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Aneron

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Everything posted by Aneron

  1. I believed it but luckily logged on before clicking the link didn't know you could impersonate having an email address @jagex.com
  2. the world record is 11 days, but I don't think you'd be scaping at optimal efficiency
  3. the fact that you have a steel titan doesn't remove your need for hp, lol. are you implying that someone with a titan will have good enough gear to avoid having trouble surviving? GOOD ENOUGH GEAR, LIKE A SGS?
  4. I have 16m slayer exp and I never needed a SGS in order not to bank/prolong my trip, even at lower levels. SGS really isn't needed, and is slowing down slayer exp per hour (which means less money per hour). A bunyip is cheaper, and far more effective. Um no, a steel titan is far more effective. And with a titan the healing from SGS is very nice, as SS flashing is quite annoying and not always possible. Anyways these days if you don't have 1 billion gold yet you're a noob so you might as well drop 34M on a situational item.
  5. I beat this [cabbage]. After every 99 you're able to tolerate and enough money to buy whatever you could want, there are only so many things to do. Everything in this game gets repetitive eventually, the grind of skilling being particularly bad. The updates didn't provide enough new interesting content so here I am.
  6. well we did know that his power could destroy all the kingdoms in this world, and his wealth could rebuild them in splendor
  7. Kingdom is too easy not to do honestly. Penguins are awesome xp and more fun than grinding so I did those. Circus was pushing it a bit as I maxed ranged and magic before it came out I think, and I don't really care about agility levels. Bork is worth it for the charms, particularly after varrock elite. The shot at a clue is nice for the lols too. Outside of that, merchanting is a pretty big daily (or 4 hourly :P) which is really more important than going to pick your coconut trees or pick up cheap seaweed. As long as you do it you can excuse yourself for not doing some of the smaller things. :P
  8. seems like a pretty drastic change to the combat mechanic. in b4 pkers rage (or possibly after idk)
  9. only teh most pro dungeoneers get to learn the deepest darkest secrets of rs lore
  10. my guess is that it's a reference to the crappiness of farmville, farmtown, and happy farm L
  11. I'm sad when it goes down but oh well :<
  12. <3: Thanks everyone! It's a great feeling to know that I had some truly good friends here. Sorry again to the people who I forgot to put on the list, it's hard to get every person I interacted with L. Enjoy scaping. Who knows, one day I might come back but honestly I have no idea why I would right now. I always questioned my decision to scape just a little bit, and there are considerably more engaging games so meh. I was a bit envious of the GM quest but one exciting update (a quest =p) every few months isn't worth it for me. Recently I've been busy with applications - I hope to get into Cornell Engineering. If anyone wants to advise me for or against the engineering career feel free haha. Before my membership ran out I sold all my items basically and achieved something else that's fairly cool. :) Might turn it into rares when that becomes opportune, would be a shame for it to be slowly destroyed by inflation even if I don't come back lol.
  13. you can make 25m in like 5 hours though :P good luck with your goal and remember to have fun ;o
  14. what is the difference between needing 80 magic to imbue a door, and 87 magic to imbue a piece of onyx jewelry? why should your 1 magic pure be allowed to do this quest if my 1 fishing pure isn't? I understand that it's important to you to keep your combat level low, but it is equally important to me that I keep my pure's overall level low so that when I enter skilling competitions with other players I'm able to take them by surprise, the same way that you use summoning to take players by surprise
  15. on a scale of 1 to awesome i'd say this is about a 7
  16. Then it would be an anticlimax quest. Not necessarily. Remember Summer's End? That was a pretty tough "boss battle" and didn't require any combat. I actually died twice fighting that thing, yet not a single time during WGS. This. Killing a boss through skilling while avoiding its attacks would be a nice way to incorporate a final boss imo. Agreed. I'd personally like to see more than just: "Lol, fight this guy, insert jokes&puns, give me a spade, fight the spade monster I made by accident. QUEST COMPLETE" The last truly challenging quest was Elemental Workshop III because it made you think. I'd be happy with something like MEPII where there is more puzzle and less fighting, if it continues storylines, great, if not I wouldn't complain. EW3 made you think, but I didn't like it beczuse it was so apparent that jagex didn't. That puzzle interface could have been so much more practical... you spent more time watching your character run from one end of the room to another than actually doing the puzzle.
  17. I don't really use tip.it for anything but the forums lol. I'm not too inclined to use guides for anything but quests, and RS wiki can't be beat on speed and accuracy for those, although RHQ does a good job as well. I think both of their quest guides are more accurate. As for monster hunting guides and stuff, I've found that official fansite guides tend to be pretty bad haha. For good information you need forums (tif is good for that, although if Zarfot has made a guide on it you'll be wanting to head to the RSOF) or just talk to the people who do it - DGE or OTG irc.
  18. Thanks everyone. I edited in a few people who were hiding in obscure corners of my friendslist when I wrote the post initially. @Vold I kind of hope not haha. I don't expect to have much free time in colllege, particularly if I get in some of the places I hope to. After that though, who knows? I was kind of looking forwards to stellar dawn actually heh. For now I need to focus though. @Nick thanks, we'll stay in touch of course. @Hoob thanks, and no we haven't :< hope you've been well? =p @Chris thanks @Gremmy yeah sorry =p, I'll get you some contact info and I'll still try to come in IRC regularly
  19. this is copied from my rate this thread http://forum.tip.it/topic/277401-start-insert-6-years-of-scaping-stop/ I always intended to cancel my membership before going off to college, but I wasn't sure how difficult it would be. I probably wasn't expecting it to be this early (this is my senior year of high school), but during bonus xp weekend while I was grinding construction, it just occurred to me that I enjoy almost nothing in this game now. Since getting 99 slayer a year and a half ago, I've done various skilling projects, and gotten a pretty good bit of xp past 99 in slayer. For awhile I wondered if slaying indefinitely would be my occupation once I was finished with everything else, but it's too mind-numbing, and I'd rather not be doing something on scape that I don't enjoy than something outside of scape which if nothing else would probably contribute more to my real world well-being. A brief history of my account, it was created during the fall of 2004. I didn't have a home computer until about a year after that, but I did play occasionally at a friend's house and the library where my mom works so I'm counting that year. :P I don't recall exactly when I got p2p, but I think that I did a summer and cancelled, a december and cancelled, another summer, another december, and then on spring break I bought it and just kept it (that would be in 2007 I think). In the midst of all that bouncing back and forth I got 99 firemaking and cooking. After that, I really devoted myself to combat, maxing magic and hitpoints at rock lobsters summer 2008 first, then getting 99 prayer a bit later that fall (funded by sara godwars). I slayed through the winter, maxing ranged and summoning, then my three melees, and then slayer spring 2009. Since then I've done random monster hunting and chillling with my friends and skilling, really. This year I also picked up the habit of merchanting, which was really the only thing I did consistently. The fact of the matter is that most of the things in scape are pretty dull. Corp and dungeoneering aren't too bad, but I don't think they're worth $5/month just for the privilege of being able to waste time on them. Honestly there are funorb games which are more engaging than runescape's most challenging gameplay. So I'm ending my membership now with no regrets for the time I've spent on this game - I've made some excellent friends, whom I hope to keep in touch with as all of us go to college. Specifically I'd like to thank: Alex for being cool and nice to talk to, and saving me from teh rc pkers Nick for keeping the pimp hand strong Raider for teaching me the very important lesson that "money in teh hands of newbs is just money that has not yet been given to me threw the ge" Tanner for always banning e8 Cav for making me aspire to be more efficient, and being awesome Conner for being funny and yet thought-provoking Simon for being great at monster hunting Brent probably won't see this, but thanks for giving me one of your spare santas when a friend took mine :( To keep this from being too obnoxious, thanks to Gremmy and Chad and Chris and Matt and Officercarl and Jeroen and e8 and everyone I missed as well. You guys are awesome. On to the part we all care about. WHAT I ACCOMPLISHED: Here's my closing bank: [hide][/hide] I estimate that 350-500M of that was generated since the beginning of 2010 via merching; it's definitely an activity I'd recommend for people who like fast xp and nice items. To those who say it's wrong, I'd like to point out that merchants are making money off of you as I type. What can you do but merch back, and as long as everyone does it the system will break even. All that flipping does anyways is keep the market fluid. Here's a bob to give an idea of my net: And here are my closing stats: In about 6 years, I played scape for 213 days even. That means that during those 6 years, 9.7% of my total time was spent on scape, not to mention time on forums etc. This is 14.6% of my waking hours assuming that I slept an average of 8 hours per night, or 29.2% of my free time, assuming 8 hours of school every single day, which wasn't the case of course lol. During these 213 days (5112 hours) I gained almost exactly 300 million experience, meaning I averaged 58.7k xp/hour - could be worse. Notable things I did: - get a lot of hilts - get a draconic visage (this didn't happen until I did the karamja elite diary a week ago actually haha) - either top or get #2 on runemonkey for something one day (was when I did rock lobs for magic/hp) - lose an ags pking - do every quest, and love them - be recognized by a complete stranger for my ranking on the hiscores (was when this pic was current, check teh summoning) Things I didn't do: - be good at pking - place well in a tsg slayer competition - be an active participant in a serious clan - solo a hilt, despite 4-500 solo kills - get a sigil, although I didn't kill corp enough to deserve one anyways -- That's all I've got. Grats if you read this far, feel free to rate me haha. I'm glad I found a game that gave me so many good times. I'll probably be on arcanists for awhile yet. :P
  20. I always intended to cancel my membership before going off to college, but I wasn't sure how difficult it would be. I probably wasn't expecting it to be this early (this is my senior year of high school), but during bonus xp weekend while I was grinding construction, it just occurred to me that I enjoy almost nothing in this game now. Since getting 99 slayer a year and a half ago, I've done various skilling projects, and gotten a pretty good bit of xp past 99 in slayer. For awhile I wondered if slaying indefinitely would be my occupation once I was finished with everything else, but it's too mind-numbing, and I'd rather not be doing something on scape that I don't enjoy than something outside of scape which if nothing else would probably contribute more to my real world well-being. A brief history of my account, it was created during the fall of 2004. I didn't have a home computer until about a year after that, but I did play occasionally at a friend's house and the library where my mom works so I'm counting that year. :P I don't recall exactly when I got p2p, but I think that I did a summer and cancelled, a december and cancelled, another summer, another december, and then on spring break I bought it and just kept it (that would be in 2007 I think). In the midst of all that bouncing back and forth I got 99 firemaking and cooking. After that, I really devoted myself to combat, maxing magic and hitpoints at rock lobsters summer 2008 first, then getting 99 prayer a bit later that fall (funded by sara godwars). I slayed through the winter, maxing ranged and summoning, then my three melees, and then slayer spring 2009. Since then I've done random monster hunting and chillling with my friends and skilling, really. This year I also picked up the habit of merchanting, which was really the only thing I did consistently. The fact of the matter is that most of the things in scape are pretty dull. Corp and dungeoneering aren't too bad, but I don't think they're worth $5/month just for the privilege of being able to waste time on them. Honestly there are funorb games which are more engaging than runescape's most challenging gameplay. So I'm ending my membership now with no regrets for the time I've spent on this game - I've made some excellent friends, whom I hope to keep in touch with as all of us go to college. Specifically I'd like to thank: Alex for being cool and nice to talk to, and saving me from teh rc pkers Nick for keeping the pimp hand strong Raider for teaching me the very important lesson that "money in teh hands of newbs is just money that has not yet been given to me threw the ge" Tanner for always banning e8 Cav for making me aspire to be more efficient, and being awesome Conner for being funny and yet thought-provoking Simon for being great at monster hunting Brent probably won't see this, but thanks for giving me one of your spare santas when a friend took mine :( To keep this from being too obnoxious, thanks to Gremmy and Chad and Chris and Matt and Officercarl and Jeroen and e8 and Gaige and Spa and everyone I missed as well. You guys are awesome. On to the part we all care about. WHAT I ACCOMPLISHED: Here's my closing bank: [hide][/hide] I estimate that 350-500M of that was generated since the beginning of 2010 via merching; it's definitely an activity I'd recommend for people who like fast xp and nice items. To those who say it's wrong, I'd like to point out that merchants are making money off of you as I type. What can you do but merch back, and as long as everyone does it the system will break even. All that flipping does anyways is keep the market fluid. Here's a bob to give an idea of my net: And here are my closing stats: In about 6 years, I played scape for 213 days even. That means that during those 6 years, 9.7% of my total time was spent on scape, not to mention time on forums etc. This is 14.6% of my waking hours assuming that I slept an average of 8 hours per night, or 29.2% of my free time, assuming 8 hours of school every single day, which wasn't the case of course lol. During these 213 days (5112 hours) I gained almost exactly 300 million experience, meaning I averaged 58.7k xp/hour - could be worse. Notable things I did: - get a lot of hilts - get a draconic visage (this didn't happen until I did the karamja elite diary a week ago actually haha) - either top or get #2 on runemonkey for something one day (was when I did rock lobs for magic/hp) - lose an ags pking - do every quest, and love them - be recognized by a complete stranger for my ranking on the hiscores (was when this pic was current, check teh summoning) Things I didn't do: - be good at pking - place well in a tsg slayer competition - be an active participant in a serious clan - solo a hilt, despite 4-500 solo kills - get a sigil, although I didn't kill corp enough to deserve one anyways -- That's all I've got. Grats if you read this far, feel free to rate me haha. I'm glad I found a game that gave me so many good times. I'll probably be on arcanists for awhile yet. :P
  21. well here is how to take up 409 of your bank spaces [hide][/hide] not gonna say everything there is essential, but it's all useful. also note that this is after cleaning. I don't see how more bank spaces would have a serious impact on the game balance apart from ZMI rcing being more inconvenient
  22. I own no cosmetic items and I still have to equip armor and 4 dose my potions tab to be able to collect MTK... another 100 spaces would be wonderful. and I see no reason that wouldn't be practical. I'm not a programmer, but each bank slot shouldn't require terribly much data... its tab/location, the item stored in it, and the quantity. quantity is a long so that's 7 bytes, the item is 2 bytes as I doubt there are more than 65000 distinct items in rs, and I'd assume you could do both tab and location with 2 bytes total. so we have a total of 11*100 bytes per player, or 1.074 kilobytes. assuming 1.2 million members, it would cost 1258.85 megabytes on jagex's servers to give every member 100 more bank spaces. I don't think I've overlooked anything but I'm not sure. :P besides, the fact that jagex randomly throws bank space at us at least once a year would appear to illustrate fairly clearly that they are capable of it. as to whether they should... obviously something like giving players more inventory space would cause balance issues. but bank space... honestly how important is it to the game's playability that I have clear out the things like alchables from slayer and low dosed potions that accumulate in order to be able to do mtk, or go to the GE when I get certain emote clues? that isn't a matter of game balance; it's trivial. it would just make things marginally more convenient for some of the game's members lol EDIT: a long is either 4 or 8 bytes actually, but I think my point still stands whichever one it is
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