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CampbellMC

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Everything posted by CampbellMC

  1. Interesting. Updated emotes + attack animations I am guessing.
  2. It is the most diverse training of any skill. The appeal is in the variety of tasks you can get, the countless different methods you can use for completing the task, the fact that you will gain experience in atleast 3 stats at once, and the many different drops that you can get through training. Also with the addition of Summoning, slayer monsters are some of the best droppers of charms.
  3. Putting feathers on Addy Bolts is the generally accepted method of power training. 400k+ xp per hour.
  4. You can kill them in the elf camp located in the north west corner.
  5. The average of 5 patches has always been 6.7 herbs/seed, there is countless people who have done thousands of seeds that will confirm this. Trembake you are trying to say you have to be right just because you have 91 farming, yet there is like 6 people on this thread with 99 farming that are proving you wrong.
  6. Zokot could be lying for all you guys know, and there is never evidence for their Macro Detection System, but it is like 99.9% accurate.
  7. I think it must depend on the herb a bit aswell. With ranarrs I was averaging 33 per run (average of 6.6) for a long time, I planted over 1k seeds. At one point a couple weeks ago I started to only get about 28 per run (average of 5.6), I saw that due to current prices snapdragons were more profit, so I switched, and now I average 44 snapdragons a run (average of 8.8). Snaps have definitly being treating me well.
  8. That, and also avoiding fights. When I am in a fight though I usually don't want to hurt the other person. See I am usually the opposite way. It's not that I try to get in fights but when people start talking [cabbage] I call them out on it. I never throw the first punch, but once they throw one I just land a couple good ones on them and it is over. I have only been in 3 fights, but none have lasted more than 30 seconds once they throw a punch.
  9. They just released Mobilising armies, give them a break. A quest is a decent update. Yeah I mean they only took 7 months past their expected release date to finally release Mobilising Armies, with a couple critical flaws which cost some people hundreds of millions. Jagex is slacking, everyone knows it, please don't defend them. I am usually not one to be critical of their work, but they are barely doing anything lately. With the release of Mechscape under a year away (supposedly) I imagine they are allocating more resources to that game. They call this the update year, fixing small problems, but they are making more problems than they are solving. Enough with the [bleep]ing leprechauns and interfaces, we want real updates.
  10. I don't use either of them for actual fights but I have taken some martial arts training years ago. Taekwondo for 2 years, mostly sparring with a bit of basic weapons training. Aikido for 2 years, promoted to the Adults class when I was 16, then put into the advanced class for weapons training where I learn to use the Bokken and Jo quite well. I grew tired of it though, and when I was off for a few weeks due to broken ribs I decided to quit for good. Martial Arts for the most part isn't meant to teach you how to fight, or even really how to defend yourself, but it is to make yourself aware of your body, how you can move, and ways to protect yourself from taking critical strikes.
  11. Grats, now definitly get that range up.
  12. Actually they have the exact same drop rate according to Jagex. The reason for the price difference is because of the piece you lose on death. Some examples: Guthan's -> Lose Spear + Helm (Assuming you have a whip with you) -> Guthan's Helm + Spear make up the cost. Dharok's -> Lose Helm if using full set -> Helm is worth 4.6M/5.6M. Ahrim's -> Lose bottom if skulled with top + bottom -> bottom is worth more.
  13. Lag = Double Post :) Haha George got a triple!
  14. Salamanders are faster exp until 80, but you won't make money cause you will need to drop them for fastest xp. Chins are a bit slower, but will make you lots of money.
  15. I love mining lol... Let's see you go past 99 then :P
  16. If they wanted to seriously solve it, your drops values are based on how many QP you have. If you're a pure, you can still PVP, you just don't make any cash. Problem solved. I have max QP and I have been tricking for a little bit now, so I should deserve to still make millions while lower players make nothing?
  17. The poll for the name ran from June 3rd till June 17th. The winning name was Aquanite.
  18. I believe if they added timers, they would incorporate it into the new Notes section.
  19. Well MEPII Is a puzzle quest, the whole thing. It is very difficult to solve puzzles like that on the first day without a guide. Rat Catchers was just annoying in some parts on how difficult it is, but recently they made it a bit easier by restricting the guards view. It is hard to say which is actually harder because they are in completely different categories.
  20. Just stick with the dragons for now, your stats aren't good enough for aviansies.
  21. It is one of the hardest Quests. Was until While Guthix Sleeps come out :thumbsup: In my opinion, it still is the hardest. ~Dan It was the hardest for me too...The puzzle...the shadows...the falls....oh god >_< [/hide] On the hardness scale, rat catcher>>>>mep2. Mep2=Easy and not very long for me. Rat Catchers is the hardest quest in my opinion aswell. MEP2 was not bad at all.
  22. Were you able to mine it before hand?
  23. 2/10 This isn't even average, way below.

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