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Bladewing

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Everything posted by Bladewing

  1. It's bandwagoned because it's really good. Yes, curses aren't as good for straight ranged training, but at armadyl or solo sara you'll want curses to lower Kree's/Zil's defence. At TDs you'll use eagle eye instead since TDs have such miserable defence. How does prayer negate the advantage extremes give..?
  2. Someone was a poor nurturer and should have had their tree taken away by the state, it seems.
  3. I assumed you were somewhat interested in slayer because you said that "antifires looked good for slayer/kbd". The bonuses I stated above still apply if you aren't training slayer. Prayer wins for training. You should either do Armoured Zombies, shadow dungeon skeletons, or zombie monkeys. Be sure to use turmoil. Regarding incomes... I already told you that you're either timing yourself wrong or afking. 200k an hour is so bad that I don't even. You can almost make that much picking flax. If you're going after armadyl... you should buy chinchompas and train your ranged. And armadyl is crashed nearly as often as bandos.
  4. I'd make the best leather item you can, buying hides, until level 30 (loss). Then make plain gold amulets til your goal (gain).
  5. Extremes will give you about a 5% increase over supers at your stats. Turmoil will give you about an increase over piety of about 7.5%. On a slayer task it will give you an increase over piety of about 6.5%. Either way turmoil is more effective than extremes. -- Now, you probably don't use prayer on slayer tasks, but let me give you a run down of why it's a good use of your money. Assumptions: You don't cannon and turmoil will not affect your accuracy (it does, but it makes things harder to calculate). 1 hour of turmoil at 95 prayer costs 90k, wearing proselyte chest and verac's skirt (only 115k/hour if you wear bandos lol). But for every one hour you turmoil, you gain a free 0.32 hours of combat and slayer xp, charms, and drops. JUST looking at the combat and slayer xp, 0.32 hours saved could be 0.32 hours of picking mort fungus (a pretty bad method), which would save you 250k! That more than pays for the turmoil. Other benefits: More accuracy More charms More xp Access spirit mages, abyssal demons, strykewyrms sooner = more profit More defence Big numbers :^_^:
  6. 200 fungus would be 5.5 runs full runs. 5.5 banks takes about 250 seconds. That means you're spending on average 17 seconds of blooming and picking PER fungus. Either you're afk half the time or you're not timing yourself correctly. If your connection is too poor to compete at clicking for kills, try the level 30 green dragons with low-risk gear. Those are the ones I used to kill back in the day, heh. When green hides were 1.8k and bones were 1.5k, I could pull 500k/hour with my newbie stats and a dragon battleaxe special at the bank (lol). That would be about 150 dragons/hour, which in todays market is over 1m/hour. You could get even more kills per hour since you could use higher risk gear, super potions (I was not smart enough), and a beast of burden.
  7. No, that's wrong. As gold ores go up, training smithing with gold ore becomes less effective and some producers of gold bars will switch to other training methods. Therefore the supply falls and quantity supplied falls and price rises.
  8. Fungus gathering is easily 800k/hour with just a terrorbird. If you're just getting 200k an hour at green dragons you're doing something terribly wrong. That's 28 dragons per HOUR. I think you underestimate your money making abilities.
  9. omg they said earlier they were going to upgraaayyyyyyd castlewars. it will become skill!
  10. You can probably get 200k/hour killing goblins and picking up the water and earth runes. ur doin it rong
  11. I wouldn't use soulsplit for slayer if you don't have turmoil. Piety is too good to give up for soulsplit.
  12. I've killed a jelly and a cave slime. EDIT: I've killed a night spider
  13. They shouldn't do it without the parents being informed. Some people will make a huge fit if their kids even hear the word god.
  14. If you have like 1k+ made in the bank they might accept you at 92, not sure though.
  15. If you did, maybe tip.it will add it to the site. One hundred clues is not a large enough sample. I'm thinking more along the lines of hundreds of clues, perhaps thousands. You'd need 20+ of any item you want to draw any statistical conclusions about.
  16. Platebodies are both fast and cheap. Definitely do this if you 88 smithing. Otherwise sell the bars and buy mith bars for plates.
  17. Also, expect a lot of other items to be manipulated as these clans have to give up their golden goose.
  18. The rogue was an NPC that used to buy unenchanted jewelry for min GE price. This led to many manipulation clans buying out jewelry, since they could be dumped on the rogue - no one loses. This led to perpetual buyouts - that's why gems are like 10x the price they were a couple years ago. Now the NPC buys for alch value? I believe. So expect gems to crash. You should have bought black d-leather instead.
  19. They fixed the rogue. That's what you get for utilizing something that was bound to get fixed. You should have expected this and stayed clear from gems/jewelry.
  20. Mine granite. You'd be better off making money quickly with another method and then buying gems to craft.
  21. Don't bother, gems are crashing anyway.
  22. Super Restores til magic potions til sara brews til recover specials til extreme strength. At TDS: Herblore > prayer At DKS: Prayer > Herb (unless you get overloads, then herb wins) At slayer: Prayer > Herb
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