Everything posted by Quyneax
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gonna try slaying
Don't have void. Is the slayer helmet still worth wearing? Lioness means (I hope) that you can wear slayer helmet + void top + void legs + barrows gloves if you can't be bothered switching, not the full set. For most tasks, that's enough defence with soul split. Elite void also has a little prayer bonus which is nice. GWD chestplates with barrows/dragon rider gloves, dragon rider boots, elite void skirt, fsh, fury, imbued onyx or 6th-age circuit if you want to switch 2-3 items (plate, weapon, off-hand sometimes). If you want to switch more items, the order is amulet > ring probably, boots/gloves/legs only if Nex equipment. For most of slayer, you won't need to switch, this is just if you want to use weaknesses all the time.
- Big Chinchompa D&D Guide
- Hello, I'm the Doctor! Back and ready to be a noob again!
- I need Help Please!!
- Q
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"Karil's bombing the Middle East" ~Leik - #1 Bad Maxer - 2595/2595
Lol I love how half the time to max is from hunter :D.
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11-Dec-2012 - Player-Owned Ports
7.5m 2-3 days ago.
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Dungeonering Solo
I know at least one other who needs a maul, if you're on tonight we can maybe get some hunts together :).
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Queen Black Dragon help!
Tier 70 weapons aren't optimal for the QBD. Upgrading to t75 (staff of light), t77 (armadyl battlestaff) or t80 (chaotics) would be the biggest upgrade. Another big thing is to boost your armour and lp boost, royal dragonhide is t65 which is very low, upgrading to Karil's/Ahrim's at t70 would help, ganodermic at t75 if maging, and of course the higher the better. Since you want ranged defence against the QBD mainly, use a melee or all-class helmet/boots/gloves (barrows gloves are great). @QCK: Definitely agreed on the speed, also very easy since you can avoid specs, but you will likely die after forging :P.
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JeRambo's Blog
Scarabite research, master white knight, hidden treasure and chimp ice are easy and fast. BA, DT and barbarian notes aren't too long either. Statue and Flingers are just keeping up the dailies. You almost have full profound. It's a miracle you aren't trimmed already :o. ohi chompies, champions, MA
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Q
I think that since 4-tick weapons get no speed multiplier to ability damage, the rounding and adding strength level doesn't change things. 1632 Slice crit with rapiers. 1079 main hand 539 off hand. 1305 Punish crit. 272 Dismember hit. 5224 Overpower crit. 1088 Slice crit with only rapier. 1079 main hand. 870 Punish crit. 181 Dismember hit. 3484 Overpower crit. 1640 Slice crit with maul. 1936 two hand. 1321 Punish crit. 273 Dismember hit. 5248 Overpower crit. Don't forget that my strength level is 19 higher than the weapon tier. Also hit a 2.6k something Overpower hit with rapiers. Quite a bit lower than the previous lowest. Suggests that equilibrium definitely works on Overpower.
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Q
You may borrow it, and I may or may not do that, depending on boredom and general availability for dg etc.. No promises, but I'll see. Edit: For overpower you'd expect 2600-5200, and 3250-4550 with equilibrium, which actually matches what I got pretty well, except for the lower hit without equi, which is the least tested. The data doesn't tell, but I recall hitting a 5000something noncrit w/o equi but none with. For slice, you have 410-1624 w/o and 712-1317 with equi, which actually matches the expectation: (1624 - 410) / 4 = 303.5 410 + 303.5 = 713.5 1624 - 303.5 = 1320,5 If the min hit is exactly 25% of the max: 406 + 304.5 = 710.5 1624 - 304.5 = 1319.5 Which matches slightly better. Lowest hit I got was 712, which doesn't really match the 410 min hit. So yeah, 25% of the variable part seems accurate. That means massacre with equilibrium and 10% crit deals at least 4250 bleed damage, plus 1115-2071 initial and 2550 crit, for an average of 4250+1688 which is 5938. That's very, very reliable, especially with drygores to drive them. Note that the initial hit is 850 + 2550 max, so lower than overpower, but your second hit can be with Sever which would be 850 + 2444 max, basically twice the same. Meteor would be 3575 - 4225. O and frenzy is like another Assault. So you have your Destroy > Assault > Adren pot > Frenzy combo I guess? Ports: Finished soup scroll. Made 250 soups.
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Q
On time ;). @Bruno: I fear this may be the same. Woo data dump: [hide]867 main hand 433 off hand No other boosts ==== 1624 slice crit 410 min hit no equi Havoc/decimate too 1300 punish crit 1754 punish crit on stun 1221 *3 frenzy crit (comboable) 712 slice min hit w/ equi 1317 slice max hit w/ equi noncrit 2846 *4 assault crit 2444sever crit 1040 frenzy crit 2444 *4 destroy crit 2340 first frenzy crit 2600 second frenzy crit 2860 third frenzy hit 3120 last frenzy crit 260*4 slaughter bleed min 647*4 slaughter bleed max 270 * 6 dismember bleed 5*850 massacre bleed 2550 massacre crit 5200 overpower crit 3261 min hit w/ equi 2927 w/o equi [/hide] (pre-analysis conclusions) Equilibrium does not affect ability critical hits. It does appear to affect % weapon damage non-crit hits, but it does not change the range by 25% of the critical hit. Maybe it changes the range by 25% of the variable part. It does not appear to affect things that hit a certain range the same way it affects % weapon damage hits. It does not affect Dismember (always the same hit), it does not affect Slaughter minimum hit (but I didn't test many slaughters, did get fairly close to predicted max of 2.5*260=650 with equi but not without), and it does appear to affect Overpower though I only tested a few dozen so that's easily wrong. Furthermore, it appears that Havoc and Decimate are 125% damage abilities, not 100% as is suggested by the description.
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11-Dec-2012 - Player-Owned Ports
Had 30 laquer so for comparison's sake made & sold lotus hood. Instantly went at 4505k.
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Q
Wait... I think I might've borrowed a zero from somewhere. Edit: fixed. So caught up in the prices for bones/chi I never noticed how worthless spices are by comparison. We really need hp-boosting spicy overloads :(.
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a little help needed
Dungeoneering challenges are still crazy, easy free 150k+ xp/day if you can block enough challenges :).
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09-Apr-2013 - Castle Wars: Revamped
You can't get 100% win rate on CW, SW and FoG, and the usual payment method for Pits is losing an equal amount of games. It works out to twice the time required, same as for the current CW req which is hard to get 100% wins as well.
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09-Apr-2013 - Castle Wars: Revamped
Much more reasonable in absolute time required, more varied so more the mark of a completionist, and more fun as well. Shame that pits and FoG are dead as well, so you can't play legit. But those are easy to boost. Iirc pit wins are 1.5 mins each, fog games 1 min, pc games 2.5 mins.
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Q
Got hybrid boots :). Much earlier than expected, but then I lost count (twice). ~1400 points in now, since the first time I lost count? Sent the last scroll for rocktail soup at 95%. Hoping I can send these spice missions without wasting the resources again soon. Soups aren't that profitable, maybe 2k each, but that's still 60k/voyage (compare bones at ~450k, chi at ~750k).
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Constrictor's Log - GG JaGEX
Hosting altars is that profitable :o. That's pretty awesome, nice job :D. Also grats on void, worth getting the other helmets too :thumbup:.
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Fishing, Smithing and Crafting
You mention 75k an hour at dung, but how fast would you have to be at a dung for it to be effective, or to match that rate? Not very fast, but you need t10 binds or higher and ignore non-GD monsters as usual. Momentum probably matters less than in normal dgs because you can fish during combat.
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11-Dec-2012 - Player-Owned Ports
Just sold a vampirism scrimshaw instantly at 900k (1.3m med). Seasinger's skirt went at 7.5m instant (49m med). Might be the time of day, but I can't see seasingers being over 10-15m for the set long-term.
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Q
I must admit I never got into the multiplayer much, but it has a combat system that is at once simple, intuitive and still pretty hard to do well (manual blocking is soo much harder than shield, there's an incentive to use shields RS will *never* be able to compete with), plus you can make it as complex as you want with more possible swings etc.. I think the animations may need a Prince of Persia-style makeover though, and I'd like to be able to, idk, actually climb ladders? Still an excellent base for an MMORPG imo.
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Bruno's blog - road to 120 ranged.
Probably why trial got removed :P. It should be possible to pay people to lose games (just make them bring no equip, easy enough) but idk if you want to pay 1-2m/h (every winner pays one loser) for 500 hours to trim. 200k up-front and 500k after?
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11-Dec-2012 - Player-Owned Ports
Last vampirism scrimshaw I sold went at 1225k. No clue how high cruelty is, it doesn't poison forever anymore :P. Armour-wise I suspect legs are all the best. That's based on them being only 50 resources versus tops at 80 for almost the same armour bonus, GWD chestplates having damage boosts, and helmets being generally much uglier than the rest (especially lotus, seriously) plus much cheaper items to substitute with Nex equipment, and not affecting accuracy so you only need one helmet where you need 3 legs. Spices-wise, shark soup is best ;).