Dire_Wolf Posted December 3, 2007 Share Posted December 3, 2007 Oki, i wanna know consequenses of, if jagex really did increase level cap. But before that, i have thought of the idea myself about how chaotic it might get. But coulden't expanding runescape give a possibility of increasing combat level Cap? Anyhow, post your oppinons. But don't get off topic =; Link to comment Share on other sites More sharing options...
boxer5543 Posted December 3, 2007 Share Posted December 3, 2007 Oki, i wanna know consequenses of, if jagex really did increase level cap. But before that, i have thought of the idea myself about how chaotic it might get. But coulden't expanding runescape give a possibility of increasing combat level Cap? Anyhow, post your oppinons. But don't get off topic =; What would happen is that un-less they created a new skill that raises your combat level, they would have to tell everyone with a 99 in the skill that they would be adding more levels to that they can no longer wear they're skill cape until they reach the new max!! (Even my 7 year old sister could of figured that out) Link to comment Share on other sites More sharing options...
Peronix Posted December 3, 2007 Share Posted December 3, 2007 Even IF summoning is going to be able to increase combat level, it won't go past 126. If summoning is an entire new class like mage and range it will increase your combat if your character is summoner-based, but not if you have maxed melees/prayer. Unless it's another combat support skill like prayer; doubtful though. Yeah I know this isn't about summoning specifically, but the only other way of increasing the combat cap would be to make skills go over level 99, which is far less likely than Summoning being a combat support skill. Link to comment Share on other sites More sharing options...
Dire_Wolf Posted December 3, 2007 Author Share Posted December 3, 2007 Even IF summoning is going to be able to increase combat level, it won't go past 126. If summoning is an entire new class like mage and range it will increase your combat if your character is summoner-based, but not if you have maxed melees/prayer. Unless it's another combat support skill like prayer; doubtful though. Yeah I know this isn't about summoning specifically, but the only other way of increasing the combat cap would be to make skills go over level 99, which is far less likely than Summoning being a combat support skill. Well i think you should be any level you want in combat, i really hate the idea of lvling summon to level combat. I want more combat levels, to be a better meler. And i really think it's a shame Jagex hasen't taken time to try to make the level cap higher, i mean it will be chaotic! But it defintly , defintly would make the game better. You just have to think well about it before you do it, but it don't seem Jagex has any plans of more levels in combat. :uhh: Oki, i wanna know consequenses of, if jagex really did increase level cap. But before that, i have thought of the idea myself about how chaotic it might get. But coulden't expanding runescape give a possibility of increasing combat level Cap? Anyhow, post your oppinons. But don't get off topic =; What would happen is that un-less they created a new skill that raises your combat level, they would have to tell everyone with a 99 in the skill that they would be adding more levels to that they can no longer wear they're skill cape until they reach the new max!! (Even my 7 year old sister could of figured that out) Are you trying to be funny? It is correct that for quest cape you must do new quests to keep the cape, but Jagex can simply just say "Cape will be required at level 99 and it stands" then problem is solved. Stop posting immature posts... What would happen if they increased combat level cap? : People would get higher combat :wall: So true, but don't you think that if Runescape expanded, like hugely. That it would maybe work? Cause then all players in each world won't be at same spots like for example: * Barrows * God wars * KQ * KBD * Wilderness Link to comment Share on other sites More sharing options...
jessy87 Posted December 3, 2007 Share Posted December 3, 2007 What would happen if they increased combat level cap? : People would get higher combat :wall: So true, but don't you think that if Runescape expanded, like hugely. That it would maybe work? Cause then all players in each world won't be at same spots like for example: * Barrows * God wars * KQ * KBD * Wilderness your not even specifically referring to an expansion of combat lvls. or skills for that matter. Link to comment Share on other sites More sharing options...
Dire_Wolf Posted December 3, 2007 Author Share Posted December 3, 2007 What you mean by that? Link to comment Share on other sites More sharing options...
Time_Kitten Posted December 3, 2007 Share Posted December 3, 2007 Perhaps it won't raise melee fighting levels, but instead work with magic and range like strength does with attack? Personally, I think some people will try to be "Pures" not getting the new skill at all, some people will pick an arbitrary bonus given by the skill and stop leveling there, and others will max it out. Those who fight in low level f2p wilderness will avoid it completely, to keep down their combat level. Into the wilderness, where all can see, no skiller bots to bleed my eyes, and danger at every turn! Watch me, visit me, pk me. Link to comment Share on other sites More sharing options...
Harrington Posted December 3, 2007 Share Posted December 3, 2007 I believe that level 99 is enough for most skills (and already too much for certain skills... i.e hunting and farming). As for combat, I would love to see the level increased. There's too many level 126s now, and even that high level doesn't do us justice. I used a calculator on a competing site to this one and discovered that my actual combat level is 134. I think this increase would make for some fantastic levels Link to comment Share on other sites More sharing options...
Lugia_Lvl138 Posted December 3, 2007 Share Posted December 3, 2007 It would be a reason to rush 99 Slayer and then camp at Abyssals/Dark Beasts for the rest of the levels. Imagine what soloing GWD bosses would be like at level 130-140. 4x Phat owner: Blue, Green, 2x Purple 3100+ GWD bosses soloed.Solo GWD Drops:5 Bandos Plates, 4 Bandos Boots, 3 Bandos Hilts, 2 Arma Helms, Arma Skirt, Arma Plate, 3 Arma Hilts, 4 Zammy Spears, Steam Staff, 15 Sara Swords, 6 Sara Hilts, 29 Shards. Link to comment Share on other sites More sharing options...
aznmidget448 Posted December 3, 2007 Share Posted December 3, 2007 It would tip the balance of the monster to human player damage ratio. We would be overpowering them, and therefore the more common drops will effect the market and completely mess up the game like a domino effect. Link to comment Share on other sites More sharing options...
Wkw Posted December 3, 2007 Share Posted December 3, 2007 It would do nothing! 99 everything but mage. You are like 122. Get 99 mage lvs, 126. 99 everything but summoning, lv126 get 99 summoning? 130? Runescape player since 2005 Ego Sum Deus Quo Malum Caligo et Barathum Link to comment Share on other sites More sharing options...
Slayer_Jesse Posted December 3, 2007 Share Posted December 3, 2007 they could do it if they made magic range, and prayer add to the total over 126. will they? no. [hide=Siggy credits]The Awesome, Epic, Amazing, S3xah A-10 Sig By Unolexi! I wub u Uno!InsanityV2 Did the Franz Ferdinand Sig.Killerwatt is responsible for the Arctic Monkeys sig.Pat_61 did the B-2 sig and the raptor sig.[/hide] Link to comment Share on other sites More sharing options...
hatebringer Posted December 3, 2007 Share Posted December 3, 2007 There are so many things that could go wrong, its just not worth changing much. I can see them changing it back when the game came out when not many people were as high lv'ed as today, but its just simply impossible to change now. 99 Fletching 99 Attack 99 Constitution 99 Cooking 99 StrengthGamertag: H8tebringer Link to comment Share on other sites More sharing options...
krisc6 Posted December 3, 2007 Share Posted December 3, 2007 What you guys are after then is combat dictated by exp rather than levels :wink: ,if so we may never see a maxed player with this formula :-w Link to comment Share on other sites More sharing options...
Smackapotato Posted December 3, 2007 Share Posted December 3, 2007 It would just mean that people would have a higher combat level, not too much would change. It wouldn't be the end of the world, some things might get out of balance for a while, but they would correct themselves. EDIT - Signature far exceeds our sig limits but since it's so colourful you can keep it. Link to comment Share on other sites More sharing options...
Dire_Wolf Posted December 3, 2007 Author Share Posted December 3, 2007 I really respect what alot of you have posted, but i can't see how raising Combat cap, is any diffrence than getting GE. I know it's more work, but as some said "It would get unbalanced, but it will work out". I wish runescape was a game, i could level combat more and more. But that it went slowly, but jagex has had the cap at 126 for long time now. I hope they make it higher...Maybe by 1-3 lvls. P.S: IF summoning raises combat, ill be deeply disappointed. Infact it gives me idea to quit.... I dont wanna play a game that has to many skills that decides your "Combat" level. It's enough with prayer, range and magic in it ... IF YOU ASK EVERY PLAYER IN RUNESCAPE, THEIR ANSWAR WILL BE CLEAR. COMBAT RULES. WHY NOT FULLFILL A WISH TO THEM AND RAISE CAP BY 3 LEVELS? IF JAGEX DONT DO THIS IN 6 MONTHS THEN IT WILL BE VERY DISAPPOINTING. AS FOR THE 3 COMBAT= I DOUBT IT WILL UNBALANCE THE GAME AT ALL. Link to comment Share on other sites More sharing options...
the_god_of_soup Posted December 3, 2007 Share Posted December 3, 2007 Tbh, I believe summoning will raise combat level. JAGeX has stated that summoning will have aspects of combat in it. How fair would it be to have a level 3 who could summon a dragon on you? The spelling and grammar of that email was that of an 11 year old palestinian goatboy who is speaking english for the first timeQuite simply, Facebook craps on Myspace. Then makes it eat the crap. Link to comment Share on other sites More sharing options...
purfishx Posted December 3, 2007 Share Posted December 3, 2007 Tbh, I believe summoning will raise combat level. JAGeX has stated that summoning will have aspects of combat in it. How fair would it be to have a level 3 who could summon a dragon on you? True, but then again it might not need you to do any combat but you need certain levels to wield/wear theequipment. 75 attack to wield Summon. Mace etc. Sigs by: Soa | Gold_Tiger10 | Harrinator1 | Guthix121 | robo | Elmo | Thru | Yaff2 Avatars by: Lit0ua | Unoalexi | Gold Tiger . Hello friend, Senajitkaushik was epic, Good luck bro. Link to comment Share on other sites More sharing options...
jessy87 Posted December 3, 2007 Share Posted December 3, 2007 IF YOU ASK EVERY PLAYER IN RUNESCAPE, THEIR ANSWAR WILL BE CLEAR. COMBAT RULES. WHY NOT FULLFILL A WISH TO THEM AND RAISE CAP BY 3 LEVELS? IF JAGEX DONT DO THIS IN 6 MONTHS THEN IT WILL BE VERY DISAPPOINTING. AS FOR THE 3 COMBAT= I DOUBT IT WILL UNBALANCE THE GAME AT ALL. it will be very disappointing to who? you? we all lived with 126 combat as the max since 2002? sorry... asking for it within the next 6months is impractical and ill thought out. to be honest i have yet to see anything in this post to be factual. other then max combat is 126 Link to comment Share on other sites More sharing options...
palas1 Posted December 3, 2007 Share Posted December 3, 2007 It would do nothing! 99 everything but mage. You are like 122. Get 99 mage lvs, 126. 99 everything but summoning, lv126 get 99 summoning? 130? You don't know much about raising combat levels, don't you? Link to comment Share on other sites More sharing options...
purfishx Posted December 3, 2007 Share Posted December 3, 2007 It would do nothing! 99 everything but mage. You are like 122. Get 99 mage lvs, 126. 99 everything but summoning, lv126 get 99 summoning? 130? You can only get 126 combat if you max prayer, attack, defence, strength and hitpoints.... Sigs by: Soa | Gold_Tiger10 | Harrinator1 | Guthix121 | robo | Elmo | Thru | Yaff2 Avatars by: Lit0ua | Unoalexi | Gold Tiger . Hello friend, Senajitkaushik was epic, Good luck bro. Link to comment Share on other sites More sharing options...
M6c_Magnum Posted December 3, 2007 Share Posted December 3, 2007 Tbh, I believe summoning will raise combat level. JAGeX has stated that summoning will have aspects of combat in it. How fair would it be to have a level 3 who could summon a dragon on you? Hmm, I've never thought of that, thanks :P Would make a skiller's life a lot easier, though, to be able to summon monsters (even if they are level 10 or so, really weak) to help with those hard, but doable quests (Shilo Village anyone?), without raising CB level :shock: Back on topic: I don't think they should raise combat skills over 99, but I wouldn't mind letting the 126 go higher (wouldnt 99 in all combat: prayer, range, mage, attack, hp, strength technically be higher than 126? like maybe 130 something, near 140?).. [/bads] Link to comment Share on other sites More sharing options...
PastyGangsta Posted December 3, 2007 Share Posted December 3, 2007 Maybe they could raise the skill cap on all non-combat skills. That way it would not mess up the current combat system. As for the skill capes... I dont know. Maybe Jagex would make a new, better set of skill capes for those with 126 in a skill. :-k Link to comment Share on other sites More sharing options...
rt_phondents Posted December 3, 2007 Share Posted December 3, 2007 I dont see hwy players would get upset about this , as long as there are rewads/advatages to it Link to comment Share on other sites More sharing options...
jessy87 Posted December 3, 2007 Share Posted December 3, 2007 Tbh, I believe summoning will raise combat level. JAGeX has stated that summoning will have aspects of combat in it. How fair would it be to have a level 3 who could summon a dragon on you? Hmm, I've never thought of that, thanks :P Would make a skiller's life a lot easier, though, to be able to summon monsters (even if they are level 10 or so, really weak) to help with those hard, but doable quests (Shilo Village anyone?), without raising CB level :shock: Back on topic: I don't think they should raise combat skills over 99, but I wouldn't mind letting the 126 go higher (wouldnt 99 in all combat: prayer, range, mage, attack, hp, strength technically be higher than 126? like maybe 130 something, near 140?).. not specifically calling magnum out on this, but lets look at it in 2 forms. 1, through obtaining 126 combat(which is suggested) the "normal" way now, we are allowing for a player to now advance upon his/her levels via leveling their 2nd combat skills since they are clearly melee based. meaning when you obtain 99 range and magic, you shall advance to a new golden level of "XXX" 2, the unlikely, we reshape how combat system works entirely, making summoning a skill which directly works WITH current "genres" of the fighting "triangle" so it remains a so called triangle and does not evolve into a square. thus meaning summoning is now like a def/hp/prayer lvl. utilized by all classes. the problem is if this is introduced things will be strange especially if not in moderation. personally, im 124 combat and i do fine at most things a new combat lvl is a thing i will just not expect and if is given to us then i shall wait for people to [bleep] Link to comment Share on other sites More sharing options...
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