Jump to content

Self-sufficiency


Screwball

Recommended Posts

I was looking at my stats tonight and wondered to myself, "what if there was no trading system in RS?" If everyone had to make their own armor, for example, how many would be wearing full rune? I certainly wouldn't, not even close.

 

 

 

Just a dumb thought I had. I realize trading is a huge part of the appeal of the game and I'm not calling for its removal. But it's interesting to think how differently we would play without it. There would certainly be a lot less drop-training of skills (something I can't bring myself to do as it is)!

 

 

 

Obviously it would never work in F2P anyway (arrows, high level runes, etc.) OK I'm rambling... :-P

I am F2P-only and therefore all my statements will reflect that and should be read accordingly.

Link to comment
Share on other sites

It'd be very hard, dunno what i'd be walking around in or what my vlsl would be like, but they wouldn't be nearly as good as they are now (not that my stats are that good now ;))

Doomy edit: I like sheep

Link to comment
Share on other sites

i would be kinda stuffed.. i really dont like the primary skills e.g. fishing wcing etc. i prefer to buy my materials for making things. As for armour, all my rune comes from monster drops and t trails. getting my own complete barrows sets would be a little harder though.

red-mask-sig.gif?t=1238621802

MSSW4Banner.gif

Link to comment
Share on other sites

I used to be like that, way back when my combat was 20 I was still wearing the full iron I had mined and smithed myself. Then my combat started to far exceed my smithing skills. Without trading, asuming my skills were the same levels they are now, I would be walking around in steel and mithril armour, with a helm of netiznot, and proboly an addy weapon (monster drop, mainly the warrior guild cyclopse).

Link to comment
Share on other sites

I really wonder how that would've turned out .. :o

 

You would have to do everything yourself!

 

Fish own fish, chop own yews, smith own weapons/armor etc.

 

Would take ages just to go on KBD trip :P

Why do we bake cookies, but cook bacon


99/99/80+ looking for monster hunting group


RS07: mb nb

Link to comment
Share on other sites

If Jagex removed it, the trading system, a lot of people from F2P would most probalby quit. But some would go P2P, since it's easier to train there without a trading system. But it would still be a lot harder to do pretty much everything in RS if there wasn't a trading system. So I'm happy that there is one (Not saying that it couldn't be better, though) :D

lGxorje.png

 

Add me if you so wish: SwreeTak

Link to comment
Share on other sites

~It'd be more of a challenge, but it'd make the game a medium-term game. Since goals you set for yourself and you can achieve alone can only take you so far. Trading is crucial for runescape, and makes many things possible.

 

 

 

But one thing is for sure: Herblore, Crafting, Mining and Smithing would be much more popular.

bottomsupsiggyori.jpg

Runescaper since June 2005

Blog

Link to comment
Share on other sites

Rares Merchants will cry. Especially if they just brought one. Drop Trading might shoot up, but maybe not. Not without a secure trading channel.

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

Link to comment
Share on other sites

Our skills of fletching, crafting and smithing would be higher obviously, we would train them instead of fishing, woodcutting and farming. The players would focus positively.

13Ra3.png

 

Veteran Cape Owner (10 year)

Link to comment
Share on other sites

This is a very interesting topic. After seeing about this, I thought about myself. And as far as I can tell, I'm pretty much self-sufficient. I've always been highly against the macroing community, therefore I end up collecting a lot of the materials myself. Honestly, I've spent so much time mining rune essence, picking flax, and cutting yews, it's crazy.

 

 

 

The only thing I am not self-sufficient in is armor. I have horrible luck at barrows (only one karil's coif within at least 60 trips) so I have to buy my armor from people in world 2.

 

 

 

Runescape would definately be so much different if this were to happen. Many of the skills that today we call "easy" 99s (*cough* fletching and cooking *cough*) would be intensely harder to raise. I bet we would also see an increase in the amount of people with 99s such as Fishing, Woodcutting, and Mining where you gather the materials.

6co7j1h.jpg

Note, sig needs to be updated.

99 woodcutting achieved May 31, 2007!

Currently going for Fletching cape 93/99

Link to comment
Share on other sites

Removing trading, however, removes a large chunk out of Runescape. MMORPG: Massively Multiplayer Online Role Playing Game. Games like these are supposed to promote teamwork, to promote player interaction: it is meant to be a community game. Removing trading, one of the most important player to player interactions, sort of defeats that purpose. The only thing worse is to disable all chat.

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

Link to comment
Share on other sites

Well I used to be self sufficient and never bought anything. I think that it would be a very nice feature to turn off trading until combat level 20/Total level 500. :)

 

 

 

Think about what a difference this would cause in the entire game too. Bots wouldn't work as well because they would have to train combat/total level first. There wouldn't be nearly as much scamming/begging because players would learn from an "early age" self sufficency.

Guide to Everything Fletching XBL: Karmastocracy

li_Karma_il.png

li_Karma_il.png

signature-bar-white.gif

[stumbleupon]

* Sits on a mossy rock with a notebook in hand, observing the behavior of the specimens dubbed "Fanboys"

~

"Even when the odds are against you, even when the chance of victory is bleak and your situation looks hopeless, take a look at the horizon, and think back to what you have learned. You'll be filled with the confidence to take on the world."

Link to comment
Share on other sites

It would be awful for F2P, imagine, most people would be in steel or mith, range would be non-existent, and mage would be severely damaged.

 

 

 

F2P would be ruined, especially seeing how you can't smith pickaxes, so you're stuck with bronze :(

 

 

 

Off-Topic:I <3 Randox's siggy

mememe513.png
Link to comment
Share on other sites

Well for one thing, we wouldn't have to worry about macros that much.

Link to comment
Share on other sites

If there was no player trading (but still stores):

 

 

 

1. The autoers would be out of business - FULLSTOP

 

2. Players would buy the runes they needed at the rune stores, but the air and law companies would also be out of business

 

3. Rune armour (plate/legs) could be bought, but the helms are monster drops and the shield would be unavailable other than by self-smithing, or as a members treasure trail.

 

 

 

With no stores either, it would be a different matter.

Link to comment
Share on other sites

There would still be SOME macros. They would drop trade the yews to a main who can flech then alch.

Link to comment
Share on other sites

It would be awful for F2P, imagine, most people would be in steel or mith, range would be non-existent, and mage would be severely damaged.

 

 

 

F2P would be ruined, especially seeing how you can't smith pickaxes, so you're stuck with bronze :(

 

 

 

Off-Topic:I <3 Randox's siggy

 

 

 

The thing is, I assume shops are still ok, so you can buy a pickaxe...

Serena_Sedai.png
Maxed since Sunday, January 9th, 2014
Completionist since Wednesday, June 4th, 2014

Link to comment
Share on other sites

There would still be SOME macros. They would drop trade the yews to a main who can flech then alch.

 

 

 

honestly, if there was no trading then it would make sense for jagex to make the items disappear when dropped, like certain quest items or others e.g rune defender. So this probably would be the end of macros that trade etc. but i am sure that people would macro for their own uses (increase in macros on higher lvl accounts), on more boring forms of collecting resources like flax/rune ess.

Link to comment
Share on other sites

macros would still exist. The would just go to a deserted general store (the one in wildy) at the same time as their main and sell/buy all the stuff like that.

Schmuall.png

give F2P a penny and they want a dime; give P2P a quarter, they want 100,000 dollars, your car, house, boat, social security number, credit card numbers, drivers license, clothes on your back and everything you ever owned or interacted with ever
Link to comment
Share on other sites

macros would still exist. The would just go to a deserted general store (the one in wildy) at the same time as their main and sell/buy all the stuff like that.

 

 

 

There's always a loophole a macro can use, so it seems.

Link to comment
Share on other sites

I think that it would be a very nice feature to turn off trading until combat level 20/Total level 500. :)

 

 

 

This brings up a similar thought I had. What if no one skill could be more than double your lowest skill? (F2P would of course disregard the P2P skills.)

 

 

 

The primary negative result (as they would see it) would be that true pures (both skillers and PKers) would cease to exist. I happen to think skill pures make about as much sense as teats on a bull, but apparently I'm in the minority there. As for PK pures, they of course do make sense, but as we all know the line between "pure" and "main" is becoming blurrier all the time. The scenario I suggested would force all melee pures, for example, to become rune pures, which many are already doing anyway.

 

 

 

One positive would be that botters would be forced to round out their characters, which would "waste" their time. They would simply automate each skill of course, but it would still lessen the number of bots raping any given tree. But the most important positive (as I see it) would be a much more self-sufficient, well-rounded player base. In order to reach 99 in any skill, all your skills would have to be at least 50. That's not even a very drastic requirement, as 50 can be reached in a day, and most players who are flirting with a 99 skill are already well beyond 50 in the others.

I am F2P-only and therefore all my statements will reflect that and should be read accordingly.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.