Everything posted by Sir_Squab
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bonecrusher and split dragonthooth necklace
I can't remember which of the necklaces are F2P and P2P, but overall the bones-from-bury necklaces are useless to the average member. They'd make an epic combination on F2P though. The level 90 necklace is pretty much only useful if you want to max out prayer bonus. A couple of random uses, like apparently the walaslki one... Honestly though, I'd say the necklaces are all but useless in P2P. Called prayer potions lol.
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Anti-Poison Totem Uses?
Cannoning those cave crawlers sounds worth it o_o It'd be semi-useful at ape atoll when killing gorillas with prayer. Don't need to worry about the damn spiders. Although, someone who can get enough tokens for an antipoison totem and justify spending it ON the antipoison totem because they have tokens to spare, shouldn't be the type of person killing the gorillas on ape atoll >.< Anyways, I'm of the opinion that once your dungeoneering is high enough, you might as well get just about every available reward there is. But that's just me >_>
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Quick 12m?
Planting takes 5 minutes if your fast, supposedly. *thinks* Yeah, with practice and the right teleports, you could do a run in 5 minutes. And of course you'd do other things while they grew. Honestly, as for money making, besides herblore...your best bet for consistent money would be some type of dragon, or boss monsters to really bring in the dough. Skilling isn't that profitable due to the amount of botters... Oh dear. Just had a thought. Imagine how expensive dragon bones would be if it *wasn't* for the bots....O.O
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Post your max hit splats
He said max hit splats; those are the only ones you can tell about anyways. Also, from what I read in about the update in the general discussion forum, the max hits don't take into account boosts such as potions, prayers and I'm not sure what else =/
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Wilderness pking non pvp world
Becaaaaaaaaaaause, for one thing, most of the people who want the old wilde back want the whole "your drops are what your opponent drops" type deal. Secondly, replacing PK'ers with the much less dangerous Revs allows for actual wilderness content. F2P - running to clw for SAFE PVP, worrying about dying to dangerous PVP on the way. A mass pk'ing spree annoying people when the wilde quest came out. Etc. I really wish all threads like this would die, no offense.
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JuJu Farming Potions
K, I need marble vine Jadinkos, and I need ooglog hunter spa to catch them. Otherwise I need 74. Thanks :) Didn't realize responses would be so fast. Only half way done my farming run. Shoulda waited. Oh well :P
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JuJu Farming Potions
Due to the odd set of requirements on Juju stuff, I'm not entirely sure what I would need to make one of these potions. Or what to hunt. So my question is: With these stats - 81 herblore, 71 hunter, 75 construction - could I make those potions without boosting my hunter? Or my construction/pay the person to make the house place? If not, what hunter level would I need?
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Most FUN skill?
Ancient magic and construction. Construction has got to be one of my favorite activities on RS, just eats away money like mad. Pwning people with ancients can be fairly fun too :P
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The Illuminati
It's a conspiracy theory about some secret organization made up of the most powerful people on the world secretly controlling the world. Which, to me, is dumb. The most powerful people in the world DO control the world, they just aren't in it together. Frankly, if such an organization existed, in would (imo) be so plagued by internal politics and assassinations that nothing would ever get done.
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DERP HERP Y U CUT WILLOW *or any log thats not ivy* WHEN UR 99 HERPPP
Amazed this thread is still around...
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barbarian assault
You should give BA a shot imo. It can be quite enjoyable if you can find a decent team >.>
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The Abyssal Queen
Eeeh, make it solo'able and you won't see people teaming it. I'd bet that quite a lot of people with 99 slayer have things like overloads and chaotics and turmoil... Might not be a bad idea, but we need some epicly hard bosses before. You know, somethings 138s with chaotics and overloads CAN'T solo.
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Barrows Isolation
Yeah, you'd be amazed at how long someone can survive at 1HP. Or, in your case, 30LP. Lots of times I can think of boss fighting, it's redbarred and takes like 10-15 hits to kill it. I actually had this theory at one point, where I thought the lower your HP was, the less chance of getting hit you had.
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Free Trade and Old Wilderness back [21-Dec-2010]
I'll probably cry if it happens because of the two mutes I received a couple of years ago. Especially since I once imitated a mod... ^^ Me. ^^ ^^ Person completely unrelated to the conversation. ^^
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Barrows Isolation
That, and, erm, don't afk on karil >.> Or at barrows. Unless your in a crypt NOT attacking a brother and have NO prayer.
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14-Dec-2010 - Damage Soaking and New Hitsplats
I suppose that's one way to completely miss the point of the post... And there's another. The Elysian/Rune Kite was an example of the point I'm trying to make. Sometimes, it's important not to argue the example, but instead to argue the point. If you want me to state what I'm saying flatout, fine by me. Here it is: You cannot say whether or not something is useless if you do not know any of the specifications. So maybe there's boots that increase your max LP and your regen, but lowers your defense. You want to tell me from just that information that it's no good? You want to tell me that from just that information given, you can immediately foresee all the applications and uses? Every niche? Every possibility? You want to tell me that from just that information given, you can run efficiency calculations to determine whether or not a DFS or Divine is superior? What if it doubles your LP and gives bunyip-esque regeneration at the cost of no defenses? What if it gives +50/100 LP restore to any food/drinks you consume, at the cost of adding 5% damage to hits over 200? What if it works like Guthans, and gives you a chance to heal what you hit, at the cost of being the armor equivalent to rune? Is it still completely and utterly useless what you immediately assumed it to be? Of course, I don't know what Jagex has in mind, if they have this in mind at all. It may very well be useless and pointless armor. But there's absolutely no way you could draw that conclusion from such a vague description. That's just ignorance and being trigger-happy with assumptions. That doesn't work when the example IS the point. That's not what an example is... Here's a good definition of example: The example with the rune kiteshield and the elysian, that was a bad example. But the example wasn't the case... Also, you could please stop insulting someone every time you see a post you disagree with?
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14-Dec-2010 - Damage Soaking and New Hitsplats
Yes, that is how it works. That's [bleep]ing worthless then. Your just figuring this out now....? Anyways, not entirely worthless. Great against people doing high damage on you... Pity it doesn't work on say koraskis very well (person melees you, you wear melee armour, no mage absorp for spec; you wear non-melee armour and you don't have too much melee def to begin with.) or d claws, as your dealing with 4 hits which could deal 800LP in one spec without going over 200LP for absorption. As a plus for some players (like me) claws should go up now :)
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The only crashing I like is the sound of ice spells hitting
You obviously didn't read that thread very carefully. They were more or less talking about situations where empty worlds don't exist, like bandos. In this case, even most elitists would agree the people are being jackasses. Welcome to Runescape. Orrrrrrr they'd just say that if they've got better stats and gear, they can force the person to hop. Although, in a case like this it's a matter of whose more stubborn.
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FOG, Battle robes and Surgebox
You know, I don't recall him mentioning bursting at all. In fact, he mentioned the surgebox, which is most definitely not bursting o_o
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14-Dec-2010 - Damage Soaking and New Hitsplats
The thing that really gets me, I can't see them releasing this armour by recycling it through Bandos GW. *looks at picture* Actually, if put there, all it suggests is that torva is melee armour and that you get it from GW. Also, only thing I could find out about torva was it's a variation on some plant and a town in Europe. Hmm, this better not be the only HP boosting armour. Better not only be melee. I still think releasing it via GW is lame. We need some new bosses anyways, to challenge those 138s with chaotics and overloads.
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Crazy man shoots at school board
Even more worrying is those people know how to use firearms. I agree that we've always had people like this.
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A way to fix the combat triangle
That's exactly right. Melee armour hinders Magic and Range. Range Armour hinders Magic. Magic armour doesn't hinder melee or range. The game is rigged folks! Range armour needs to be given negative bonuses to melee stats. Dungeoneering armour is balanced relatively well because of positive and negative bonuses. Jagex needs to have the bullocks to make the required change and balance out combat. That honestly has to be half of what's wrong with the combat triangle.... Personally, my favorite way to set up weapons/armour would be to make it all like range. A fairly good chunk of your offense comes from your armour. But seriously, could they please give dragonhide some sort of negative bonus >.< Although, on the other hand, that'd mess up a fair bit of PVM...
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14-Dec-2010 - Damage Soaking and New Hitsplats
Interesting if true. That's a line from somewhere, I know it... Personally I think it's a fake. If HP armour were introduced, why would it be a bandos drop? Why isn't torva capitalized? Just feels false to me. Could be wrong though.
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The only crashing I like is the sound of ice spells hitting
Tis annoying, but its life I'm afraid.
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Vanakka's special assignment
Probably, assuming you get the slayer helm bonus for this assignment to begin with. That's a bit of an assumption however...