not die, all at the same time.
  15. My idea, is two mages facing each other, one standing next to a fire, the other standing next to a bucket of water. They would be channelling energy through their hands towards each other, if you've seen Dumbledore fight Voldemort in The order of the pheonix, then you'll know what I mean. The mage on with the fire would be using fire energy, so it would look like a huge flame coming out of his hand, and the same for the other guy, except with water. They would meet in the middle in some kind of huge explosion thing. Quick sketch:
  16. People always say ROW doesn't help, but I think of it this way: Why would Jagex put it in the KB that it works, when it doesn't? What reason could they have?
  17. Project snowblind. Awesome game.
  18. AndyPandy replied to anish00b's topic in Off-Topic
    This is going to be awesome! I already got my free Kratos sackboy in Official Playstation Magazine. W00T!
  19. Working fine here too.
  20. I'm just praying W99 isn't a PKing world. :pray:
  21. That's weird, I'm 66 range, and I didn't fail once, and got over 1400 on ranged.
  22. FYI, I don't like doing things all on my own. This is just an idea for one lttle area of the game. People depend on each other a lot in life, just like in runescape. There are also times, where you have to do things yourself, like this would be. Also, JaGeX would have to address the exp aspect of it. Maybe you could only make a certain number of stackable items? Say, only 300 of any kind of stackable item, or just give reduced exp for them, say, one exp per rune, and make the altar and essence mine at other ends of the cave, so it's not viable to run back and forth, for little exp. Also, mage and range would have to be restricted too. See, the max hit with a rune scimatar and 99 strength, wearing only armour that you can make, is 21, 26 with a rune 2H. Mage, without any special equipment, you can hit 30s fairly often, with an average of around 20 - 25. Range, well, with a rune crossbow, the max hit is very high, somewhere around 50-something isn't it? Mage and range would have to be cut back a little, to give all combat types a fair chance.
  23. [hide=quote] Me. Me too! Maybe it could be on entraina? Love the Idea :thumbsup: :thumbsup: It would be actually be a good challenge compared to what we're seeing right now, (barrows and godswords) Do you think I should post it in suggestions? Thats a intresting new concept but you might have to alter a few things. Such as, if you cant take any items with you, how would you keep any drops when you decide to leave? Or perhaps the monster drops nothing but coins, and only coins can be kept when leaving? [/hide] Possibly. Maybe, only drops of the monster could be taken out, or the only thing it drops is coins, in a random amount, up to, say 10M or something, and a non tradable drop that gives bonuses when boss hunting or something. Only monster drops and coins could be taken out. Obviously, there would have to rune essence mines, and runecrafting altars so people can make their runes, but spells like alchemy would have to be restricted. All in all, after playing this, people might realise getting all their materials could be quite fun after all!

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