Everything posted by bedman
-
Waterfiends!!!! The Crimson Charm Kings!!!!!
Sorry but this is a bad guide, for reasons people mentioned before. There are several pretty good guides out there already tbh, so I wouldn't really bother. You would need a lot of work to make it really good, and most of all experience with killing them, which you don't really seem to have. In fact, after reading this, did you ever kill some? You can go much much more in depth about killing them. You also don't die there in a second, you are dramatising the thing. Dharoking IS actually the fastest way (in the ancient cavern) to kill them, so don't just turn it down cause it is risky. So yeah, sorry if this sounds harsh, but your guide sucks.
-
75+ Crimson charms in 30 minutes - Chaos dungeon waterfiends
I'm so looking forward to do these with overloads. I would only need 3 overloads for an hour so that's 1 spot saved. Also, when you overload at the bank, and heal at full hp, that's another 50 hp you will get in there. You have extra magic lvls, so more magic defence and all these lvls stay topped all the time, so you should survive easier too. With overloads you also don't have to care when you drink your brews, which is a very big advantage IMO. I've been getting around 130 an hour before, but I think with overload I could break the 150 mark. And @ Dj: what's with the duelling ring and glory? Your inventory etc makes good sense, but I prefer staying these 20-30 min longer with Cantristenon's set up. The beginning is a bit hard with the juggling, but the extra long period you can stay at the end makes up for it IMO. I find it strange though how you can stay 50 minutes there with that few pray pots. Gonna recheck my invent, but I bring like 2-3 more I think and I can only stay around one hour untill I have no prayer left. edit: I bring 12 in total + a wrench (I count prayers and super restores as the same). Why dont you bring a wrench? I think the spot saves more than one prayer pot.
-
Tormented Demons
Hmm, nice, but I dont really like the fact that you get interrupted while killing your demon. It will be very difficult this way to kill them within one shield. I would also suggest bringing overloads. They save space so you can bring brew or too if you want to drink after it has taken 50 hp. At the end you get this xp back, so it should be very easy this way to stay topped up hp, and its not that brews are expensive these days.
-
Overload making
Yeah, apperantly you can get 300 spikes an hour, and get decent xp (a bit worse than chins) so they shouldnt go much higher than 1.5k.
-
Overload making
Great! Then this is the way I will get 96-99 herblore. It's even pretty cheap too (well one of the cheapest out there compared to the rest, and that is when I value an overload at 0 gp).
-
Overload making
When you are making overloads, do you have to use the pots on each other in 5 seperate steps, or does it go automatically once you use one on another? I guess you add the torstol at the end, so that will be a seperate step for sure right? So yeah, is it: use ranging potion with magic potion and get "overload stage 1", then use super attack with it, overload stage 2 etc, or does this happen all at once. Thanks
-
Hot celebrities/models!! :) Post them here!!
I really like Effy from Skins. She is only 17 or something though, but hey, I'm only 20 myself. http://images2.fanpop.com/images/photos/7100000/Freddie-et-Effy-skins-7174492-640-352.jpg http://www.contactmusic.com/pics/lb/marley_and_me_premiere_8_020309/kaya_scodelario_5257055.jpg Here she is together with Emma Watson, hmmm :-) http://images2.fanpop.com/images/photos/6300000/Emma-Watson-Kaya-Scodelario-at-Gourmet-Burger-Kitchen-in-Hampstead-May-18-emma-watson-6340380-1533-2560.jpg
-
"I want a girlfriend/boyfriend", and other such relationship advice
Once somebody told me "a good friend is a friend where silences aren't awkward". I think this is very true.
-
Suicide
I think I have to agree mostly with Huta. Let them do it if they really want it. It's terrible for the family etc, true, so I'd say things should be done to stop it (like aid-lines etc), but in all honesty, I dont really care. If I would have a friend who would do it and I couldn't stop him, would mean I am a very bad friend, or his problems are really this much of an issue that there is no other way. And about the afterlife. It's pretty simple, IMO there is none. You commit suicide. It's over. Everything is over. So if you do it, you should do it because your current situation is unbearable and no change is possible. Don't do it hoping for some better afterlife, please.
-
Bosses you can Mage
Wouldnt void work better? It has some ranged defence, and you can switch to helm and have the best range offence.
-
72-90 herblore
Cat, DIY is all nice and such, but it is still better to farm the herb that makes the most, and sell those, and then traing herblore with the herb that's the cheapest. Those 2 are nearly never the same. Your lant examples is also pretty bad, becuase a lot depends on what you lose when making the antifires and super defences. Then you have the antifire second which is untradeable, which makes it even harder to compare. But basicly, when making extreme defence pots, you are paying 6k (the lant) for 240 xp. Of course, you get an extreme defence in stead of a super defence, so lets value the extra bonus as 1k (thats quite generous for defence bonuses IMO). That means you still are paying 5k for 240 xp. This is assuming you will use the extreme defences at one point (so doesnt apply if you will make like 30k of those). Otherwise you wouldnt value them 1k gp above a normal super defence. For antifire its much more difficult cause you have to gather the second yourself, so it depends on how you value your time. Also, you wont use that much antifires normally, so after 1k the costs of the original antifire starts to count too. Personally, I have bought a huuge stash of super energies when they were still cheap (1.1-1.5k each) and I have bought the papays for around 1.7-2.1k each. However, I am thinking about reselling part of them, since they have become very expensive (25gp/xp compared to 15 before) and other pots are competing now. I am going to make 3k overloads once I hit 96 to go for 99. So I will also make 3k extreme attack, 3k extreme defence, 3k extreme strength, 3k extreme ranging and 3k extreme magic for the road to 96. Making an overload from the normal pots costs around 45k gp now and will give you 2.2k xp. Thats around 20 gp/xp which is decent, and that is when I value the overload at 0 gp! Thus overloads are a very decent option atm. When you would value an overload at 10k gp, the cost is only 16 gp/xp. These 3k overloads will also be a very nice (hopefully lifetime) supply for whatever I do. Since I have a ton of them I would use them even if I need only a part of it. So I need super str and attack? Use overload. Need range bonus and super def, use overload. They also save some invent space, especially at TDs. So in short, I am looking forward to overloads :-) The only problem atm are the spikes which are unbuyable. I dont get it though, you can get 300 an hour and decent xp, so they should crash soon.
-
What Should I Get ???
I would only suggest buying these items if you have over 100m and can fully afford them.
-
3rd Age/Spirit shields/Phats Discussion
Not really on topic, but it seems like herblore prices are all going down, but some exceptions. Cadantines went from 4K to 3k, lants are going down, dwarf weeds are going down, super energies, avantoes and antifires just started crashing, super attacks have crashed a lot, ... Any ideas on where the new equilibrim will be? Right now most pots are 25+gp/xp. It used to be half of this. I have all the supplies for 96 herblore and plan on making overloads till 99 which will get me a lifetime supply, but I'm not sure whether I should start buying mage pots, lants, dwarf weeds, super attacks etc for min now or wait it out a bit.
-
72-90 herblore
Don't do super attacks: Super Energies would be a better choice (cheaper and faster), although I'm not sure on the availability of Avantoe. Alternatively, Super Restores are decent, and Magic Potions would be even better (if you can get your hands on lantadymes). My personal recommendation would be to make super energies until 84, and then make recover special potions. The Super Energies are a good choice because they are cheap, moderate xp; in addition, you then have all the super energies you will need to get 90 (they are a pain to buy! You must camp the GE for update and pay max.) Super Energies are very fast xp, and are relatively cheap (even with the pots being unsellable). The days super energies are cheap are over. They are now also over 25 gp/xp when you value the end product as 0 gp. I am going for 90, 95 or 99 herblore right now, and most of my xp will come of super energies, however I got all of them for 1-1.5k each (most of them for around 1.2k I think) so for me they actually are cheap. I also just got 80-84 herblore making super energies, like you suggested, but again, I got my avantoes at 1.7k each. Right now with avantoes at 4.5k, and super energie at 3.5k this time is over. But if you wait a bit, they might become a bit cheaper again. Right now, most prices seem at its peak, and they will crahs, so it's better to wait. I can't really think of an item you should hoard now because it's cheap. As a general advice, I would try to make like 1k extreme antifires, 1k special restores, and 1k extreme super sets for your own use. They should be almost enough for a lifetime, and will provide good xp, even if it might be bit expensive, you will probably use them at one time. Don't forget that if you make, say, a extreme strength and you pay 7k for that dwarf weed, you can substract 5k of that price as the price for the xp (since most stuff is now 25 gp/xp) so you are left with paying 2k for the extra str levels compared to a normal super str. That seems okay, if you ask me. Same goes for super attacks. The only one I can't really justify is the extreme defence, unless you are pking maybe.
-
Post all RS Screenshots, Videos, and Sounds here!
Not gonna flame you but I'm pretty sure you will regret having wasted your time there at pc when you have like 16m hp xp and still not maxed melees.
-
new rs name
The "what are your hobby's thread" is in off topic, this is help and advice mate.
-
3rd Age/Spirit shields/Phats Discussion
I think he got lucky, that's why he's posting.
-
3rd Age/Spirit shields/Phats Discussion
I have flipped a few 3a hats the last days for instance. I buy these for a little above min, and sell for a little under med. How am I (together with other people doing the same) driving the price up?
-
Monty's Tormented Demons Guide
Nice guide, showed me what I wanted to know for luring since this Runetek update (I used to use this spot, then another spot, and thne runetek5 came out and messed up the last one). I would suggest using just black d'hide chaps though. You can perfectly survive with them too, they give some extra range bonus, and they are ultra cheap. Welfaring TDS ftw :-).
-
Tormented Demons Or Dagganoth Kings(Mage)?
I would have suggest dks if you werent 99 mage yet and lower lvled, but since you are maxed, go for TDs. You might need some patience, but in the long run, they are the best moneymaker in the game (around 3m an hour or something). You don't need all that expensive gear. Oh wait, to do it really good you should use a godsword. A hally works, but a GS is much better IMO. Hmm, so maybe do dks untill you can buy a bgs, then switch to tds.
-
Summoning Advice
We gave the specific orders.
-
Bursting
I really wouldn't suggest to burst there unless you are 99 summoning, which you aren't. Bursting rock lobs isn't that much slower and gives you the best crimson charm rate in game. I heard the ice effect messes up the regeneration of the mokney too by the way.
-
Why the profit/h of superglass make decrease that much?
I haven't really looked into it, but perhaps people might have been buying glass to make vials and sell these + junk for cash then. What the others said makes sense too.
-
Post all RS Screenshots, Videos, and Sounds here!
It's not funny. It's not original. It's not gonna happen. Nothing personal, but please just stop saying it. +1, all the lame sailing joke attempts (even if they are sarcastic, like "i know it's lame but I do it anyway so it's even more funny) should be bannable.
-
3rd Age/Spirit shields/Phats Discussion
Yeah, it was funny to see the dump price going down from 30k to 20k, and then finally 13k (when the dump price was 13k, the trade price was like 12.5k and they were already dumped of course). Was just a bit too late with gathering some obby charms and turning my blues into lava tian pouches, so I had to sell those by lending out my sgs. Still, I saved 6k by not buying water talismans, and made another 7k on the pouch, which is 13k per obby charm. That's not bad, considering I can get over 150 per hour.