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Summoning Maybe on the way? :$


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I just find it funny this is coming from an experienced player as you :S

 

 

 

Just think with your heart for a second, is jagex going to release summoning now? And does this behind the scenes really sound like summoning to you?

 

 

 

Not to me at least... and I'm not an "rs veteran" but I have witnessed 3 new skill releases, and I think you did as well.

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I just find it funny this is coming from an experienced player as you :S

 

 

 

Just think with your heart for a second, is jagex going to release summoning now? And does this behind the scenes really sound like summoning to you?

 

 

 

Not to me at least... and I'm not an "rs veteran" but I have witnessed 3 new skill releases, and I think you did as well.

 

 

 

 

 

 

 

Experienced 7

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it had better be blood rcing ..... :shock:

 

 

 

 

 

 

 

after all i want my 77 rcing not to be for nothing.....

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More current skill updates?

 

 

 

Or

 

 

 

A new skill?

 

 

 

 

 

 

 

I want both \'

 

 

 

 

 

 

 

I think they should do updates to: Hunter, herblore, construction + firemaking(make it useful for something -.-).

 

 

 

 

 

 

 

And a new skill, but no summoning, summoning should be part of magic.

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Summoning would just be another set of Magic. Like Anciets, or Lunar. Peobably have to change spell book, and do a difficult quest to access them. No need for a new Skill.

 

 

 

 

 

 

 

As other people have already mentioned, there are several stats that need some serious work before a new skill is released.

 

 

 

 

 

 

 

Firemaking --> What's the point of it right now? We have Ranges that give us a greater ability to successfully cook our food, why have fm at all?

 

 

 

Hunter --> In my opinion, this skill was rushed.

 

 

 

Construction --> Very few people find this fun, and it's really nothing but a money drain.

 

 

 

Agility --> Run around in circles pl0x?

 

 

 

 

 

 

 

 

 

 

 

I think that most of the original skills (that were released with RSC) are perfectly fine. The new skills have been rushed, and don't meet many peoples expectations.

~~Let The Dragon ride again, on the winds of time~~

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I've always felt as if I'm the only person who can understand the concept of sarcasm on the internet.

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How the words quest and runecrafting rewards sounds to summoning to you?

 

 

 

 

 

 

 

Why every month there's someone that happens to see summoning hidden on the behind the scenes?

 

 

 

 

 

 

 

Anyway, I might be wrong, who knows? I won't give your hopes off

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How the words quest and runecrafting rewards sounds to summoning to you?

 

 

 

 

 

 

 

Why every month there's someone that happens to see summoning hidden on the behind the scenes?

 

 

 

 

 

 

 

Anyway, I might be wrong, who knows? I won't give your hopes off

 

 

 

 

 

 

 

I can understand the correlation between the two. You can craft new runes to use a new kind of magic unlocked by a quest.

~~Let The Dragon ride again, on the winds of time~~

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I've always felt as if I'm the only person who can understand the concept of sarcasm on the internet.

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it could just be a faster way to runecraft, or an easier way to get to altars. the term "runecrafting rewards" is quite vague, anyway.

 

 

 

and yes, old skills need to be updated first.

 

 

 

in my opinion:

 

 

 

crafting--does anyone really practice this as much as people do combat?

 

 

 

ranged--people have been complaining about this for a while.

 

 

 

firemaking--obvious

 

 

 

hunter--probably some form of stealth crossbow hunting eventually?

 

 

 

most is the same as what others have said...

 

 

 

the only stats that get constantly updated are combat related, really

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In my opinion, RUNECRAFTING over all the others needs updated first. why? well jagex has put in the congrats you can rc blood runes/souls etc. and its been how long since rs2 was out?? and we are still waiting. over 5k people have it (77) now, so even those who can't make will feel the benifts, cheaper bloods etc...

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99 Str/ 99 Att/ 99 HP (More to come...)

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the way I look at it:

 

 

 

 

 

 

 

Runecrafting rewards = a quest to unlock a new type of rune to craft. I would imagine we would either get blood (or soul? :P ) crafting, or a new rune that would allow summoning. Maybe a new skill (not magic) that uses runes, or it might just be a new type of magic (like ancients & lunar).

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Summoning would just be another set of Magic. Like Anciets, or Lunar. Peobably have to change spell book, and do a difficult quest to access them. No need for a new Skill.

 

 

 

 

 

 

 

How would this work, if it's for summoning then you wouldn't have any attack spells, and I doubt that the monster by themselves would be that effective till a very high lvl

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Summoning would just be another set of Magic. Like Anciets, or Lunar. Peobably have to change spell book, and do a difficult quest to access them. No need for a new Skill.

 

 

 

 

 

 

 

As other people have already mentioned, there are several stats that need some serious work before a new skill is released.

 

 

 

 

 

 

 

Firemaking --> What's the point of it right now? We have Ranges that give us a greater ability to successfully cook our food, why have fm at all?

 

 

 

Hunter --> In my opinion, this skill was rushed.

 

 

 

Construction --> Very few people find this fun, and it's really nothing but a money drain.

 

 

 

Agility --> Run around in circles pl0x?

 

 

 

 

 

 

 

 

 

 

 

I think that most of the original skills (that were released with RSC) are perfectly fine. The new skills have been rushed, and don't meet many peoples expectations.

 

 

 

 

 

 

 

those skills while needing expansion do have purposes for being higher

 

 

 

Firemaking- burning shades(spacificly the high lvl ones)- good prayer xp and loot

 

 

 

Hunter- Hamster grenades FTW!- and having imps tele stuff is also nice

 

 

 

Construction- if you TOTTALY optimize your house it is a one stop hub that makes MANY things easier; Barrows runs , DK Runs, KQ runs Etc

 

 

 

Agility, having shortcuts to places that most noobs cant get too because of thier own lazyness? Thats plain awsome when you lower compotition like that.

 

 

 

 

 

 

 

i been around for a looong time and ill tell ya that releasing skills early isnt a problem if thier done right, why? Because you have the OPTION NOT TO DO IT. NO ONE is forcing you to do the new skills. But those who DO want to do it? yay for them. If summoning is a new skills ill do like i normaly do 1) get it to 50 - 70 while i evaluate if the skill will actully be useful. example? i didnt level Range until rs2 came out because it was pretty useless imo my main char only had liek 40 or 50 range

 

 

 

 

 

 

 

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I remember Jagex saying at one point that it would be a magic skill expansion, not a skill itself (that is if necromancy is coming out)

 

 

 

 

 

 

 

i agree if it comes i think it will be an expansion of the magic skill and that its needs some quest done. summoning would be kinda cool i think making youre own training spot at a empty spot or pking like summoning a lesser to help you :uhh:

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Summoning would just be another set of Magic. Like Anciets, or Lunar. Peobably have to change spell book, and do a difficult quest to access them. No need for a new Skill.

 

 

 

 

 

 

 

How would this work, if it's for summoning then you wouldn't have any attack spells, and I doubt that the monster by themselves would be that effective till a very high lvl

 

 

 

 

 

 

 

Yeah, they are going to start Summoning at lvl 1 unlike Lunar and Ancients with them starting at (53 and 67? Only guessing) Summoning will be the same, maybe a lvl 70 starter spell and it works it way up there. Why bother summoning an Imp, a fat load of help that is.

 

 

 

 

 

 

 

The problem I see with Summoning is that it would be too overpowered. If they make it too weak (like Imps at lvl 50) then no one will cast it. If they make it something like a Steel Dragon (even at lvl 99) that is overkill. I mean, cast that on Tz-Tok Jad and let the dragon do the work. Then, the other problem is, if they make the spells too expensive to cast, your average joe won't use the spells because it's not worth their while.

 

 

 

 

 

 

 

So, if Jagex bring out Summoning, it needs to be well balanced and THOUGHT OUT. A rushed magic expension will be as useless as Lunar.

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Well personally i wouldn't like a new skill, we have enough and lets face it.. the skills Jagex has given us after the release of RS2 and runecrafting has really gone downhill.. okay farming and con are okay assets but slayer and hunter seem totally pointless to me, there pretty much alike and should just be one skill all together.. so i say dont give us more skills, we need expansions.. unless they can think of an absolutely necessary skill that is actually useful

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i dont want another skill after this because theres a little saying :"quality > quantitiy"

 

 

 

 

 

 

 

I beilvie we need skill expansions not new skills every month :shame:

 

 

 

 

 

 

 

I hear you, i want a decent fish at 90, Herblore gets alot of updates, slayer needs something and a skill that lacks massively IMO is hunter, imps need to take like 5 not 2, and fletching is getting old :P

 

 

 

 

 

 

 

Are you kidding me? Herblore does NOT get a lot of updates. It's gotten THREE in like...a years time...and only one of them was actually useful. We got combat potions (With the effect of regular attack/strength pots, not supers), Saradomin Brews and the new Anti-Poison/Disease/Super Restore potion...Saradomins being the only actual useful potions.

 

 

 

 

 

 

 

I'd also like to point out that the highest potion is the Super Weapon Poison...which is only level 82. Lets get some ACTUAL useful potions in for the level 82+ Herblorists, eh?

 

 

 

 

 

 

 

Now...I DO agree that skills need expansions before we release more...but to the person who started this thread...I DOUBT they are going to release Summoning this month, if ever. Just because Construction and Hunter got released so close together doesn't mean the next skill will follow the trend. I think you forget it took like 1 year for Farming to come out.

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I personally wouldn't aprreciatte it if they came out with another skill. They should focus more on improving other skills instead. Hopefully runecraftin, it's been untouched for QUITE some time...

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Summoning will be an addition to magic, but I'm not sure weither it will be a new spellbook, or part of the modern mage spellbook. :? Either way, I'll be really happy...Especially if it has a new quest or 3...

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